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8/05/08 4:58:51 AM#61
Originally posted by Order66
Spot on! This game will never be released. DF is a great scam. So no "sexy time". Just more of Tasos lies.
So why are you following this game again? Btw Tasos doesn't lie, you guys just read what you what to read, not what's actually said.
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8/05/08 5:02:07 AM#62
whether it's released or not, doesn't change what languages it's written in. |
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8/05/08 5:04:17 AM#63
Originally posted by Arcken
you mean like AoC's game engine that was written from before 2000? Yeah AoC's graphics are totally out of date...
next? |
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8/05/08 5:05:46 AM#64
in all honesty the way he updates are done it sounds like he isnt lieing but we just have to see. |
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8/05/08 5:07:31 AM#65
now that's what i call sexy. |
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8/05/08 5:46:39 AM#66
Originally posted by Trogg13
That looks pretty bad actually. Like EQ1 with the Shadows of Luclin graphic " upgrade". |
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8/05/08 6:20:01 AM#67
i think you need to go to the eye doctor http://mmorpg.com/gamelist.cfm/game/9/view/screens/display/8558 dono eq1 looks fubard df is alot better gfx wise. if you cant see that . well then anything you say after this. is worthless |
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8/05/08 6:29:06 AM#68
Originally posted by Trogg13 While definitely not the worst I've seen, I certainly wouldn't exactly call it sexy. But then again anyone can make a pretty picture. Let's see how it looks if and when the game comes out. |
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8/05/08 6:30:56 AM#69
ye alow end pcs wont have them gfx i do believe they have huge settigns defrences for computers i willa dmit some of there lower end gfx can get down to eq1 all i know is taso has said that there game has a pretty big scale gfx wise |
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8/05/08 8:20:50 AM#70
Originally posted by Trogg13 yeah it doesn't say explicitly, i know i have read it somewhere though, i just can't yet place the reference. stands to reason, i sure as hell wouldn't use java on a 3d game client either. Haven't done a great deal of research on the developers, but Ricki Sickenger (Lead Tools/ Game Logic) has a lot of Java experience, and very little C++ (from circumstantial Google data). Can't find much on Kjetil Helland (Lead 3D/Client Programmer), but he may have more of a management background. Originally posted by Trogg13 "Displays stuff" and "takes user input" is a hell of a lot of the "gamepay". You could just as easily say, all the server genius is AI and some databases. That said, a lot of MMORPG's have clients written in Java. |
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8/05/08 10:33:10 AM#71
Originally posted by roguetech
LOL name me one commercial grade MMORPG that has a client written in JAVA. NONE of them do. JAVA is slow as fuck compared to C++ |
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8/05/08 11:02:22 AM#72
Kjetil is the lead coder and main author of the 3d engine.
OK, you're misunderstanding what 'gameplay' is - gameplay is what's left once you take away all the main game subsystems - input, network stack, graphics engine, sound & mixing libraries, UI widget libraries, etc -- ie: gameplay is the content, the stuff i listed is the vehicle of that content.
By the way, there are basically no MMOs with a game client written in 100% java that don't run in a browser. |
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know whats funny? the fact that they didnt just buy Hero Engine or Big World and save a few years of development time.. of course you need some REAL money for that though. |
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8/05/08 2:33:20 PM#74
they wasnt out when they started dev no engine could do what they wanted so they had to make it from scratch... geese please.. running out of things arent you |
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Originally posted by Xxeon and what exactly did they want? An engine to show outdated graphics and a few characters running around on screen? They succeeded. |
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8/05/08 4:09:19 PM#76
that video wasnt so bad...dunno what do you expect? Crysis video or AOC video (unplayable one) too bad that AOC videos didnt show FPS :p --------------------> |
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8/05/08 4:24:57 PM#77
Originally posted by hakubylicks and what exactly did they want? An engine to show outdated graphics and a few characters running around on screen? They succeeded.
lol sure sure keep telling your self that |
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Originally posted by Qark I expect a game with actual quality low poly modelling and proper art direction , proper animations , etc like what Blizzard does.. of course I know that's asking a bit much from amateurs.. I gurantee you that WoW's modelling is much lower in poly than anything in Darkfall and yet it still looks 100x better.. Well I guess you're right. You can't blame tools and technology for horrible modelling and texture work of developers.. so their engine is not to blame. |
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8/06/08 4:10:21 AM#79
Originally posted by hakubylicks I expect a game with actual quality low poly modelling and proper art direction , proper animations , etc like what Blizzard does.. of course I know that's asking a bit much from amateurs.. I gurantee you that WoW's modelling is much lower in poly than anything in Darkfall and yet it still looks 100x better.. Well I guess you're right. You can't blame tools and technology for horrible modelling and texture work of developers.. so their engine is not to blame.
Are you high? WoW's graphics suck balls. They just keep retexturing old models and serve it as "exclusive content" and reuse old animations for the new skills. Not to talk about the horrible clipping which they haven't fixed in 4 years, and the direction in which their "art" is moving is horrific. S4 makes me wanna puke and so does the whole BC expansion. Two-three months ago they made human females look like junkies, turned taurens' weapons into toothpicks and doubled the size of human female weapons cause apparently in Blizzard's art department all they do is jack at manga chicks with big eyes and swords all day long. Well it's all for me grog, me jolly jolly grog,
all for me beer and tobacco! |
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Please don't make yourself look like an ass by trying to degrade Blizzard modellers and artists which are basically the best in the world. World of Warcraft quality of work completely destroys Darkfall in every single area from modelling to texturing and everything in between. |
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