Trending Games | ArcheAge | World of Warcraft | Destiny | Star Trek Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,559 Users Online:0
Games:740  Posts:6,240,755
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » 60% of the official community polled think Darkfall will have over 150,000 subscribers, 40% think over 250,000 and 25% think it will be over 750,000.

9 Pages First « 2 3 4 5 6 7 8 » Last Search
164 posts found
  Dameonk

Novice Member

Joined: 3/30/04
Posts: 1930

8/07/08 5:56:52 AM#81
Originally posted by winter 

Replies are in Green.  All of my info is based off of playing UO during the T2A era since this seems to be where DF is getting most of their ideas.

I doubt very much that there are 750,000 players that like to be griefed and ganked in a full loot MMO.

Griefing and Ganking should not be as big of a problem as you expect, especially if they are copying UO as much as they seem to be.  A newly created character could stand toe to toe with a veteran.  It came down to use of tactics, something that is lost on today's average MMO player.  If you were a brand new player and this was your first character you could AT LEAST run away from the fight.

Definenetly not casual players which will be the ones getting ganked from the hardcore players.

Again, you know nothing about this type of game.  This is not the normal level based type of MMO that has dominated the genre since EQ.

Also I doubt very much WoW, AoC, and WAR players will enjoy the full loot aspect.

Ya, except there's no epic gear.  Everything is able to be lost, so things do not have a lot of value (again, saying this based on UO).  In UO you could afford to fully reequip your character from less than an hour of adventuring with the best stuff in the game.  I'm not talking about grinding money.  You just played the game... you know.... had fun with friends... and at the end of the night you could have made enough to buy a weeks worth of GM crafted gear.

In DF for someone to win someone has to lose, generally those with the best skills and most play time will tend to dominate and those that can't put in the hours or aren't as good will get tired of being the constant underdog and go to another game.

Um... I think you have it reversed.  This type of game design caters more to the casual gamer then any of the so called "casual friendly" games.  The beauty of this type of design is that you don't have to spend hours and hours or months and months grinding, getting gear, gaining levels, gaining crafting.  You know, all the usual time sinks developers put in instead of gameplay.

In a game like DF (or UO) you could play for only a few hours a week and still be able to adventure with your friends that play 10 hours a day, and not feel like you're leeching.  Your own reflexes and ability to think about the battle allowed you to be victorious, even if you've only played 40 hours and you're up against someone that has played 300.

In this type of game, time played does not equal instant win.  Unlike every level based game out there.

I don't know anyone that says gee I'd like a game were I can let others kill me and loot me again and again for thier amusement!

And that's why the PvP system has accountability built into it, again, unlike every other current main stream MMO game.  Also, I have no sympathy for this type of comment, if you're dumb enough to keep going back to the same place that you've already died a bunch of times, that's your own fault.  Maybe you shouldn't keep going back there?

  I hope DF does come out because there should be a MMO out for every playstyle even it is for the griefers/gankers. I just don't think there are that many that live for that type of game. (or at least not for that type of game where they are the ones getting griefed and ganked.)

WoW is already there for the griefers/gankers.  DF would be a game for real PvPers.

 

Ok.  Before you reply, I am not a DF fanboy, but I can't stand when someone who knows absolutely nothing about this type of game design decides to put their foot in their mouth.

I personally don't think DF will ever see the light of day, and if it does, it will not be nearly as complete as the "developers" would lead us to believe.

"There is as yet insufficient data for a meaningful answer."

  Xris375

Novice Member

Joined: 6/26/07
Posts: 1031

8/07/08 6:11:45 AM#82
Originally posted by Polarization
Originally posted by Xxeon

no clue why they kept razorwax running until 2006 : /.


 

It might have had something to do with the auditor for Razorwax noting illegal loans to shareholder, the general manager, board member or other twice as well as other auditing irregularities.

And/or something to do with Razorwax’s publicly stated business being bingo/ online gambling /sweep stakes.

And/or something to do with Jade El Mehdawi becoming a 50% shareholder in Razorwax.

And/or something to do with some of the original owners of Razorwax and developers of Darkfall being involved in starting a new company called Aventurine and leaving Norway and their original investors with nothing.

And/or Razorwax never producing or achieving anything as a company except for attracting investment, debts, numerous changes of the board of directors and then bankruptcy in 2006.

So much ado about nothing.
Razorwax is still alive on paper alone. I'm guessing for tax purposes. I mean they aren't exaclty rolling in a lot of cash. 100.000 NOK is about 19.000 USD.

I'm not seeing the big issue here.

A company fail to get more money out of their venture investors, so they find cash somewhere else. They keep the old company company for taxdeduction reasons and move on. Not a big mystery really.

 

 

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  SlyLoK

Elite Member

Joined: 7/04/08
Posts: 982

8/07/08 11:07:48 AM#83

I see a lot of people here obviously never played UO.. Ganking was a serious problem and no a freshly made character could not go toe to toe with a vet. The vet would have atleast GM Armor and Weapon along with a finished build.

If you were mining if Brit there was almost always someone right at the end of the protection line waiting to gank a miner. How about Moonglow? You couldnt leave that place without someone ( more than one most of the time ) trying to gank you.

The skill in UO consisted of who had the highest bandaging skill and the better weapon. Someone with GM Armor and Weapon would lose most of the time to someon with GM Armor and Power / Vanq weapon.. Lets be serious here... If you were not using atleast a power weapon in PvP then you were an easy kill for anyone worth their salt.

  Vansinne

Novice Member

Joined: 5/18/08
Posts: 224

8/07/08 11:48:00 AM#84
Originally posted by SlyLoK

I see a lot of people here obviously never played UO.. Ganking was a serious problem and no a freshly made character could not go toe to toe with a vet. The vet would have atleast GM Armor and Weapon along with a finished build.

If you were mining if Brit there was almost always someone right at the end of the protection line waiting to gank a miner. How about Moonglow? You couldnt leave that place without someone ( more than one most of the time ) trying to gank you.

The skill in UO consisted of who had the highest bandaging skill and the better weapon. Someone with GM Armor and Weapon would lose most of the time to someon with GM Armor and Power / Vanq weapon.. Lets be serious here... If you were not using atleast a power weapon in PvP then you were an easy kill for anyone worth their salt.

 

Ganking was a minor problem, yes. But nothing says that Aventurine will copy & paste straight of Ultima Online. During beta we have our change to affect the alligment system, hopefully it will be a good balance.

  Xris375

Novice Member

Joined: 6/26/07
Posts: 1031

8/07/08 2:58:05 PM#85
Originally posted by SlyLoK

I see a lot of people here obviously never played UO.. Ganking was a serious problem and no a freshly made character could not go toe to toe with a vet. The vet would have atleast GM Armor and Weapon along with a finished build.

If you were mining if Brit there was almost always someone right at the end of the protection line waiting to gank a miner. How about Moonglow? You couldnt leave that place without someone ( more than one most of the time ) trying to gank you.

The skill in UO consisted of who had the highest bandaging skill and the better weapon. Someone with GM Armor and Weapon would lose most of the time to someon with GM Armor and Power / Vanq weapon.. Lets be serious here... If you were not using atleast a power weapon in PvP then you were an easy kill for anyone worth their salt.


I haven't played DF nor UO but from what I gather same race ganking will probably happen but at a cost. If you gank too much your alignment will be so low (or whatever) that you will not be able to enter cities, do trade and quest etc. Some people will thrive playing like this but my opinion is that most people will focus their PvP efforts on more "legal" targets like other races. And attacking another race will take some effort due to longer supportlines and the fact that everyone there can and will attack you without an alingment hit.

On another note I also think the world will develop much as EvE has done. The best resources will be held and protected by the lagest guilds and the lesser guilds have to ally or pay for access. When a guild have grown too big the lesser guilds will gather to take down the top dog. Politics generated by players will be more important than anything the devs can throw at the players. As RL The little (solo) guy have to try his best with whatever is left

One last thing. I think DF can reach the 200k sub mark if they deliver what they promise.

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/07/08 6:04:44 PM#86
Originally posted by Dameonk
Originally posted by winter 

Replies are in Green.  All of my info is based off of playing UO during the T2A era since this seems to be where DF is getting most of their ideas.

I doubt very much that there are 750,000 players that like to be griefed and ganked in a full loot MMO.

Griefing and Ganking should not be as big of a problem as you expect, especially if they are copying UO as much as they seem to be.  A newly created character could stand toe to toe with a veteran.  It came down to use of tactics, something that is lost on today's average MMO player.  If you were a brand new player and this was your first character you could AT LEAST run away from the fight.

Definenetly not casual players which will be the ones getting ganked from the hardcore players.

Again, you know nothing about this type of game.  This is not the normal level based type of MMO that has dominated the genre since EQ.

Also I doubt very much WoW, AoC, and WAR players will enjoy the full loot aspect.

Ya, except there's no epic gear.  Everything is able to be lost, so things do not have a lot of value (again, saying this based on UO).  In UO you could afford to fully reequip your character from less than an hour of adventuring with the best stuff in the game.  I'm not talking about grinding money.  You just played the game... you know.... had fun with friends... and at the end of the night you could have made enough to buy a weeks worth of GM crafted gear.

In DF for someone to win someone has to lose, generally those with the best skills and most play time will tend to dominate and those that can't put in the hours or aren't as good will get tired of being the constant underdog and go to another game.

Um... I think you have it reversed.  This type of game design caters more to the casual gamer then any of the so called "casual friendly" games.  The beauty of this type of design is that you don't have to spend hours and hours or months and months grinding, getting gear, gaining levels, gaining crafting.  You know, all the usual time sinks developers put in instead of gameplay.

In a game like DF (or UO) you could play for only a few hours a week and still be able to adventure with your friends that play 10 hours a day, and not feel like you're leeching.  Your own reflexes and ability to think about the battle allowed you to be victorious, even if you've only played 40 hours and you're up against someone that has played 300.

In this type of game, time played does not equal instant win.  Unlike every level based game out there.

I don't know anyone that says gee I'd like a game were I can let others kill me and loot me again and again for thier amusement!

And that's why the PvP system has accountability built into it, again, unlike every other current main stream MMO game.  Also, I have no sympathy for this type of comment, if you're dumb enough to keep going back to the same place that you've already died a bunch of times, that's your own fault.  Maybe you shouldn't keep going back there?

  I hope DF does come out because there should be a MMO out for every playstyle even it is for the griefers/gankers. I just don't think there are that many that live for that type of game. (or at least not for that type of game where they are the ones getting griefed and ganked.)

WoW is already there for the griefers/gankers.  DF would be a game for real PvPers.

 

Ok.  Before you reply, I am not a DF fanboy, but I can't stand when someone who knows absolutely nothing about this type of game design decides to put their foot in their mouth.

I personally don't think DF will ever see the light of day, and if it does, it will not be nearly as complete as the "developers" would lead us to believe.

and you would know this how?
 

  SignusM

Apprentice Member

Joined: 5/07/06
Posts: 2279

8/07/08 6:11:44 PM#87
Originally posted by Xxeon
Originally posted by Dameonk
Originally posted by winter 

Replies are in Green.  All of my info is based off of playing UO during the T2A era since this seems to be where DF is getting most of their ideas.

I doubt very much that there are 750,000 players that like to be griefed and ganked in a full loot MMO.

Griefing and Ganking should not be as big of a problem as you expect, especially if they are copying UO as much as they seem to be.  A newly created character could stand toe to toe with a veteran.  It came down to use of tactics, something that is lost on today's average MMO player.  If you were a brand new player and this was your first character you could AT LEAST run away from the fight.

Definenetly not casual players which will be the ones getting ganked from the hardcore players.

Again, you know nothing about this type of game.  This is not the normal level based type of MMO that has dominated the genre since EQ.

Also I doubt very much WoW, AoC, and WAR players will enjoy the full loot aspect.

Ya, except there's no epic gear.  Everything is able to be lost, so things do not have a lot of value (again, saying this based on UO).  In UO you could afford to fully reequip your character from less than an hour of adventuring with the best stuff in the game.  I'm not talking about grinding money.  You just played the game... you know.... had fun with friends... and at the end of the night you could have made enough to buy a weeks worth of GM crafted gear.

In DF for someone to win someone has to lose, generally those with the best skills and most play time will tend to dominate and those that can't put in the hours or aren't as good will get tired of being the constant underdog and go to another game.

Um... I think you have it reversed.  This type of game design caters more to the casual gamer then any of the so called "casual friendly" games.  The beauty of this type of design is that you don't have to spend hours and hours or months and months grinding, getting gear, gaining levels, gaining crafting.  You know, all the usual time sinks developers put in instead of gameplay.

In a game like DF (or UO) you could play for only a few hours a week and still be able to adventure with your friends that play 10 hours a day, and not feel like you're leeching.  Your own reflexes and ability to think about the battle allowed you to be victorious, even if you've only played 40 hours and you're up against someone that has played 300.

In this type of game, time played does not equal instant win.  Unlike every level based game out there.

I don't know anyone that says gee I'd like a game were I can let others kill me and loot me again and again for thier amusement!

And that's why the PvP system has accountability built into it, again, unlike every other current main stream MMO game.  Also, I have no sympathy for this type of comment, if you're dumb enough to keep going back to the same place that you've already died a bunch of times, that's your own fault.  Maybe you shouldn't keep going back there?

  I hope DF does come out because there should be a MMO out for every playstyle even it is for the griefers/gankers. I just don't think there are that many that live for that type of game. (or at least not for that type of game where they are the ones getting griefed and ganked.)

WoW is already there for the griefers/gankers.  DF would be a game for real PvPers.

 

Ok.  Before you reply, I am not a DF fanboy, but I can't stand when someone who knows absolutely nothing about this type of game design decides to put their foot in their mouth.

I personally don't think DF will ever see the light of day, and if it does, it will not be nearly as complete as the "developers" would lead us to believe.

and you would know this how?
 

Nothing he says is new information, its all supported by dev quotes and interviews with Warcry, journals, ect ect, for those who care enough to look. The devs have said over and over again UO is a huge influence. Even the latest person who went to the studio, a UO veteran, said he could see traces of UO all over the place. So THAT'S how he knows it.

  User Deleted
8/07/08 6:16:59 PM#88
Originally posted by Xxeon
Originally posted by Dameonk
Originally posted by winter 

Replies are in Green.  All of my info is based off of playing UO during the T2A era since this seems to be where DF is getting most of their ideas.

I doubt very much that there are 750,000 players that like to be griefed and ganked in a full loot MMO.

Griefing and Ganking should not be as big of a problem as you expect, especially if they are copying UO as much as they seem to be.  A newly created character could stand toe to toe with a veteran.  It came down to use of tactics, something that is lost on today's average MMO player.  If you were a brand new player and this was your first character you could AT LEAST run away from the fight.

Definenetly not casual players which will be the ones getting ganked from the hardcore players.

Again, you know nothing about this type of game.  This is not the normal level based type of MMO that has dominated the genre since EQ.

Also I doubt very much WoW, AoC, and WAR players will enjoy the full loot aspect.

Ya, except there's no epic gear.  Everything is able to be lost, so things do not have a lot of value (again, saying this based on UO).  In UO you could afford to fully reequip your character from less than an hour of adventuring with the best stuff in the game.  I'm not talking about grinding money.  You just played the game... you know.... had fun with friends... and at the end of the night you could have made enough to buy a weeks worth of GM crafted gear.

In DF for someone to win someone has to lose, generally those with the best skills and most play time will tend to dominate and those that can't put in the hours or aren't as good will get tired of being the constant underdog and go to another game.

Um... I think you have it reversed.  This type of game design caters more to the casual gamer then any of the so called "casual friendly" games.  The beauty of this type of design is that you don't have to spend hours and hours or months and months grinding, getting gear, gaining levels, gaining crafting.  You know, all the usual time sinks developers put in instead of gameplay.

In a game like DF (or UO) you could play for only a few hours a week and still be able to adventure with your friends that play 10 hours a day, and not feel like you're leeching.  Your own reflexes and ability to think about the battle allowed you to be victorious, even if you've only played 40 hours and you're up against someone that has played 300.

In this type of game, time played does not equal instant win.  Unlike every level based game out there.

I don't know anyone that says gee I'd like a game were I can let others kill me and loot me again and again for thier amusement!

And that's why the PvP system has accountability built into it, again, unlike every other current main stream MMO game.  Also, I have no sympathy for this type of comment, if you're dumb enough to keep going back to the same place that you've already died a bunch of times, that's your own fault.  Maybe you shouldn't keep going back there?

  I hope DF does come out because there should be a MMO out for every playstyle even it is for the griefers/gankers. I just don't think there are that many that live for that type of game. (or at least not for that type of game where they are the ones getting griefed and ganked.)

WoW is already there for the griefers/gankers.  DF would be a game for real PvPers.

 

Ok.  Before you reply, I am not a DF fanboy, but I can't stand when someone who knows absolutely nothing about this type of game design decides to put their foot in their mouth.

I personally don't think DF will ever see the light of day, and if it does, it will not be nearly as complete as the "developers" would lead us to believe.

and you would know this how?
 


 

I played UO from beginning to.. well.. the end, nevermind the fact its still going cause it ended a long time ago.

I agree with the guy replying in green, if you take the fact UO was skill based, maxed your health at 100 (100 strength) and anybody could wear any armor and use any weapon (even if their fighting skill for that weapon was low and they missed a lot) and if you take pre tram/fel and really look at it, the amount of pvp gameplay that was enhanced by just those factors alone, throwing in commercial money-making players with their 'businesses' of paying miners and guards etc etc, and the random hunting deer in the woods with a pk stalking you in the shadows, made the entire game a complete masterpiece.

It sounds like some of these people are so focused on how levels, health, and level-based equipment and damage, that they don't seem to understand how level a playing field is and how the non-pvp and pvp players alike accept it for what it is and choose to play or quit *and i didnt see any of them quitting, whether getting ganked or trying to gank and failing* when you are talking about 100% skill-based systems.

What killed UO was tram/fel, giving carebears their own highly populated version of the world in a fully safe 'no pvp' environment, and forcing the pvpers to camp the entry points into the fel half of the world, with fel being dead, no leaves on the trees, no Players anywhere ever besides other pks (less than 2% of the population if i think about it from my own eyes as fact) not to mention they didnt increase their subscriptions with tram/fel, they Lost some of their subscriptions with tram/fel, and the expansions just got worse and worse so it didnt really give them a content-based reason to come back

Skill-based games with level playing fields of PVP, whether set PVP, guild PVP, faction PVP, or just PK's and the general ganking mindset, are one of a kind and dont attract the pvp element any more than they attract the npc craft grind element, especially when theres plenty of skill-based npc fun to be had, or just skill-based non-pvp fun to be had.

If this game is what it says it is, and they somehow manage to up the engine (im guessing for the 4th time? or atleast 3rd time) to meet the newer graphic trends (even weaker ones like WoW) then this game will be one of a kind and a shining 'in your face with popularity' jewel.

 

EDIT::: UO's full looting, and no "tier 4" armor design or "legendary" weapon design, made full player looting a complaint of the past shortly after you got ganked for the first time, it gave crafters a market for armors and weapons to players, and it also got people to either recall directly to their destination and hope the other mob campers would defend them if a pk showed up in the dungeon or camping spot, and it got the non-fighting skills to stay in town and on the roads where they belong

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/07/08 6:19:16 PM#89

yea they just have to release with what they say is done its suppose to be feature complete SO i guess we will see O BTW i found out the df devs have over 1 TB of raw gameplay footage

  SignusM

Apprentice Member

Joined: 5/07/06
Posts: 2279

8/07/08 6:22:39 PM#90
Originally posted by Xxeon

yea they just have to release with what they say is done its suppose to be feature complete SO i guess we will see O BTW i found out the df devs have over 1 TB of raw gameplay footage

 

Where did you hear that? You seem to come up with random facts quite a bit...

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/07/08 6:25:35 PM#91

irc by a mod i dont know if its true but he just said that brannoc said theres over 1 TB of it.

*quote*

<@Lieal> Brannoc has said there is over a TB of raw footage.

  SlyLoK

Elite Member

Joined: 7/04/08
Posts: 982

8/07/08 8:10:47 PM#92

LOL.

Sure. I doubt they even know what a terabyte is or else they wouldnt have said such a ridiculous thing.

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/07/08 8:26:12 PM#93

LOL ok you think that you know easy it is to get a a Tb of raw footage.. 1 episode of anime can be 30 gigs easy Raw. go turn on fraps for 30 minutes on 1 game i bet it will max your drive pretty fast

 it would take 2 500 gig drives to get close enough. im pretty sure there not going to sue all the footage tho

but it depends of you go by dec or binary lol

witch is 1000 gigs or 1024 gigs : /

  Keeper2000

Novice Member

Joined: 9/11/06
Posts: 647

8/08/08 12:46:30 AM#94

Using my knowledge based on futurology (hehehe) I think they will sell around 50,000 copies in the first months.  Then the number will drop or raise depending how good the game is and how good they keep it going.

They may reach a number like EvE has now but it will take some time (as it took for EvE).

The success or fail of WAR, the expansion of WoW (whatever it's called), Aion and the rest of the incoming games will hurt or help DF's numbers.  For example, imo, AoC ended up helping DF more than hurting it.

DF is a niche game but if WAR, for example, is a success, some people that could had played DF will be playing WAR until they get burned of it.  The same for the rest of games.

But I do think they can sell 50k copies in the first 6 months even if the other incoming games are a succeed.

 

  Qark

Novice Member

Joined: 8/09/07
Posts: 238

8/08/08 1:52:46 AM#95
Originally posted by Keeper2000

Using my knowledge based on futurology (hehehe) I think they will sell around 50,000 copies in the first months.  Then the number will drop or raise depending how good the game is and how good they keep it going.

They may reach a number like EvE has now but it will take some time (as it took for EvE).

The success or fail of WAR, the expansion of WoW (whatever it's called), Aion and the rest of the incoming games will hurt or help DF's numbers.  For example, imo, AoC ended up helping DF more than hurting it.

DF is a niche game but if WAR, for example, is a success, some people that could had played DF will be playing WAR until they get burned of it.  The same for the rest of games.

But I do think they can sell 50k copies in the first 6 months even if the other incoming games are a succeed.

 

WAR will suck
WoW...WOTLK or populary called "Lion King"
AOC sux big time

-------------------->
Would you like some cheese with that whine?

  erawropav

Novice Member

Joined: 6/04/08
Posts: 36

8/08/08 3:43:35 AM#96

 terabyte = 1,048,576 megabytes

so Brannoc  is saying they have 1 million MB's of video footage?

{ Mod Edit }

  Xris375

Novice Member

Joined: 6/26/07
Posts: 1031

8/08/08 4:08:40 AM#97
Originally posted by erawropav

 terabyte = 1,048,576 megabytes

so Brannoc  is saying they have 1 million MB's of video footage?

{ Mod Edit }


 

Fraps use an estimated 1 G pr. minute. 1 T is then 1000 minutes or roughly 42 days worth of movies.

It is alot of movie but not outside the realm of possiblility, disk storage being so cheap and all.

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 4:25:51 AM#98
Originally posted by Xris375
Originally posted by erawropav

 terabyte = 1,048,576 megabytes

so Brannoc  is saying they have 1 million MB's of video footage?

{ Mod Edit }


 

Fraps use an estimated 1 G pr. minute. 1 T is then 1000 minutes or roughly 42 days worth of movies.

It is alot of movie but not outside the realm of possiblility, disk storage being so cheap and all.


 

thank you and  if more than 1 person records lala 1 TB pretty easy. and how long have they been working on getting the footage together. very easyly possible

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 4:27:33 AM#99
Originally posted by erawropav

 terabyte = 1,048,576 megabytes

so Brannoc  is saying they have 1 million MB's of video footage?

{ Mod Edit }


 

you fail to relize brannoc may actully be a tester.

  ZtyX

Novice Member

Joined: 12/09/05
Posts: 422

8/08/08 4:39:13 AM#100
Originally posted by EndDream

If DF is feature complete.. and is everything they say.. I believe it will eventually max out at about 250,000. It is a niche game for sure.. but the niche is bigger than some may think

 

I agree.

9 Pages First « 2 3 4 5 6 7 8 » Last Search