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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Helpful Links & Information - Updated 2008-12-06

20 posts found
  Seggallion

Guide

Joined: 1/16/05
Posts: 714

Hell was build for heroes.

 
3/05/08 6:04:14 AM#1



Release Day - 25th February

To The Announcement


 

Beta Signup

Clan Beta Registration

 




Here you have the official news and unofficial screen/video colletions

 

Unofficial FAQs - Collection with the most relevant information:

 

Official FAQs:

Threads Worth Reading:

 


The game are still in development and have a huge list of features. Using the searchfunction does not always answer your questions, however we can try to answer them for you. We can only give you an answer from what we have read ourself.

If you wan't to start a conversation around a topic, start a new thread for it's purpose.


______________________________
The Sceptics, yes they're special but we've need them to.. I guess.
And if they're put more effort MMORPG.com can create a 'Team Sceptic'
and send them to the Special Olympus.

__________________________________

  Sam123jo0123

Apprentice Member

Joined: 2/17/08
Posts: 449

Account was stolen!

3/05/08 6:57:11 AM#2

I'd like to know about archery, in a previous journal the devs stated that it will be powerful, do you know how this will work in close combat? - Will it still be powerful or do they have systems inplace to stop people using bows in close combat?

Account has been stolen, why would someone want to steal my account?

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

3/05/08 7:23:56 AM#3

Why would you wanna stop using a bow in close combat? If you are that good with the bow...use it. I wont, i need my shield to protect me in close combat. Remember that it is you as the player determen how good a tactic or skill is. Not the game.

  Seggallion

Guide

Joined: 1/16/05
Posts: 714

Hell was build for heroes.

 
3/05/08 9:33:46 AM#4

 

Originally posted by Sam123jo0123

I'd like to know about archery, in a previous journal the devs stated that it will be powerful, do you know how this will work in close combat? - Will it still be powerful or do they have systems inplace to stop people using bows in close combat?

 

It will work in close combat, but with the manual aim you will have a hard time try to hit the opponent =D. It will be diffrence arrows/bows (magical) wich will allow you to shoot more straight. With the manual aim you must take movement and distance in consideration.

And with a powerful strike/crit you can shoot them down from the mounts.

And this are old news; You can't fire from mount. Don't know if it's change. I hope it will be available.

______________________________
The Sceptics, yes they're special but we've need them to.. I guess.
And if they're put more effort MMORPG.com can create a 'Team Sceptic'
and send them to the Special Olympus.

__________________________________

  Aragon100

Novice Member

Joined: 2/06/08
Posts: 1687

3/05/08 10:10:59 AM#5

Nice initiative Seggallion and a nice thread. Hopefully interested ones can get some accurate information from it.

This thread is a sticky on Darkfall website. A compiled list of all known features. Its a long one, hehe.

http://forums.darkfallonline.com/showthread.php?t=43318

Aragon - Member of B@D guild

  Seggallion

Guide

Joined: 1/16/05
Posts: 714

Hell was build for heroes.

 
3/05/08 10:25:29 AM#6

Originally posted by Aragon100

Nice initiative Seggallion and a nice thread. Hopefully interested ones can get some accurate information from it.

This thread is a sticky on Darkfall website. A compiled list of all known features. Its a long one, hehe.

http://forums.darkfallonline.com/showthread.php?t=43318

Ohh, forgot about this one! Thanks =)

______________________________
The Sceptics, yes they're special but we've need them to.. I guess.
And if they're put more effort MMORPG.com can create a 'Team Sceptic'
and send them to the Special Olympus.

__________________________________

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

3/05/08 10:56:49 AM#7

Originally posted by daarco

Why would you wanna stop using a bow in close combat? If you are that good with the bow...use it. I wont, i need my shield to protect me in close combat. Remember that it is you as the player determen how good a tactic or skill is. Not the game.

Wrong the game determins exactly how good a skill is. How you use it is something totally different. How you play your charachter is also something different yet again. It is important to understand that player skil and game defined skills are not one in the same.

________________________________________________________
SWTOR and COS games that could deliver !!

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

3/05/08 3:50:03 PM#8

First: I forgot to say this Nice done Segg : )

And about the skills and the use of a bow in close quarter combat. Whay may work for you might not work for me. And you cant blaim the game for that. Lets take a example: In many FPS the gun is relly lame, you are supposed to use a SMG. But many still uses the gun because its more fun and challencing..and it works for them.  If i would to use a small handgun, it would only result in me sending a report to the developer saying the handgun is not working properly.

And you quicly see my point. If you are that good with a bow in DF, use it. I would only be dreaming of using a bow. I really suck at FPS. So its not in consideration for me to use one from the beginning.

  mike470

General Correspondent

Joined: 2/11/08
Posts: 2429

"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch

3/16/08 8:25:33 PM#9
Originally posted by Isane

 

Originally posted by daarco

Why would you wanna stop using a bow in close combat? If you are that good with the bow...use it. I wont, i need my shield to protect me in close combat. Remember that it is you as the player determen how good a tactic or skill is. Not the game.

 

Wrong the game determins exactly how good a skill is. How you use it is something totally different. How you play your charachter is also something different yet again. It is important to understand that player skil and game defined skills are not one in the same.


It determines how good a skill is, but it should not determine how a players uses that skill and how effective they are with it.  If they are good with a close bow in a situation, then they should use it.

__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  Astralian

Novice Member

Joined: 7/31/08
Posts: 36

8/06/08 4:43:14 PM#10

just a bump so that anyone coming here for the first time has other sources to view. Rather than the depressing doomsayer crew that creep here.

  javac

Apprentice Member

Joined: 8/13/08
Posts: 1266

9/16/08 11:26:48 AM#11

Segg -- can you maybe add these 2 links? I find the quality of the screenshots are much higher than the .eu site.

 

official races gallery

official screenshots gallery

 

  VigarLunaris

Novice Member

Joined: 2/26/08
Posts: 13

Everyone is a moon, and has a dark side which he only sometimes shows to someone.

9/18/08 9:06:34 AM#12

Well good covert informations so far .... ty for this work!


German MMO-Guild / Bewahrer der Welten / http://darkfall.bewahrer-der-welten.de/

  TohProh

Novice Member

Joined: 9/28/08
Posts: 1

9/28/08 3:58:47 AM#13

For videos, screenshots and news I could recommend darkfallbeta.com.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3324

12/08/08 12:29:42 PM#14

Made this in reply to someone figured it would fit ok here.

Dev Journal 16: The Details.

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2568-Darkfall-Dev-Journal-16-The-Details

 

Darkfall Dev Journal #17: Business Models & Clan Cities

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2616-Darkfall-Dev-Journal-17-Business-Models-Clan-Cities

Darkfall Dev Journal #18: Economy, Prestige Classes & More

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2661-Darkfall-Dev-Journal-18-Economy-Prestige-Classes-More

Darkfall Dev Journal #19: A Round-Up

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2707-Darkfall-Dev-Journal-19-A-Round-Up

Darkfall Dev Journal #20: Fan Answers & Three Screenshots

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2751-Darkfall-Dev-Journal-20-Fan-Answers-Three-Screenshots

Darkfall Dev Journal #21: Summary Status

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2796-Darkfall-Dev-Journal-21-Summary-Status

Darkfall Dev Journal #22: Community Q&A

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2813-Darkfall-Dev-Journal-22-Community-Q-A

Darkfall Dev Journal #23: Tasos Answers 29 Fan Questions

http://www.warcry.com/articles/view/devjournals/darkfalljournals/2868-Darkfall-Dev-Journal-23-Tasos-Answers-29-Fan-Questions

Darkfall Dev Journal #24: Full Freedom Gameplay and Substance

http://www.warcry.com/articles/view/devjournals/darkfalljournals/3070-Darkfall-Dev-Journal-24-Full-Freedom-Gameplay-and-Substance

Darkfall Dev Journal #25: Philosophy

http://www.warcry.com/articles/view/devjournals/darkfalljournals/3570-Darkfall-Dev-Journal-25-Philosophy

Darkfall Dev Journal #26: Questions Answered

http://www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered

Compiled list of Known Features

http://forums.darkfallonline.com/showthread.php?t=43318

The Anti Troll Quick Fact thread

http://forums.darkfallonline.com/showthread.php?t=78786

DarkFall News

http://forums.darkfallonline.com/forumdisplay.php?f=29

Dev Quote Collection

http://harlequin.aussiegate.com/forum/index.php?board=13.0

The FAQ and Screenshot collection!

http://forums.darkfallonline.com/showthread.php?t=16052

  Vagelisp

Hard Core Member

Joined: 11/01/05
Posts: 443

2/22/09 7:10:01 AM#15
  Turnell

Novice Member

Joined: 5/20/08
Posts: 239

2/22/09 10:56:50 AM#16

Thanks for the links! Although prestige classes are no longer in the game (for now) and housing was pushed back as well

  Apocamentus

Novice Member

Joined: 9/21/05
Posts: 142

3/11/09 5:54:35 PM#17

I have a question that I'm finding quite hard to find out.  What's the monthly fee?  And do I need to pay a starting fee to activate my account?

Playing: Xsyon.
Played:

Tried: Ultima Online, Everquest 2, Age of Conan: Hyborian Adventures, Warhammer Online: Age of Reckoning, Flyff, Perfect World, Silkroad Online, EVE Online, Ryzom.

  TalRasha

Novice Member

Joined: 1/20/05
Posts: 751

3/24/09 10:59:22 AM#18
Originally posted by Apocamentus

I have a question that I'm finding quite hard to find out.  What's the monthly fee?  And do I need to pay a starting fee to activate my account?


 

The monthly fee is set at 11.77 euro.

The initial starting fee is 42 euro.

(this information is from february 18: http://forums.darkfallonline.com/showthread.php?t=132003 )

  gooseh

Apprentice Member

Joined: 5/24/05
Posts: 21

7/17/09 4:58:34 AM#19

Hi quick question to the people who have played darkfall. I have recently started playing a MOD for halflife 2 called Age of Chivalry, Is the Combat in Darkfall similer to combat in Age of chivalry?

  Agricola1

Novice Member

Joined: 1/30/06
Posts: 4918

"The one you call messiah is a lie"--- Gary Numan

11/19/09 2:27:51 AM#20

Here is a very nice DFO map click giving up to date info on creature spawns, player cities, banks, bindstones and the rest.