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Blizzard has prepared a preview of the Player Achievement System, which will be introduced to World of Warcraft with the Wrath of the Lich King Expansion.
Read more here. |
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7/17/08 12:10:00 PM#2
sigh |
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7/17/08 12:13:16 PM#3
Awesome. It's like the badges in City of Heroes. WotLK will be a great expansion. |
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7/17/08 12:20:20 PM#4
Cant wait. all my toons sure need a hair cut and i cant remember the last time i went around hugging ppl |
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7/17/08 12:30:19 PM#5
500? Hasn't anyone heard that Too much is the same as Too little? What's the value of these things if their handing them out like candy? |
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7/17/08 12:53:46 PM#6
so kinda like lotro? I didn't play past the beta but I remember if someone /hugged you you could get a title "Adored" or something to that effect. I would like that! ^ ^ Or pets /drool. It would be war between all the girls in my guild haha
Currently Playing : WAR, UO, RL :p |
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7/17/08 1:26:58 PM#7
Yup, sounds exactly what LotRO, WAR, and I'm sure others have already done. I can already smell the QQing now though with the boss kills counting towards achievements and unlocking things that "normal" people can't get to. |
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7/17/08 1:30:45 PM#8
Hah Blizzard continues to ripoff Turbine Ideas. It all started with heavy solo focus, tons of quests, no xp death penalty, simple crafting, pvp battlegrounds, pvp items/rewards ripping off from AC2. And now they continue to add things deeds system from Lotro. Is blizzard so f90 chicken to try something new that hasn't been tested already by some other company? Fortunately not all companies are like that, otherwise the whole MMORPG industry would not progress any further. REALITY CHECK |
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7/17/08 1:38:59 PM#9
Originally posted by Thillian
Oh give me a break. Nearly all ideas are rehashed in one form or another from other games. Turbine hasn't done anything ground breaking or innovative, either. I guess its just popular to bash Blizzard because they're the most succesful at what they do. Oh well. |
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7/17/08 1:43:21 PM#10
Originally posted by uohaloran
Oh give me a break. Nearly all ideas are rehashed in one form or another from other games. Turbine hasn't done anything ground breaking or innovative, either. I guess its just popular to bash Blizzard because they're the most succesful at what they do. Oh well.
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t REALITY CHECK |
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7/17/08 2:01:21 PM#11
Seems like everyone is joining on the titles/achievements bandwagon now. From consoles to PCs, it just isn't stopping. I guess it does add some incentive to the game.
I like Guild Wars' titles system because they're in the large majority of cases hard to get. They aren't usually grind-oriented either. City of Heroes on the other hand has a fun badges system. I was pleasantly surprised when I flew to the top of the large statue of Atlas and plomped myself on top of it due to it being so high up. I got a badge for my exploration and a little message stating that every flying hero flies up top the statue - guess they're right! |
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7/17/08 2:09:16 PM#12
Is this like collections in EQ2 and SWG? seems so |
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7/17/08 2:11:45 PM#13
Originally posted by Thillian
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t
Sounds so ground breaking.../sarcasm Why don't we see AC2 still around today? I guess it could be because it was so fantastic that players loved it so much that the game just fell off into oblivion. Blizzard doesn't claim to be innovative. Quite far from it most of the time. They're extremely good at making polished and working products. Anyone knocking them for that is a fool. |
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needalife214
Hard Core Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
7/17/08 4:06:03 PM#14
Originally posted by uohaloran
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t
Sounds so ground breaking.../sarcasm Why don't we see AC2 still around today? I guess it could be because it was so fantastic that players loved it so much that the game just fell off into oblivion. Blizzard doesn't claim to be innovative. Quite far from it most of the time. They're extremely good at making polished and working products. Anyone knocking them for that is a fool. it doent matter so thye can polish think of an idea themselves...psh no way we only get millions and millions of dollars a month so why hire anyone with creative thought.....
CoH did it...Lotro did it...War is going to do it (so why don't you bash war) becuase war is one uping them with the TOK....Blizzard takes things they already know work and they don't get yelled at becuase about 80% of their player base hasn't even played an mmo before....ohh well i shouldn't even care ill be bashing head in WAR when WotLK king comes out and every still playing is on the grind to 80 |
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7/17/08 4:07:32 PM#15
Originally posted by uohaloran
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t
Sounds so ground breaking.../sarcasm Why don't we see AC2 still around today? I guess it could be because it was so fantastic that players loved it so much that the game just fell off into oblivion. Blizzard doesn't claim to be innovative. Quite far from it most of the time. They're extremely good at making polished and working products. Anyone knocking them for that is a fool. WoW polished? Don't make me laugh. It's not more polished than any other game being released at least one year ago. Thing is, there is no other company that is able to spend 40$ mil on pure advertisment before release like Blizzard. Whatever goes on the radio, gets always the biggest selling numbers. Everyone even people not playing video games know World of Warcraft, yet noone knows tabula rasa or eve or whatever. AC2 had different issues not those I mentioned. It was ground breaking at that time. You remember year 2002? There was no game focused on solo content with thousands of solo quests, easy gamestyle, no death penalties.. Now it's common thing apparently, but at that time, there was no game like that. It was innovative for a mmorpg genre as we can see now. AC2 started the new generation of games with tons of solo quests and easy forgiving gameplay. Why it's not around now? Because Turbine could not sell it, Turbine could not spend milions of dollars on advertisment to bring newcommers to MMORPG like Blizzard. At that time, the old-school eq1/ac1/uo players didn't like AC2, because it was just too "easy" and casual for them.
REALITY CHECK |
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7/17/08 4:59:56 PM#16
The real reason they are doing this, according to ME, is to compete with WAR's tome of knowledge which is going to be a selling point of that game. WoW knows this and is going to implement the achievement system to compete with it. If you think about it, an achievement system is very easy to implement so why haven't they done it in 3 years? Because no other competition out there was forcing WoW to do anything. Now...the doors are swinging, people are leaving WoW for newer experiences and they of course don't want that. All in all though, this is a good thing, its why competition is good and drives companies to make good changes for the better. I hope WAR is awesome pulls a ton of people and we literally have an MMORPG battle for the next decade of these 2 juggernaut companies trying to one up each other. Winner? The Players! |
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7/17/08 5:23:32 PM#17
Originally posted by Myrdek
It's just another thing for people to waste their time grinding on so Blizzard can collect subscription fees...like everything else in the game. "Must...get...all...500 ahievements or my life won't be complete!11!!1111!!! |
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7/17/08 5:34:35 PM#18
What's SO funny and ironic is people bash other MMORPGs for "copying" WoW, and here is ANOTHER example of how WoW copies other MMORPGs. WoW got a lot of it's ideas (aka copied) from MMORPGs before it. I can't wait until I start reading a year from now when an MMORPG has an achievement system "They copied that from WoW! LAWL!" |
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7/17/08 6:40:32 PM#19
Originally posted by Thillian
Sounds so ground breaking.../sarcasm Why don't we see AC2 still around today? I guess it could be because it was so fantastic that players loved it so much that the game just fell off into oblivion. Blizzard doesn't claim to be innovative. Quite far from it most of the time. They're extremely good at making polished and working products. Anyone knocking them for that is a fool. WoW polished? Don't make me laugh. It's not more polished than any other game being released at least one year ago. Thing is, there is no other company that is able to spend 40$ mil on pure advertisment before release like Blizzard. Whatever goes on the radio, gets always the biggest selling numbers. Everyone even people not playing video games know World of Warcraft, yet noone knows tabula rasa or eve or whatever. AC2 had different issues not those I mentioned. It was ground breaking at that time. You remember year 2002? There was no game focused on solo content with thousands of solo quests, easy gamestyle, no death penalties.. Now it's common thing apparently, but at that time, there was no game like that. It was innovative for a mmorpg genre as we can see now. AC2 started the new generation of games with tons of solo quests and easy forgiving gameplay. Why it's not around now? Because Turbine could not sell it, Turbine could not spend milions of dollars on advertisment to bring newcommers to MMORPG like Blizzard. At that time, the old-school eq1/ac1/uo players didn't like AC2, because it was just too "easy" and casual for them.
Your faster to troll WoW posts than flies on shite Thillian... you dont like WoW we get it. But blizzard is giving their loyal players what they want.. achievements and unlockables are big now with Xbox and PS3 so Blizzard add achievements, its good business. By your logic there will be more creativity if no developer ever took an idea from another.. then sir your world would be monocrome pong and pacman and nothing else.. ROFL. And please post links about blizzard spending 40million post launch on advertising LOL, WoW enjoyed its growth through word of mouth and keeping players entertained more so than advertising. Your hatred for WoW amazes me.. it realy does. Takes me back to school, you know when you'd pick on that girl but secretly francied her.. your like that wil WoW I think, in truth your love WoW but you pick on it when your MMORPG mates are around.. I'm right arent I? |
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7/17/08 8:16:17 PM#20
"Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t"
And AC2 did them so well it drove that game to an early grave. I suppose the developers of Call of Duty 4 stole their achievements from Turbine? Valve as well with Team Fortress 2?
That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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