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Waterlily  7/18/08 7:36:26 PM

Rank: 80/100 Rank: 80/100 Rank: 80/100 Rank: 80/100 Rank: 80/100

Hard Core Member

Joined: 5/26/08
Posts: 851

$oE , destroying MMO since 1999.

Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Yay, people are starting to understand.

 

 
infrared1  7/18/08 8:34:41 PM

Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100

Hard Core Member

Joined: 1/30/07
Posts: 362

The reward for your ignorance will be DEATH!

Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and learn.

 
boognish75  7/18/08 8:41:23 PM

Rank: 84/100 Rank: 84/100 Rank: 84/100 Rank: 84/100 Rank: 84/100

Elite Member

Joined: 8/21/04
Posts: 1270

Bitefight links are not referalls, they are the way to gain xp in the game.

Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and lea

it is said opinions are like assholes, everyone has one, but putting down someones opinion or not trying to see into it makes you an asshole.

when you have a bitefight link to your vampire to bite people the mods will warn you it is a referall link, it is not a referall, it is the way you get xp in the game by bighting people

MarL  7/18/08 10:11:29 PM

Rank: 90/100 Rank: 90/100 Rank: 90/100 Rank: 90/100 Rank: 90/100

Elite Member

Joined: 7/07/03
Posts: 442

Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Shallow is all the way you think about it, to me if you cant own part of the land then the game is shallow. Theres no point to have a persistant world like WoW, if you cant do anything with it but walk around.

"your only as good as the stats on your gun" is a bit of a stretch, its a fps so thats obviously false.

"we will make more for doing less!" is also untrue, Ive played a ton of microtransaction games and i have never spent 180 or one years worth of sub. WoW cost me over 460.....

You are basically assuming crap that you dont know.. if ya do know please share the link.



P.S. to others in this post

try not to quote more than one quote......else its a big wall of text thats annoying.....

Own, Mine, Defend, Attack, 24/7

WRyan  7/19/08 12:49:19 AM

Rank: 69/100 Rank: 69/100 Rank: 69/100 Rank: 69/100 Rank: 69/100

Hard Core Member

Joined: 9/28/05
Posts: 99

Originally posted by MarL
Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Shallow is all the way you think about it, to me if you cant own part of the land then the game is shallow. Theres no point to have a persistant world like WoW, if you cant do anything with it but walk around.

"your only as good as the stats on your gun" is a bit of a stretch, its a fps so thats obviously false.

"we will make more for doing less!" is also untrue, Ive played a ton of microtransaction games and i have never spent 180 or one years worth of sub. WoW cost me over 460.....

You are basically assuming crap that you dont know.. if ya do know please share the link.



P.S. to others in this post

try not to quote more than one quote......else its a big wall of text thats annoying.....


 

You're only as good as your gun - is false because it's an FPS?  What rock do you live under exactly?  So what if it's twitch based... does that stop a gun with better stats from being better than the gun you got last week/month?

Look, it may be an FPS, but SOE wouldn't build a game that they couldn't add more crap to later.  They'll flood this game with "New better gear!" every other week, and really all they're doing is adjusting the values of damage in their number crunching algorythms.  And it's not just about the gun numb-nuts.  There's armor and all kinds of other consumables, like grenades, ammo... the list goes on and on.  So yes, you are only as good as your gun.  The gun you bought last week, will be trumped and rendered useless by the armor someone else bought this week.  But that's okay, because you can buy some better ammunition today to bring your gun up to speed.  But if you want to really get the upper hand, you'll be able to upgrade your gun next week.

As far as not spending more than a years worth of Sub... I would be inclined to say that you probably didn't, but I would also be inclined to say that you probably didn't spend more than you were interested in the game anyhow.  So, in reality - your statement is BS.

Besides that, why on earth would there be a NEW Business model that essentially allows the player to pay for less than equal than stadard Monthly Payments?  This is SOE dude... not some rinky-dink developer who is trying to make a small profit off something that isn't a AAA title.  The game you were playing would probably be F2P if it weren't for the publisher wanting a profit.

Your retort is garbage.... and don't tell people how to post on the forums.  Doing so is annoying.

 
infrared1  7/19/08 6:13:04 AM

Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100

Hard Core Member

Joined: 1/30/07
Posts: 362

The reward for your ignorance will be DEATH!

Originally posted by boognish75
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and lea

it is said opinions are like assholes, everyone has one, but putting down someones opinion or not trying to see into it makes you an asshole.

LOL!! Thank you for your opinion. Welcome to the asshole club.

 

Bumped

 
MarL  7/19/08 1:31:22 PM

Rank: 90/100 Rank: 90/100 Rank: 90/100 Rank: 90/100 Rank: 90/100

Elite Member

Joined: 7/07/03
Posts: 442

Originally posted by WRyan


 

You're only as good as your gun - is false because it's an FPS?  What rock do you live under exactly?  So what if it's twitch based... does that stop a gun with better stats from being better than the gun you got last week/month?

Look, it may be an FPS, but SOE wouldn't build a game that they couldn't add more crap to later.  They'll flood this game with "New better gear!" every other week, and really all they're doing is adjusting the values of damage in their number crunching algorythms.  And it's not just about the gun numb-nuts.  There's armor and all kinds of other consumables, like grenades, ammo... the list goes on and on.  So yes, you are only as good as your gun.  The gun you bought last week, will be trumped and rendered useless by the armor someone else bought this week.  But that's okay, because you can buy some better ammunition today to bring your gun up to speed.  But if you want to really get the upper hand, you'll be able to upgrade your gun next week.

As far as not spending more than a years worth of Sub... I would be inclined to say that you probably didn't, but I would also be inclined to say that you probably didn't spend more than you were interested in the game anyhow.  So, in reality - your statement is BS.

Besides that, why on earth would there be a NEW Business model that essentially allows the player to pay for less than equal than stadard Monthly Payments?  This is SOE dude... not some rinky-dink developer who is trying to make a small prof