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Force_Fire 8/17/08 3:35:13 PM
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Novice Member
Joined: 5/18/08 |
Originally posted by Exar_Kun
True that, I admire the guys passion but he really needs to learn to listen to the player base. I really don't see why Cryptic kept him on. This is but one reason I won't play this game. They simply don't understand how to make a real ST game. FAIL!
Having Passion for something is one thing, but the game he is making is "not for star trek fans" lol. Why would you even attempt to build a game around an IP you are not even a fan of. Very Sad...as I said before, unless they really change the "vision" of this project, I will not invest my time and money. |
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Realm-Reaper 8/17/08 3:50:50 PM
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Novice Member
Joined: 1/19/07
Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell? |
Originally posted by Force_Fire
Having Passion for something is one thing, but the game he is making is "not for star trek fans" lol. Why would you even attempt to build a game around an IP you are not even a fan of. Very Sad...as I said before, unless they really change the "vision" of this project, I will not invest my time and money.
I hear ya brotha! |
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Dilweed 8/17/08 4:04:26 PM
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Apprentice Member
Joined: 8/17/04 |
Originally posted by jaxsundane
No matter how clear a post is, there is always someone that doesn't have enough intelect for it |
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jaxsundane 8/17/08 4:53:57 PM
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Elite Member
Joined: 5/20/07 |
Originally posted by Dilweed lol, never gonna happen ok, so before you gonna say "why?" here is why: there are many new things in your list, which have never been tested before in any other game. If one part of a mmo is badly designed, the other parts suffer. Now, with so many new stuff, chances are hugh one thing or the other will not work like intendend and will drag down the rest of the game. It all comes down to risk vs reward, and the risks with your list are enormous, you can do some new features but you cannot spend milions of dollars on a almost complete new genre that has never been tested and just hope it all works out, it is a no go. We can live in a fantasy world, devs can't (or shouldn't Let's go over this again since your understanding is so limited (as we can expect much more from someone who calls themselves Dillweed) " lol, never gonna happen ok, so before you gonna say "why?" here is why: there are many new things in your list, which have never been tested before in any other game. If one part of a mmo is badly designed, the other parts suffer."
This is as stupid a statement as any of the other highly intellectual posts you've made (huh???!!) How does if one part of an mmo being designed badly affect another you don't point that out but I assume if we wee all geniuses as you obviously think you are we would already see so no need for you to explain where you got this idiotic theory from. "Now, with so many new stuff, chances are hugh one thing or the other will not work like intendend and will drag down the rest of the game." Ok here goes another one of those over the head genius statements you make nothing in his list is new but you wouldn't know this since you've been at NASA building rocket ships or something for the last five years. " It all comes down to risk vs reward, and the risks with your list are enormous, you can do some new features but you cannot spend milions of dollars on a almost complete new genre that has never been tested and just hope it all works out, it is a no go. We can live in a fantasy world, devs can't (or shouldn't Ok again you have already had your you know what handed to you about how long the technologies for these features have existed where are the new features Dill? What about the new classes mentioned which can easily equate to known models of tank,dps,healing etc? Why don't you for once in these foolish posts of yours enlight us instead of changing your point and hoping no one notices. And this is all from your original post bro I didn't make this up my point since you are too intelligent to see it is that your original statement was entirely based off of wrong information the fact that most of what he mentioned had never been done before so now that we have in fact taught you what mmos can actually do why don't you spout out of both sides of your face again. |
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Daedrick 8/17/08 7:45:32 PM
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Advanced Member
Joined: 7/23/08 |
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| ------------------------------------- Sorry, carrot is still in development. Please enjoy stick. How to fix your flat tire situation? By flattening the other three. 90% of the developers does it, you should too! Before: creators loved games and made money. Now: creators love money and make games. |
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eNDIE 8/18/08 5:46:08 AM
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Novice Member
Joined: 1/02/07 |
Hehe easy Bren no point in flaming them they obviosly cant read:) |
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Catdancer55 8/19/08 4:43:57 AM
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Novice Member
Joined: 8/26/05 |
As to Professions, who will volunteer to be the red-shirted Ensign on the Away team
Lets see some hands |
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Karahandras 8/19/08 1:37:22 PM
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Apprentice Member
Joined: 8/11/08 |
I'm sure this has already been said before but i couldn't be bothered to read through all the posts
1) Captains take command of ships in the military they don't buy them. Eve style buying of ships goes against the essence of this. 2) I saw screenshots of ship interiors at one point. As for interiors for players ships done properly this is a big ask as a constellation or sovereign size is a big ship with a big interior and alot of potential lag too. Those in jtl just don't compare. But it would still be a nice add. 3)isn't that the same ask as 2)? 4)again same as 2) 5)being looked at for the future 6)already there 7)why do u want separate profs for when u r in an away team? 8)Do u have any idea how big a galaxy is???. And warp and impulse travel are already in as far as i know. 9)maybe u should define what u mean by full 10)guild stations seem a better idea that guild ships. May be a good idea to wait and see how the commerce element works before asking for that. Defense would depend on how it was done, but a guild war including the stations would be good. Define social content. 11)By we don't u mean you? |
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