Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,440,830  Online:0
Guests:0  Posts:4,574,081
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » very poor weapon itemization

12 posts found
  kazson

Novice Member

Joined: 9/16/04
Posts: 224

 
8/24/08 12:05:05 PM#1

the art on the weapons is GREAT dont get me wrong....but there are only 2 different looks per tier for weapons. So for example

You will have a 1hand axe you start the game with you will upgrade it about 4-5 times with diffierent axes *STAT* wise but looks exactly the same

Until you get to lv 8 then you get another axe that you upgrade 4-5 times *stat* wise until lv 12

repeat repeat

So everyone will have the same *EXACT* weapons within any given teir given the same exact level charater.  Doesnt matter if its PvE,PQ, or RvR gear. it will have the same *EXACT* look no matter how many different axes you loot

the armor works exactly the same but you have Dyes and trophies so its slighty forgiven...

However the weapons? WaR is the exact opposite to AoC !

AoC: brown sack armor but great weapons

WaR: cool custom armor but constantly repeated weapon models

  User Deleted
8/24/08 12:13:01 PM#2
Originally posted by kazson

the art on the weapons is GREAT dont get me wrong....but there are only 2 different looks per tier for weapons. So for example

You will have a 1hand axe you start the game with you will upgrade it about 4-5 times with diffierent axes *STAT* wise but looks exactly the same

Until you get to lv 8 then you get another axe that you upgrade 4-5 times *stat* wise until lv 12

repeat repeat

So everyone will have the same *EXACT* weapons within any given teir given the same exact level charater.  Doesnt matter if its PvE,PQ, or RvR gear. it will have the same *EXACT* look no matter how many different axes you loot

the armor works exactly the same but you have Dyes and trophies so its slighty forgiven...

However the weapons? WaR is the exact opposite to AoC !

AoC: brown sack armor but great weapons

WaR: cool custom armor but constantly repeated weapon models


 

 

just FYI, thats not what itemization means.  An example of poor itemization would be, for example, cloth items constantly dropping that give bonuses to Strength and heavy armor pieces giving bonuses to mana.  Basically items that are restricted to certain classes yet give bonuses to the classes theyre restricted from.  OR items that can be used but give bonuses to classes that would never use such items.  Since quest rewards, RvR rewards generate specifically for the class you're playing, WAR has excellent itemization.

I do see your point and I agree with you.  I suggest anyone who feels this way to use the "feedback" button in-game and tell them that you dont feel theres enough variety in the way gear looks.  Ive sent feedback on this numerous times that there just isnt enough variety in the way gear looks.  That combined with the lack of crafting spheres is its achiles heal for me.

  Mattissimo

Novice Member

Joined: 8/29/06
Posts: 54

8/24/08 12:14:34 PM#3

The early weapon models are not important and I bet you have not seen the later, rare ones.

If you are not accustomed to eating kiwi, go slow at first.

  Sevensodd

Novice Member

Joined: 5/11/08
Posts: 249

8/24/08 12:17:12 PM#4

Yeah, kinda lame when i put on a shabby looking wooden shield, and POOF!  Its now an awesome shiny metal shield.

  kazson

Novice Member

Joined: 9/16/04
Posts: 224

 
8/24/08 12:18:03 PM#5
Originally posted by Mattissimo

The early weapon models are not important and I bet you have not seen the later, rare ones.


 

well im currently lv 26  playing on Gorfang im taking i break but im gonna try to get lv 30 ish before the day is over.

im sure there are better weapon models...but why do i have to wait till lv 40 *JUST* to simply look different than the other hundred chosen players running around?

the entire game is important NOT just the end game

  Mattissimo

Novice Member

Joined: 8/29/06
Posts: 54

8/24/08 12:22:11 PM#6

I underestimated your leveling powers .. my bad.

If you are not accustomed to eating kiwi, go slow at first.

  Bruticus_XI

Novice Member

Joined: 8/19/08
Posts: 834

"Walk softly...and carry a big gun."

8/24/08 12:28:00 PM#7

I dunno, if they don't have final graphics in the game yet they could be holding off on all the weapon skins/textures so the downloads for the beta aren't massively huge. It seems like they'd have more weapon variety, but I was never one for giant oversized multicolored rediculously designed swords anyways.

  Vasel

Novice Member

Joined: 8/10/06
Posts: 24

8/24/08 12:28:46 PM#8

The loot tables and items in general need some work thats all ready been identified by Mythic. I would guess they want to get class balance to a certain point before introducing balance changing gear. I have seen some of the level 40 gear and it is not to shabby looking but it needed work on the stats. I am sure this will get fixed soon.

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 2229

My schwarz is bigger then yours!

8/24/08 12:35:22 PM#9

They stated that there are roughly 20 different armor sets per class. With 20 classes thats about 400 different sets of armor. Even if there were only 1 different style of weapon every 5 levels for each class, thats still 160 different styles of weapons total.

There are drops that have glowly effects and whatnot, which might add to the distinguishing factor. I think since it's easier to create 1 new style of weapon rather than create 1 new entire set of armor, we should be ok. If lack of weapon customization is an issue, I think thats actually an easy fix.


  nobrains8503

Novice Member

Joined: 6/20/07
Posts: 134

8/24/08 1:20:24 PM#10

I was pretty sure that they said they werent going to release majority of the good looking stuff even in tier 1 until launch? Just thought thats what i heard.

  Emotions

Novice Member

Joined: 3/11/04
Posts: 350

8/24/08 1:24:50 PM#11
Originally posted by kazson

the art on the weapons is GREAT dont get me wrong....but there are only 2 different looks per tier for weapons. So for example

You will have a 1hand axe you start the game with you will upgrade it about 4-5 times with diffierent axes *STAT* wise but looks exactly the same

Until you get to lv 8 then you get another axe that you upgrade 4-5 times *stat* wise until lv 12

repeat repeat

So everyone will have the same *EXACT* weapons within any given teir given the same exact level charater.  Doesnt matter if its PvE,PQ, or RvR gear. it will have the same *EXACT* look no matter how many different axes you loot

the armor works exactly the same but you have Dyes and trophies so its slighty forgiven...

However the weapons? WaR is the exact opposite to AoC !

AoC: brown sack armor but great weapons

WaR: cool custom armor but constantly repeated weapon models


 

Lol you definetly haven't played any other mmo's then. Even wow is like that, Ok you can get alot of different weapons but they all look the same... it doesn't mean you can have the looks of a dagger, that you class has any use of it. The only difference between this game and other mmo's is that you only get like 2-3 different weapons for your class. in other mmo's you can use all kind of weapons but most of them are useless for your class.

  ProfRed

Advanced Member

Joined: 10/29/03
Posts: 3209

8/24/08 1:25:48 PM#12

Well on my Chosen which I got to level 11 I had used 5 different weapons with distinct different looks throughout his lifetime.

With a Sorc which isn't as weapon based I used 3.

With a With Hunter I used 4 and they were way different.

With a Warrior Priest I used 3 and they were small variations.

With a Squig Herder the bow wasn't too different.

I thought the weapon differentiations were great.  This isn't an item based game though and it has always been that way.  I had more differentiation in weapons from 1-10 than I did in AoC from 1-70.