| 43 posts found | |
|---|---|
Originally posted by tuzalov
are you serious? Im not bitching, i am asking opinions. And i have already stated i have only played till rank 10 on a few different classes. And my question was do they get different. So if you just going to flame, then please shut the fuck up. |
|
Originally posted by ronan32
Was it hard work getting to level 5.
what? |
|
Originally posted by Keeper2000 While I think its useless too, I dont think he is trolling or anything. I think its an example of a person that didnt take the time to see and understand things and, instead, came to post his first impression. I respect impressions. But I will sent the person to learn or jsut to stop playing. Of course, who in hell I am to tell people what to do? Anyway, the mechanisms of the 3 healers in Chaos, for example, are totally different. All this is just my opinion of course but for example, a DoK has to be hitting people with his swords so he is in front line, while a shamy is in the back casting. If the DoK doesnt hit enemies, his heals suck big time. Anyone thinks that's the same healing class? I dont but, again, everyone is entitle to think whatever. The hots, DDs, etc change from one class to another. As well as the buffs (which some buffs are shor time and are totally situational ones). I had play DoK and Zealot up to lvl 20+. I am playing a shamy who is still in tier 2. The 3 classes are different in the game play. Of course are similar between them than to the other classes... they for example... heal. Eahc tank gets the same skills? BOs have chains styles and Chosen dont. I mean... do you mean by same that they have one style to "hit" people? Chosen plays with auras and BOs have otally different game play. Unless you consider Marauders and WE as tanks too (maybe light tanks)... their game play is totally different... different styles and mechanism. I understand some discussion on TTK and other stuff but saying all the classes are the same... shows that the person care very few for actually learning what was going on.
Oh for fuck sake. I am ASKING IF THE SKILLS BECOME DIFFERENT. Im not posting my first impressions, and stating that each class..tank/healer/ranged dps/ have the same skills on both sides.. IE Sorc's have the same skills as bright wizards. With a few minor minor details of difference. Now I'm going to say this again. I have played till rank 10. I am asking if the become different at higher lvls? I am not bitching or complaining. |
|
Originally posted by Spaceweed10
Another useless post. /bin It's not a useless post. We are concerned individuals who have been in beta for months. This game is in a pretty bad state right now and we want to warn people and more importantly, warn Mythic. This game is NOT something I'll be buying at the moment, and I'm bored and MMOless. - - - |
|
|
/lock thread
|
|
Originally posted by Meridion That's what I'm talking about. Much has been said about character development but what remained was to mention that "instant heal" "HoT" "lifetap" and "heal" are rock solid concepts of ANY regular fantasy MMO. And WAR is hopefully exactly this. A classic, polished, working fantasy MMO... M
Well, if you havent even played the game, then how can you input anything here?? here ill give you an example of what im talking about. Healer on order has direct heal that heals 40 health. Healer on destruction has a direct heal that heals 40 health. Order healer then gets a HoT that heals 30 initially, then 15 per 2 seconds. Destruction healer gets a HoT that heals 30 initially, then 15 per 2 seconds. Order healer then gets a bigger heal that heals 400 health, but is very easy to interrupt. Destruction healer gets bigger heal that heals 400 health, but is very easy to interrupt. Now each BASE CLASS (tank,dps,healer,caster), from what i have seen, follows that pattern. |
|
|
i second the lock since he's again and again ignoring my question on HOW he wants the skills to be different... |
|
Originally posted by PROdotes
I agree. lock this thread. Too many people that resort to flaming and accusing someone of being a troll because they do not agree with what is said. lol calling someone a troll is as laughable as calling someone a noob. |
|
Originally posted by Sevensodd That's what I'm talking about. Much has been said about character development but what remained was to mention that "instant heal" "HoT" "lifetap" and "heal" are rock solid concepts of ANY regular fantasy MMO. And WAR is hopefully exactly this. A classic, polished, working fantasy MMO... M
Well, if you havent even played the game, then how can you input anything here?? here ill give you an example of what im talking about. Healer on order has direct heal that heals 40 health. Healer on destruction has a direct heal that heals 40 health. Order healer then gets a HoT that heals 30 initially, then 15 per 2 seconds. Destruction healer gets a HoT that heals 30 initially, then 15 per 2 seconds. Order healer then gets a bigger heal that heals 400 health, but is very easy to interrupt. Destruction healer gets bigger heal that heals 400 health, but is very easy to interrupt. Now each BASE CLASS (tank,dps,healer,caster), from what i have seen, follows that pattern.
So you are now bitching that both sides are even in battle? i really dont see what you want..do you want a healer that heals for more on the othe side?or a healer that maybe heals for more in 1 spell than the other ? what ever way you cut it both sides have to be even or it just wouldnt work ..again this thread just gets more stupid. |
|
Originally posted by Sevensodd
Why do we have soooo many morons on this forum?
go to wardb.com
Look up the skills (of which there are TONS of unique ones for every career - whether it be moral/skill/tactic etc)
And then change your mind. You should have done the above BEFORE posting another useless thread. --------------------------- Playing: EVE Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE |
|
Originally posted by Sevensodd While I think its useless too, I dont think he is trolling or anything. I think its an example of a person that didnt take the time to see and understand things and, instead, came to post his first impression. I respect impressions. But I will sent the person to learn or jsut to stop playing. Of course, who in hell I am to tell people what to do? Anyway, the mechanisms of the 3 healers in Chaos, for example, are totally different. All this is just my opinion of course but for example, a DoK has to be hitting people with his swords so he is in front line, while a shamy is in the back casting. If the DoK doesnt hit enemies, his heals suck big time. Anyone thinks that's the same healing class? I dont but, again, everyone is entitle to think whatever. The hots, DDs, etc change from one class to another. As well as the buffs (which some buffs are shor time and are totally situational ones). I had play DoK and Zealot up to lvl 20+. I am playing a shamy who is still in tier 2. The 3 classes are different in the game play. Of course are similar between them than to the other classes... they for example... heal. Eahc tank gets the same skills? BOs have chains styles and Chosen dont. I mean... do you mean by same that they have one style to "hit" people? Chosen plays with auras and BOs have otally different game play. Unless you consider Marauders and WE as tanks too (maybe light tanks)... their game play is totally different... different styles and mechanism. I understand some discussion on TTK and other stuff but saying all the classes are the same... shows that the person care very few for actually learning what was going on.
Oh for fuck sake. I am ASKING IF THE SKILLS BECOME DIFFERENT. Im not posting my first impressions, and stating that each class..tank/healer/ranged dps/ have the same skills on both sides.. IE Sorc's have the same skills as bright wizards. With a few minor minor details of difference. Now I'm going to say this again. I have played till rank 10. I am asking if the become different at higher lvls? I am not bitching or complaining. And I am telling you that they are differnt at the first 10 levels. As for yoru question they get even more different. I cant see how anyone that play a BO or a Chosen can think they have the same styles... when one class has it all chained and the other dont... and one has aoe buffs/debuffs and the other not. I am starting to think you didnt play any of those classes. Let people check it for themselves and not based on our opinions: http://www.wardb.com/ (altought you dont get the gameplay for just reading the description of the styles/spells). EDIT: btw, a sorc is a similar class as firewizzies (but they arent mirrors like WoW)... to the people reading (who will try the game) just play both and you will discover several differences. Dont trust my opinion but neither others so lightly... try them by yourself. You may or not think they have equals spells/styles.
|
|
Originally posted by Sevensodd
I agree. lock this thread. Too many people that resort to flaming and accusing someone of being a troll because they do not agree with what is said. lol calling someone a troll is as laughable as calling someone a noob. i didn't call you a troll but i said you're trolling without knowing it... and now you finaly said what your problem is... and that is balance... ofc the "same" skill will heal for the same ammount... if one side had a heal for 500 and the other for 400 it wouldnt be balanced... but then again... there are spells that one side has and the other hasnt... altho looking briefly at wardb.com i cant find any... but let me get this straigth... you're complaining because there are mirrored classes on order and chaos... that we know for some time now that there are? here's an example i can think off... chosens have auras that buff and debuff while ironbreakers use attacks to buff and debuff... on lvl 6 the chosen gets an aura, on lvl 6 neither the swordmaster or ironbreaker get a debuff... happy? hehe |
|
|
Like I said boo hoo the classes are balanced ohh noes |
|
Originally posted by Meridion
Oh, no no this cult doesnt exist anymore. Now we have the Darkfall Tasos cult... but there are a couple of differences, McQuaid had some good ideas and had an interesting involvement with Opium... Tasos is just a liar and unimaginative guy with the tuff nerd pseudo game develper complex...
Anyway, most MMOs have bland skills in the first levels...
... |
|
|
To answer the OP, yes the skills stay the same within an archetype and then within a mirror. So all healers get a hot, heal+hot, ae heal, detaunt. Tanks all get a taunt, ae taunt, cc counter. The morale and tactics are the same for class and races too. So a dark elf disciple gets the healer and darkelf tactics. There are differences too, healers get different buffs, damage focuses and so on. Tanks can be DoT, DD, AE focused. BO and Chosen get permanent auras, IB gets target buff, SM I actually forget if the sword buffs are group or not. The melee healers don't have to melee to heal though. Our heals aren't buffed by melee. We build 'mana' through skills/melee OR push the AP>Mana button. But in the end, different names, some exact copies, some variations, some unique. The character look and racial flavours are different though. What you look like at level 5... you look like at 40 just more fancy. |
|
Originally posted by Sevensodd
OMG there is 20 classes, you try to make 30+ different skills for 20 classes. GL with that. |
|
Originally posted by Sevensodd
SO the characters of the same class are just copy paste? |
|
Originally posted by Sevensodd
God forbid a healer class has more than one way to heal, by your logic WoW would be pretty bleh Omg priest and droods have teh same skillz cause deh gots HoTs and direct healz and can rez!!! ZOMG Warlockz and magez have same skillz cause they got DoTs and DDs and minionz! (water elemental for latter class) Boo fuckin hoo. Lets see you create 20 classes, each completely unique skill wise. You'd end up with one healing class that only has HoTs, another that only has Direct heals, and another that only revives in different ways. Its a damn MMO, dont expect classes to have completely unique skills that dont share effects with other skills, just aint gonna happen. |
|