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 Thread (80 posts)
Ngeldu5t  7/22/08 4:18:58 AM

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Posts: 261

Awaiting for a skill base game with consequences.

Originally posted by Thillian
Originally posted by Vicksburg
Originally posted by Thillian

What? X-fire being a decent argument?
 

Of course. As are the audited financial reports of Vivendi showing a 1.2 billion dollar revenu for Blizzard and 10.7 million active subscriptions.

or are you from the club that thinks Blizzard is into some kind of Columbian drug dealing?

:))

For one thing IS sure : MMORPG.COM is NOT representative for the MMORPG scene.

XFire is a very good tool to watch what players play out there in the WESTERN world :)))

http://www.xfire.com/

Watch the top 10 and drool all over it .... :))))


 

Im not objecting WoW popularity. Im objecting X-fire. Its an utter crap just like mmorpg.com in terms of representating popularity mmorpgs.

 

100% agree

 
grimfall  7/22/08 4:46:39 AM

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Joined: 4/25/07
Posts: 253

Originally posted by Vicksburg
Originally posted by Thillian
Originally posted by coffee


 

No it been 10 years and the MMO genre has hit a brick wall.. its out of ideas.. you cant blame WoW if every 1 wants to copy it.. which they aint (cept maye WAR and Lotro), we just have to wait for the next revolution in a few years.


 

We can surely not blame WoW or Blizzard for it. We can only blame the community and players that are willing to pay and play games like WoW that brought no innovation. It's a proof that huge advertisment with no originality can be very succesful.


 

The Wow hate is a laugh at MMORPG.COM

tell me what game has more polished end game content than Wow? So I can laugh too....

And marketing doesn't make games a succes for 4 years ! and certainly not in the same numbers as Wow did.

Conan anyone :))))

62% of the MMORPG market and you guys are SO frustrated it comes out of your pants.

of course this gentleman may play any other MMORPG outthere, BUT ...

I am not the one who publishes ridiculous one liners... on a ... Wow forum.

So frustrated you don't even have fun anymore, while 10 million pay to play and laugh at that clown.

I remember him bashing on Wow when Conan launched. Conan was the real Wow killer (for the 7th in a row)

The man with the clown defended Conan...2 months ago... just to bash on the number one.

So who made a fool out of himself back then ?

 

 

 


 

The citizens in the world's most populous country continue to vote for Communist party leaders, therefor Communism is superior.

That is the sum of your argument.

Of the six million people playing WoW, how many have ever played any other MMORPG?  Maybe 2 million.  Of all the people playing other MMO"s how many have played WoW, probably most of them.

So if you look at people who have something to actually comapre WoW against, odds are roughly 50-50 that you'll prefer WoW.  That's pretty good, but don't be Vicksburg, a McDonalds scarfing Communist, just because that's what the most people prefer.

To actually answer your question:

Vangaurd is a bit more difficult, it's slower to level, it's harder to find your way around and the crafting well... it's probably easier to do the things in real life than to craft them in Vanguard.  Vanguard has a card game included (diplomacy), and lets you build guild halls and ships.  It doesn't have the 'lets go to the Mall' feeling that WoW does, but it's not quite a sandbox game either, where you can do whatever you want wherever you want like some of the older games (Horizons, UO, EVE).

 
Thillian  7/22/08 4:56:22 AM

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Novice Member

Joined: 5/31/06
Posts: 1377

"Don''t you NEVER turn your back on a fuckin'' clown when he''s talkin'' to you"

Originally posted by Vicksburg
Originally posted by Thillian
Originally posted by coffee


 

No it been 10 years and the MMO genre has hit a brick wall.. its out of ideas.. you cant blame WoW if every 1 wants to copy it.. which they aint (cept maye WAR and Lotro), we just have to wait for the next revolution in a few years.


 

We can surely not blame WoW or Blizzard for it. We can only blame the community and players that are willing to pay and play games like WoW that brought no innovation. It's a proof that huge advertisment with no originality can be very succesful.


 

The Wow hate is a laugh at MMORPG.COM

tell me what game has more polished end game content than Wow? So I can laugh too....

And marketing doesn't make games a succes for 4 years ! and certainly not in the same numbers as Wow did.

Conan anyone :))))

62% of the MMORPG market and you guys are SO frustrated it comes out of your pants.

of course this gentleman may play any other MMORPG outthere, BUT ...

I am not the one who publishes ridiculous one liners... on a ... Wow forum.

So frustrated you don't even have fun anymore, while 10 million pay to play and laugh at that clown.

I remember him bashing on Wow when Conan launched. Conan was the real Wow killer (for the 7th in a row)

The man with the clown defended Conan...2 months ago... just to bash on the number one.

So who made a fool out of himself back then ?

 

 

 

The man with the clown, I guess you mean me. Anyway. Can you please find me a single topic when I defended AoC? Because I never played the game, and I never fell with the hype.
 

But these are my words from 2 months ago: http://www.mmorpg.com/discussion2.cfm/post/2043920#2043920

 

  • Main MMO before AoC = Vanguard, active sub: DDo/Lotro
  • Main MMO after AoC = Vanguard, active sub: DDo/Lotro

 

And seriously, your only argument is 10 MILLION. Do you always do what at least 10 other milion of people do? Do you always check first before your any activity, how many other people do the same? Do you wear the same clothes as majority, do you listen to the same music..? You have to come up with a bit better argument than "It has mass popularity" I do not trust people's sense for quality at all.

REALITY CHECK

alex-core  7/22/08 5:00:17 AM

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Posts: 116

they are both good games, but they aim on a totaly different audience..

wow is more a casual game for people who want to be hardcore

where vanguard is more a hardcore game for people who want to be casual.

they both got seamless world, similar combat system & GUI.

Vanguad got nice stuff that wow just do not have, that i feel is a must have in mmos!

- Boats to travel the sea

- Player Housing

- Crafting where you have to interact.

- Politics

Vanguard dosn't have PVP (unless you go on an FFA server, and thats not for everyone)

But why judge a game by the owner? I played wow for 2 1/2 years, it whas fun.. but my view of blizzard is still that they are a maker of  rts games, and should be keeping it that way..

 
davcha  7/22/08 5:15:35 AM

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Originally posted by alex-core

they are both good games, but they aim on a totaly different audience..

wow is more a casual game for people who want to be hardcore

where vanguard is more a hardcore game for people who want to be casual.

Could you please explain this a little more ?

 
alex-core  7/22/08 5:35:51 AM

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Originally posted by davcha
Originally posted by alex-core

they are both good games, but they aim on a totaly different audience..

wow is more a casual game for people who want to be hardcore

where vanguard is more a hardcore game for people who want to be casual.

Could you please explain this a little more ?

 vanguard is a group based game, although it got lots of new solo contents. but what makes the game able to be casual is the part of 2 systems called caravan & brotherhood.

caravan is a teleporter system that teleport everyone in the caravan group to the leaders location when the leaders logg off, next time they logg on, they get teleported to that location. really usefull if you going on a raid the next day.

brotherhood is a XP distribution system, where you can have up to 6 people sharing xp, that includes xp from quests.. and if 5 people is offline, 1 person can lvl up all the outher characters in the brotherhood (although that would take 6 times longer to lvl up)

 
davcha  7/22/08 9:27:05 AM

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Posts: 90

Oh ok...

 

I thought you meant Vanguard had tons of exploration/leveling content and less high end content.

 

You see, i can no longer spend time in high end guilds, raiding or anything like that.  Besides i never really loved the concept of raiding the way it's implemented in WoW, ie : scheduled event.

For me an adventure is a lot of improvisation : wondering what kind of things i'll find here and there, unexpectedly meeting few players and participating in their activity (if they agree) is the kind of thing i'm looking for in a mmorpg.

I'm not looking for a challenged based on "beat that big bad boss, knowing in advance it has been designed to be beaten", which basically means the boss is nothing more than a puzzle you have to solve using gimmicks.

 

See what i mean ?

 
Pheace  7/23/08 5:13:45 AM

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Joined: 12/17/03
Posts: 1468

You can either agree with me or be wrong!

Originally posted by Thillian
Originally posted by Pheace
Originally posted by Thillian
Originally posted by Vicksburg

WOW owns 60% of the MMORPG field.

Thousands of websites support the game and millions of videos show how the best players play in PVE and PVP.

Supporting add ons, UI adaptations, class tips, gaming tips. You name it/

One of the better: www.wowinsider.com

It is now for almost 1100 days the mosty played game on XFire (number 1) and this being backed up by all kind of independant sources.

Wow is also the ONLY game in the top 10 that you have to PAY to play. CoD4 being a far second but free to play. That alone says enough.

Of course you can play Vanguard in which there are about 40K subscribers.

Number of voters that vote with their wallets .... says it all.

 


 

Yeh because, Blizzard spent more money on marketing campaign before release (40$mil) than Sigil for the whole development of Vanguard (30$mil)

It's like comparing Titanic movie with 200$+budget with Waking Life that had 2.5$mil. Apparently Titanic saw much MORE people and many more will say it's a great movie, while waking life has much smaller fan base.

 

Marketing in the Netherlands here for MMO's was non existant before WoW (now you see the tv commercial sometimes) but I can tell you that that game spread on sheer word of mouth in my community and had *nothing* to do with any adds and the like which didn't really become visible till the Celebrity adds were made a few years in.

I know many people who never played MMO's and thought paying monthly was the last thing they'd ever do change their mind in an instant after they got to play the open beta.

This game sold itself on *merits*, not on a marketing campaign.


 

Hahahaha yeh, they spent all these milions just for the f*** of it.

 

Ahh reading is difficult isn't it. In the Netherlands, advertising for WoW was pretty much nonexistant. All the people I saw get into WoW did so because they absolutely loved playing their beta account, some of which had never given the game a second look simply because it would have a monthly fee.

 

So lol @ you

Thillian  7/23/08 9:39:49 AM