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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
Originally posted by Spiritof55
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen. If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
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Die_Scream
Novice Member
Joined: 9/11/06
Did everything just taste purple there for a second? |
8/24/08 5:03:38 AM#27
Originally posted by AmazingAvery
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen. If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from! |
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8/24/08 5:25:30 AM#28
Originally posted by cukimunga
I have been in water in Conan and swam underwater also. So I looked underwater, not sure where you got your ideas from.
Same here. Its amazing how people bash games they haven't even played. Getting into the water starts right from the first minute ingame; at the starting beach there is a treasure chest near the sunken boat underwater which gives you a ring or something. And then later in the game I have to go into the water very often to take shortcuts or to get to some places. There are even some quests you can't get to if you don't go through some rivers or lakes. There are also quests sending you to collect some wine bottles and some other things underwater. These graphics are awesome. Never seen before in an mmorpg. Now give me this dx10 together with the new pvp system, high level content and the new itemization and I'll resub.
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8/24/08 12:19:46 PM#29
Originally posted by AmazingAvery
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen. If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Hardcore pc gaming is a niche market and keeping graphic standards high will only keep it a niche market although the hardware companies will be happy. Its no wonder why the hardware industry is screaming for the software to catch up. I'm not a huge wow fan but blizzard is smart. Low requirements means more people can play and the more people that play means more money for everyone involved in creating / publishing wow. Its a win overall. I really believe if wow looked like AoC there would be far less subscribers. |
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8/24/08 1:24:19 PM#30
Is this the same dx-10 that they showed off before as a feature in the game? Or is this a new and improved dx-10? Or is this another imaginary dx-10?
One can only wonder
Fungerer som det skal |
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Cymdai
Novice Member
Joined: 6/05/05
It''s my job to be objective, it''s my right to have an opinion. |
8/24/08 2:05:15 PM#31
Maybe I'm just asking for too much, but uh... while I can see the difference, I don't consider those differences anywhere near revolutionary. Honestly, I'm not that impressed, and if that "massive" graphical upgrade is one of the features being touted as a key towards player retention, then Funcom really has lost it's marbles. Again, I'm not saying they aren't pretty... but there's just not enough of a difference (for me, personally) to get super excited about it. |
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8/24/08 2:16:55 PM#32
Originally posted by Bazanko
You mean Dx9 screens have gamma and contrast lowered. Yes they do for the most part. HDR makes the screen pop out for most of the Dx10 images. And the above water pic of caustics is not new to Dx10. I wonder why the screens for Dx9 are made to be darker. |
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8/24/08 2:49:24 PM#33
looks like such a great game, avery too bad that right now, it isnt |
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8/25/08 9:55:22 PM#34
it's to late, nothing will save this game. there was nothing wrong with the graphics in the first place. |
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8/25/08 10:51:10 PM#35
This makes me just dislike this game even more. DX 10 was hyped to the max before launch and wasn't even present in the game. Now I have to buy an expansion to get what was promised at launch? Good business doesn't work like that. They won't get another dime from me, just like SOE. I REALLY hope the federal government steps in and penalizes these companies for this kind of crap in the future, it's fraud. Tecmo Bowl. |
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8/25/08 11:22:29 PM#36
Originally posted by Thunderous
i thought socialistic governments protect losers like this at the expense of successful people |
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8/26/08 12:43:15 AM#37
At this point it doesn't matter. The game already looked good. Too bad Funcom is horribly mismanaged at senior levels. Gaute is dragging this game down like he did AO, and if nobody is left playing it, then none of their features are worth anything. Until they fix the game and deliver content they have been promising, these pictures are the same as adding more textures and shadows to a turd, it looks nice, but its still a turd. |
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8/26/08 1:34:26 AM#38
Originally posted by Cymdai
Same. The differences are marginal; the underwater stuff looks really good though. The DX10 underwater visuals makes me wish there was actual underwater content however. |
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remyburke
Hard Core Member
Joined: 7/03/04
Good king, great king, and yet not greatly good. |
8/26/08 1:42:07 AM#39
The graphics are fantastic. However, the game just isn't fun, so I could really care less what it looks like. Playing: SWTOR and Skyrim |
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8/26/08 2:09:16 AM#40
Originally posted by Die_Scream
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however. You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy. Glen ''Famine/Soulwish'' Swan |
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8/26/08 2:32:52 AM#41
Originally posted by remyburke This |
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8/26/08 2:53:47 AM#42
Games developed for Dx9 then have a few dx10 new visuals layered on top are not true Dx10 games, nor do they go anywhere near what a pure dx10 game developed from the ground up with no dx9 could play and look like. Dx10 client on AOC is a waste of time. They should have just stuck to dx9 shader 3.0. Besides some new visual features in dx10 they're not using the rest of the features like terrain rendering and physics and the ability to draw more on screen far quicker than dx9 could. These parts of dx10 remain unused when some dx10 features are slapped on to a dx9 client. |
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8/26/08 3:17:28 AM#43
Originally posted by Teiman
I agree. All these pics show effects we have already seen in various games years ago with DirectX9. Ambient oclusion. Seriously. Have a look in EverQuest2. It's just an effect with a different name in DirectX9. On top of that. Blooming gives also this very same effect. Same with Specular Lightning. Nothing new here either. Funcom becomes a total joke right now. As they show the exact same crap they did one and two years ago already on gaming conventions. I just cannot believe people fall for the same crap PR again and again! Instead of showing promissed features (wich they just not going to deliver!), they start showing old crap from one and two years ago again! In a desperate attempt and a flinge of hope people are stupid enough they forgot about it and actually think this is new. Well at least Avery is. Feel sorry for that guy. Like other said before. Graphics was never a problem with AoC. The broken Core game mechanics, lack of content and huge amount of bugs were. Cheers |
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8/26/08 3:42:36 AM#44
Originally posted by FC-Famine
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however. You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.
i love the new pics but i agree with some of the posts here that graphics isnt a problem for conan id also want to add that splitting the team may have been a bad move because if a limited number of programmers get split into to many teams like the "expansion team", the "dx10 team", the "fix pvp team", the "fix crafting team", the "make a new dungeon with traps team".... resources may be allocated to these teams so thin that it takes ages bevore we see any results. imho it would be better to show some serious improvements in the weeks instead of bringing even more stuff on the horizont that most ppl wont see because they quit and went to war out of frustration over a very good and promissing game if your bored, visit my blog at: |
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8/26/08 4:01:31 AM#45
Originally posted by Die_Scream
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from!
didn't the game run better on higher graphics than it did on the lower settings anyway? atleast it did on my pc. like others have said not many even care anymore if they get dx10 the reason is was made such a big deal was the fact that it wasn't there at launch as promised,and the HUGE deal Funcom made about something they didn't even bother to put in from the start.it was one of the biggest selling points they made for it to only be BS. |
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8/26/08 4:28:32 AM#46
The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management. |
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8/26/08 4:44:42 AM#47
Thanks for posting those Avery. But as you can see by the general responses on this thread, people would be more interested in screen shots of them fixing the game breaking issues of AoC......aka something to actually do. |
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8/26/08 4:45:26 AM#48
Originally posted by Moodah
It does seem like an odd thing to push... Maybe they overestimate the "keeping power" of graphics in the first place.. Now it seems they might be overestimating them again by placing DX10 before other things that should come first... like all the missing content people have been wanting. I feel pretty safe in saying people would rather play the game with "just DX9" if it had the content issues sorted, than to have pretty much what they have now... only better looking. Just seems like they're totally out of step.
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