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News Discussion  » World of Warcraft: Correspondent - A Look at Wintergrasp

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55 posts found
  theniffrig

Hard Core Member

Joined: 4/18/07
Posts: 257

Ooh, they have the internet on computers now.

8/06/08 6:40:32 AM#41

It's a double edged sword really. If the new pvp zone is popular, most people will play/grind in it & it will simply be a big non-instanced BG. If it isn't popular, most people will play/grind in instanced BG's, the 4 we have now and the new D-Day one, along with the arena, and the "world" pvp zone will be rarely used. Also, as has been stated in a number of posts, if the zone loot rewards are not kept up to date with BG/Arena loot, then this zone will die the day the new, better, BG/Arena loot is released.

Saying it's "world" pvp is alittle over the top when it's only one zone, but having the buff's effect all of Northrend and not just the pvp zone, is a step in the right direction at least.

I'm looking forward to the zone. It should keep people entertained for some time and the siege vehicles sound like fun.

  SinisterUrge

Novice Member

Joined: 8/30/05
Posts: 20

8/06/08 8:04:05 AM#42

Bleh, sounds like a typically lame Blizzard attempt at PVP, again...here's waiting for WAR (the PvP IS better, so says the BETA!).

  tmr819

Hard Core Member

Joined: 1/02/07
Posts: 304

8/06/08 9:09:49 AM#43

It's strange, but the more I read about the "great new features and regions of WotLK", the less interested I am in coming back to WoW.

This article contains nothing that would cause me to want to renew my subscription and/or purchase the expansion when WotLK is released. Nothing.

  TheHumannBee

Novice Member

Joined: 4/19/06
Posts: 37

8/06/08 9:40:09 AM#44

I think it's funny how many people are praying for the downfall of WoW. It's a computer game FFS calm down people. It's not like Blizzard is doing anything wrong by appealing to the masses. If people want to play it, and it's making MMO's more popular, I'm all for it.

 

Warhammer won't kill WoW, no way in hell. The game is a cultural phenomenon that is enjoyed by MILLIONS of people, not just gamers. WAR will appeal to gamers who read gaming forums and buy gaming magazines, but it won't even reach many WoW and won't make a significant dent in the subscriber base.

  Zionnax

Novice Member

Joined: 6/08/06
Posts: 108

8/06/08 11:15:44 AM#45
Originally posted by todeswulf

All I have to say is

War is coming Mother Fuckers, and Blizzard trembles at its approach.


 

This is so true.  Just like when AoC hit, World of Warcraft went belly....oh wait.

Nevermind.

People that dislike WoW expect a game they like to draw off millions of players from WoW.  Does that make sense to anyone?  There is obviously something there that draws them to the game.  YOUR ideal game would not be theirs.  If you are pumped about WAR, you can bet that those people that differ from you are equally un-pumped.

The only players that WoW will lose to WAR are players that play WoW for lack of other socail outlet.  When WAR hits, they'll leave to check it out.  I'm betting that just like AOC, the majority will come crawling back before their first paid month is up.  It happened with VSoH and AoC.  Hell, a lot thought Hellgate: London would put a dent in WoW subs.  LOL.

Some children never learn.

  Soultice

Apprentice Member

Joined: 4/11/07
Posts: 100

8/06/08 11:22:45 AM#46

I do not care what game is going to kill what game.  WOW was a great game for me while I played it and Blizzard did alot of things right.

They did PVP wrong from the start.  Some posters here are being chastised for dissing WOW or claiming a new game will kill WOW and to be honest it will not.  I no longer play WOW and I am looking into Warhammer and Aion.

PVP in WOW was flawed from the start when high level players were basically camping low level spots and killing low level players and low level quest mobs. The players that justified this action as war, it was nothing more then ganking in my book.  PVP is not killing players without any penalty 20 levels lower then you.

Thus came the honor system and the so called hardcore PVP folks cried foul.  The forums were on fire as the ganking bunch said it kill world PVP.  But, something had to be done so everyone could enjoy the game even on the pvp servers.  Take a look at Conan right now they are revamping the pvp ruleset as the same thing is going on and they are loosing customers in droves. You cannot have players running rampant killing the new players!

IMHO there needs to be a penalty for killing lower level players unless  you are defending yourself.  But alot of so called PVP players would not even think of pvping if they dropped an item or got penalized for murder.  So Blizzard's solution is instances and it is one of the reason's I left the game.  

I hope Warhammer or Aion has some real pvp where you are penalized for not pvping with players close to your level. I hope we can actually affect the terrain and control some real estate and have to defend it all the  time from the enemy and not just schedules on time to fight.  I hope you can make some real items that will help with seigecraft and it costs a faction some real hard cash to do it.  I hope we get some real benefits and not some more stupid purple pixels to add to our character.  

How many poster's here would really participate in PVP if they lost an item,  got looted for cash, or got tagged a murderer for killing low level players?  Not to many most likely. But that is real PVP.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

8/06/08 5:40:48 PM#47

looks decent too bad its only one pvp zone.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Mr.Wiggles

Novice Member

Joined: 1/20/04
Posts: 4

8/06/08 8:22:00 PM#48

There problem is that players, whether on a PvP or PvE server do not all have the same mindset, and this is in most part due to the fact that players have a wide choice of what they want to do.  Everyone in the game participates in ways that will benefits themselves.  Truly, Blizzard is trying to create a better PvP situation for the multitudes of people of out there that want it, but I do not believe that their attempts will reach a satisfying goal for the hardcore PvP crowd.  Their PvE content on the other hand has been nothing short of the best in any MMO that has been created; Blizzard definitely has created a good system for those gamers.

I myself am what I would call a hardcore PvP oriented person and from hearing comments from other players in WoW like, “If you do not like the game then do not play it,” it frustrates me because some players are playing a game that satisfies what they enjoy in playing an MMO.  I on the other hand, in WoW, do not get the full rewarding feel that these players get.  And about the comment that I get from some players, no other game currently on the market compares to WoW in its character balance and playability.  After playing many betas and other games, there just is not a game that feels and plays like WoW’s system.  Their look and feel is unquestionably what players want in a MMO but they just lack the content and ideas for PvP that would gratify players like myself.

Back to my original thought.  Blizzard is good at what they do, and I think if they want to score a game that will give the PvP crowd what they want, they will have to try something else; and I have two thoughts.  Either Blizzard needs to create a game that puts the PvP crowd together, meaning a game that encompasses what the PvPer’s want, which is basically an environment that, if not completely then mostly, centers itself on PvP, or they need keep trying idea in WoW, then an idea might ultimately lead them to a good design.  The second idea, I think, will push them into a situation where if they truthfully want to make a game to satisfy these players they are going to need to switch to the first idea.  Props to Blizzard for continually trying, but the final idea is that they will not be able to fully please their entire crowd with WoW.  There is simply too much that diversified gamers want, and trying to incorporate all of these aspects into one game, I think, is basically implausible.

  googajoob7

Novice Member

Joined: 4/12/06
Posts: 877

8/07/08 5:18:13 AM#49

world pvp has always been a bit lacking in warcraft . when it did happen on a large scale in places like southshore it used to be player led rather than company led . also this resulted in massive amounts of lag at times . even though i intend to return at sometime to level up my two characters to 80  because i still enjoy the game weather i stay or not really depends on what warhammers like . i dont have time to play two games per month and as a pvp player i think warhammer might offer more options .

  phunqe

Novice Member

Joined: 8/07/08
Posts: 2

8/07/08 9:35:42 AM#50

The arenas screwed WoW. Blizzard started to realize it on a small scale when trying to introduce world objectives. Now it's just too late. I stopped playing actively about a year ago now. Having played from day one and seeing what actually was fun PvP (inluding the battlegrounds even, they were actually good. They didn't screw things up.) obliterated due to arenas.

If you take all professions in consideration, all classes were actually on a good way of getting balanced in world PvP. Then what happened. Arenas came and in them you coulnd't use SQUAT. All things certain classes had used before to keep them competitive were now forbidden. Naturally Blizzard then started to try balancing things based on the arenas.

I could even agree to a certain extent on the arenas if they dind't mess with what people could use in there. This equal for all is just bullsh*t. You want to be competivite? Well then go grind 30minutes for those herbs for those potions, or go mine for those grenades.. or whatever. THAT is proper PvP.

Furthermore, on the note of battlegrounds; What made them actually fun was that they were quite close to world pvp. You could use any things you wanted. It was a good complement.

Don't get me started on this resilience crap either.

No, WoW got its chance and for the PvP part it's now dead. WoW is not an e-sport. Leave that to Quake, CS, Warcraft III and what not.

PvP in WoW was once fun and you could use all tricks up your sleeve. Now it's what, a bunch of rating numbers (which people cheat anyway), retarded resilience (hey, even if you kill all the mobs in the game you shouldn't stand a chance against someone who usually spent less time getting gear with resilience) and arenas stripped of everything that made PvP fun.

I am not propagating any other game. I probably won't even try WAR. WotLK contains a lot of promises, but at the end of that ladder to 80 you know it will be just more of the same.

  teabag

Novice Member

Joined: 3/02/07
Posts: 127

8/07/08 9:41:56 AM#51

I will not be going back to WoW anytime in the future after my return on the first expansion welfare epic's with it cheapstake team-pvp BG's.

Once upon a time WoW used to be steamless two world with instances, but now you cannot fly mounts in original contents.

What next?, not looking forward to blizzard game.

  teabag

Novice Member

Joined: 3/02/07
Posts: 127

8/07/08 9:45:56 AM#52

I would'nt say PvP is better since there is no PvP but RvR as players consent in linear mode.

PVE will be something new for the bored and fed up WoW fans and I cannot say about WAR much since NDA.

Still far better than Lotr and AoC put together.

  nevrosis

Novice Member

Joined: 6/09/06
Posts: 18

www.mortor.net

8/07/08 9:20:17 PM#53
Originally posted by teabag

I would'nt say PvP is better since there is no PvP but RvR as players consent in linear mode.

PVE will be something new for the bored and fed up WoW fans and I cannot say about WAR much since NDA.

Still far better than Lotr and AoC put together.

 

I agree,

  Alienovrlord

Apprentice Member

Joined: 2/28/07
Posts: 1528

8/07/08 10:23:02 PM#54

Look at Blizzard finally paying attention to PvP!   And it only took how many years?

I wonder how many of the old PvE-raiders working there had to be drugged and thrown into closets before Blizzard could finally focus their attention on this sorely neglected part of WoW.    A part that held such promise back before the release.

  soulabducter

Apprentice Member

Joined: 4/03/04
Posts: 10

8/10/08 6:12:10 AM#55

I think why pvp was so lovly in BRM or most of that zone to be exact, is that you knew you just annoyed a person, she/he wanted to get into the instance and you just stopped them, the gy is on the other side of the map. Now, didnt that gave you a smile on your face or what :p   tokens, honor, rewards... its nothing compared to the feeling of knowing you just stopped another person from doing what they want to do, yes, its evil, but hell, ITS FUN!

I say, make hubs like the ones in BRM for all of the major instances in WotlK and then voila :p you will have a massacre. 

One zone I do like about pvp is the Underbog, you dont really know what you will face when diving down, either you will face 5+ angry allys or 5+ angry horde, depending on your faction, its going to be a very hectic time to get into that instance.

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