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Now I bet alot of you expect this to be some crazy troll thread. It's not. Im just stating a prediction for the future. Age's ago before WoW came out you can look back on these forum's and see many post's saying how great WoW will be. It was great. Now the same thing is happening here with WAR. Many post's are being made about how great it will be. It will be great. Let's say WAR end's up getting 8 million player's. Will it still be considered great by the forum's? Or will it become just like WoW, waiting to get flamed for ruining MMO's forever. This is just something Ive begun to think about. If it prove's true then I think I can make conclusion that the MMO community doesnt base a game on good gameplay but how many member's it has. Comment below. Thank you! |
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Ascension08
Novice Member
Joined: 3/12/08
"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!" |
7/24/08 11:11:17 AM#2
Probably. It's really fun to pick on the King. However, if both WoW AND WAR succeed, we'll have two things. 1) Many more people coming to the genre, which is good (mostly), and 2) more even distribution of those people which might mean WoW gets picked on less. -------------------------------------- Order of the White Border. |
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7/24/08 11:11:44 AM#3
War will not get 8 million players.
I think that people are a bit clueless as to why WoW has so many. Casual game, good for people who are not gamers, families play, it's easy to get into, you don't have to dedicate your life to it (yet I know gamers feel you have to, however not one person I know who plays wow does - they just play to have fun), you don't have to pvp if you don't want but it's there if you do, etc.
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7/24/08 11:14:04 AM#4
Nothing can please anyone on these boards I mostly read them for humour but while warhammer does have a playerbase behind it i doubt WAR will get millions and millions of customers but I don't care because I'm still going to play it. (\ /) ? |
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7/24/08 11:15:10 AM#5
Originally posted by Sovrath Truthfully, I don't think even Blizzard knows why WoW is so popular. The game is easy to play, yes, but it offers the same things every other MMO does. I don't think even Blizzard will be able to match WoW's success. It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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Originally posted by Sovrath
Well honestly you could put any game in the place of WAR. I just used WAR as an example because it seem's popular by a large portion of the mmorpg.com community. |
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therain93
Advanced Member
Joined: 11/01/06
"Racing to endgame is like racing to the end of your vacation." |
7/24/08 11:16:32 AM#7
People love to cheer for the underdog and then tear down the champion. Look at the Yankees, look at the Red Sox. The Dark Knight makes an apropos statement: "You either die the hero or live long enough to see yourself become the villain." Re-subscribing to City of Heroes? Get a bonus FREE 500 Points for the Paragon Market (a $6.25 value) using codes found in this thread here. --------------------- |
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7/24/08 11:19:50 AM#8
Originally posted by Sovrath
We are clueless? You just decribed not only WoW but WAR also.
WAR is NOT: A grind fest were you have to spend 5 hours a day to progress. War is NOT: Gear dependant, so you don't have to spend hours AFK in BG's to get gear you otherwise would have to raid hours for. WAR is NOT: A hard game to learn or get into. The interface will work much like other MMO's and including WoW's WAR IS: A RvR game directed with PVP in mind. However you don't have to RVR and you don't have to grind four hours. WAR will be casual, and like WoW if you want to be hardcore you have things to do as well.
So if your right and 8 million subscribers are in WoW for the reasons you stated, then WAR will have no problem competeing. And by competeing I don't mean take half of WoW's subs away, but more like being able to survive and prosper in the MMO genre. |
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7/24/08 11:21:45 AM#9
WoW's two reasons why it is so successful are low required system specs and it's easy to start playing out of the box. Grandpa Joe and Little Johnny can play with their 8 year old PC. Both will be equally good at level 1. You don't even have talents until level 10. You can't expect to sell 8 million units if it can't be ran on old computers. |
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7/24/08 11:21:48 AM#10
Originally posted by unherdninja
Well anything successful in numbers, will always be regarded as shallow, appealling to the lowest common denominator. You hear about bands who went big and people say, oh I used to be a fan before they became popular.. Some people just like their niche products. Personally I think theyre often (not always) idiots. Yes, the majority usually falls for any old rubbish, but that doesnt automatically make popular stuff bad and relatively unknown stuff good. WoW gets a lot of criticism, but it is actually a very good solid game. It has glaring weaknesses of course (PvP). If WAR is highly successful.. it will no doubt come under the same sort of fire.. - its just a PvP focused version of WoW.. - too cartoony - no innovative combat techniques You can see these inappropriate arguments already... and unfortunately they will not go away. You cannot be all things to all men. i.e. You can't please everyone. |
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7/24/08 11:25:53 AM#11
Originally posted by Sovrath
Are you serious and have you been in the future to say that WAR will not get 8 million players. If so please let me know my future why you are at it. But I think your a bit clueless the only reason why WOW was so big one thing a franchise name Warcraft that is why so many flocked to that game. There are a ton of games that have come out that is 10 times better than WOW could ever be. WOW is a pure grind fest game where you have to put in so much of your time to get something. But welcome to WAR where you don't have to make it your second life it is game and you can play it when you want for how long you want and still succeed in the game. |
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7/24/08 11:32:24 AM#12
Originally posted by Tawn47
Well anything successful in numbers, will always be regarded as shallow, appealling to the lowest common denominator. You hear about bands who went big and people say, oh I used to be a fan before they became popular.. Some people just like their niche products. Personally I think theyre often (not always) idiots. Yes, the majority usually falls for any old rubbish, but that doesnt automatically make popular stuff bad and relatively unknown stuff good. WoW gets a lot of criticism, but it is actually a very good solid game. It has glaring weaknesses of course (PvP). If WAR is highly successful.. it will no doubt come under the same sort of fire.. - its just a PvP focused version of WoW.. - too cartoony - no innovative combat techniques You can see these inappropriate arguments already... and unfortunately they will not go away. You cannot be all things to all men. i.e. You can't please everyone.
First off, graphics probably play as little as 20% in the popularity and "greatness" of any game. WoW's graphical engine is a generation behind, it can run in P4's or even lower, and you can use a 64mb graphic card. WAR being too cartoony has nothing to do with the success of the game. The RvR experience will be new to 90% of WoW players. WAR is not going to be an easy game or easy to pick up and be good at, unlike WoW. You will hear people cry about PVP imbal and ganking and what not, but its PVP, what do you expect. Besides from that the time and effort that Mythic has put in and how the beta is turning out really does make WAR shine. Innovative combat? You don't need innovative combat in MMOs. Conan tried to add their own thing, which turned out to be boring and not a great asset of the game. MMOs should be button smashing, grinding and hours of frustration. Otherwise its just not worth it. |
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7/24/08 11:36:08 AM#13
Originally posted by shadout00 I agree. The only thing graphics will do. Is entice more people not currently palying the game to try it because "it looks cool". After somone subscribes for over three months the graphics usually has nothing to do if that person stays or goes. Because if a person is that hung up on graphics they will relize pretty quickly that game is not for them. |
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7/24/08 11:41:10 AM#14
I quit playing WoW when they announced 10 man Arthas. 10 mans are for the kiddies, not casuals. The stupid achievements are just going to enable more OMG I Uncovered the black Temple *Tier 9 ACHIEVEMENT ZOMG! *NEW HELM UNLOCKED *ZOMG It's ORANGE!!! |
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7/24/08 11:52:05 AM#15
Originally posted by Sovrath wow u are really clueless, wow got so many sub b/c asians get to play for $1 or less. If WAR can offer same kind of low cost sub it might even be able to have more than 10 mill sub. |
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7/24/08 12:02:36 PM#16
Originally posted by jerlot65
We are clueless? You just decribed not only WoW but WAR also.
WAR is NOT: A grind fest were you have to spend 5 hours a day to progress. War is NOT: Gear dependant, so you don't have to spend hours AFK in BG's to get gear you otherwise would have to raid hours for. WAR is NOT: A hard game to learn or get into. The interface will work much like other MMO's and including WoW's WAR IS: A RvR game directed with PVP in mind. However you don't have to RVR and you don't have to grind four hours. WAR will be casual, and like WoW if you want to be hardcore you have things to do as well.
So if your right and 8 million subscribers are in WoW for the reasons you stated, then WAR will have no problem competeing. And by competeing I don't mean take half of WoW's subs away, but more like being able to survive and prosper in the MMO genre.
But again, it feels like you are thinking like a gamer and not like joe average. The average player doesn't sit there thinkikng of it being gear centric, or RvR or anything like that. And no, WoW is not gear centric. I know that will raise eyebrows but hear me out. The average person who plays wow just gets together with family and friends and just plays. That's it. They dont' care about awesome gear and keeping up with raids or anything like that. They are average people who just sign in, do some quests have some fun, get whatever gear they get. Some might try for more but they are not bitching and complaining about gear as it really doesn't matter. I have yet to meet a casual, family minded WoW player who is concerend about such things. It's only when players start signing into the idea that they have to pvp, have to raid, have to keep up with the Joneses that WoW starts getting a bit more intense. I will again state that the average player (read: average person who also plays wow) will not really care so much about war. Though one doesn't have to pvp in War the game will appeal more to pvp players and players who are interested in the warhammer universe. However, the teenage girls, fathers, Mom's, the woman who works in my office, the woman who works in our CA office, etc, will not be concerned about Warhammer. To add, I have a WoW account and I also just sign in for short periods of time to do some quests, explore, etc. I am not concerned about gear, lvls, or any such things. |
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7/24/08 12:03:08 PM#17
I am really looking forward to WAR, but I dont see it getting 8 million. When WoW came out it was EQ2 or WoW. There weren't that many choices. EverQuest had a bad name to casual gamers whom didn't want to be sucked into a game they spend their entire life playing. People however knew and trusted Blizzard and saying it could be a casual players game did not hurt. When WAR comes out. People will be playing WAR/AoC/Lotro/EQ2/WoW/Aion/L2/Stargate/Darkfall(possibly) or any of the 50,000,000 p2p/f2p mmorpgs. The MMORPG population has increased alot over the years yes but i dont think another 5-8 million are going to start subscribing. As far as a what OP said predicting a game that alot of people playing people praise. A populated game is more fun that what it would be empty no matter what. It's like playing American football in brazil, you probably won't find that many people to play with so you might try something else.
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7/24/08 12:06:35 PM#18
Originally posted by Honeymoon69 wow u are really clueless, wow got so many sub b/c asians get to play for $1 or less. If WAR can offer same kind of low cost sub it might even be able to have more than 10 mill sub.
edit: it seems that they do count subscription numbers for players who have accessed through a game room but it is unclear as to how those numbers are figured. I still stand by my statement... WoW is not part of the "video game" world anymore and has crossed over into more mainstream space. It is a social happening. Warhammer will not become the same thing. Sorry. If the time comes and it proves otherwise I will be happy to rescind taht statement but I don't think it will happen. edit 2: Though Asia seems to have the most WoW players, if you take them out you still get millions of players. No other game can boast such numbers, even if you take into account errors in reporting: "Asia is the biggest market at the moment, with more than 5.5 million players, as compared to North America's 2.5 million and 2 million subscribers in Europe"
So you are getting 4.5 million players in the West. |
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7/24/08 12:09:28 PM#19
Some asian countries pay by the hour instead of the month, due to restrictions by the government on the amount of time you are allowed to play. So you can't really compare their price to everyone else. Waiting for: A skill-based MMO with Freedom and Consequence. |
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7/24/08 12:15:20 PM#20
http://www.fileplanet.com/ Check out the Poll, have to vote first to see. |
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