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News Discussion  » World of Warcraft: Blizzard Exec: Some Left to try Conan

3 Pages « 1 2 3 » Search
48 posts found
  Bluezeer

Novice Member

Joined: 6/11/08
Posts: 30

8/01/08 3:16:58 PM#21
Originally posted by jinxit
Originally posted by Stradden

It may not be news to some, but it's surprising to hear that:

Blizzard president Mike Morhaime told Computerandvideogames.com that when Age of Conan launched back in May, Blizzard did notice players leaving to try the game (though 40% have now returned).

Blizzard president Mike Morhaime said during an Activision Blizzard earnings call on Thursday, "Age of Conan released with some initial success a couple of months ago, and we did see some of our players leave to try the game. However, we've seen about 40 percent of those players return to World of Warcraft."

Check out the original article here.


 

...and the remaining 60% will return when Wrath of the lich king rolls out......

heuu . i dont think so , There is another Mmo coming and it will not flop , ready to bet 100$ on it .

Bluezeer Xfire Miniprofile
  Alundre

Novice Member

Joined: 3/24/07
Posts: 115

8/01/08 3:52:07 PM#22
Originally posted by Bluezeer

heuu . i dont think so , There is another Mmo coming and it will not flop , ready to bet 100$ on it .

 

I can't say much since I am bound by the NDA but I will certainly take that bet. In fact, I will make the bet easier for you, War won't have 1/4 of WoW's players (IE: 2.5 million). If you wann really bet $100, I'll pm ya my address so you can send my check. :)

  needalife214

Hard Core Member

Joined: 11/30/06
Posts: 1097

Big Bang happened. And life happened. Then you trolls somehow got here?

8/01/08 3:58:19 PM#23

i agree with that   i really do not see WAR hitting over 2 million  (and thats just to be safe) 

 

I am hyped for WAR however it hooked me based on the RvR factor..although its PVE wont be bad and the ToK will keep me playing for a long time.

 

 

but also remember  a little over half of WoWs player base is in Asia   so i would expect to see them hit hard in Europe (where warhammer was created and has many people playing all of Games workshops other WAR related games) and take a beating in NA  i know just about everyone of my friends i have gotten to quit WoW when WAR release

  Alundre

Novice Member

Joined: 3/24/07
Posts: 115

8/01/08 4:24:14 PM#24
Originally posted by needalife214

i agree with that   i really do not see WAR hitting over 2 million  (and thats just to be safe) 

 

I am hyped for WAR however it hooked me based on the RvR factor..although its PVE wont be bad and the ToK will keep me playing for a long time.

 

 

but also remember  a little over half of WoWs player base is in Asia   so i would expect to see them hit hard in Europe (where warhammer was created and has many people playing all of Games workshops other WAR related games) and take a beating in NA  i know just about everyone of my friends i have gotten to quit WoW when WAR release

 

Aye....the 2.5 million was just to be extra safe, my honest predictions are posted a couple posts back. I foresee War having 400 - 600k subs after the dust from launch is settled. It will be a niche game much like DAoC....some like RvR and some don't.

I think it is going to be...

A. Very tough to pull people away from WoW once the xpak hits since that is where all their friends are and....

B. Only a small portion of the MMO playersbase is going to be big into RvR or DAoC would have done better than it did.

 

Like I said, I think it will have a healthy population and I am sure that many folks will just love the game but nowhere near the WoW mark.

  Channce

Advanced Member

Joined: 9/22/04
Posts: 456

8/01/08 4:30:38 PM#25

I've left DAoC a few times to try the latest thing, hoping the "newer" game = better game.  Every time, I was dissapointed and ended up back with DAoC.  At this point I am about ready to NOT be an early bird anymore, just stick to good ole DAoC until something that IS good has been out a while.

When I said i had "time", i meant virtual time, i got no RL "time" for you.

  User Deleted
8/02/08 5:14:37 AM#26

Just goes to show that players from this game aren't exactly thrilled about the direction Blizzard is taking them. If WOTLK fails int he eyes of the players then I would suspect many other mmos will be gaining players.

  SupermanDan

Novice Member

Joined: 8/21/06
Posts: 32

8/02/08 5:40:43 AM#27

I wanna see this new KOTOR mmo that Bioware introduced and if they do what they did with the KOTOR series and make it work into a MMO it might be the best MMO we've seen!

  expertphp

Novice Member

Joined: 6/26/07
Posts: 26

8/02/08 6:42:41 AM#28

I'm currently playing AOC because i was beta tester for a while and i like this game, have many feature things that is cool. I've been playing WoW for too long time and now is time for some changes.

  binarypc

Novice Member

Joined: 10/29/06
Posts: 13

8/02/08 9:33:34 AM#29

At a friends request I tried this game for about 2 weeks off and on. It was so broken, so laggy, so cludgy I cancelled.  Got a character to level 22-23 in that time. It really needs to get out of beta before people pay for it.

He cancelled before me too.

We had high hopes for it, but they were dashed.

binarypc

  Qmire

Novice Member

Joined: 9/19/06
Posts: 427

8/02/08 10:20:13 AM#30

WAR hitting 2 million?  Don't make me laugh.

 

It won't even hit 1 million, i mean there aren't enough inbred fans towards DAOC or tabletop nonesense WAR, to do so., well there might be alot of tabletop WAR fans but thinking they all will flow into the mmo game is kinda delusional, why? Because if that was the case LOTR should be bolstered with 20+ million subs right now.

 

I have this itch that tells me, it won't even get as many initial subs as AoC had, AoC was hyped to the skies and beyond, many who just loved the movie and perhaps played some games rushed to try it out; "violence, tits, and the thought of meeting Arnie ingame, woops i mean Conan!" was kinda huge.

 

But then again time will tell but i hardly believe in a 1 million + subs on WAR's part, that game is just all about one funny guy praising it and telling everyone how awesome a game is, whileshowing little less or nill ingame stuff.

 

Many people will rush back to WoW when WotLK hits the stores, it's a no brainer, whether it will slam dunk WAR's release is the question, not whether WAR will put a dent on WoW's subs, because it won't. WAR is like the geekward, while WoW is the "cool guy/lady" in the office/school/club/store/college/uni/whatever.

 

WoW is multicultural funfest(how you make of it), WAR is nazi camp with parkinson syndrome.

 

P.S. yeah i played AoC, was fun until around lvl 50 then you got headshot by the countless bugs which were gamebreaking, while the trip up to 50, weren't that much of game breaking bugs or something that would kill your mood for the whole day. At first i just wanted to take a step back, as did my mates whom also bought AoC, but now it seems we won't even be coming back as each patch seems to create more bugs than it can fix.

  Greatness

Apprentice Member

Joined: 8/18/04
Posts: 1990

~Greatness~

8/02/08 11:14:55 AM#31

WAR defintiely has a shot, all the people I know that only know World of Warcraft as their game have heard of WAR.

~Greatness~

MMORPG Blog
Currently Playing:
Nothing

  Muffie

Apprentice Member

Joined: 7/11/05
Posts: 8

8/02/08 11:27:37 AM#32

Great post Qmire... almost sounded you had a clue and kept up with the times

  Atomy

Novice Member

Joined: 3/27/07
Posts: 72

8/02/08 2:06:45 PM#33

The only reason why WoW is succesful is because of there marketing, its just another average game. That and money makes money.

  Ironman2000

Apprentice Member

Joined: 4/20/06
Posts: 256

8/02/08 6:10:41 PM#34

Thats some of the reason why wow is successful, yes, but not all of them.  Its also very accessible, meaning almost anyone, from little 10 year old billie up to 90 year old granny , no matter if they're a real game player or not can jump right in and learn how to play fast and doesn't take them months to feel like they're getting someplace in the game.  Thats not easy to do.  Games like War and Conan are more "Niche" games, and will have a bigger learning curve and won't be as accessible.  So while they're going to have an inital surge in players that "try" the game, they won't have the subscription numbers that keep people returning.  I mean its hard enough to get a raid of 25 people together, its going to take an act of god to keep realms going at realms.  Plus like it was said before, when WoTLK comes out, anyone that was "trying" something else will come back for the new expansion.


  User Deleted
8/02/08 8:47:43 PM#35
Originally posted by tvalentine

glad to see blizzard give AOC some recognition, ive never seen any other company president/rep admit to something like this. Props to blizzard


 

 Never seen that before with any company ever.

  Bayeux

Novice Member

Joined: 12/17/07
Posts: 3

8/02/08 11:16:02 PM#36

Yep, I left WoW and EVE Online and never looked back...

Furthermore, you ain't gonna see me there again, boys!!

  Theocritus

Elite Member

Joined: 7/15/08
Posts: 1676

8/02/08 11:36:42 PM#37
Originally posted by tvalentine

glad to see blizzard give AOC some recognition, ive never seen any other company president/rep admit to something like this. Props to blizzard


 

   What do people expect him t o say?? "Nope we didnt lose a single customer to AoC"??

  Alan13

Novice Member

Joined: 8/03/08
Posts: 1

8/03/08 1:00:50 AM#38

i think WoW success has to do with its horrible graphics that crappy old computers can play. i played AoC and liked it but it was tought to run on a pretty new and decent computer. also i dont like the tiny gates to change zones which are easy to camp by greifers. personally i went back to AO the other funcom game. ^^

  nomadian

Novice Member

Joined: 8/18/05
Posts: 3485

8/03/08 6:22:55 AM#39

WoW are crafty buggers, they've timed their expansion release to be a similar time to WAR.

  Jadegogetter

Novice Member

Joined: 6/07/08
Posts: 40

8/03/08 6:55:37 AM#40

Why care if WAR will only have 500-750k+ in the initial release?

Why all the fuss over subs? Do you actualy care or SEE them 10+ million players in WoW?

An MMO only needs enough actual PEOPLE on a server / shard to make it a good experience for your self! Enough to make a party for that dungeon, monster, RvR raid.

True enough WoW is a great game that offers a lot for many people. Its hard core in some areas and 'casual'  ( Though I hate lables ) in other areas; granting gear, progression of your character and that sence of achevement.

Basic consepts in MMO. If you had to pick a game, a game that has 10+ million subs or a game that has 1-2 million or even less. Would you pick the 10 million? Does the qualaty of the game not matter?

Aye, it does! so again, why care over subs!? If the game is good in your eyes then play it!

(Awating WAR)

 

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