<
>
 Thread (24 posts)
tpoz34  7/27/08 1:54:53 PM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 12/27/07
Posts: 19

www.lucasfilm.apply2jobs.com/index.cfm

Job Title QA Online Tester (Project)
Company LucasArts
 
Location Letterman Digital Arts Center
 
State California
 
City San Francisco
 
Benefited/Non-Benefited Non-Benefited
 
Salary/Hourly Hourly
 
Description

    To test MMO games for bugs by playing and running functionality tests. Support the QA effort by being productive each day and providing constructive feedback to improve the gaming experience.
  • Strive to help make a competitive MMO.
     
  • All testers are expected to be supportive of the Lead Testers efforts, build a strong working relationship within team, and increase the productivity of other testers on the project.
     
  • Help to keep the QA team organized, on task, professional, and focused on helping the game ship on time.
     
  • Maintain an open dialogue with the Assistant Leads/Lead Testers through email and database feedback.
     
  • Effectively support the qualitative effort by gathering solid MMO/gameplay feedback and submit constructive reports to the QA Lead team.
     
  • Effectively support the quantitative effort by consistently being productive in the database and completing all tasks in a timely manner.
     
  • Test the assigned LucasArts games for defects through executing test plans and thoroughly debugging all gameplay functionality prior to final submission.
     
  • Excel as a team player and strive to maximize team/department performance.
     
  • Support QA and Production during the final submission process to hit the company set ship date.
     
  • Be supportive of the QA review process. Gather useful gameplay data, competitive analysis and submit a justifiable QA review score.
     
  • Proactively seek a solution for all problems or project challenges.
     
  • Be the epitome of professionalism, flexibility, and understanding while representing the QA department, the game and the company.
     
Requirements

  • Strong knowledge with the top MMO games.
     
  • Database input experience required (Filemaker, Access, DevTrack).
     
  • Excellent verbal and written skills.
     
  • Solid time management skills required.
     
  • Online and wireless testing experience a plus.
     
  • Strong familiarity and experience with gaming consoles, and Windows based PC's.
     
  • Ability to work well in a fast paced, high-pressure environment.
     
  • Ability to handle multiple assignments at a time.
     
  • Must be willing to work 50+ hours per week.
     

 
podey89  7/27/08 1:59:34 PM

Rank: 17/100 Rank: 17/100 Rank: 17/100 Rank: 17/100 Rank: 17/100

Novice Member

Joined: 9/08/04
Posts: 16

¥ The Podey Has Spoken ¥

"Strong familiarity and experience with gaming consoles, and Windows based PC's."

 

Hmm...I shutter to think they are going cross platform with this.

 
-aLpHa-  7/27/08 2:16:57 PM

Rank: 56/100 Rank: 56/100 Rank: 56/100 Rank: 56/100 Rank: 56/100

Advanced Member

Joined: 12/27/03
Posts: 387

Yeah cooperating with Windows Live to bring you the ultimate experience.

 

muahahaha....

Sioned  7/27/08 2:22:35 PM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 8/16/06
Posts: 88

This line is VERY disturbing

 
BaronJuJu  7/27/08 2:35:37 PM

Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100

Hard Core Member

Joined: 2/27/04
Posts: 1298

"Just because it happens to you doesn''t make it interesting"

What? Afraid the console kids will kick your butt online?

 
CreepingDoom  7/27/08 2:47:41 PM

Rank: 22/100 Rank: 22/100 Rank: 22/100 Rank: 22/100 Rank: 22/100

Apprentice Member

Joined: 6/30/08
Posts: 128

Originally posted by BaronJuJu

What? Afraid the console kids will kick your butt online?

 

Listening to fifteen year olds call you a "fag" after wiping the floor with them usually isn't too entertaining.

Its not the butt kicking thats the problem, its the attitude associated with it, and the fact that most console gamers are generally teenagers and young adults (or veteran old timers, in contrast).

Rock a FailCom avatar now and express your disgust with pride!

The truth hurts...
Funcom RX

Darth_Pete  7/27/08 3:13:42 PM

Rank: 63/100 Rank: 63/100 Rank: 63/100 Rank: 63/100 Rank: 63/100

Hard Core Member

Joined: 6/03/07
Posts: 452

The kids aint the biggest problem. It's the "dumbing down" that happens with crossplatforms.

 
Sioned  7/27/08 3:36:28 PM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 8/16/06
Posts: 88

Originally posted by Darth_Pete

The kids aint the biggest problem. It's the "dumbing down" that happens with crossplatforms.


 

exactly my point,

i like COMPLEX mmorpgs. And sorry to say so but any mmorpg that will run on a console can NOT be complex. -- I still hope for a SWG 2.

yeah i know i am dreaming.

 

ohh and before i forget, console lovers - start flaming me please - i am fireproof

 
BaronJuJu  7/27/08 3:42:51 PM

Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100 Rank: 65/100

Hard Core Member

Joined: 2/27/04
Posts: 1298

"Just because it happens to you doesn''t make it interesting"

Originally posted by CreepingDoom
Originally posted by BaronJuJu

What? Afraid the console kids will kick your butt online?

 

Listening to fifteen year olds call you a "fag" after wiping the floor with them usually isn't too entertaining.

Its not the butt kicking thats the problem, its the attitude associated with it, and the fact that most console gamers are generally teenagers and young adults (or veteran old timers, in contrast).

 I've heard people say the exact same things on PC online games. I don't really see one as "more mature" than the other. I do agree with Darth Pete though that a tone down of accessability and functionality would possibly be present for PC users in a console/PC title. 

 
baff  7/27/08 3:47:47 PM