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8/05/08 7:22:07 AM#21
I loved the game from the begging because i caught on fast an owned everyone to bad people where to blind to see wha fury had in game and with potential. I new you, i played you, i loved you, and know your dead...... |
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8/05/08 7:55:53 AM#22
So this was a room based PvP game? Like others have said.. One can buy Mortal Kombat or go to the video arcade. Why pay a monthly fee? If Free to Play failed them, then it must have been bad. I think the argument for MMO designs that focus on only PvP may have the upper hand now. There has to be some element of PvE for players to enjoy MMOs. I do not think games like AoC will die because of the PvE element to it. |
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jaigaia
Novice Member
Joined: 1/04/08
if u are not on my side ur are my enemy ... that makes u a target |
8/05/08 7:58:38 AM#23
Its sad to see such a good idea that had some decent potential die so fast. If anyone ever read Jeff Strains How to make a successful MMO, i think that Fury was kind of what he had in mind. For all that keep saying its not MMO material thats to the cliche ideal of what a MMO is, mmo is nothing more than massive mutliplayer , its like pvp as long as theres an actual person on the other side your playing against no matter the gametype RTS,FPS, FIGHTING its essentially pvp. Lets get past all the BS that surrounded FURY it was and ideal game that needed to be made to help try to break the mold of the current pc gaming market. Unfortunately it fell victim to the same throat needle a lot of development teams are suffering from except on one market, wasnt overhyped in fact wasnt hyped enough. The release of a subpar under developed game and a constant change in business model hurt Fury the most. We wont even go into customer or community relations. Someone mentioned their last idea on subscription , yea it was a bust and also never implemented, in all reality FURY should have came with a business model similar to Guildwars , once you buy it F2p for life no sub fees and should have had regular expansions added. That definitely would have helped in its approach to the market. I can say though that i actually mentioned the console idea to the development team and even asked why that approach wasnt put more to thought ... the reply i got was "give me 500K and ill have that for you" ... essentially this game was but a fighter at its based with some advanced combat mechanics, though it would have been dumbed down it would have by far been the best fighter to date on console and would have done well with the proper marketing approach. ill leave by saying im not a fanboi of FURY , but definitely of its concept , the ideal of not having to go thru endless hrs of carebearing to get to what is essentially mainly endgame pvp at its finest is what made me look to FURY to begin w/. Sad though to see it go so soon. To the team over there i know you have an upward battle ahead of you for your own futures but i wish them luck. just plz if you try this again think before you act, and learn to walk before you run. "Everybody wants to go to heaven, but nobody wants to die." |
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8/05/08 8:36:13 AM#24
Hope this will be a lesson to every mmo developer. DO NOT COPY PASTE GAMES AND ASK FOR A FEE. |
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8/05/08 8:58:10 AM#25
Originally posted by DeserttFoxx
Sadly I agree. Exteel > Fury... and that's bad. |
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8/05/08 9:05:01 AM#26
Originally posted by RedwoodSap
No it wouldn't. Vanguard, despite a VERY rocky launch, tried to be old school and got dinged. An EQ redeux would only appeal to a very niche, old grognard group of MMO players who have a foggy & selective recollection of how "great" EQ was. I make spreadsheets at work - I don't want to make them for the games I play. |
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8/05/08 9:11:33 AM#27
Great.... from now onwards dev will only develope RAID or die fantasy mmo.... RIP Orc Choppa |
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8/05/08 9:15:09 AM#28
I feel for the fans of Fury. I'd certainly not want to see my game of choice go down. Being that I'm a Tabula Rasa player, there's always that impending doom from nay sayers. But, what this REALLY should do is open players, developers and pubishers eyes to the saturation this market has gotten. 2 titles in 2 months shut down (although HG:L is being saved... sorta).
Fact of the matter is: The N. American economy is struggling, and game companies are not immune to it. With an already flooded market and 6-9 titles releasing a year, and the disposible income of many people dwindling, what can we excpect?
The market share for developers to win over is getting smaller and smaller as more and more games are released. When there's 10 games for 10 million players to choose from, the share is larger. When there's 100 games, for 10 million, that share is considerably smaller. |
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8/05/08 9:37:57 AM#29
No matter how good a game looks or plays, it will fail utterly if it suffers from serious design flaws. Before one single word of code was written for Fury, it was destined to die. The concept simply doesn't work: "Hey guys, let's take a normal MMO, remove 90% of the content, and essentially make this a game where you can duel people in a glorified chat room." "Yeah! There are tons of PvP lovers out there! As long as we market it as a PvP-centric game, people will flock to it!" |
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8/05/08 10:04:29 AM#30
Never played it or hearded of it up untill now lol. feel sorry for all the players who have been playing it. PVP only mmo's is just plain bad. lol. |
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8/05/08 11:25:23 AM#31
Well DUH, when i heard about this game i tought it was an attempt at surpassing GW. I download the game and played for 5 minutes before un-installing it. It was a big pile of trash. What are DEVS thinking releasing crap games like that, that peoples would play them ? We're not in 1990 anymore, peoples expect good games now. The sheer amount of crappy mmo's still being released today is astonishing. |
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8/05/08 1:28:27 PM#32
all i can say is BLAHAHAHAHAHAHA |
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protoroc
Apprentice Member
Joined: 3/06/04
Now Playing: Rock Band 2 |
8/05/08 1:58:53 PM#33
Originally posted by einexile
What is atrocious is there is no ProgressQuest forum here on MMORPG.com. |
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8/05/08 2:04:06 PM#34
Originally posted by Stradden
Well I think it was about time, but also, what about he people who payed monthly for immortal, I only spent $20 bucks for life but SOME people must've done the monthly. Will they get a refund? Also I think it's good before they go bankrupt...or maybe they already have?....Anyways the company has good potential, they should work on a game that dosen't seems like it's missing everything in a good MMORPG. |
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8/05/08 3:01:36 PM#35
what do I say ? I paid for it on friday and the company reimburse me for it and i just today , went to to the store and got a refund for it. |
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8/05/08 4:58:04 PM#36
Good riddance to bad rubbish. That's what the devs get for coming onto these forums and attacking posters. |
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sidfu
Advanced Member
Joined: 6/19/05
the 2 games that the companies ruined that ive played are star wars and mabagoni and mobagoni |
8/05/08 7:07:38 PM#37
Originally posted by kesleri
u must never have plalyed the game nothing about fury was a clone or copy. |
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8/05/08 7:56:50 PM#38
This game wasn't that great to begin with, and the game's community just absolutely killed it. The only people I found playing it were total douchebags, not really enticing to anyone thinking about playing. "Because it's easier to nitpick something than to be constructive." -roach5000 |
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8/05/08 10:18:42 PM#39
Originally posted by Blurr
And that is the nail in the coffin of every PvP only game. I tried to give it a shot, years ago, but I've found that PvP-only environments or mostly-PvP environments brings out the inner sociopath in a lot of people. And those that don't eventually leave the game because being surrounded by a community of nasty, demented little cretins is not something you want to pay for. Heck, it tends to not even be something you'd do for free. You have to have some outlet for people to get away from the tools to have a successful MMO. |
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8/05/08 10:26:28 PM#40
Originally posted by Oyjord
We should send them an e-mail: "Hey, there!! Has your game recently flopped? Could it be you're a LOSER?!?!"
Edit: Aw, he has his e-mail disabled. Good thing I have that forum account over there, PMs work just as good. |
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