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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Skills kind of..bleh?

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43 posts found
Sevensodd

Novice Member

Joined: 5/11/08
Posts: 165

 
8/24/08 7:11:38 PM#26
Originally posted by tuzalov

Well like I said Mythic built the game backwards and god forbid they actually focused on an endgame but here we have someone crying about how 200 of the lvl 10 spells are similar ffs its 200 spells what do you expect theres dps ranged melee and casters for both sides ofcos some will seem similar at least they gave everything their own unique animation.

 

lol your a waste of time,seriously you havnt played shit if you actually believe what your shoveling.

 

 

are you serious?  Im not bitching, i am asking opinions.  And i have already stated i have only played till rank 10 on a few different classes.  And my question was do they get different.  So if you just going to flame, then please shut the fuck up.

Sevensodd

Novice Member

Joined: 5/11/08
Posts: 165

 
8/24/08 7:12:21 PM#27
Originally posted by ronan32
Originally posted by Sevensodd
Originally posted by Nemeral

I guess you guys have never played Lineage II right ?! lol...

I don't know for WAR since i haven't got into the CB and wont be preordering the game JUST to play the OB (this is juste a little critic against people using the term "Open Beta" who used to be in my time open to all the public... but whatever), BUT for Lineage II you would get pretty much the same spells and skills for the 4 races until level 20 and even there, your 2nd classe skills would be around 50% of the similar classe of the other races.

Still, it was fun ! :)

But as i said, i don't know for WAR...

 

I played Lineage 2 and sure some of the skills were the same...up until you picked your subclasses or whatever they were called.  But so far in war, every class is a mirror image of the opposing class.

 

Was it hard work getting to level 5.

 

what?

Sevensodd

Novice Member

Joined: 5/11/08
Posts: 165

 
8/24/08 7:15:36 PM#28
Originally posted by Keeper2000
Originally posted by Spaceweed10
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.

 

Another useless post.

/bin

While I think its useless too, I dont think he is trolling or anything.  I think its an example of a person that didnt take the time to see and understand things and, instead, came to post his first impression.

I respect impressions.  But I will sent the person to learn or jsut to stop playing.  Of course, who in hell I am to tell people what to do?

Anyway, the mechanisms of the 3 healers in Chaos, for example, are totally different.

All this is just my opinion of course but for example, a DoK has to be hitting people with his swords so he is in front line, while a shamy is in the back casting.  If the DoK doesnt hit enemies, his heals suck big time.  Anyone thinks that's the same healing class?  I dont but, again, everyone is entitle to think whatever.

The hots, DDs, etc change from one class to another.  As well as the buffs (which some buffs are shor time and are totally situational ones).  I had play DoK and Zealot up to lvl 20+.  I am playing a shamy who is still in tier 2.

The 3 classes are different in the game play.  Of course are similar between them than to the other classes... they for example... heal.

Eahc tank gets the same skills?  BOs have chains styles and Chosen dont.  I mean... do you mean by same that they have one style to "hit" people?  Chosen plays with auras and BOs have otally different game play.

Unless you consider Marauders and WE as tanks too (maybe light tanks)... their game play is totally different... different styles and mechanism.

I understand some discussion on TTK and other stuff but saying all the classes are the same... shows that the person care very few for actually learning what was going on.

 

 

Oh for fuck sake.  I am ASKING IF THE SKILLS BECOME DIFFERENT.  Im not posting my first impressions, and stating that each class..tank/healer/ranged dps/ have the same skills on both sides..  IE Sorc's have the same skills as bright wizards.  With a few minor minor details of difference.  Now I'm going to say this again.  I have played till rank 10.  I am asking if the become different at higher lvls?  I am not bitching or complaining. 

JonnyBigBoss

Novice Member

Joined: 6/13/07
Posts: 555

8/24/08 7:15:52 PM#29
Originally posted by Spaceweed10
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.

 

Another useless post.

/bin

It's not a useless post. We are concerned individuals who have been in beta for months. This game is in a pretty bad state right now and we want to warn people and more importantly, warn Mythic. This game is NOT something I'll be buying at the moment, and I'm bored and MMOless.

- - -
Playing: Nothing
Retired: EVE, FFXI, Lineage 2, PristonTale, Ragnarok, WAR, WoW

daylight01

Apprentice Member

Joined: 5/29/07
Posts: 2130

A.K.A
Sinhealer

8/24/08 7:16:53 PM#30

/lock thread

 

If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

Sevensodd

Novice Member

Joined: 5/11/08
Posts: 165

 
8/24/08 7:20:36 PM#31
Originally posted by Meridion
Originally posted by Sevensodd
Originally posted by Meridion

W T F did you expect? I have not played a minute but hell on earth what did you think WAR is? It's a friggin RvR MMORPG.

It's not revolutionary and they NEVER said it was, they said it would be a new RvR experience like DaoC was, but taken a step further. A quality MMORPG, running, fluid, styled, balanced, fun. If you're looking for a miracle game go join Brad McQuaids secret vision cult or sth whatever...

Jesus...

Meridion

 

What the fuck are you talking about?  a miracle game?  All i said was that the skills are the same basic skill for the basic classes.

That's what I'm talking about. Much has been said about character development but what remained was to mention that "instant heal" "HoT" "lifetap" and "heal" are rock solid concepts of ANY regular fantasy MMO. And WAR is hopefully exactly this. A classic, polished, working fantasy MMO...

M

 

Well, if you havent even played the game, then how can you input anything here??  here ill give you an example of what im talking about.  Healer on order has direct heal that heals 40 health.  Healer on destruction has a direct heal that heals 40 health.  Order healer then gets a HoT that heals 30 initially, then 15 per 2 seconds.  Destruction healer gets a HoT that heals 30 initially, then 15 per 2 seconds.  Order healer then gets a bigger heal that heals 400 health, but is very easy to interrupt.  Destruction healer gets bigger heal that heals 400 health, but is very easy to interrupt.  Now each BASE CLASS (tank,dps,healer,caster), from what i have seen, follows that pattern.

PROdotes

Novice Member

Joined: 4/22/06
Posts: 197

8/24/08 7:21:04 PM#32

i second the lock since he's again and again ignoring my question on HOW he wants the skills to be different...

Sevensodd

Novice Member

Joined: 5/11/08
Posts: 165

 
8/24/08 7:22:50 PM#33
Originally posted by PROdotes

i second the lock since he's again and again ignoring my question on HOW he wants the skills to be different...

 

I agree. lock this thread.  Too many people that resort to flaming and accusing someone of being a troll because they do not agree with what is said.  lol calling someone a troll is as laughable as calling someone a noob.

daylight01

Apprentice Member

Joined: 5/29/07
Posts: 2130

A.K.A
Sinhealer

8/24/08 7:23:55 PM#34
Originally posted by Sevensodd
Originally posted by Meridion
Originally posted by Sevensodd
Originally posted by Meridion

W T F did you expect? I have not played a minute but hell on earth what did you think WAR is? It's a friggin RvR MMORPG.

It's not revolutionary and they NEVER said it was, they said it would be a new RvR experience like DaoC was, but taken a step further. A quality MMORPG, running, fluid, styled, balanced, fun. If you're looking for a miracle game go join Brad McQuaids secret vision cult or sth whatever...

Jesus...

Meridion

 

What the fuck are you talking about?  a miracle game?  All i said was that the skills are the same basic skill for the basic classes.

That's what I'm talking about. Much has been said about character development but what remained was to mention that "instant heal" "HoT" "lifetap" and "heal" are rock solid concepts of ANY regular fantasy MMO. And WAR is hopefully exactly this. A classic, polished, working fantasy MMO...

M

 

Well, if you havent even played the game, then how can you input anything here??  here ill give you an example of what im talking about.  Healer on order has direct heal that heals 40 health.  Healer on destruction has a direct heal that heals 40 health.  Order healer then gets a HoT that heals 30 initially, then 15 per 2 seconds.  Destruction healer gets a HoT that heals 30 initially, then 15 per 2 seconds.  Order healer then gets a bigger heal that heals 400 health, but is very easy to interrupt.  Destruction healer gets bigger heal that heals 400 health, but is very easy to interrupt.  Now each BASE CLASS (tank,dps,healer,caster), from what i have seen, follows that pattern.


 

So you are now bitching that both sides are even in battle?

i really dont see what you want..do you want a healer that heals for more on the othe side?or a healer that maybe heals for more in 1 spell than the other ?

what ever way you cut it both sides have to be even or it just wouldnt work ..again this thread just gets more stupid.

If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

minutemaid

Novice Member

Joined: 8/23/08
Posts: 247

Love life!

8/24/08 7:24:02 PM#35
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.

 

Why do we have soooo many morons on this forum?

 

go to wardb.com

 

Look up the skills (of which there are TONS of unique ones for every career - whether it be moral/skill/tactic etc)

 

And then change your mind. You should have done the above BEFORE posting another useless thread.

---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one

Playing: EVE

Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE

Keeper2000

Novice Member

Joined: 9/11/06
Posts: 644

8/24/08 7:27:36 PM#36
Originally posted by Sevensodd
Originally posted by Keeper2000
Originally posted by Spaceweed10
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.

 

Another useless post.

/bin

While I think its useless too, I dont think he is trolling or anything.  I think its an example of a person that didnt take the time to see and understand things and, instead, came to post his first impression.

I respect impressions.  But I will sent the person to learn or jsut to stop playing.  Of course, who in hell I am to tell people what to do?

Anyway, the mechanisms of the 3 healers in Chaos, for example, are totally different.

All this is just my opinion of course but for example, a DoK has to be hitting people with his swords so he is in front line, while a shamy is in the back casting.  If the DoK doesnt hit enemies, his heals suck big time.  Anyone thinks that's the same healing class?  I dont but, again, everyone is entitle to think whatever.

The hots, DDs, etc change from one class to another.  As well as the buffs (which some buffs are shor time and are totally situational ones).  I had play DoK and Zealot up to lvl 20+.  I am playing a shamy who is still in tier 2.

The 3 classes are different in the game play.  Of course are similar between them than to the other classes... they for example... heal.

Eahc tank gets the same skills?  BOs have chains styles and Chosen dont.  I mean... do you mean by same that they have one style to "hit" people?  Chosen plays with auras and BOs have otally different game play.

Unless you consider Marauders and WE as tanks too (maybe light tanks)... their game play is totally different... different styles and mechanism.

I understand some discussion on TTK and other stuff but saying all the classes are the same... shows that the person care very few for actually learning what was going on.

 

 

Oh for fuck sake.  I am ASKING IF THE SKILLS BECOME DIFFERENT.  Im not posting my first impressions, and stating that each class..tank/healer/ranged dps/ have the same skills on both sides..  IE Sorc's have the same skills as bright wizards.  With a few minor minor details of difference.  Now I'm going to say this again.  I have played till rank 10.  I am asking if the become different at higher lvls?  I am not bitching or complaining. 

And I am telling you that they are differnt at the first 10 levels.  As for yoru question they get even more different.  I cant see how anyone that play a BO or a Chosen can think they have the same styles... when one class has it all chained and the other dont... and one has aoe buffs/debuffs and the other not.  I am starting to think you didnt play any of those classes.

Let people check it for themselves and not based on our opinions: http://www.wardb.com/  (altought you dont get the gameplay for just reading the description of the styles/spells).

EDIT:  btw, a sorc is a similar class as firewizzies (but they arent mirrors like WoW)... to the people reading (who will try the game) just play both and you will discover several differences.  Dont trust my opinion but neither others so lightly... try them by yourself.  You may or not think they have equals spells/styles.

 

PROdotes

Novice Member

Joined: 4/22/06
Posts: 197

8/24/08 7:34:10 PM#37
Originally posted by Sevensodd
Originally posted by PROdotes

i second the lock since he's again and again ignoring my question on HOW he wants the skills to be different...

 

I agree. lock this thread.  Too many people that resort to flaming and accusing someone of being a troll because they do not agree with what is said.  lol calling someone a troll is as laughable as calling someone a noob.

i didn't call you a troll but i said you're trolling without knowing it... and now you finaly said what your problem is... and that is balance... ofc the "same" skill will heal for the same ammount... if one side had a heal for 500 and the other for 400 it wouldnt be balanced...

but then again... there are spells that one side has and the other hasnt... altho looking briefly at wardb.com i cant find any... but let me get this straigth... you're complaining because there are mirrored classes on order and chaos... that we know for some time now that there are?

here's an example i can think off... chosens have auras that buff and debuff while ironbreakers use attacks to buff and debuff... on lvl 6 the chosen gets an aura, on lvl 6 neither the swordmaster or ironbreaker get a debuff... happy? hehe

tuzalov

Apprentice Member

Joined: 7/11/07
Posts: 116

"Our birth is nothing but our death begun."

8/24/08 7:37:17 PM#38

Like I said boo hoo the classes are balanced ohh noes

Umbral

Apprentice Member

Joined: 5/29/08
Posts: 935

8/24/08 7:48:01 PM#39
Originally posted by Meridion

W T F did you expect? I have not played a minute but hell on earth what did you think WAR is? It's a friggin RvR MMORPG.

It's not revolutionary and they NEVER said it was, they said it would be a new RvR experience like DaoC was, but taken a step further. A quality MMORPG, running, fluid, styled, balanced, fun. If you're looking for a miracle game go join Brad McQuaids secret vision cult or sth whatever...

Jesus...

Meridion


 

 

Oh, no no this cult doesnt exist anymore.

Now we have the Darkfall Tasos cult... but there are a couple of differences, McQuaid had some good ideas and had an interesting involvement with Opium... Tasos is just a liar and unimaginative guy with the tuff nerd pseudo game develper complex...

 

Anyway, most MMOs have bland skills in the first levels...

 

 

...

Solude

Elite Member

Joined: 5/23/08
Posts: 334

8/24/08 9:45:22 PM#40

To answer the OP, yes the skills stay the same within an archetype and then within a mirror.

So all healers get a hot, heal+hot, ae heal, detaunt.  Tanks all get a taunt, ae taunt, cc counter.  The morale and tactics are the same for class and races too.  So a dark elf disciple gets the healer and darkelf tactics.

There are differences too, healers get different buffs, damage focuses and so on.  Tanks can be DoT, DD, AE focused.  BO and Chosen get permanent auras, IB gets target buff, SM I actually forget if the sword buffs are group or not.  The melee healers don't have to melee to heal though.  Our heals aren't buffed by melee.  We build 'mana' through skills/melee OR push the AP>Mana button.

But in the end, different names, some exact copies, some variations, some unique.  The character look and racial flavours are different though.  What you look like at level 5... you look like at 40 just more fancy.

Emotions

Apprentice Member

Joined: 3/11/04
Posts: 322

8/24/08 9:50:52 PM#41
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.


 

OMG

there is 20 classes, you try to make 30+ different skills for 20 classes. GL with that.

UberKnot

Novice Member

Joined: 5/18/04
Posts: 82

8/25/08 12:13:36 AM#42
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.


 

SO the characters of the same class are just copy paste?

Cursedsei

Hard Core Member

Joined: 12/17/07
Posts: 590

8/25/08 12:19:23 AM#43
Originally posted by Sevensodd

It seems that every type of character gets pretty much the same skills.  Each healer gets the same skills....direct heal, HoT, a direct dmg, a DoT.  Each tank gets the same skills....At least up until lvl10.  Haven't played past that, but if the pattern continues, then ...just seems like they didn't put much room for difference.

 

God forbid a healer class has more than one way to heal, by your logic WoW would be pretty bleh

Omg priest and droods have teh same skillz cause deh gots HoTs and direct healz and can rez!!!

ZOMG Warlockz and magez have same skillz cause they got DoTs and DDs and minionz! (water elemental for latter class)

Boo fuckin hoo. Lets see you create 20 classes, each completely unique skill wise. You'd end up with one healing class that only has HoTs, another that only has Direct heals, and another that only revives in different ways. Its a damn MMO, dont expect classes to have completely unique skills that dont share effects with other skills, just aint gonna happen.

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