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damian7
Apprentice Member
Joined: 4/20/06
why must i be nice to people that have no clue, are lying, or are just stupid? |
7/18/08 2:12:38 PM#21
Originally posted by Cendharia
I think what Lobotoja is trying to get across here is reflected in his final statement: Don't kill the spirit of War. In other words from what I can determine he is concerned about the Lore, the storyline, the roleplaying aspects of the game. I can understand that, however I have never experienced the table top version, as I didn't have friends that were interested in that at all. So I migrated to games like Meridian 59 and The Realm back in the day. The Realm was interesting to me, spent 8 full months ..roleplaying every day. So..are there actual roleplaying elements in Warhammer Online: Age of Reckoning? Think thats what the OP is getting at. Discuss ::) Cend
what MMOs have puzzles to solve? if you put anything that requires you to think, half the players spam the forums complaining that you have to think, erm, i mean.. "it's too hard". if you want RP/puzzles/etc, you actually need a sandbox. eve online, you can be in a stealthed ship, spying on the enemy, NOT having to combat them. or scanning systems, playing cat-n-mouse with an enemy. you can join another corporation/alliance as a spy and actually pass war/battle/pos information to your "real" colleagues. unless there's a lot of open-endedness in the game, you're not going to have anything other than hack-n-slash. i.e. kill X mobs for Y level. could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please? |
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7/18/08 2:18:58 PM#22
DDO has Puzzles & Riddles that you have to figure out / solve in order to progress through some dungeons. I found it a really good extra element to MMOs...it made the dungeons have that extra layer of depth instead of just the common through & hack up everything. I wish More MMOs had them. |
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7/18/08 2:27:23 PM#23
Originally posted by banthis
The only other game that I have experienced in recent history that had dungeon floor puzzles etc was a standalone game, Oblivion..which is not an MMO. Those were fun, had to figure out the floor puzzle to get the next part of the dungeon to open up.
Cend |
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7/18/08 2:35:50 PM#24
i shouldnt be laughing because its obvious English isnt your first language (If it is you seriously need help) but its the first time I have ever ever read a post 2-3 times and have no idea what the hell you are talking about. Its almost an art form. |
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7/18/08 2:38:55 PM#25
Originally posted by chryses
Maybe it's a new language? Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines |
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7/18/08 2:55:16 PM#26
Originally posted by damian7
what MMOs have puzzles to solve? if you put anything that requires you to think, half the players spam the forums complaining that you have to think, erm, i mean.. "it's too hard". if you want RP/puzzles/etc, you actually need a sandbox. eve online, you can be in a stealthed ship, spying on the enemy, NOT having to combat them. or scanning systems, playing cat-n-mouse with an enemy. you can join another corporation/alliance as a spy and actually pass war/battle/pos information to your "real" colleagues. unless there's a lot of open-endedness in the game, you're not going to have anything other than hack-n-slash. i.e. kill X mobs for Y level.
Hehe have to agree with you there Damian, "thinking" and the old buzz word "reading" are not acceptable skills to today's gamers, they would rather use someone else's brain. :P Well some of them not all lol. Cend |
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7/18/08 7:27:21 PM#27
Xplay just picked Warhammer Online for there PC game of E3. Seems like a really polished game, more so then AoC now. |
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7/18/08 8:34:34 PM#28
Originally posted by lobotoja I think it makes complete sense. IF you read it slowly, then role play it out loud in a hyperactive goblin voice. Then end it with your war face. |
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7/18/08 9:33:23 PM#29
Originally posted by ajm563
Hey, how come Funcom got some boss mob code in there :) |
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TehWarsmith
Novice Member
Joined: 12/20/06
“Grey Knights never count on dying. We’re not very good at it.” |
7/18/08 9:59:17 PM#30
Honestly I don't expect to see puzzles in WAR. Maybe some stuff where you have to trigger X buttons to open Y door, but in Warhammer this is how we deal with puzzles. Chaos High Sorcerer *standing on a balcony* : Mua ha ha ha ha ha! We have sealed the door to our sanctum with an impenetrable spell, which can only be broken by matching the eight marks of the Gods to the eight points of this Chaos star! Foolish servants of Order, you will neve- *Witch Hunter shoots Sorcerer in the head, Sorcerer falls off balcony and dies messily* Witch Hunter: Sigmar be praised. He was getting annoying. Alright, bring in the cannon. *dwarves blow up door and cultists are slaughtered* Witch Hunter: The Inquisition doesn't do puzzles.
“Everything’s standard pattern! This is the Imperial fething Guard! Standard pattern boots, standard pattern mess tins, standard pattern bodybags! I’m a standard pattern infantryman, you’re a standard pattern no-neck, and any second now my standard pattern fist is going to send your nose bone back into your very sub-standard pattern brain!” – Sergeant Ceglan Varl |
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7/18/08 10:54:58 PM#31
Originally posted by ulol I think it makes complete sense. IF you read it slowly, then role play it out loud in a hyperactive goblin voice. Then end it with your war face.
Lobotoja is GOD! All hail Lobotoja, the LORD of these boards! This first post should be preserved and studied in Forum Moderation 101 courses as long as there are interwebs! Everybody join in! What is YOUR reaction to that post? Did YOU feel anything unusual while first reading it? |
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7/19/08 12:03:54 AM#32
The Magus seems to be getting more interesting than it used to be. I can definetly see some potential for causing a fair bit of chaos and mayhrm in the battlefield. Its nice to hear the game is looking more and more polished. I'm hopeing the writer was right when she said that it is getting closer to being ready for Open Beta.
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7/19/08 3:13:08 AM#33
Awesome!! The White Lion sounds like it is going to kick some ass! More so than your typical hunter , or pet handler. I am looking forward to it. |
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7/19/08 5:23:40 AM#34
learn to spell.
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
7/19/08 9:23:06 AM#35
Originally posted by Cursedsei
Yeah lol, seriously what?
I'm gonna go with angry. He's definitely angry! Something about wasting 10 years of his life traveling the world playing some tabletop game. /shrug
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Rhoklaw
Apprentice Member
Joined: 1/12/04
My Top 3 List: |
7/19/08 11:17:26 AM#36
I like the idea of mounts and pets increasing in appearance along with their masters. AoC had purchasable or unique pre-order variations of mounts, but this is completely different and exciting. Just another addition to showing off your character in battle. Thank goodness they still had CE pre-orders left on the official website, cause most stores are out of them online and in my area. |
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7/19/08 12:25:01 PM#37
Originally posted by banthis
Would this be a good time to mention that each of the three realms in DAoC had an extra city planned for release. They were pulled/cancelled shortly before launch and did not appear again until the first retail expansion pack. So yes the players had to pay directly for those extra cities. This is Mythics history in this regard. Do not expect it to be any diferent this time around. |
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7/19/08 5:22:15 PM#38
This game is going to be so good. See you guys ingame. - - - |
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7/19/08 6:51:32 PM#39
Content is less important than gameplay. I would have liked to have seen all 6 cities but the most important thing is whether or not the game is fun to play. You can add content to a game with updates. It's much harder to make a game fun if it doesn't start that way. Mythic sounds like they're cutting stuff that isn't up to their standards and focusing their attention to get the game out this year. I'll be willing to put up with less classes and cities in exchange for a stable, fun game at launch. |
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7/20/08 1:42:05 PM#40
Stop mentioning aoc (written in small letters on purpose) because this game is unworthy to be mentioned in presence of BIG Warhammer Online.
Age of Conan is dead, it's player base got cut by 60% after first free month and it's getting worse and worse as the "patches" (that break the game even more) roll in. Aoc RIP
See u guys in WAR! |
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