Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,279  Online:0
Guests:0  Posts:4,845,359
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Final Fantasy XI

Final Fantasy XI 

The Airship (General)  » New! Level Synch coming to FFXI! - Discuss

2 Pages 1 2 » Search
31 posts found
  Suplyndmnd

Novice Member

Joined: 11/23/06
Posts: 552

 
8/25/08 6:46:26 AM#1

http://www.playonline.com/pcd/topics/ff11us/detail/3599/detail.html

 

I'm torn on this.  Talking with a friend of mine this can be good or bad or just never used.  What do you guys think?

EVE - Sharvala
FFXI - Shazamalicious
Guild Wars - Xavier Lucifer & Charlize the Necro


"Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  Satimasu

Hard Core Member

Joined: 6/24/07
Posts: 850

"Impossible is just a word people use to make themselves feel better when they quit." -Vyse

8/25/08 7:26:26 AM#2

It WILL be used by at least two people. That's my wife and I. This is so much awesomeness that I can't describe it. I can see the bad in it by never having to use lower level equipment. Demand will go down for it. This has so much potential it's crazy. Even if it's not that great at first, I'd be more than happy to at least have it implemented so they can work on making it better.


To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor R.I.P. Kujata

  ic0n67

Novice Member

Joined: 4/23/08
Posts: 782

8/25/08 7:32:37 AM#3

This sounds interesting?

This addresses the issue of never having the right people to party with? I mean just the other day I had someone ask me to heal for them and all my healer jobs were too high (WHM 75, SMN 75, RDM 61) or too low (SCH 12 -- i really need to work on that) for me to party with them. With this new feature I can do that. And think about it, I can have my WHM go help my friend level up for a few hours and get more merits that way. Getting someone from 10-75 is something like 800k exp (i have the exact number at home). That is 80 merits helping your friend out.

You could make a career in this game never leaving Qufim Island. On the flip side of course you would never be able to be a RDM or BRD ever because you'd constantly be asked to party from everyone in every zone.

 

(p.s. ... i had more of my post but i accidently hit a link and when i hit back my post was gone ... damned interweb ... i'll comment more then i wake up.)

  Wolfenpride

Advanced Member

Joined: 7/28/06
Posts: 3556

8/25/08 4:14:12 PM#4

Alot of other games have a system like this, and it works well from what ive seen.

 

  Thrage

Novice Member

Joined: 8/24/07
Posts: 202

Slayer of Internet Dragons

8/25/08 5:14:51 PM#5

This change alone has convinced me to resubscribe when it goes live.

I haven't played FFXI in four years!

  k11keeper

Advanced Member

Joined: 2/15/04
Posts: 820

"" "" "" ""

8/25/08 5:38:33 PM#6

This has got to be one of coolest and craziest things SE has ever done. I like the way they are starting to think about how to fix complaints of the players. Now nobody will have a problem helping a fellow ls member catch up to them or worry about asking "Hey anyone got a job lvl 40 ish they want to lvl?" now they can just ask hey anyone want to lvl sync with my lvl 40 whatever.

  Suplyndmnd

Novice Member

Joined: 11/23/06
Posts: 552

 
8/25/08 11:42:06 PM#7
Originally posted by Wolfenpride

Alot of other games have a system like this, and it works well from what ive seen.

 

 

Do you remember which games?

EVE - Sharvala
FFXI - Shazamalicious
Guild Wars - Xavier Lucifer & Charlize the Necro


"Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  ipod80gb

Novice Member

Joined: 3/25/08
Posts: 89

8/26/08 12:25:14 AM#8

Whoa! This will certainly get alot of ppl  to start playing again

  wrongfeifong

Novice Member

Joined: 4/08/05
Posts: 403

"I think, therefore i am"

8/26/08 2:17:19 AM#9

This is going to be awesome.

The only game with this level system is Age of conan. It RAISE the level of the players not lower it.

 

What benefit this will have?

1. Low level can group higher level

2. More space to level, merit group might find a level 60 and go do Imps instead or birds at 50 (not the higher one)

3. Gear is going to be good, but you can't switch gear anymore.

4. More newer face! if only SE decide to market this HARD after implant.

5. Missions missions mission!

 

What are the cons?

1.  AMMO problem. I can see that is going to be tricky... now range players will have to carry every level of ammo

2. I have a feeling they might "Lock" power-leveling up

3. low level area might get crowded up.

4. You might have to change macro a lot too...

none

  sa1yaman

Novice Member

Joined: 4/17/06
Posts: 282

8/26/08 8:13:26 AM#10

  I cried tears of happiness.  Brb, renewing IDs.

 

Will this change make you re-subscribe?

YESS!!
NO WAI!!
maybe....
(login to vote)

If a game has all the features of WoW, its nothing but a WoW clone, but if it lacks any of them, its incomplete.
"I like carebears. Watched them when I was a kid."

  Suplyndmnd

Novice Member

Joined: 11/23/06
Posts: 552

 
8/26/08 8:15:00 AM#11
Originally posted by wrongfeifong

This is going to be awesome.

The only game with this level system is Age of conan. It RAISE the level of the players not lower it.

 

What benefit this will have?

1. Low level can group higher level

Unless it's a friend, i won't be leveling with lower levels most likely.  I cry the whole time i'm in dunes.

2. More space to level, merit group might find a level 60 and go do Imps instead or birds at 50 (not the higher one)

I can see this possibly being the case but people in this game are hard to change.  They'll be stupid and over camp birds in the normal merit parties.

3. Gear is going to be good, but you can't switch gear anymore.

Yeah, gear swapping when being under the level thing is gonna be useless now which is gonna make having another piece of armor useless. People aren't going to like this.

4. More newer face! if only SE decide to market this HARD after implant.

I hope this brings newer faces but i doubt it.  Probably no more than would be coming to the game anyways and if the Dunes on Bismarck is any precursor, the last thing we need is more new players.

5. Missions missions mission!

 Lets hope.


I'm kind of apprehensive about this.  This really changes the makeup of the game and it feels kind of "Snake Oil Salesman" in its pitch. "Hey look at all the good things it's going to do" but they don't tell you about the bad stuff like losing an arm or the raging diarhea.

EVE - Sharvala
FFXI - Shazamalicious
Guild Wars - Xavier Lucifer & Charlize the Necro


"Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  ChrisMattern

Novice Member

Joined: 5/04/05
Posts: 1469

8/26/08 9:30:01 AM#12


Originally posted by Suplyndmnd

Originally posted by Wolfenpride

Alot of other games have a system like this, and it works well from what ive seen.
 



 
Do you remember which games?

City of Heroes/Villains leaps to mind.

  ic0n67

Novice Member

Joined: 4/23/08
Posts: 782

8/26/08 9:33:20 AM#13
Originally posted by wrongfeifong

3. Gear is going to be good, but you can't switch gear anymore.

Yeah, gear swapping when being under the level thing is gonna be useless now which is gonna make having another piece of armor useless. People aren't going to like this.

 

I don't think this will be the case. If it were then armor would just 'fall off.' They would have to allow you to swap equipment against your actual level. Can you imagin fighting a Lamia or and getting your clothes taken off when you have all 75 gear and you are synced for something lower -- yeah it is an extreme case, but I doubt it would happen. They would really drop the ball if your equipment was capped against your sync and not your level. If they did it how you suggest you'd almost have to take off everything meaning equipment and weapons and you would have the same problem as you do in the capped ares of CoP where no one "can" help becuase they don't have the equipment to help.

That being said ...

would abilities/spells be available? You might have Cure 5 as a slvl 11 WHM, but not the MP to use it. Teleport out of trouble at lower levels? RDM refreshing in the jungle?

Weapons skills? Would you have Blade: Jin as a slvl 45 NIN? Could you get get up to 250+ Elemetnal Magic skills while killing crabs in Kuftal? Would skill gaining be off your sync or your level?

CoP missions? Do you lose sync when you zone? if so can you sync, enter an instance and boom you are lvl 75 fighting the lvl 30 fights? BCNMs would still be capped i'd thing if not then it would be really broken.

  ChrisMattern

Novice Member

Joined: 5/04/05
Posts: 1469

8/26/08 9:44:43 AM#14


Originally posted by ic0n67

Originally posted by wrongfeifong

3. Gear is going to be good, but you can't switch gear anymore.
Yeah, gear swapping when being under the level thing is gonna be useless now which is gonna make having another piece of armor useless. People aren't going to like this.



 
I don't think this will be the case. If it were then armor would just 'fall off.' They would have to allow you to swap equipment against your actual level. Can you imagin fighting a Lamia or and getting your clothes taken off when you have all 75 gear and you are synced for something lower -- yeah it is an extreme case, but I doubt it would happen. They would really drop the ball if your equipment was capped against your sync and not your level. If they did it how you suggest you'd almost have to take off everything meaning equipment and weapons and you would have the same problem as you do in the capped ares of CoP where no one "can" help becuase they don't have the equipment to help.
That being said ...
would abilities/spells be available? You might have Cure 5 as a slvl 11 WHM, but not the MP to use it. Teleport out of trouble at lower levels? RDM refreshing in the jungle?
Weapons skills? Would you have Blade: Jin as a slvl 45 NIN? Could you get get up to 250+ Elemetnal Magic skills while killing crabs in Kuftal? Would skill gaining be off your sync or your level?
CoP missions? Do you lose sync when you zone? if so can you sync, enter an instance and boom you are lvl 75 fighting the lvl 30 fights? BCNMs would still be capped i'd thing if not then it would be really broken.

I'm sure you get only the abilities available to your new level. Anything else would be horribly broken.

Given that the level limit holds when you die, I would expect to hold when you zone.

You can't use level limits in any capped area. In this case, I would expect it to disappear when the capped area is entered. Note that as part of the update, capped areas will be getting the same equipment deal that level limits will have.

  Suplyndmnd

Novice Member

Joined: 11/23/06
Posts: 552

 
8/26/08 11:06:42 AM#15

Given that the level limit holds when you die, I would expect to hold when you zone.

 

Incorrect.  It says that the person you are synched with has to be in the zone with you. If you zone before or after them, then your level would change.  I imagine though, that it wouldn't be as big of an issue as you dont generally zone during exp parties.

EVE - Sharvala
FFXI - Shazamalicious
Guild Wars - Xavier Lucifer & Charlize the Necro


"Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  ic0n67

Novice Member

Joined: 4/23/08
Posts: 782

8/26/08 12:10:49 PM#16
Originally posted by Suplyndmnd

Given that the level limit holds when you die, I would expect to hold when you zone.

 

Incorrect.  It says that the person you are synched with has to be in the zone with you. If you zone before or after them, then your level would change.  I imagine though, that it wouldn't be as big of an issue as you dont generally zone during exp parties.

 

That doesn't seem right ... let me get this list out ...

  1. Don't feed them after midnight
  2. Don't get th ....

Hang on ... wrong list

......

Three simple restrictions will be implemented to ensure that the Level Sync feature is not abused and does not provide an excessive advantage over traditional leveling.

  1. The minimum target level that can be synchronized to is Level 10.
  2. The party leader and target player must be located in the same area.
  3. There will be a buffer period of thirty seconds when deactivating Level Sync.

Okay so ...

#2 says the leader and target must be in the same zone ... that doesn't mean it will go away when you zone, just to activate it you need to be in the same zone. At least that is how i read that. I don't see how having anyone in a party outside of a zone would be adventageous to anyone though so I can't see how that could be abused. I would think that it would me MORE abusive if you pull something that you can't kill so the sync-ee zones and all those lvl 75 go back to full strenght.

#3 covers you for that zone issue (at least for a little bit) If you did lose the sync on zone you would have 30 seconds to die. Come to think of it though I think it is ment for the other scenario I mented above. Deacitive sync and let the higher level kill the link or something ... need to last for 30 secs before you can do that.

OKAY! I got it ... #2 is there so you don't have some level 10 sitting in town and the other 5 people leveling. Since the sync would never get exp thus you would always be slvl 10 and could keep exping in an area of choice forever.

 

  Suplyndmnd

Novice Member

Joined: 11/23/06
Posts: 552

 
8/26/08 1:31:51 PM#17

@ic0n67

Yeah, pretty much, right now all we can do is speculate.  I'm sure they'll have it worked out (hopefully) that you cant just exploit the system but, we'll have to see.  Again, it's just that it's changing pretty much the whole game it seems and when given so little information except a few "whoa, check it, isn't this cool" you're looking for that other shoe to fall and the stench of reality to smack you square in the face.

Honestly, i'm not happy about it as i was, just because I like the way things are now.  We'll see how big of a change it is and if it ruins the game, i'll just have to evaluate what it's worth to me to stay around.  I understand why they're doing it, just dont agree with it is all.

EVE - Sharvala
FFXI - Shazamalicious
Guild Wars - Xavier Lucifer & Charlize the Necro


"Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  tebian

Novice Member

Joined: 6/16/08
Posts: 59

8/26/08 3:47:17 PM#18

Well here goes and I hate to add my opinion cause it is negative on this new thing. We have been "discussing" this for few days now in the linkshell and some really heated things keep coming up. I for one think they will finally destroy the rest of the economy for the guild people on FFXI with this one change. Not as many at all will need the items we make for low level jobs and so there will be no way to skill up to get to the higher levels. Plus all the equipment that I have in storage now for each 10 levels will become worthless "if" all changes the people seem to read into this one announcement come true.

I have had the sprout beret for 2 years now from getting someone a world pass that changes my level to there's. It was a novelty and useless. Now with the changing of the level on the cloths it might be better for some. But just think about the confusion thats going to fallow. I am sorry but a level 75 relic geared character does not belong in the dunes with 3 others who have no sub job doing a party at level 15.

RPG out the window and now we have lost all story line plus the feeling of the zones. There was a story and reason you wore those cloths. This is what made it some what different then other games who have done this successfully. You cant get some of our equipment until end game and now they would be using them to party with new gamers... think about it.

  wrongfeifong

Novice Member

Joined: 4/08/05
Posts: 403

"I think, therefore i am"

8/26/08 6:18:30 PM#19

Now how will they destroy the economy for low level item at all?

I can't see it.

- Low level will still get low level gears to level up scalewise. (not like they going to have level 75 gear and equip them to begin with )

- high level Players will STILL keep their low level gears to level LOW level jobs. (a level 75 drg can't wear drg af2 when he go play a level 10 brd)

- You still need food overall.

- People will still Level at newer area if they are smart, Consider if a low level player with no 75 job and he is "SMART" to move area after level a.k.a move from dune to qufim to tower to dessert. He will gain Skill up for weapons/magic/whatever.

But if he STAY in dunes. Just keeping himself Sync all the time, he will NEVER gain any SKILL nor have the gear to do anything. At the end he will become a reject.

While i am sure, no one is that stupid enough to grind the same monster for the whole month. Unless you already have the skill/items. The benefit will be that you don't have to buy new gear if you "stay" sync as a low level player but overall, he is simply killing himself. Beside from the current leveling trend, i only see it get better from every zone up not worse.

 

- I don't think any 55-75 player is stupid enough to level back at dunes with No experience bonus at all. Why would i go kill a gob when i can kill imps for 300 xp. Unless, you have a power leveler, it still not good enough, because those low level goes by fast, xp die fast. The level is according to the lowest level of the party. It take 30 min to get a level in dunes with a power leveler.

 For the record, i like dunes.

- limit zones will always have a level cap, no matter what CoP area will level limit you, you can't be 75 no matter what happen in CoP level limit area. The "Level limit buff" will overwrite your sync... unless you SYNC a low level. (unless you really like a challene)

- Skill wise is 100% sure that will follow the level limit rules as before. The only problem is you have to change your MACRO to match it everytime you do a sync.

 

This whole thing only change level of a high level .... NOT level of the low level. This is completely opposite of Age of conan, where they let a level 1 become level 80 right away.

 

none

  tebian

Novice Member

Joined: 6/16/08
Posts: 59

8/26/08 7:54:09 PM#20

skill up's for getting lvl's in guild... really...

2 Pages 1 2 » Search