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As for the money issue, no I wasn't buying "150g epic gems for a level 25 guy" but that's not what we're talking about. We're talking about buying gear from a vendor in a game where that's the only practical way to get gear. How do you expect people to buy vendored equipment if they don't even have enough money to buy their skills? |
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8/23/08 4:59:22 PM#62
I uninstalled as well, but not becase It was anything like WoW, I dont see how you got that because its not. And it IS a solid game. Your computer must be balls because Im on a macbook pro (radeon x1600, 2gigs, core 2 duo, your average computer these days) and I ran it on high quaity with only one crash throughout my couple of weeks of beta and this weekend. I also experience minimul lag. The game just wasnt for me, plain and simple. The PvE is a joke. I know its an RvR game but PvE couldve been a LITTLE better. PQs arent as fun as they sound. The game just got boring. playing: darkfall |
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8/23/08 4:59:41 PM#63
How in the hell do you not have enough money for skills? Did you level completely off of exploration? |
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8/23/08 4:59:45 PM#64
I felt also this game was to much like WoW wich i have been burnt out on for awhile,I will be cancelling my pre-order But like WoW this game would be fun for a short time I just dont feel like plaling the Same ole MMO again. |
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8/23/08 4:59:55 PM#65
Did the OP even read my counter point? Any comments on it? |
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8/23/08 5:03:44 PM#66
So playing the preview weekend as a black orc. I love the game, RVR is fun, It is very easy to make money, just sell lots of stuff, you get stuff from almost every monster you kill. By level 8 you should have enough to fully equip your character and public quests often times give awsome gear. As for crashes, I would say there are none because I havea god machine computer. Even in those RVR with 50+ people around I get 0 lag. Again because I am past the system requirements.
CPU: Intel core 2 duo E8400 3.0 GHz Graphics Card: nvidia 8800 GT 3GB memory |
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8/23/08 5:13:21 PM#67
its pretty silly judging a game on BETA without even waiting for it to be released tbh. You don't just eat a half prepared meal at a restaurant do you? yeah your opinion matters, and it probably matters to the game creators, so fill out a survey with all this on it and it might help the game.
The Secret World Beta Weekend Screenshots and Review at Bird Eats Worm! |
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8/23/08 5:20:31 PM#68
Originally posted by Balthaazar1
Couldn't have said it better. =) nom nom nom |
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8/23/08 6:13:56 PM#69
Originally posted by Aethios
This really worries me. As I really thought PQ's would scale up :( The way you subscibe it just means the PQ's are seriously flawed and we all end up being extremely dissapointed not getting anything and a few lucky people dominating in RvR. It's busy now in Preview weekend, but when the game launches you can expect even more people zerging these PQ's with a lot more then 30-40 players. A real shame. I hope they are able to adress this before release. But my guts tell me it's too late now. |
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8/23/08 6:14:36 PM#70
Glad the game is proving to hold its own against other mmorpgs. I needed a new game for sure. Another thing I read was that the tier areas of the world get progressively bigger until they are absolutely huge in scale and activity. I like the sense of progression. A fine game this will come release. The room for expansion is there too that make me really looking forward to coming years of War, and the best part of it all is, my very picky signifigant other loves the Warhammer universe, I can't play games without her since she's my best friend since ive known her. ------------------------------ 'Cry Havoc, and Let Loose the Dogs of WARRRRR!!!' |
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8/23/08 6:16:05 PM#71
I suggest anyone doing PQs for loot not bother. Until level 30+, renown gear will always beat out gear you get from PVE, espeically PQs.. |
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8/23/08 6:20:10 PM#72
Originally posted by Aethios You just do not know how to play the game it seems. Why do you need to buy gear? PQ loot bags and Influence rewards fully equip you for free. By level 3 if you don't like PQ and questing , you run to the RVR warcamp and get the "complete xxx scenario" ( completed with a win or loss) and "Kill 5 ennemy players" ( take about 1-2 min to get it done in the RVR area ,if you know how to use OPEN PARTIES).Queue for the scenario while RvRing. Theses quests are repetable and give very good cash and xp. They have thoses quest in every warcamps , of every races , faction and tiers . The higher tier version of theses quest , also in warcamps, scale and give more cash and xp. Never had any problem affording RR gear and skills. But you would know that if you read the .pdf manual or try to learn the game for more than a day. Your other points have been adressed by previous posters.Pathing got broken with the preview weekend patch. Which is not on the regular beta server , so I am sure fixing it should not be too hard. PQ are made to be done by 5-10 players. Sure suck for the initial release rush but it has to be possible for when you roll alts and new players join. You can't make them for 50 ppl. At tier 4 , you do have PQ that require a LOT of people. Also each tier have "difficult" rated PQ , which are usually more out of the way of questing area. Theses are seriously hardcore. "Hero" class mob is like 5t o 10 "champions" class in 1. Better get there with 20 players or expect to run you ass back a lot and fail it.. In short. Learn to play.
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8/23/08 6:20:55 PM#73
Originally posted by Kuji-Kiri
Well what's the reason to do PQ's then? If PQ's become one big zergfest and the loot being a joke. Then there is less and less innovate fun stuff left in PVE. Public Quest system is one of the major selling points of this game and appearently Mythic hasn't realised how many people would hit the servers and doing those PQ's at the same time. I cannot believe they haven't taken this into consideration when they designed the whole thing, that especially around launch and the few months after more then 5 people would participate those PQ's. I mean a lot lot more then 5! And if the Endbosses of PQ's aren't even scaling and all matched for only 5 PC's then it's a SERIOUS flaw and turning these PQ's in one big joke! Cheers |
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8/23/08 6:29:39 PM#74
RvR Your complaining that nobody knows what to do in a game that many of them just started playing yesterday? Okay...
I've been playing for over a month now and many of the stability and pathing issues you have described didn't exist until the preview weekend. The point of this preview weekend is to stress the servers and see what pops up. There should be issues coming out right now, so they know what to fix before release. You mentioned kill stealing. Whoever hits the mob first gets the credit and loot. If someone comes along and kills the mob while your fighting it, you still get the credit. No one can steal your kill. I will grant you that this weekend seems to have brought out a lot of pathing issues and other problems, and this may turn off people who expect a game a month out from release to be perfect. But if the game were perfect they would be releasing it now, not a month from now. The game is still being worked on, and you should have gone into this weekend, with the knowledge that the game wasn't complete yet. |
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8/23/08 6:32:12 PM#75
Originally posted by Guillermo197
Well what's the reason to do PQ's then? If PQ's become one big zergfest and the loot being a joke. Then there is less and less innovate fun stuff left in PVE. Public Quest system is one of the major selling points of this game and appearently Mythic hasn't realised how many people would hit the servers and doing those PQ's at the same time. I cannot believe they haven't taken this into consideration when they designed the whole thing, that especially around launch and the few months after more then 5 people would participate those PQ's. I mean a lot lot more then 5! And if the Endbosses of PQ's aren't even scaling and all matched for only 5 PC's then it's a SERIOUS flaw and turning these PQ's in one big joke! Cheers The loot is not a joke , the influence reward is average but everyone can get it easy. I got epic ( yes yes purple) weapons and rings , in gold loot bags. The weapon was in the 1st Troll country PQ if i remember correctly ( R12 ). A sweet 2hander for my WP. They were much better than my RR stuff. Rated "difficult" PQ ( need about 15-20 player min to not be raped) give pretty amazing loot. I do agree that most armor sets from pve kinda lack res but some have set bonus that are not too shabby. Nothing crazy do , i'll admit. So i usually go for RR gear for armor. But not for weapons and accessories. Also , being in the loot bags , they are much more rare. Like my SW R34 , got some nice epic bow in a PQ located in chaos waste. Look pretty different and everyone inspect me and ask where I got that lol. Since they got lazy and just grab the easier to obtains Influence and RR gear. I think it's worth it and I give as much contribution for the PQ and try to get that gold bag /greater loot bag/whatever . |
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8/23/08 6:52:30 PM#76
Mount and Blade? |
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8/23/08 6:57:27 PM#77
Originally posted by Blodpls Mount and Blade? Mount and Blade is incredible yes, however its combat isn't really revolutionary at all except for the mount combat. Lol. However that doesn't go to say it implements the mount combat VERY well, especially for a husband and wife team.
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8/23/08 6:59:54 PM#78
Tested it now and I can say the following about it,
WAR is reasonably polished, not as polished as WoW was on release but not far from it. However it's drastically smaller in size in terms of content. That's not to say that the game won't keep you busy for quite some time ahead. The game is fairly stable and even handles tabbing quite well, although not during loading screens. But yes, you will encounter a few strange bugs, glitches and get momentarily stuck in terrain objects at times. The classes don't have alot of depth but they're still rather well designed, although much character balancing needs to be done. I didn't find the Warrior Priests to be that bad, however the Burning Wizards pretty much burns the whole place to a crisp if allowed a moment of peace. The PvP was fun for me, although much more slow paced than WoW. People generally don't die as quick and healing will spoil anyones day. You need to focus your damage on a single player in order to be effective, either that or be a Bright Wizard. I can see the stacking, combination and synergy of certain abilities to become very powerful and I expect to see much of these to be used in higher tier PvP, once guilds and groups start to be more serious about RvR (which is just another lame word for normal PvP, there's really nothing more RvR about WAR than WoW). The open areas seemed pretty dead with few people in them, often being scarcely populated by mobs or none at all. The dwarven starting grounds were mostly just raided by the far more popular orcs 'n goblins, which made much of the place inaccessible to the dwarf players. - The fact that it takes longer to die is an advantage in large scale PvP, but hurt the small scale PvP engagements. WAR's system wouldn't work in WoW's arena very well, but proves to be alot more entertaining in the battlegrounds. The public quests are like AoC's special attack system, overhyped and not that effective. Sure, the public quests are entertaining to do at least once because they're fairly cinematic. It's like Assassin's creed, cool once but then it kinda gets old. It also completely fails to create any sense of companionship and co-up, people just do the stuff or happened to stumble upon the quest and then hope that they get lucky with the roll for the rewards.. most often winning nothing and having to do it all over again or grow fed up with it and go somewhere different. The graphics are adequate, despite not having access to high quality textures (probably due to bandwith limitations). The characters look fairly good, especially the Orcs, goblins and dwarfs and they're all a step up from the graphics of WoW. However the world in WAR can look rather sloppily put together at times and I'd say that WoW makes a better job there instead. It also seems to run quite fine on an above average system and I believe that it will run on low quality settings even on poor machines. As for the PvE it was rather mweh, didn't come across a single instance but I hear that some are s'posed to be in the game. Mobs are fairly stupid, have slow reaction times and the aggro range is so short that it makes the mobs seem really retarded. The community on the test servers was fairly dead, very quiet. Too quiet in fact, people only talked when adressed and not even that at times. However, it was damn nice to see people use more roleplay names again instead of the usual "SHaodwdeath" "DEadlyassasin" yatta yatta that you see in other games. Hopefully though the game will become more cheerful on launch.
As a conclusion, WAR can be a fun game and for anyone who likes PvP, is tired of WoW but who wants another fantasy MMO. My only real gripe with the game is how they screwed the warhammer lore and feel of the Orc 'n Goblins by teaming them up with Chaos and the Dark Elves. I'd also liked to have see three factions in this game instead of just two, in order to make it stand out and be a real option to WoW. Ah well, I think that most people who try it, will enjoy it. This isn't the pile of shit that AoC was, rest assured. - Sajt |
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Maybe you can expect people to "figure it out on their own" but I have no such hopes. If they make it to the first RvR area and aren't being taught the basics, they will zerg eternally until someone tells them otherwise. That's what people do. |
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8/23/08 7:15:49 PM#80
Originally posted by Aethios
I've never posted before and I usually only read. I just had to correct some of the points the OP made that were bugging me a little while I read ( bugged me enough to write this reply ). I'm not a fan or a blinded customer. I'm just a player who played the game and found it enjoyable in small portions. Truth be told, I would play this for around 4 months, not even a year. GREAT GAME, just not one that would hold an individual's attention for more than that. my 2 cents, enjoy. |
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