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 Thread (145 posts)
cyricson  7/22/08 11:24:14 PM

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WoW killer = Blizzard's next mmorpg

 
jerlot65  7/22/08 11:28:16 PM

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Originally posted by cyricson

WoW killer = Blizzard's next mmorpg

LOL, never heard that one before.

 

Ya, Blizzard's next mmo will be call Planet Wars. Where you can choose to be either a futuristic cowboy type rogue guy. Or a futuristic knight with weapons called lightaxes where they look like axes but glow. Or you can be the evil versions called the Siftt Lords with weapons called lightbatons, which would be batons made out of a laser.

 

Then launch a year before KOTOR., so all the Blizzard fanboys can make fun of the KOTOR game for ripping off Plant Wars.

Oh, ya and Planet Wars will be the first mmo you play with an old atari joystick cause thats all you need to play. A joystick and 1 but for the pew pews.
 

 
solareus  7/22/08 11:38:39 PM

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"Eye for an Eye"

Originally posted by jerlot65
Originally posted by solareus

 

How is War PVP different from any other pvp ? You kill a player , is the end result., adding mechanics is just that adding, the end result one player wins on player loses, War's pvp is just as good as the next, and find that when you have a game with xcontent is basically PvP you won't find anything else then that content wise.

It is a bold move for this kind of game on but I doubt it will even dent WoW's numbers. 500k at launch , Blizzard can ban 500k and not feel it.


 

And this is why WoW does great to the millions of zombies out there playing it. 

 

"I kilted a guy, me be pvping , why we need anything else.  PVP is jus fo kiltin people."

 

Unless War is full loot pvp and xp lose, it is not hardcore. Obtaining command of a area is seiging but that is just a fun mechnaic to a game. What is hardcore about out numbering  people ...One thing Ive heard nothing about in this game is the pve content.... something WoW has a good bit of...

Sepulcher  7/22/08 11:44:30 PM

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Your tears sustain me.

Originally posted by solareus
Originally posted by jerlot65
Originally posted by solareus

 

How is War PVP different from any other pvp ? You kill a player , is the end result., adding mechanics is just that adding, the end result one player wins on player loses, War's pvp is just as good as the next, and find that when you have a game with xcontent is basically PvP you won't find anything else then that content wise.

It is a bold move for this kind of game on but I doubt it will even dent WoW's numbers. 500k at launch , Blizzard can ban 500k and not feel it.


 

And this is why WoW does great to the millions of zombies out there playing it. 

 

"I kilted a guy, me be pvping , why we need anything else.  PVP is jus fo kiltin people."

 

Unless War is full loot pvp and xp lose, it is not hardcore. Obtaining command of a area is seiging but that is just a fun mechnaic to a game. What is hardcore about out numbering  people ...One thing Ive heard nothing about in this game is the pve content.... something WoW has a good bit of...

Solareus, why are you trolling?  Go enjoy playing LOTRO and stop concerning yourself with a game you won't be playing.  If you haven't heard anything about PvE in WAR then you obviously have not been following the game.  There are tons of quests, the tome of knowledge (which is similar to deeds but oh so much more), public quests, tons of dungeons, and easter eggs hidden all over the place that give you rewards and XP for exploring.  It has everything LOTRO has and more.
 

You also said a few stupid things about PvP being pointless because you fight someone, one of you dies, and you do it again.  Well that PvE too genius.  You fight a mob, one of you dies, and you do it again.  It is even easier in PvE because you know exactly what the mob will do everytime since it is scripted.  A player can at least change its style or throw a curve ball at you from time to time.  NPCs are only as good the programmer and beyond that they never change once its in the game.

Think before you speak.

 
miagisan  7/22/08 11:46:35 PM

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Originally posted by solareus
Originally posted by jerlot65
Originally posted by solareus

 

How is War PVP different from any other pvp ? You kill a player , is the end result., adding mechanics is just that adding, the end result one player wins on player loses, War's pvp is just as good as the next, and find that when you have a game with xcontent is basically PvP you won't find anything else then that content wise.

It is a bold move for this kind of game on but I doubt it will even dent WoW's numbers. 500k at launch , Blizzard can ban 500k and not feel it.


 

And this is why WoW does great to the millions of zombies out there playing it. 

 

"I kilted a guy, me be pvping , why we need anything else.  PVP is jus fo kiltin people."

 

Unless War is full loot pvp and xp lose, it is not hardcore. Obtaining command of a area is seiging but that is just a fun mechnaic to a game. What is hardcore about out numbering  people ...One thing Ive heard nothing about in this game is the pve content.... something WoW has a good bit of...

why you trolling...thought you made a pact?

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jerlot65  7/22/08 11:52:31 PM

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Posts: 185

Originally posted by solareus

 

Unless War is full loot pvp and xp lose, it is not hardcore. Obtaining command of a area is seiging but that is just a fun mechnaic to a game. What is hardcore about out numbering  people ...One thing Ive heard nothing about in this game is the pve content.... something WoW has a good bit of...


What WAR PVP has that Wow pvp doesn't is realm wide consequences.  Every keep that is taken, every person pk'ed, every PVE quest finished helps your realm and makes the other more vulnerable. All this stuff effects people in the realm. Not like the BG's in WoW where no matter how many times I win in AB nothing happens.  And most BG's STILL TO THIS DAY have mostly people who just sit back AFK collecting points, the only reaosn people pvp in that game is to get easy gear. Same with arenas too.

Want to talk about hard core pvp?  Yes organizing 20 people to one of the towers might seem easy, especially if an enemy guild hasn't claimed it. But what about realm wide? 

Have you ever tried mobilizng 10 or more guilds at once?  We're talking 200 people easily. Ever try taking those couple hundred people and organize multiple keep raids, making sure you have scouts out looking for enemy movement, sending out reinforcements where they need them, all at once to get the upper hand on the other realm?

Finally after all those hours of work finding you defeated a whole realm, not just 24 people afk in the corner of a BG.  And when you finally get to that capital city and overtake it?  Man, that will be way better then any boring raid WoW has any day.

 

 
Pheace  7/23/08 3:01:17 AM

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You can either agree with me or be wrong!

Every person pked I'm not so sure of. From what i've seen so far only the people Pked in the zone that matters count towards the realm effort.

Philss  7/23/08 3:19:14 AM

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Originally posted by reggie

Seriously i dont know where people get it from that warhammer is a wow clone. Obviously for those players wow was their first mmorpg.

Coz its got sort of the same graphics style and polished interface and what not it doesnt mean its a wow clone. It just means its an mmorpg. THere's been a zillion other mmorpgs before wow, all as you would want to call it clones from the other.Thats why they are mmorpg. They use the same systems, simple. Saying its a wow clone is not knowing what yer talking about.

 

Anyway, warhammer will have 10 times the content wow had or even has. Though it wont be as much pve raid based. Instead of will be RVR raid based. It'll as far as i know also miss the silly grind reputation crap wow has. It will however have way way wayyy more zones to lvl in. Way way wayyy more diverse sceneries to lvl in.Also from what i've seen way different looks etc from wow with really creative graphics art.

If you do like pvp then warhammer will have constant end content, end game, for you. Never ending 24/7. Itll not be about sitting in a city waiting for a group to do some instances to farm tokens so after weeks you can buy some gear.

Warhammer will be about constant end content which is the RVR. Any time any place you wish. No waiting, Just go join a guild group or alliance group or go solo and off you go. There'll always be fights going on somewhere where you can go defend your precious keeps or take new ones or simply go roam with a group to kick people's butt.

I really dislike end content where basically you do nothing exiting. You are either sitting in the capital city yelling in a channel that you are LFG or you wait till the evenings for some raid. In between probably all you do is farm for reputation or materials or whatever.Sorry but thats no end content, its boring. Except maybe the raids which can be fun. Then again what do you do besides raiding ?

Warhammer will not have that problem. The endcontent will be ongoing 24/7 and itll be fun and exiting. Compare that to killing pve mobs over and over again for some reputation. You also will not participate in this end game as a 5 man group or solo  going your own way. No you will be part of your realm, all fighting for the same and you'll always feel you do it for your realm.

 In warmhammer even after cap lvl you will constantly be building your char while in other games it means having to wait for a lvl rap raise through an expansion of farming gear for months and months to improve your char. In warhammer you will gain ranks with which you can buy new gear and skills, so you do this while having an exiting time instead of boring grinds, and with rvring you open up new PVE objectives and such like dungeons and whatever more.

 

 

 

 

 

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Vicksburg  7/23/08 7:31:51 AM