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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » So if Warhammer is supposed to be the PvP god then....

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78 posts found
  xenogias

Hard Core Member

Joined: 9/13/07
Posts: 1687

8/25/08 6:08:51 AM#21
Originally posted by Distaste

Holy crap there is a whole lot of fail in this thread.

GCD is, was, and will probably reamain 1.5 seconds.  The Cooldown count on the bars doesn't do decimals and it shows up as 2 seconds but it IS 1.5.

I think as soon as they tighten up the Animations/UI lag people will realize that combat is right on track. As of the moment it sometimes feels like your attack didn't land/go off but in reality it did.

 

As for the low damage, bad healing, etc. That all changes as higher levels. Can't wait for all the people saying combat takes too long to be instagibbed by 5 BW before they can even say WTF.


 

Just wanted to say your comment about the BW's got me laughing  and not in a bad way :) You bring up a whole new point that people will be bitching about as soon as it happens to them. Not late game but I have been targeted by 2 BW's at the same time in r10rr6 gear with both critting. Not fun seeing -527 and    -513 when your bolstered to lvl 8  Good thing if your able to make it to them they die verry easily lol.

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

8/25/08 6:26:23 AM#22

I think you don't know what hype is.  The people here are giving the game positive REVIEWS not hype.  They have played.  Just because you think your opinion is so important doesn't mean everyone elses who has a different view than yours is just hype.  Give me a break.  If you don't like something say why, but don't come in here saying that everyone else's opinions are hype. 

  User Deleted
8/25/08 6:27:50 AM#23

There was Daoc then WoW then WAR , Daoc and wow are closelly the same because well its mythic. so in your little story . Wow is just like Daoc's pvp system. and When u actually get to play the Big ass RVR battles your Tune will change,  Daoc vets to the Rescue <<.

  Vasel

Novice Member

Joined: 8/10/06
Posts: 24

8/25/08 6:33:57 AM#24

War even in its less then perfect state is more fun to most people then WoW is with years of coding. If you don't think its fun then go back to WoW. If WoW was so good then you would have never tried Warhammer in the first place.

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2316

Any new or returning player to WOW, send me a PM for some help getting started.

8/25/08 6:36:42 AM#25
Originally posted by Mattissimo
Originally posted by memoir  

For the WAR fan supporters out there ! In Wow, programmers even "cheat" their way in the server/client relations: they allow for immeadiate CC (stun) prior to the server reaction times.

This programming technique is quite awesome and I don't know any other MMORPG which uses the same techniques. Hence far more dynamic speed fights.

War's laggy spell cast and out of synch animations doing the rest.

 

This is exactly what Mythic was working on for the latest beta patch 3.3. There is no waiting for a server response anymore when you trigger abilities but unfortunately the animations and some code are now out of sync.

Expect a much smoother experience soon.


 

Famous last words!!!!  <points to funcom forums>

The fact is that combat is slow and sluggish without a lot of 'intervention' type abilities.

Warhammer has played the 'anti wow' card a little two much.

1. CC's.    Everyone complained in WOW about being stunlocked from 100-0 by a rogue so Warhammer decided to greatly limit CC's.  But they failed to realize that  cc's and countering cc's is a huge part of interactive combat.   Without CC, then all you have is a numbers game.... your 5 beats my 4 every time.  It also makes 1v1 fights much less interesting because everyone ends up just trying to burst dps as quickly as possible.  No strategy.   In wow, as a frost mage, I fight a warrior much differently than an enhance shaman (both melee dps) just because of their cc and anti-cc abilities.  It makes combat much more interesting when classes are so different.  In Warhammer, it's just blah.

2. Fast deaths.   No game wants 1 hit kills, and I guess Warhammer decided if they slowed fighting down, it would feel more 'strategic'.  But because there really isn't much you 'react' to in combat, it ends up just making the combat feel drawn out and slow. ( ie boring).

If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

8/25/08 6:48:57 AM#26
Originally posted by Azrile
Originally posted by Mattissimo
Originally posted by memoir  

For the WAR fan supporters out there ! In Wow, programmers even "cheat" their way in the server/client relations: they allow for immeadiate CC (stun) prior to the server reaction times.

This programming technique is quite awesome and I don't know any other MMORPG which uses the same techniques. Hence far more dynamic speed fights.

War's laggy spell cast and out of synch animations doing the rest.

 

This is exactly what Mythic was working on for the latest beta patch 3.3. There is no waiting for a server response anymore when you trigger abilities but unfortunately the animations and some code are now out of sync.

Expect a much smoother experience soon.


 

Famous last words!!!!  <points to funcom forums>

The fact is that combat is slow and sluggish without a lot of 'intervention' type abilities.

Warhammer has played the 'anti wow' card a little two much.

1. CC's.    Everyone complained in WOW about being stunlocked from 100-0 by a rogue so Warhammer decided to greatly limit CC's.  But they failed to realize that  cc's and countering cc's is a huge part of interactive combat.   Without CC, then all you have is a numbers game.... your 5 beats my 4 every time.  It also makes 1v1 fights much less interesting because everyone ends up just trying to burst dps as quickly as possible.  No strategy.   In wow, as a frost mage, I fight a warrior much differently than an enhance shaman (both melee dps) just because of their cc and anti-cc abilities.  It makes combat much more interesting when classes are so different.  In Warhammer, it's just blah.

2. Fast deaths.   No game wants 1 hit kills, and I guess Warhammer decided if they slowed fighting down, it would feel more 'strategic'.  But because there really isn't much you 'react' to in combat, it ends up just making the combat feel drawn out and slow. ( ie boring).

 

If that is what you believe is truly fun than there is a great game waiting for you.  It even has an expansion coming out.  Please don't bring the same crap into another game.  WoW is more WoW than I can ever handle. 

  jzuska

Novice Member

Joined: 11/25/06
Posts: 428

8/25/08 6:56:20 AM#27

You guys all stayed in the scenarios didnt you? LOL. FAIL.

 

Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.

  memoir

Apprentice Member

Joined: 8/16/08
Posts: 150

8/25/08 7:06:11 AM#28
Originally posted by jzuska

You guys all stayed in the scenarios didnt you? LOL. FAIL.

 

Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.


 

When all other logic arguments fail...

  Bigdavo

Apprentice Member

Joined: 1/21/06
Posts: 2020

''Life is what you make of it, not what others make of yours.''

8/25/08 7:08:36 AM#29
Originally posted by Vasel

War even in its less then perfect state is more fun to most people then WoW is with years of coding. If you don't think its fun then go back to WoW. If WoW was so good then you would have never tried Warhammer in the first place.


 

I'm glad we have people like you who can talk on behalf of 'most people', cut the bullshit.

O_o o_O

  mrroboto40

Novice Member

Joined: 5/31/05
Posts: 672

8/25/08 7:12:56 AM#30

Alterac Valley was actually a lot of fun for some people, including me.

It was the rep grinding and tokens that made it slow.

This game is perfect for launch bugs aside.

They just need a few months to add new content, and it will be amazing.

  xzeve

Novice Member

Joined: 7/05/04
Posts: 183

8/25/08 7:36:58 AM#31
Originally posted by memoir
Originally posted by jzuska

You guys all stayed in the scenarios didnt you? LOL. FAIL.

 

Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.


 

When all other logic arguments fail...


 

Agree

- if you dont like it, go back to WOW / AOC / LOTR / ?

:)

  greymann

Novice Member

Joined: 4/04/06
Posts: 775

8/25/08 7:54:23 AM#32

Yeah just with the little I've seen in preview this doesn't suprise me OP.  If something isn't interesting or fun in the initial stages of a game then don't expect it to suddenly change as you progress.  Developers always know to try to suck you in at the beginning and WAR gives nothing to go on. 

  Channce

Advanced Member

Joined: 9/22/04
Posts: 456

8/25/08 9:11:17 AM#33

WAR is not a PvP game, nor a PvP God.   It is however a RvR game, and most likely will be the best RvR game out there for a while to come.  If you are only interested in PvP get the flag games, you wont like RvR.

When I said i had "time", i meant virtual time, i got no RL "time" for you.

  ProPatria

Apprentice Member

Joined: 3/10/05
Posts: 23

8/25/08 9:30:22 AM#34

Well...i have to agree with Memoir on many of his points.  Played closed beta Warhammer...played open beta weekend, and have played WoW for many years; off and on.  (For those WoW blasters.....just to let you know - i've also played TR, LoTRO, EQ2, EVE,DAOC).  PVP is prolly my favourite aspect of any mmorpg...it's what keeps me coming back.  Loved it in DAOC - at least until 'buff bots' ruined the balance.

After hour upon hour of pvp in WoW, I somewhat like the slower pace of the fighting in Warhammer...but as stated - a lot of that 'slowness' comes from horrible 'coding'.  The animations are poor...responsiveness sucks....half the time I felt it was a waste having my squig out...took so long to actually react to direction.

The RvR concept is great...but lets face it....the scenarios are a LOT like battlegrounds in WoW...not a bad thing cuz the battlegrounds are great.  It's just that at this moment; WoW flows/plays like a well oiled machine and by comparison Warhammer is playing horribly.  Some can be blamed on 'beta'...but it IS the open beta!!??

I have my fingers crossed that Mythic sorts it all out....but my recent playings have only driven me back to WoW and Tab Rasa.

And there you have it.....my 2 cents worth.

  Soultice

Apprentice Member

Joined: 4/11/07
Posts: 100

8/25/08 9:35:48 AM#35

Having played the preview weekend and trying out several classes to get a feel for the game unorganized groups will basically loose in the RVR.

When we started in the RVR it was just that a zerg fest!  Once the players got organized and some rep for better gear, things changed drastically.  Zergs no longer worked.

My impressions are: 

Mythic needs to get the pet pathing fixed badly.  Pet classes were terrible and the GM's posted that is the number one priority.  I was surprised about the feedback from Mythic.

The fighting animations are out of whack you hit a key as we all know but the server lag caused some problems. Mythic's number two priority according the GM's.

I thought the fighting animations were well done as they were more realistic then most games.  It is not going to be as terrific as Lineage 2.  But with 100 people fighting each other there was not alot of lag like in other games I have played. But the animations were laggy/out of sync.

Crafting was good once i figured out how to do it. No recipes, but once the game gets going someone will eventually make a list of what does what.

I have never played a Mythic game and actually enjoyed the game.  Not alot of CC to contend with and the RVR in my opinion was a blast.  I tried a tank, healer-tank and a caster and a ranged unit.  If you are disorganized casters and ranged will own tanks.  But once we got organized with healers supporting us, getting ranged units to group and support the tanks we were handing out some serious ownage on the zergfest.  Tanks could tear thru some casters and ranged units.

This is just my impression and overall I had fun once you understand the problems.  I would recommend the game after 3 years of WOW.  You do not have to frigging spend all your hours to get rep for items in PVP and you can jump right in and have fun. After all that is what I play a game for.

 

  User Deleted
8/25/08 10:30:42 AM#36
Originally posted by PapaLazarou

I can't see WAR being popular and after the WOW expansion then watch the sub base drop. WAR has failed to attract the DAOC players and its failed to attract current mmorpg players and all its gotten now is a niche market of fanbois who defend the game no matter what even though its clearly lacking compared to games like WOW.

All WOW needs to do to fix itself is make world PVP.

WAR needs to totally redo the PVE because it sucks and the combat and the classes and then make keeps fun to capture.

Where people come up with some of this stuff?

How can anyone say it's failed - or succeeded - to do anything when it's not even out yet?

Wait 'til the game comes out... Wait for the first month or so to go by... See how many people stick around. *Then* you can produce a more meaningful and informed opinion on the state of the game... as it is at that point.

Anything before then is either baseless assumption, or perhaps wishful thinking.

 

  Deto123

Novice Member

Joined: 5/02/08
Posts: 555

8/25/08 10:35:08 AM#37
Originally posted by ProPatria

Well...i have to agree with Memoir on many of his points.  Played closed beta Warhammer...played open beta weekend, and have played WoW for many years; off and on.  (For those WoW blasters.....just to let you know - i've also played TR, LoTRO, EQ2, EVE,DAOC).  PVP is prolly my favourite aspect of any mmorpg...it's what keeps me coming back.  Loved it in DAOC - at least until 'buff bots' ruined the balance.

After hour upon hour of pvp in WoW, I somewhat like the slower pace of the fighting in Warhammer...but as stated - a lot of that 'slowness' comes from horrible 'coding'.  The animations are poor...responsiveness sucks....half the time I felt it was a waste having my squig out...took so long to actually react to direction.

The RvR concept is great...but lets face it....the scenarios are a LOT like battlegrounds in WoW...not a bad thing cuz the battlegrounds are great.  It's just that at this moment; WoW flows/plays like a well oiled machine and by comparison Warhammer is playing horribly.  Some can be blamed on 'beta'...but it IS the open beta!!??

I have my fingers crossed that Mythic sorts it all out....but my recent playings have only driven me back to WoW and Tab Rasa.

And there you have it.....my 2 cents worth.


 

Hmm interesting. If you ve been in closed beta you would know how false some of your post is. I ll let you figure that out IF you ve been in CB.

  Ender4

Novice Member

Joined: 5/18/08
Posts: 860

8/25/08 10:41:54 AM#38


Originally posted by Zodan
The 2 second GCD combined with low damage skills makes the combat tiresome and boring... It's like watching everything happening in slow motion....
One could also argue that that leaves time to think, but with the 2 second cooldowns I can play the game with my mouse and finger in my nose and watch tv on the other screen.
 


You mean the 1.5 sec GCD and you are exaggerating, it plays exactly like WoW for every class except the rogue/cat druid and I didn't think WoW PvP was slow.

  Yaros

Novice Member

Joined: 4/21/06
Posts: 283

8/25/08 11:20:49 AM#39


Originally posted by memoir

Originally posted by jzuska

You guys all stayed in the scenarios didnt you? LOL. FAIL.
 
Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.


 
When all other logic arguments fail...


This coming from one of the biggest WoW fanbois who has a very little clue about WAR but trolling this boards last few days I found ironic...
Heh, and this guy said Lake Wintergrasp is "awesome" pvp after seeing one footage, go figure...

  SonofSeth

Advanced Member

Joined: 12/17/05
Posts: 1866

Find a form
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8/25/08 11:31:28 AM#40

So RVR is actualy good as a concept, but the act of fighting another player should be more fast paced like WoW?

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