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8/09/08 3:50:12 PM#21
Originally posted by Emotions
This holds no more truth than he is saying.
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8/09/08 3:58:16 PM#22
Originally posted by Pheace
This holds no more truth than he is saying. could you rephrase that plz. |
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8/09/08 4:08:33 PM#23
That holds no more truth than what the OP is saying.
The only thing they've said is that there are certain "measures" they have thought up that should help a realm that gets clobbered over and over again.
That would imply that it would be something that makes it harder for them to lose over and over but there's no reason to believe that that same measure would somehow help you win against that same force.
Else what's the point as well? Even if you keep losing over and over, you're gonna win with little effort anyway eventually, and you don't even really need to do anything for it.
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8/09/08 4:27:24 PM#24
a) I would assume that beta testers, probably a more experienced part of any player base, would be more inclined to destruction - in that more experienced players tend to like the 'bad guys' for the reasons stated in this thread b) I am assuming that when the game goes live, there will indeed be a larger percentage of people who begin by playing order - although who knows, post WoW people will equate destruction with the horde, and everyone knows horde attracted a higher calibre of player c) as the game progresses, I would guess that people will try a variety of characters on both sides and see what they prefer d) this will probably emerge in (and i won't guess which) one larger but less cohesive side, vs one smaller but more cohesive side e) in general, the smaller but more cohesive side kicks the other side's ass, unless the numbers on the less cohesive side are truly overwhelming f) if one side is getting stomped, more experienced players will start to move to that side for the challenge of overcoming the odds, and the pleasure of coming up from below g) balance of some sort will begin to ensue, over time. It will shift as times goes on. This is why RvR is fun - things change h) all of the above may be a load of horsecrap |
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8/10/08 1:57:05 PM#25
As I am not under NDA, since I am not in beta, I can tell you for a fact Destruction is more popular and to prove it without needing to be in beta: http://www.warhammeralliance.com/forums/forumdisplay.php?s=8a01f81bed823951fcea4bf6d4ee5789&f=20
I'm estimating based on that alone there are at least 3:1 good experienced guilds/clans planning on going Destruction over Order. In fact, I was looking for a good group of experienced PvPers (I have a bias toward old Shadowbane/Guild Wars groups) on Order and basically found nothing other than the Mithril Warhammers, who are Dwarf only. There are some really good guilds/clans who are going to be rolling Destruction making me almost feel like going Order will just cause me to quit in frustration due to the incompetency of many of the players who will be on it.
The exact number listed there on the guild list is 49:32 (Destruction to Order). Basically that comes out to be about 5:3, which is only represantive of guilds and not actually member size. |
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8/10/08 2:03:06 PM#26
well all i have to say about this issue, is that there may be more order on RP servers than anything else.
I've seen some groups of elite DAoC people who are forming alot of different order based RP guilds,
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8/10/08 2:09:59 PM#27
http://vnboards.ign.com/warhammer_online_age_of_reckoning_general_board/b22997/108149236/p1/?96
52% Destruction, 47% order. But again in WoW we saw Horde overwhelmingly outnumber alliance in beta and in polls yet at release alliance outnumbered horde. I wouldn't read too much into it. |
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8/10/08 2:10:04 PM#28
Originally posted by brihtwulf
And that is where I stop reading. From the very start you are wrong. Whereever you are getting your info from, it is not correct. I am not going to bother reading the rest of your post as you have already proven to be misinformed, and thus everything you are saying is from a skewed, incorrect viewpoint. |
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alkennjoi
Novice Member
Joined: 11/15/05
-----> too much QQ from those who cant pewpew <----- |
8/10/08 2:15:18 PM#29
its really going to dpend on how well the classes are made. Since i imagine the majority of player will have decent pvp experince, they will graviatate to the classes/builds that have the best burst damage and survivability. What will decide any lopsidedness is the game mechanics of the classes. i know you are trying to make yet another WoW comparision in that all of the little kids will go for the "good guys" just like they do in Alliance vs Horde. I will predict that you will be chappoing through alot of lions however lol. That class is goign to be everywhere. |
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tr289
Apprentice Member
Joined: 5/15/08
Those who do not remember the past are condemned to repeat it. |
8/10/08 2:20:15 PM#30
Destruction will out number order by a large amount . once the NDA is dropped i will explain why . i can say this though ... Mythic has a giant hardon for Destruction . |
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8/10/08 2:21:41 PM#31
Probably because a lot of people who want to play ally / order don't really read or post on forums much. |
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8/10/08 2:21:48 PM#32
all i can say is we will see in september |
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8/10/08 2:29:58 PM#33
I did see it in one of the interviews,if one side is losing alot they plan to buff them w/ invisible buffs to help them win ....eventually . But i did not see any specifics about how long the flogging would continue before they stepped in and started buffing. |
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8/10/08 2:31:12 PM#34
Originally posted by tr289
Lol, i can tell >.>
the classes just look so much more appealing imo.
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8/10/08 2:33:36 PM#35
quality over quantity is all ia m going to say. |
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8/10/08 2:41:11 PM#36
Originally posted by nratnam I stated previously that from my own quick browsing of the forums on Warhammer Alliance, Destruction is not only going to have quantity, but quality too. |
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8/10/08 3:28:33 PM#37
actually they do have ways of balancing it , the side with less people gets bonuses. |
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