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Age of Conan: Unchained

Age of Conan 

General Discussion  » Not Selling

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69 posts found
  chop3593

Novice Member

Joined: 7/24/08
Posts: 54

Grindfest=MMO
MMO=Fun

 
7/31/08 3:18:56 PM#1

So I was at my local Best Buy, and it's pretty big one.  I was looking at pc games and they had like an entire aisle of Aoc copies and time cards.Guess they arn't selling what they wanted to, I remember when WoW bc came out and they had more copies then what I saw of Aoc and they sold out.

chop3593 Xfire Miniprofile
  Montaronx

Advanced Member

Joined: 6/10/05
Posts: 155

7/31/08 3:22:00 PM#2

how the hell could u have known it were more copies if it was already sold out?

  revelatorX

Novice Member

Joined: 7/21/08
Posts: 60

7/31/08 3:34:45 PM#3

just an easy guess but he saw the display when it was first put out then came back and it was empty...

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7053

The only time you run out of chances is when you stop taking them.

7/31/08 6:16:06 PM#4

Actually its a fact that AoC sold more copies at release than WoW. Also AoC just came out the top ten NPD sales charts last week after more than 2 months there. Right now sales are still good, so say NPD,

Buddy keys have just been released, so I would expect a drop in sales further and even more so when the non collectors edition keys release.


Conan Vids Corsair 800d Case/i7 930 @ 4.4ghz/EVGA x58 760 Classified/Corsair Dominator 12GB 1600/Corsair HX1000 PSU/GTX 580x2/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  Die_Scream

Novice Member

Joined: 9/11/06
Posts: 1820

Did everything just taste purple there for a second?

7/31/08 6:19:17 PM#5
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW.


 

Really? More at release than WoW?

That surprises me, the WoW servers were crashing constantly on release because they had far more than expected trying to log in the first couple weeks than all the servers could handle. You sure on that?

The had to add servers fast as they could manage.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11007

If it contains the words video and game, it must be a WOW clone.

7/31/08 6:19:28 PM#6
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW. Also AoC just came out the top ten NPD sales charts last week after more than 2 months there. Right now sales are still good, so say NPD,

Buddy keys have just been released, so I would expect a drop in sales further and even more so when the non collectors edition keys release.

Think the non collectors keys have been released , According to the post Dlore has on the front page.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  Bazanko

Novice Member

Joined: 7/14/08
Posts: 134

7/31/08 6:59:49 PM#7
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW.

 

So lets look at your facts Avery shall we.

WOW had a staggerd release across the world, so unlike AOC not every county got it at the same time.

 

 

On Tuesday, 18 January, the game was released commercially in Korea, and by the following day had already reached a total peak concurrency of more than 100,000 players.

North America on Tuesday, November 23  World of Warcraft sold through over 240,000 copies to customers during its first 24 hours of availability. The game has since sold over 600,000 copies in the region.

So thats only north america and Korea in the first 24 hours of release in each area , excluding the rest of the planet.

then came europe release!

throngs of fans lined up in stores throughout Europe to purchase an estimated 280,000 copies of the game,  with over 380,000 copies sold in its first weekend.

 

still leaving yet more countries through out the world to get there initial release.

 

 

  Dynamo112

Novice Member

Joined: 7/03/07
Posts: 255

7/31/08 7:02:31 PM#8
Originally posted by Bazanko
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW.

 

So lets look at your facts Avery shall we.

WOW had a staggerd release across the world, so unlike AOC not every county got it at the same time.

 

 

On Tuesday, 18 January, the game was released commercially in Korea, and by the following day had already reached a total peak concurrency of more than 100,000 players.

North America on Tuesday, November 23  World of Warcraft sold through over 240,000 copies to customers during its first 24 hours of availability. The game has since sold over 600,000 copies in the region.

So thats only north america and Korea in the first 24 hours of release in each area , excluding the rest of the planet.

then came europe release!

throngs of fans lined up in stores throughout Europe to purchase an estimated 280,000 copies of the game,  with over 380,000 copies sold in its first weekend.

 

still leaving yet more countries through out the world to get there initial release.

 

 


 

Owned.

  TheSheikh

Novice Member

Joined: 4/29/08
Posts: 818

McCain
Palin
2008

7/31/08 7:06:29 PM#9
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW. Also AoC just came out the top ten NPD sales charts last week after more than 2 months there. Right now sales are still good, so say NPD,

Buddy keys have just been released, so I would expect a drop in sales further and even more so when the non collectors edition keys release.


 

He said WoW BC, which is also known as World of Warcraft - Burning Crusade (an expansion).

STOP WHINING!

  Die_Scream

Novice Member

Joined: 9/11/06
Posts: 1820

Did everything just taste purple there for a second?

7/31/08 7:13:56 PM#10
Originally posted by Bazanko
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW.

 

So lets look at your facts Avery shall we.

WOW had a staggerd release across the world, so unlike AOC not every county got it at the same time.

 

 

On Tuesday, 18 January, the game was released commercially in Korea, and by the following day had already reached a total peak concurrency of more than 100,000 players.

North America on Tuesday, November 23  World of Warcraft sold through over 240,000 copies to customers during its first 24 hours of availability. The game has since sold over 600,000 copies in the region.

So thats only north america and Korea in the first 24 hours of release in each area , excluding the rest of the planet.

then came europe release!

throngs of fans lined up in stores throughout Europe to purchase an estimated 280,000 copies of the game,  with over 380,000 copies sold in its first weekend.

 

still leaving yet more countries through out the world to get there initial release.

 

 

Well shoot! That's a good post.

  revelatorX

Novice Member

Joined: 7/21/08
Posts: 60

7/31/08 7:15:43 PM#11

yeah i got my "buddy keys are ready" email from Funcom today... i will never use these.

  Die_Scream

Novice Member

Joined: 9/11/06
Posts: 1820

Did everything just taste purple there for a second?

7/31/08 7:18:46 PM#12
Originally posted by revelatorX

yeah i got my buddy keys are ready email from Funcom today... i will never use these.

 

Well...the homeless are always looking for buddy keys.

You should make a post asking if anyone wants one, somebody will make use of them.

  User Deleted
7/31/08 7:24:11 PM#13
Originally posted by AmazingAvery

Buddy keys have just been released, so I would expect a drop in sales further and even more so when the non collectors edition keys release.

 

Actually Avery I must disagree with this. This past weekend I was at a friend's house. Present were 4 friends who are major gamers (even moreso than I - all dating back to EQ) and looked forward to Age of Conan. They all waited for buddy keys to be active so they could try the game.

When I explained the cost for a download or I had to lend them my dvd's for install, they were at a loss for words!! A couple even said that this kind of business practice would keep them from playing. The other two wanted me to lend them my dvd's but after I explained the errors that I consistently get when installing (file locks up and moves onto another - takes 4-6 hours to install AND then a missing 14 gigs of files to download), they quickly said NO. They are waiting on WAR and would rather wait for it than try Age of Conan.

Now I am not saying that "because my friends feel this way" everyone does, but I can tell you this: I bought the CE and still have all of my buddy keys left. I am a member of one of the larger gaming guilds and have not been asked for a buddy key nor do I see tons of threads for them either.
 

To comment on the original posters comments:

I agree. Every store I have been in recently has tons of copies on the shelf. I fear the game has become stagnant at best (with few new subs coming in) or hemoragging players at worst. Either way I am not sure that the future holds great things for Age of Conan. I think that if all things were equal then Funcom might recover; but with questionable business practices, poor moderators and what many consider a laundry list of ethical concerns regarding their , I am not sure all things are equal.

  Time-Bandit

Novice Member

Joined: 7/15/08
Posts: 14

7/31/08 9:58:44 PM#14

I for one, wouldn't bother to reinstall the game unless they did some HUGE sweeping changes with their game to increase replayability and stability issues.

This will never happen though.  Look at their history of coding and management.  They suck at both.

And as someone said above, the install itself is enough of a chore for me not to give the game a second chance.  They stuck me for the game and for 2 months.  They wouldn't have got anything from me if I had done my homework on Funcom's past and habits first.

/shakes fist at Conan and his lazy eyes and green hair

CrazyRay

  User Deleted
7/31/08 10:02:20 PM#15
Originally posted by Montaronx

how the hell could u have known it were more copies if it was already sold out?


 

usually the thin layer of dust on top of the game boxes are a dead giveaway

  Terranah

Elite Member

Joined: 7/03/04
Posts: 3077

7/31/08 10:06:29 PM#16

Yeah I made a post about this a while back.  But maybe 2 weeks ago my local Best Buy had over 20 AOC boxes.  I guess based on that observation you could arrive at different conclusions.  I happen to think it's because the game is not doing so well.

  chop3593

Novice Member

Joined: 7/24/08
Posts: 54

Grindfest=MMO
MMO=Fun

 
8/01/08 11:25:24 AM#17
Originally posted by Enigma
Originally posted by Montaronx

how the hell could u have known it were more copies if it was already sold out?


 

usually the thin layer of dust on top of the game boxes are a dead giveaway


 

Yea, I noticed that also

chop3593 Xfire Miniprofile
  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1258

8/01/08 12:24:15 PM#18

Let's not fool ourselves.  AoC had a dominant launch, but the game at launch was much better than it is now.  It was more true to the REH vision, though still far off.  Classes were better balanced.  The forum was not run by volunteers who ban you for anything they think is bad.  We were anticipating buddy keys with the expectation that the FREE trial would be FREE.

"The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways

  Goldknyght

Apprentice Member

Joined: 1/12/06
Posts: 1460

It''s one thing to have a opinion, but enforcing one is unconstitutional.

8/01/08 12:30:48 PM#19
Originally posted by Bazanko
Originally posted by AmazingAvery

Actually its a fact that AoC sold more copies at release than WoW.

 

So lets look at your facts Avery shall we.

WOW had a staggerd release across the world, so unlike AOC not every county got it at the same time.

 

 

On Tuesday, 18 January, the game was released commercially in Korea, and by the following day had already reached a total peak concurrency of more than 100,000 players.

North America on Tuesday, November 23  World of Warcraft sold through over 240,000 copies to customers during its first 24 hours of availability. The game has since sold over 600,000 copies in the region.

So thats only north america and Korea in the first 24 hours of release in each area , excluding the rest of the planet.

then came europe release!

throngs of fans lined up in stores throughout Europe to purchase an estimated 280,000 copies of the game,  with over 380,000 copies sold in its first weekend.

 

still leaving yet more countries through out the world to get there initial release.

 

 


 

And thats somthing blizzard choose to do so there for AoC out sold them on launch. And WarCraft is a way bigger name the Conan. So for the type of game thats the whole point AoC was highest selling. And Warcraft demographic was EveryOne and your computer didnt matter because the game look so crappy any computer could play it. So dont hate on Age of Conan it did its thing and WoW is still doing its thing. Let AoC have its glory because to be honest thats prolly the only glory it will garnish. It certainly isn't going to make it to the 10million sub mark.

  D|CE

Novice Member

Joined: 6/08/04
Posts: 200

8/01/08 1:19:41 PM#20

I have visited 3 local Best Buys shortly after AoC was released. I wasn't really looking for anything, but just happened to be in the area and as usual stopped by to check out what new things they have.

All of them had plenty of AoC copies. In fact, I was able to get Collector's edition the day of release w/o pre-ordering it.

Now, when WoW came out it released in US before Europe, and I had some European friends who wanted to start playing right away. So, was searching every single store around 50 mile radius just for a regular box for my friends. BestBuy, Target, WalMart, EB Games, and various small game shops - all of them have been sold out.

I also remember the very day when WoW released I came into BestBuy maybe 10 minutes after opening and clerks laughed at me when I said I wanted Collector edition...and AoC had them all over BB's shelfs for days.

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