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Waterlily 7/17/08 8:58:41 PM
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Elite Member
Joined: 5/26/08
$oE , destroying MMO since 1999. |
-MMO will use better and better encryption of packet because computers can decrypt faster and faster, and botter programmers won't be good enough to decrypt them.
-Games will reside on servers and just send images to you, everything will be done on the server like a virtualisation of the game.
-Rules and courts will enforce EULA and copyright more and more. See recent Blizzard win over Glider.
Will it stop cheating completely? Maybe not completely, but it will be much better secured than before I think. What do you think will stop cheating programs? |
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grunty 7/17/08 9:03:39 PM
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Advanced Member
Joined: 4/06/04
I''ll snatch you bald-headed! |
People try to cheat in Rock, Paper, Scissors. Nothing will stop cheating. |
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Waterlily 7/17/08 9:06:48 PM
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Elite Member
Joined: 5/26/08
$oE , destroying MMO since 1999. |
Originally posted by grunty
That's true, some will always try it I think. |
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Forcan 7/17/08 9:11:04 PM
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Advanced Member
Joined: 1/08/07
Nov. 15th 2005 |
Originally posted by Waterlily
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| Waiting: Xenjo Journeys Online (Chinese MMO), Hero's Journey, TCoS, Dynasty Warrior Online, Stargate Worlds, Champions Online, LEGO Universe Current MMO: Warhammer Online, Florensia Online, CoH/CoV, WoW Yet to Try/Test: AoC |
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raykor 7/17/08 9:15:33 PM
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Novice Member
Joined: 11/28/05 |
You're asking two questions. 1. Botting Botting will exist until developers realize that grinding is not necessary to provide players with a fun gaming experience and that character advancement is also possible without grinding. 2. Cheating Cheating will always exist and it can never be stopped. HOWEVER, it can be detected, patched, and punished quickly if developers consider it important enough to devote the required resources. |
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Waterlily 7/17/08 10:03:02 PM
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Elite Member
Joined: 5/26/08
$oE , destroying MMO since 1999. |
Originally posted by Forcan
I never really thought about that. You're right that there is probably a lot of cheating because people get forced (in a way) to grind. Might be better to try to solve that first. |
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Waterlily 7/17/08 10:03:49 PM
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Elite Member
Joined: 5/26/08
$oE , destroying MMO since 1999. |
Originally posted by raykor
I should try to look at it as 2 different entities. |
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ZAGAN 7/17/08 10:14:26 PM
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Apprentice Member
Joined: 7/26/05
Lithium anyone....it works sometimes. |
Originally posted by Waterlily
I should try to look at it as 2 different entities.
#1 is a cheap cop-out. nothing to do with saving time or anything else but to make money................ #2 Crime is crime weather it's on the Internet or in a store. |
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RedwoodSap 7/18/08 8:21:47 AM
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Hard Core Member
Joined: 3/09/07
Not a retired MMORPG.com mod |
Obviously the developer needs to employ all the mechanics and programs required to limit cheating without ruining the game in the process, but ultimately the one thing that would make the most difference is community attitude. There will always be someone who disagrees with the design of the game and feel justified in cheating rather than choosing to play a different game. If players hold cheaters in contempt and ostracize them, then most botters, hackers, dupers , exploiters, will stop or leave the game if their friends stand firm and refuse to have anything to do with them if they cheat. So ask yourself: Are you willing to sever ties with your online friends if they refuse to stop cheating or will you pathetically look the other way? |
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gillvane1 7/18/08 1:31:58 PM
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