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MMORPG.com Discussion Forums

Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  »  WarHammer? or BoreHammer???

22 posts found
  UberKnot

Novice Member

Joined: 5/18/04
Posts: 82

 
8/25/08 2:40:24 AM#1

After reading all the hype and days of threads about whats right and whats wrong.

Whats the real truth here??

 

Is it BoreHammer or not?

 

same things done over again??

Or something new and different?

I mean I see all the hype that I know is way out there as well as the contest defending against even fair reviews of the game.  SO comon here be honest after 2 months Bored or not?

  Hoobla.Dan

Apprentice Member

Joined: 8/07/06
Posts: 63

Raptor Jesus died for your sins so he could eat clean meat.

8/25/08 2:47:24 AM#2

Thing is, everything here is opinion, troll or no.

I think it's something we've got to figure out for ourselves.

Playing: Single-player games
Awaiting: Stargate, Star Trek, assuming the burnout has passed
Retired: WoW, BC, LotRO, DDO, CoH/V, EVE, WotLK, WAR

  skamper

Novice Member

Joined: 7/27/05
Posts: 173

8/25/08 2:48:35 AM#3

It will hit a point for sure. I don't know how many times people would like to capture the same objective or compete in the same scenario.

  TheHavok

Elite Member

Joined: 7/13/04
Posts: 1515

"Free crack and everybody gets laid."

8/25/08 2:56:47 AM#4

Well, Ive leveled a bunch of characters, done a bunch of scenarios, completed many quests, and.....stuff like that. 

Basically, I am a little bored at this point because I have been stuck doing the SAME content over and over again. Im not too worried though because i heard the game really doesn't start picking up until the low thirties.  Soooooooooooo don't presume the entire game's fun factor just on people's experience in low level content in an open beta.

P.S. Organized RvR is MUCH better then pugging.  I mean really, get yourself a good tank buddy, a good healer buddy, and a good dps buddy, and you will have a MUCH better time.  Enjoy rolling people.

"The WoW forums are and have always been, the true heartbeat of the game. Having said that... RIP wow. You had a good run." - MAnalog 10/13/10

So WoW is dead?

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

8/25/08 3:00:20 AM#5

Yeah, just look what you can accomplish when a good Order group coordinates with each other.  It was beautiful mayhem.

 

http://www.youtube.com/watch?v=BqEdoVQKBAc

Mne eto nado kak zuby v zadnitse.

  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

8/25/08 3:02:34 AM#6
Originally posted by skamper

It will hit a point for sure. I don't know how many times people would like to capture the same objective or compete in the same scenario.


 

I think you would be suprised. When I play shadowbane, killing other people day in and day out never gets boring, in fact theres enough obnoxious people in it that I am satiated every time.

  memoir

Apprentice Member

Joined: 8/16/08
Posts: 150

8/25/08 3:05:41 AM#7

I wish them luck (I really do !)

Wow could use  some competition. And the world PvP of WotLK is now finally up there tx to the talking of 'Led Zeppelin" Paul.

But the tactical WAR PvP fights they use are subpar for 2008 standards.

PvP fights with a downtime of 2 seconds per action and a laggy cast of another 2 seconds on top is NOT what everyone wants. Open and vast CC are competely lacking.

Throw in the copies of Keeps which walls that can't even be destroyed (door entering)

.... and you get the picture.

The real hardcore tactical PvP-ers this game was catering for wont be pleased at all.

Those who like to hide in the PvP masses and don't mind the slow/laggy downtime in PvP will have fun for a while.

the old DAoC fans hoping to get "the promised real open world PvP of DAoC" won't find it. They will have to adapt to instanced fights. Making a 180° degree turn. No problem for a fanboy, but this is no DAoC2, far from.

 

 

 

  Wolfenpride

Advanced Member

Joined: 7/28/06
Posts: 3475

8/25/08 3:08:21 AM#8

Some people will find it enjoyable most likely, plenty of others won't though.

  Keeper2000

Novice Member

Joined: 9/11/06
Posts: 647

8/25/08 3:12:41 AM#9
Originally posted by UberKnot

After reading all the hype and days of threads about whats right and whats wrong.

Whats the real truth here??

 

Is it BoreHammer or not?

 

same things done over again??

Or something new and different?

I mean I see all the hype that I know is way out there as well as the contest defending against even fair reviews of the game.  SO comon here be honest after 2 months Bored or not?

Only you can answer to yourself.

If you want to know the opinion of many people, make a poll.  And, please, add the 3rd option so people can see the results if they dont really have an opinion yet.

 

  Hoobla.Dan

Apprentice Member

Joined: 8/07/06
Posts: 63

Raptor Jesus died for your sins so he could eat clean meat.

8/25/08 3:25:40 AM#10

Huzzah, it will be done!

http://www.mmorpg.com/discussion2.cfm/post/2243666/thread/196904#2243666

Playing: Single-player games
Awaiting: Stargate, Star Trek, assuming the burnout has passed
Retired: WoW, BC, LotRO, DDO, CoH/V, EVE, WotLK, WAR

  Urrelles

Apprentice Member

Joined: 1/10/08
Posts: 575

8/25/08 3:41:10 AM#11

I can tell this game must be done in moderation.  You cannot go hardcore on this title for more than a few days or you will get bored.

However I could live with playing on 2 hours a day switching between 4 alts.

The game does lack some significant CC abilities.  Especially group CC.  But then again, the biggest complaint in AOC, WoW, and DAOC were CC spells.  WoW has spent the last 3 years adjusting and toning down fear spells, and people still complain.  I think a lack of CC will keep complaints down in the long run.  however I think this game still needs more knockback abilities.

  jayanti

Advanced Member

Joined: 12/01/05
Posts: 367

8/25/08 3:53:55 AM#12

Well, its not EQ2, AoC or EvE, and after playing it for a while now, I have realised it's not WoW either.

I think they have instead created a new kind of MMO, one which isn't for grinders or those who like massive time sinks, but instead one for those who want something they can just jump into and play.

So it hard to say if its Bore or War. I suspect if you are the kind of player who liked to spend 18 hours a day playing a game, trying to get the best gear, do the biggest raids, and make the most cash, this game will eventually become Bore for you. But if you are the kind of player who only has 2-4 hours a night, can't put in the time to raid, and have never earnt  more than 100 gold / plat  in any game you've played, then it will be WAR all the way.

Personally for me, I can play for 2-4 hours, have great fun, then start to tire of it, and log out. Only to find myself with the urge to get back in and RvR some more a few hours later.

If Warcraft was the MMO for the new grinder generation, then WAR is the MMO for the new casual Counterstrike / Battlefield generation. Which is no bad thing, but it really won't be for everyone.

"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  Bigdavo

Novice Member

Joined: 1/21/06
Posts: 2008

''Life is what you make of it, not what others make of yours.''

8/25/08 3:56:11 AM#13

Yeah true that in the low levels my maurauder runs a riot with the squishies (mages, rangers, etc) because they're CC can't compete against a cripple ability and charge.

To answer the OP's question in a simple sort of way from what I've seen so far:

PvE: PQs are reasonable fun, rest of the PvE is boring as hell.

PvP: is also fun but nothing much different to WoW except that you have more opportunity to PvP whenever you feel like it.

And like a previous poster said its certainly a game that you can have a blast with a couple of hours a day, but if you play anymore you'll start to get pretty bored. You can probably liken it to the same experience as loading up shooter and having a good session. If you're looking for complexity this game doesn't have much (from what I've seen so far)

O_o o_O

  xenogias

Hard Core Member

Joined: 9/13/07
Posts: 1443

8/25/08 4:21:33 AM#14

Going to be completely off opinion. I have played for 6+ hours a day since I got into cb and I'm still having fun. I enjoy the PvE. Not just talking questing but everything involved. Exploring to find lairs, hidden npc's, items ect. There is alot more than people give it credit for. The problem here is people see the road and follow it. Landmass wise tier2 is larger than 1. From what elders are saying tier 3 is bigger than 1 and 2 and tier4 is HUGE. Then you have the capital cities with lots to do in them. I'm also enjoying the diffrent mechanics of many diffrent classes. Now am I going to play a BW after playing a sorc for mechanics? No its the same thing. But there is 4-5 classes on the destruction side alone I wouldnt mind getting to level 40 to RvR with.

 

Does the game feel like that to everyone? Of course not. No MMO ever will. As much as EvE players are going to hate this I  thought EvE was one of the worse MMO's I have played. I enjoyed old swg and loved asherons call so it was just something about EvE that didnt fit with me.

As to people flaming thoes making valid points. In most cases its troll warfare. If you watch, well thought out reviews ect are usually responded to in kind. Respectfull well thought out disagreements on opinions. Yea there is the usual "you suck troll" or "just another fanboi world of warhammer sucks!". The bad part is thoes trolls always get responses (which I'm just as guilty of as the next person).

  minutemaid

Novice Member

Joined: 8/23/08
Posts: 247

Love life!

8/25/08 4:37:02 AM#15
Originally posted by UberKnot

After reading all the hype and days of threads about whats right and whats wrong.

Whats the real truth here??

 

Is it BoreHammer or not?

 

same things done over again??

Or something new and different?

I mean I see all the hype that I know is way out there as well as the contest defending against even fair reviews of the game.  SO comon here be honest after 2 months Bored or not?


 

Fact of the matter is, reading reviews on MMORPG.com is utterly pointless.

Search for warhammer videos (on youtube or warhammer-videos.com), get a feel for what's to come. Look up br3ntbr0 on youtube, he has a lot of great warhammer vids.

Secondly, go to wardb.com you can see all the skills etc. great for info

---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one

Playing: EVE

Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE

  Zodan

Novice Member

Joined: 10/07/04
Posts: 550

8/25/08 4:47:22 AM#16

Imagine slower combat than WoW and remove 50% of your spells/abilities and add 2second global cooldowns = WAR.

That's probably just me, but I can't see the pull in to the game, if there are some "hidden" abilities/spells then it's probably fine. Classes are very bland at the time and boring to play.

  Emotions

Novice Member

Joined: 3/11/04
Posts: 350

8/25/08 4:48:10 AM#17
Originally posted by UberKnot

After reading all the hype and days of threads about whats right and whats wrong.

Whats the real truth here??

 

Is it BoreHammer or not?

 

same things done over again??

Or something new and different?

I mean I see all the hype that I know is way out there as well as the contest defending against even fair reviews of the game.  SO comon here be honest after 2 months Bored or not?


 

Borehammer, waw you are so original.

  memoir

Apprentice Member

Joined: 8/16/08
Posts: 150

8/25/08 4:57:29 AM#18
Originally posted by Zodan

Imagine slower combat than WoW and remove 50% of your spells/abilities and add 2second global cooldowns = WAR.

That's probably just me, but I can't see the pull in to the game, if there are some "hidden" abilities/spells then it's probably fine. Classes are very bland at the time and boring to play.


 

Don't forget the spell cast lag bar (displayed  seconds after the spell begins).

And every class has the same "energy" bar. No mana, no rage, no class specific management of resources.

General lag also (again) raises his ugly head with 10/15 or more people in once place.

PvP in these conditions?  I guess real hardcore PvP players want the real meat.

  User Deleted
8/25/08 5:09:03 AM#19
Originally posted by UberKnot

After reading all the hype and days of threads about whats right and whats wrong.

Whats the real truth here??

 

Is it BoreHammer or not?

 

same things done over again??

Or something new and different?

I mean I see all the hype that I know is way out there as well as the contest defending against even fair reviews of the game.  SO comon here be honest after 2 months Bored or not?

Its BoreHammer I'm afraid, and I've played it extensivley too... such a shame could have been great,.... if only they would fix the Combat and the Lame animations it may stand a chance.
 

  Zodan

Novice Member

Joined: 10/07/04
Posts: 550

8/25/08 5:14:17 AM#20
Originally posted by memoir
Originally posted by Zodan

Imagine slower combat than WoW and remove 50% of your spells/abilities and add 2second global cooldowns = WAR.

That's probably just me, but I can't see the pull in to the game, if there are some "hidden" abilities/spells then it's probably fine. Classes are very bland at the time and boring to play.


 

Don't forget the spell cast lag bar (displayed  seconds after the spell begins).

And every class has the same "energy" bar. No mana, no rage, no class specific management of resources.

General lag also (again) raises his ugly head with 10/15 or more people in once place.

PvP in these conditions?  I guess real hardcore PvP players want the real meat.

Yeah, but stage of beta... Hopefully they'll fix these lag issues (already stated that they're fixing them soonish).

Actually some classes have mechanics i.e. archmage but these feel tedious (again because of slow spells) but I trust some people will enjoy them after they have been made more interesting.

Archmage mechanic in short: Cast damage spells and your healing spells get faster cast (one spell) cast healing spells and your damage spells casts get quicker and instant spells get damage bonus. Five casts will give you maximum boost and make one spell instant.

  xenogias

Hard Core Member

Joined: 9/13/07
Posts: 1443

8/25/08 5:20:24 AM#21

 

Originally posted by memoir
Originally posted by Zodan

Imagine slower combat than WoW and remove 50% of your spells/abilities and add 2second global cooldowns = WAR.

That's probably just me, but I can't see the pull in to the game, if there are some "hidden" abilities/spells then it's probably fine. Classes are very bland at the time and boring to play.


 

Don't forget the spell cast lag bar (displayed  seconds after the spell begins).

Every MMO with a casting time has this even if its hidden. As for seconds after the spell begins? Not for me.

And every class has the same "energy" bar. No mana, no rage, no class specific management of resources.

Dont see this as a major problem. The class mechanics are diffrent. Try managing aura's or blood lust or waagh or....its no diffrent. They coul easily change it to mana ect. All this is, is nitpicking. You still have to manage your AP. All your talking about is changing the name and the way the bar goes down (mana/energy) or up (rage). Tell ya what. Go play a DoK in a big fight and tell me there is no management of class specific resources.

General lag also (again) raises his ugly head with 10/15 or more people in once place.

10-15 people and your lagging? Your comp must REALLY suck. I'm not talking a lag spike, hell that happens to the most "polished" games. Its to be expected. As to actual large scale fights (30+ on the screen at once) its a known problem and they have been working on it. Some kinks to work out. Again, as expected. If its still a major problem a month after launch you will have a valid complaint.

PvP in these conditions?  I guess real hardcore PvP players want the real meat.


 

  synn

Advanced Member

Joined: 12/16/03
Posts: 353

8/25/08 5:29:49 AM#22
Originally posted by xenogias

 

Originally posted by memoir
Originally posted by Zodan

Imagine slower combat than WoW and remove 50% of your spells/abilities and add 2second global cooldowns = WAR.

That's probably just me, but I can't see the pull in to the game, if there are some "hidden" abilities/spells then it's probably fine. Classes are very bland at the time and boring to play.


 

Don't forget the spell cast lag bar (displayed  seconds after the spell begins).

Every MMO with a casting time has this even if its hidden. As for seconds after the spell begins? Not for me.

And every class has the same "energy" bar. No mana, no rage, no class specific management of resources.

Dont see this as a major problem. The class mechanics are diffrent. Try managing aura's or blood lust or waagh or....its no diffrent. They coul easily change it to mana ect. All this is, is nitpicking. You still have to manage your AP. All your talking about is changing the name and the way the bar goes down (mana/energy) or up (rage). Tell ya what. Go play a DoK in a big fight and tell me there is no management of class specific resources.

General lag also (again) raises his ugly head with 10/15 or more people in once place.

10-15 people and your lagging? Your comp must REALLY suck. I'm not talking a lag spike, hell that happens to the most "polished" games. Its to be expected. As to actual large scale fights (30+ on the screen at once) its a known problem and they have been working on it. Some kinks to work out. Again, as expected. If its still a major problem a month after launch you will have a valid complaint.

PvP in these conditions?  I guess real hardcore PvP players want the real meat.

i just wanted to add on to the comment about lack of resource management.

IB have a grudge meter that will help them perform better in a fight. If they or the person they "oath friend" isn't being attacked they'll start losing grudge and become less competant in battle.

Shamans have that Waaagh meter which helps with their spell casting depending on the type of spell they cast(damage or heal) will build up the Waaagh meter making the opposite spell more effective/fast casting.

DoK and WP have their own little meter that gauges how much they can heal before having to meditate or melee to build up that meter.

Sorc and BW have a meter as well that increases crit chance but increases chance for spell to damage themselves.