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 Thread (71 posts)
Gutboy  7/24/08 5:19:46 PM

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Advanced Member

Joined: 7/03/07
Posts: 441

Originally posted by Suvroc
Originally posted by Gutboy

 I take into account that people who are on the list:

1. Maintain officer ranking by playing in the last 14 days

2. People who engage in activities that include PvP or to a much lesser extent PvE are a small portion of a servers overall population.


 

But these points are assumptions, and in fact are no different (at least IMO) then making a claim that there are 10K subscribers.

 

Pleae note that #1 is NOT an assumption, it's the actual critera SOE uses to make the list, if you have not logged on in the last 14 days you are off the list.
 

For various reasons more people are not maintaining GCW officers in the game once they have reached their goal of getting the items and perks they want. Once you get your perma-banner, the command BARC there is little reason (for many) to maintain rank.

As far as my assumption about the numbers of PvP'ers vs players who PvE as the primary focus of gameplay look no further than WoW for numbers.

 

 
Battleskar  7/24/08 5:25:35 PM

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Joined: 4/14/08
Posts: 193

Originally posted by AveBethos

no ummax, you are not as credible as me, not to the vast majority of people.

And guess what?  All those people who told you that your opinion can't be right or wrong said that not to hurt feelings.

Opinions CAN be wrong, and his and yours are.  This game isn't just bad compared to Pre-CU (which hand a laundry list of issues itself) but it's bad compared to other major AAA MMO games out there as well.

WoW, CoH/CoV, AoC, all blow this one away.

I could really care less about your credibility I found a game that I used to play to be fun again. I actually can log in and enjoy myself and explore different aspects of the game I have always thought was better than any mmo out to date even wow. SWG in its Pre-cu/CU,and Present day NGE is still better than wow in almost everyway maybe except Dungeons which I could care less about because I got sick of 3-6 hour raids stuck in a dungeon. SWG offers freedom still even if they made it level based,it still offers immersion something not many games do offer. I can think of just 4 mmos in this entire website that in my Opinion Really did a good job at making their games Immersive,Everquest 2,SWG,The Saga of Ryzom,and Eve Online. These games were just not Fun only,but Fun and Immersive:P
 

 
Suvroc  7/24/08 5:50:56 PM

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Elite Member

Joined: 1/09/07
Posts: 1920

Between the velvet lies
There''s a truth as hard as steel.

Originally posted by Gutboy
Originally posted by Suvroc
Originally posted by Gutboy

 I take into account that people who are on the list:

1. Maintain officer ranking by playing in the last 14 days

2. People who engage in activities that include PvP or to a much lesser extent PvE are a small portion of a servers overall population.


 

But these points are assumptions, and in fact are no different (at least IMO) then making a claim that there are 10K subscribers.

 

Pleae note that #1 is NOT an assumption, it's the actual critera SOE uses to make the list, if you have not logged on in the last 14 days you are off the list.
 

For various reasons more people are not maintaining GCW officers in the game once they have reached their goal of getting the items and perks they want. Once you get your perma-banner, the command BARC there is little reason (for many) to maintain rank.

As far as my assumption about the numbers of PvP'ers vs players who PvE as the primary focus of gameplay look no further than WoW for numbers.

 


 

You're right in that these things probably happen. But allow me to clarify what I meant by assumptions. By claiming these things happen you're impling that the population is greater then what Ave claims. At the same time you're NOT providing any numbers to back up your rebuttal other then the stated officer numbers which only give you a glimpse of a minimum. Your claims are purely speculatory beyong those officer numbers due to not having any credible source.

So in fact what you claim is your opinion only and should be stated as such. But in this case I actually agree with you. I believe the population is likely higher then 10K, but certainly nowhere near what a good game should have - especially one with a Star Wars title on it.

 
kobie173  7/24/08 5:55:23 PM

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Hard Core Member

Joined: 8/05/06
Posts: 397

Originally posted by AveBethos

ummax says that FACT is the game is fun and entertaining and it is something that people like to do...

Ya right.  As has been the case since November of 2005, MOST people choose NOT to do SWG.  They choose NOT to play this bug-ridden and busted game.

Some people choose to keep drinking the kool-aid as pointed out above, but most reasonable and intelligent people know better.  There is a reason that SWG has around 10K subscribers.  It's STAR WARS.  10,000 players in a Star Wars MMO!!!!

Are you kidding me?


 

If you don't like it, don't play it. But berating people who do play it, as well as those who challenge your so-called "facts," is just pointless. Go play something else and leave the current players the hell alone.

 
kobie173  7/24/08 5:56:24 PM

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Hard Core Member

Joined: 8/05/06
Posts: 397

Originally posted by Suvroc
Originally posted by Gutboy
Originally posted by Suvroc
Originally posted by Gutboy

 I take into account that people who are on the list:

1. Maintain officer ranking by playing in the last 14 days

2. People who engage in activities that include PvP or to a much lesser extent PvE are a small portion of a servers overall population.


 

But these points are assumptions, and in fact are no different (at least IMO) then making a claim that there are 10K subscribers.

 

Pleae note that #1 is NOT an assumption, it's the actual critera SOE uses to make the list, if you have not logged on in the last 14 days you are off the list.
 

For various reasons more people are not maintaining GCW officers in the game once they have reached their goal of getting the items and perks they want. Once you get your perma-banner, the command BARC there is little reason (for many) to maintain rank.

As far as my assumption about the numbers of PvP'ers vs players who PvE as the primary focus of gameplay look no further than WoW for numbers.

 


 

You're right in that these things probably happen. But allow me to clarify what I meant by assumptions. By claiming these things happen you're impling that the population is greater then what Ave claims. At the same time you're NOT providing any numbers to back up your rebuttal other then the stated officer numbers which only give you a glimpse of a minimum. Your claims are purely speculatory beyong those officer numbers due to not having any credible source.

So in fact what you claim is your opinion only and should be stated as such. But in this case I actually agree with you. I believe the population is likely higher then 10K, but certainly nowhere near what a good game should have - especially one with a Star Wars title on it.


 

And Ave's not providing ANY numbers at all either. Why is it OK for Ave to spout of some figure with no definitive proof, while anyone else who refutes that is wrong?

 
Suvroc  7/24/08 6:03:29 PM

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Elite Member

Joined: 1/09/07
Posts: 1920

Between the velvet lies
There''s a truth as hard as steel.

Originally posted by kobie173
Originally posted by Suvroc

You're right in that these things probably happen. But allow me to clarify what I meant by assumptions. By claiming these things happen you're impling that the population is greater then what Ave claims. At the same time you're NOT providing any numbers to back up your rebuttal other then the stated officer numbers which only give you a glimpse of a minimum. Your claims are purely speculatory beyong those officer numbers due to not having any credible source.

So in fact what you claim is your opinion only and should be stated as such. But in this case I actually agree with you. I believe the population is likely higher then 10K, but certainly nowhere near what a good game should have - especially one with a Star Wars title on it.


 

And Ave's not providing ANY numbers at all either. Why is it OK for Ave to spout of some figure with no definitive proof, while anyone else who refutes that is wrong?


 

I never claimed Ave was right, but I think he may be closer to the truth. The reason I haven't spoken out against Ave is that I think he paints a clearer picture of the game then Gutboy does, and Ave's claims do not put someone in a position to spend money on the expectation of a game that is supposedly healthier then it is - in my opinion.

 
justkillswg  7/24/08 6:22:12 PM

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Joined: 7/22/08
Posts: 23

i think it is clear

the nge has next to no one playing it

the nge has failed

the only people who do play it are sad star wars fans who didn't belong in the game in the first place. sorry guys but it's an mmorpg it was made for mmorpg players not for fans of the movies.

anyone who puts money into the nge is helping to hurt gameing. infact i will say that i do not see anyone who pays for the nge as a gamer. and i will say the same thing about warcraft players xbox 360 owners CONan players really anyone who plays a level based borefest. anyone who pays for the nge is at fault on why gaming has gone down hill.

the nge isn't fun. you know what was fun? mixing and matching 32 professions along with jedi. know what was fun? pvp battles that had 500 on one side and 500 on the other that lasted all weekend. know what was fun? pre-cu swg. the nge is not fun and it will never be fun.

so please fanbois and fanbot puppets go back to your $OE masters and demand that they roll the game back to the pre-cu.

 
Selencia  7/24/08 7:29:00 PM

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Advanced Member

Joined: 12/29/07
Posts: 179

SWG had more of a social atmosphere back before the NGE. Entertainers, player cities, and crafters actually had a purpose.

 
Suvroc  7/24/08 7:33:49 PM

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Elite Member

Joined: 1/09/07
Posts: 1920

Between the velvet lies
There''s a truth as hard as steel.

Just for the sake of fairness I thought I'd once again throw my theory out there regarding subscription numbers for others to rip apart.

I believe that a max server (Full) would be approximately 1500 people logged in. Given that there are 6 levels of a server status one can make a reasonable assumption that they progress as such Very Light = 0-250, Light = 251-500, medium = 501-750, heavy = 751-1000, Very Heavy = 1001-1250, Extremely Heavy = 1251-1500 (which of course would be Full).

Prior to the recent vet trials, at 9:30PM Est, I was regularily see 1 Heavy server, 5 Medium servers, (I believe) 6 Light servers, and finally 13 Very Light servers. This then means that at maxium there were 1000+3750+3000+3250 people logged in. That is a total of 11 000 maximum. By comparison the minimum number logged in would be 4762. My guess is that it's somewhere inbetween - around 7-9K.

Of course the next question is what is the ratio of players logged in at peak time to those not logged in. Some believe that it is perhaps as high as 1:10. I for one believe it is much lower. I believe this because since I've been watching the server listings (which has been fairly regularily for the last year, and again at 9:30PM Est)) I've not witnessed a situation where the server status was remarkably different at any time (with the exception of vet trials). I would expect that at some point there would be an unusal situation that would cause an unusual amount of people to log in (like a national U.S. holiday), but I've simply not seen this happen. Essentially the higher the ratio then the more likely an unusal occurance of players logging in would be possible, but this has certainly evaded my observations.

So finally, if I can calculate that there are approximately 8K people at peak time and the ratio of players logged in to logged out is (at best IMO) 1:5 then that would mean there are 40K sunscribers.

Any thoughts?

 

 
Malickie  7/24/08 7:36:13 PM