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45 posts found
niteguy808

Novice Member

Joined: 5/15/05
Posts: 27

 
8/23/08 7:37:24 PM#1

this mmo is more of a pvp game, the pve doesnt even compare to DAOC. the game engine feels very old. honestly it feels like DAOC with improved style, but not improved engine. the mechanics arent as good as DAOC either..... you might have some pvp fun but sadly this is nothing to get excited about. i was excited untill i played it for about 30 min. hopefully the pvp can carry it.  it just feels like an old game to me. the engine just doesnt run very well.

Philss

Novice Member

Joined: 7/14/07
Posts: 381

8/23/08 7:48:45 PM#2

Do you realise that ppl who play during weekend PW arent very familiar with the game - everything is a massive pug - and ppl dont have half of the spell they will have at 40 ?

Philss2008 Xfire Miniprofile
Draconus

Freeworld Admin

Joined: 5/01/03
Posts: 785

8/23/08 7:55:04 PM#3
Originally posted by niteguy808

this mmo is more of a pvp game, the pve doesnt even compare to DAOC. the game engine feels very old. honestly it feels like DAOC with improved style, but not improved engine. the mechanics arent as good as DAOC either..... you might have some pvp fun but sadly this is nothing to get excited about. i was excited untill i played it for about 30 min. hopefully the pvp can carry it.  it just feels like an old game to me. the engine just doesnt run very well.

Please post your PC specs, and details of what is wrong.

then we maybe able to have a conversation.

niteguy808

Novice Member

Joined: 5/15/05
Posts: 27

 
8/23/08 8:10:53 PM#4

AMD phenom processor,  AMD 4870 graphics processor, 4 gigs performance timing ram, vista 64 sp1.

I wouldnt say anything is "wrong", just that warhammer online isnt even close to what most are hoping for, and the game engine feels old, very similar to DAOC but with improved style. not even close to next gen. anti-aliasing would be nice... couldn't even force it with driver. also it is very linear. I see it as a casual pvp game, not much more. 

medafor

Apprentice Member

Joined: 4/02/08
Posts: 540

8/23/08 8:15:40 PM#5

what level did you play to? what class were you?

ProfRed

Advanced Member

Joined: 10/29/03
Posts: 2284

8/23/08 8:28:21 PM#6
Originally posted by niteguy808

this mmo is more of a pvp game, the pve doesnt even compare to DAOC. the game engine feels very old. honestly it feels like DAOC with improved style, but not improved engine. the mechanics arent as good as DAOC either..... you might have some pvp fun but sadly this is nothing to get excited about. i was excited untill i played it for about 30 min. hopefully the pvp can carry it.  it just feels like an old game to me. the engine just doesnt run very well.

 

Playing for 30 minutes is hardly experiencing the game.  It is like writing a movie review after watching the first 20 minutes.  Honestly though, I don't expect too much coming from you.

Pyro240

Advanced Member

Joined: 10/13/06
Posts: 167

8/23/08 8:36:51 PM#7

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork

nom nom nom

niteguy808

Novice Member

Joined: 5/15/05
Posts: 27

 
8/23/08 8:45:49 PM#8

I played pretty much all classes and explored all starting areas, didnt level any of them very far. The map is open so you can see how the zones are laid out and how big the world is. I have also watched alot of higher level pvp video

I understand that you must play further to get a complete opinion, but i am reffering to the "feel" of the game and the game engine, and the base mechanics of combat etc.

I have played most all major MMOs fairly hard core for hours on end starting with UO (ultima online).

sadly, I think most will be dissapointed

but if you look at it as a casual pvp game, and not try to compare to other mmos, then you might be happy with it. As I said, just dont expect too much.

UberKnot

Novice Member

Joined: 5/18/04
Posts: 82

8/23/08 8:56:33 PM#9
Originally posted by niteguy808

this mmo is more of a pvp game, the pve doesnt even compare to DAOC. the game engine feels very old. honestly it feels like DAOC with improved style, but not improved engine. the mechanics arent as good as DAOC either..... you might have some pvp fun but sadly this is nothing to get excited about. i was excited untill i played it for about 30 min. hopefully the pvp can carry it.  it just feels like an old game to me. the engine just doesnt run very well.


 

So is it lacking the MMO feel?? or the Combat feel??

Why do you think the engine runs the way it does?

niteguy808

Novice Member

Joined: 5/15/05
Posts: 27

 
8/23/08 8:57:15 PM#10
Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork


 

I hope you are right, but it seems unlikely that in one month they will release a whole new set of high res textures, fix the silly pathing, improve the old school funny looking distance animations, add anti-aliasing etc etc.........but if they do then great!  i wish the best for warhammer online and Mythic

niteguy808

Novice Member

Joined: 5/15/05
Posts: 27

 
8/23/08 9:24:07 PM#11
Originally posted by UberKnot


 

So is it lacking the MMO feel?? or the Combat feel??

Why do you think the engine runs the way it does?

for todays standards.....both

the only reason I made this post was for all the people waiting eagerly, excited, and possibly losing sleep waiting to play and enter into the world of warhammer online.

warhammer online has been very looked forward to by many many people, hoping and thinking its gonna be the next best MMO etc etc...

im sure there is plenty of fun to be had here, but just dont get too excited. nothing to lose sleep over here. this is not the mmo everyone is waiting for. its more of something to enjoy while waiting for the next cool new mmo.

people are so funny, I never said i only played for 30 min, I said I was excited for 30 min lol....untill reality set in

cheers!

goreesha

Novice Member

Joined: 5/15/05
Posts: 88

8/23/08 10:13:36 PM#12
Originally posted by niteguy808
Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork


 

I hope you are right, but it seems unlikely that in one month they will release a whole new set of high res textures, fix the silly pathing, improve the old school funny looking distance animations, add anti-aliasing etc etc.........but if they do then great!  i wish the best for warhammer online and Mythic

 

But that is exactly what Lotro did. They had high rez textures already completed, but they weren't released during beta. We only had the medium textures until after launch.

Soraellion

Novice Member

Joined: 8/08/06
Posts: 548

The voice of reason

8/23/08 10:19:01 PM#13

You have to realize that the main attraction of WAR is it's PVP, the fact that PVP has a use and purpose and that's a realm wide effort. Just as DAoC was when it started. Remember the alarm clock raids, snatching relics and all that.

All that gives things a purpose and meaning, moreso than gaining points in 'pvp' to buy gear to 'pvp' better. I've tried beta and got the same initial feeling going "is this it". Thing is, it's still beta and as always the players and goals make the world, not the graphics (that's why AoC is failing). If the world is 'believable', if the game encourages teamwork and effort then it's already miles ahead of any other MMO currently.

Look at how DAoC was in beta, was almost 2D (http://myst.z.free.fr/picz/screens_daoc/alpha01_big.jpg) if you had seen and played that would you have thought for a SECOND the game would keep you playing for almost 5 years (as I did). What I'm trying to say is that the basics behind the gameplay, the goals and the group/realm PVP are what makes your coming back for more. Don't judge a game from it's beta (or 3-6 months into the game).

 

 

 

xenogias

Apprentice Member

Joined: 9/13/07
Posts: 1019

8/23/08 10:26:34 PM#14
Originally posted by niteguy808

I played pretty much all classes and explored all starting areas, didnt level any of them very far. The map is open so you can see how the zones are laid out and how big the world is. I have also watched alot of higher level pvp video

I understand that you must play further to get a complete opinion, but i am reffering to the "feel" of the game and the game engine, and the base mechanics of combat etc.

I have played most all major MMOs fairly hard core for hours on end starting with UO (ultima online).

sadly, I think most will be dissapointed

but if you look at it as a casual pvp game, and not try to compare to other mmos, then you might be happy with it. As I said, just dont expect too much.


 

Dude you cant open up the map and see how big area's are. The map is condenced. I have played through ALL of tier1 and half of tier 2 with more than one character. The map size doesnt do the game world justice. I also fail to see how you can talk to what the PvP is about admitting you didnt level anything verry far. Sure you could go out and do the PvP but you sure didnt have nearly enough skills to base how PvP will work off.

Sure your entitled to your opinion. But I dont see how you could expect anyone to take you seriously without just skimming through a couple levels. As to the graphics ect. The final graphics havent been implimented yet. Mythic has already said that. As to animations and stuff they are fine for now. Its a new game. Just like every other game animations will get changed/polished the longer its out.

PTED

Novice Member

Joined: 5/31/04
Posts: 298

8/23/08 10:28:12 PM#15


Originally posted by goreesha

Originally posted by niteguy808

Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!
Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.
Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

-Ork



I hope you are right, but it seems unlikely that in one month they will release a whole new set of high res textures, fix the silly pathing, improve the old school funny looking distance animations, add anti-aliasing etc etc.........but if they do then great! i wish the best for warhammer online and Mythic




But that is exactly what Lotro did. They had high rez textures already completed, but they weren't released during beta. We only had the medium textures until after launch.


It's been stated they have held out a lot of features that could be just as easily done through internal testing, in aim to reduce the download size for a mere beta test.

This explains the high res screenshots on the WAR site, and most probebly why they are only showing 1 crafting profession at this time. I'm also going to assume it's why there are so many "grey loot" items from quests that do nothing and will (hopefully) become trophies in release once everything is properly compiled.

Opticaleye

Novice Member

Joined: 11/22/06
Posts: 495

8/23/08 10:30:22 PM#16
Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork

It doesnt matter if it is in beta or not.

The way this game was hyped by its spokesman (again another mmo overhyped) it is supposed to be the best game EVER!!

Or so we are supposed to assume.

The reason it doesnt matter is this:If an mmo does not grab you in its 1st half hour of play then it wont grab you after 10 hours either.As a matter of fact the 1st 30 minutes are the most important because the player will decide then and there if they will sub past its free month or not.

It also does not matter if it is better at launch because people are playing NOW!!!

Thats like buying a POS car and being told it will get better gas mileage in a year.It does not matter in a year because NOW is when you are driving it!!

What is your physical limit?

Grunties

Novice Member

Joined: 9/16/07
Posts: 788

8/23/08 10:38:48 PM#17
Originally posted by Opticaleye

The reason it doesnt matter is this:If an mmo does not grab you in its 1st half hour of play then it wont grab you after 10 hours either.As a matter of fact the 1st 30 minutes are the most important because the player will decide then and there if they will sub past its free month or not.

It also does not matter if it is better at launch because people are playing NOW!!!

Thats like buying a POS car and being told it will get better gas mileage in a year.It does not matter in a year because NOW is when you are driving it!!


 

I guess thats why Funcom did what they did with AoC. Really polished the first tortuga levels and ignored the rest of the game, so that people would (ignorently) think that because the 1st 30 minutes were decent, the rest would be as well. That whole joke just goes to show that the 1st 30 minutes are near useless in determining if a game is really all its cracked up to be.

Personally I've had fun with both the 1st 30 minutes and the months after that of WAR. I'm glad I stuck in there and didn't make any knee jerk reactions.

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

Blodpls

Novice Member

Joined: 7/29/08
Posts: 1466

8/23/08 10:55:29 PM#18

Well as any psychologist will tell you first impressions are pretty important.  If I have to force myself to try to like something then generally it does not bode well for the future. 

Personally I decided I didn't like AOC within the first 10 seconds of playing it.  I forced myself to level to 50ish on a couple of characters but eventually my first impression was proved correct.  It just immediately seemed to be lacking in something that would give me a greater connection to the game world. 

I could probably work out what it was if spent a long time thinking about it and had another look at but cba.

EDIT: Did anyone else experience this as well or was it just me?  I was actually quite looking forward to it.

rwyan

Apprentice Member

Joined: 7/24/03
Posts: 152

8/23/08 11:01:19 PM#19

The "STFU, ITS BETA" remark really doesn't hold up well now-a-days.  I remember betaing LotRO and that game honestly didn't change a whole lot aside from bug fixes, client performance, etc..... The graphics, the content, the gameplay all were there and while they may have improved over a few months, the overall feel didn't.  It was very much the same game.

In the case of WAR, if you're looking for engaging PvE, you'll be dissappointed.  Its very cut and dry except for the Public Quest system which is definately a feature that more MMOs should make use of.  Dungeons aren't really that amazing.  Quests are typical, standard stuff.  It definately feels like,"We need quests here and there for players to level quickly and to move them from place to place".  So if, you are looking for something to have the depth of EQ2, LotRO, Vanguard, FFXI, and even DAoC, prepared to be let down.  Even WoW has a better PvE feel.

If you're looking for the pvp/fvf/rvr game that WoW should've had from the get go, you'll be plenty pleased.  It has the instanced battlefields which are fun.  It has the open, siege based RvR and a few small areas where PvE and RvR overlap for some competitive public-quest fun.  If RvR/PvP is what you're all about, you'll probably be pleased.  However, in beta, it was really hard to grasp what open-rvr while actually feel.  Battles often degraded to zerg against zerg.  Hopefully, this won't be the case with full, active servers.

No complaints about the graphics.  I thought the artists have done a great job for the most part.  No game is perfect in this arena.  Some animations are sub-par, some textures are blah, but for the most part, it is very appealing to the eye.

Overall, Mythic has done well.  It will definately have its audience.  However, with the lackluster pve, I'm afraid its just not the game for me and many of my friends(which is fine, we are still enjoying AoC and DAoC).   We're still going to try the game at release to see how RvR plays out, but if its anything like beta has been, we definately won't be staying long.

Cursedsei

Hard Core Member

Joined: 12/17/07
Posts: 590

8/23/08 11:06:18 PM#20

Eh, that first thirty minute thing doesnt, and wont, apply to everything.

According to that rule. I shouldnt of liked WoW. First 30mins-1hr was me stuck healing a party in a Gnomeran run cause my friend had to go but not leave the party. That was one of the worst moments of WoW, I hate healing, hated that place. Yet I played it anyways. You know why? Because my friend let me make a toon, and i chose something I wanted to do, which was beat the tar out of stuff like one of my favorite classes in WC3, so i rolled a Ret Pally, and ya know what, thats the only thing I've managed to get to 70, with an enhance shammy at 53.

I dont remember ever reading that this game was supposed to be the best game ever. I do remember though, reading that this would be a PvP-focused game, all based around Realm vs. Realm. I've read people complaining about combat being slow. Well you know what, go play a damn ret pally, that is slow, glorified auto-attack basically. Me personally, I'm not expecting it to be the WoW-killer (unless you play PvP for some masochistic reason in WoW), but I know the company behind WAR is competent, and is able to deliver a good game, and thats exactly what im expecting. :P

 

edit: To blo, I never really played AoC. I got into the horrible File Planet Beta, and no matter what i could do, I never could get it out from the SPF (seconds per frame, good way of describing it, and the term wasnt coined by me). Hell, most i did was reach lvl2, by spamming one attack on an enemy that took 10 minutes to reach. Game just didnt seem fun to me, and considering that it was literally 2weeks before release, and in such horrid shape, i didnt bother with it, a shame since i was lookin foreward to the game.

UberKnot

Novice Member

Joined: 5/18/04
Posts: 82

8/24/08 12:09:28 AM#21
Originally posted by rwyan

The "STFU, ITS BETA" remark really doesn't hold up well now-a-days.  I remember betaing LotRO and that game honestly didn't change a whole lot aside from bug fixes, client performance, etc..... The graphics, the content, the gameplay all were there and while they may have improved over a few months, the overall feel didn't.  It was very much the same game.

In the case of WAR, if you're looking for engaging PvE, you'll be dissappointed.  Its very cut and dry except for the Public Quest system which is definately a feature that more MMOs should make use of.  Dungeons aren't really that amazing.  Quests are typical, standard stuff.  It definately feels like,"We need quests here and there for players to level quickly and to move them from place to place".  So if, you are looking for something to have the depth of EQ2, LotRO, Vanguard, FFXI, and even DAoC, prepared to be let down.  Even WoW has a better PvE feel.

If you're looking for the pvp/fvf/rvr game that WoW should've had from the get go, you'll be plenty pleased.  It has the instanced battlefields which are fun.  It has the open, siege based RvR and a few small areas where PvE and RvR overlap for some competitive public-quest fun.  If RvR/PvP is what you're all about, you'll probably be pleased.  However, in beta, it was really hard to grasp what open-rvr while actually feel.  Battles often degraded to zerg against zerg.  Hopefully, this won't be the case with full, active servers.

No complaints about the graphics.  I thought the artists have done a great job for the most part.  No game is perfect in this arena.  Some animations are sub-par, some textures are blah, but for the most part, it is very appealing to the eye.

Overall, Mythic has done well.  It will definately have its audience.  However, with the lackluster pve, I'm afraid its just not the game for me and many of my friends(which is fine, we are still enjoying AoC and DAoC).   We're still going to try the game at release to see how RvR plays out, but if its anything like beta has been, we definately won't be staying long.


 

I agree the whole its still in beta thing is flawed as release is coming now.

You have to admit its flaws and not hype it or the game will look far worse than it is.

Already we see that the game is not quite as good as the hype thats already been thrown out.

I would back off the beta thing and start posting about how to fix the flaws it does have now instead of trying to defend it through release your community will be better off in the long run.

Cursedsei

Hard Core Member

Joined: 12/17/07
Posts: 590

8/24/08 12:12:00 AM#22

Honestly, what do you think the beta is for then? Its only a valid excuse for the graphics, not the bugs. Yet, at the same time that is what the beta is for, flushing out said bugs, testing what they release, and generally making sure that its as polished as possible before release.

UberKnot

Novice Member

Joined: 5/18/04
Posts: 82

8/24/08 12:15:41 AM#23
Originally posted by Cursedsei

Honestly, what do you think the beta is for then? Its only a valid excuse for the graphics, not the bugs. Yet, at the same time that is what the beta is for, flushing out said bugs, testing what they release, and generally making sure that its as polished as possible before release.


 

You are entering the pre sale beta phase.

In other words beta is really over and alot of things will ship as they are now.

Yes they have time for a few corrections, but IF the release date is the 18th of sept?

They onlt have a couple more weeks to polish up a few things.

 

Not enough  time to really fix anything major or add very much.

 

Basically the REAL beta is over.

Douhk

Advanced Member

Joined: 8/19/07
Posts: 1004

SCIENCE PROVES CAPS LOCK CAN CURE CANCER.

8/24/08 12:18:52 AM#24
Originally posted by niteguy808
Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork


 

I hope you are right, but it seems unlikely that in one month they will release a whole new set of high res textures, fix the silly pathing, improve the old school funny looking distance animations, add anti-aliasing etc etc.........but if they do then great!  i wish the best for warhammer online and Mythic


 

When I first realized this when I was playing this weekend I found it really hilarious.

Yes, hopefully they fix that. It's quite pathetic to be honest.

If only SW:TOR could be this epic...

xxlilDevilxx

Hard Core Member

Joined: 6/09/08
Posts: 219

8/24/08 12:20:23 AM#25
Originally posted by Pyro240

about the graphics, this has been said a million times.. IT'S A FUCKING BETA!

Learn to read ppl, as soon as the game launches you will be able to put the graphics at their maximum, now its just low-medium, hell there is no anti-aliasing yet!
So have some patience, everything will be a lot better at launch.

Also! 30 minutes of playing is not enough, you might have picked a toon that didn't fit you, try some different ones, I had to try about 3 toons before I found one that fits me, and today I tested some other toons of wich I thought they're not something I would like to play, but I was wrong.
So test some different toons, do some scenarios and public quests, and join the open ream RvR.

 

-Ork

 

QFT!!

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