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7/16/08 2:17:10 PM#21
Yeah, I read the quests if they are well written (and even sometimes if they are not). Sometimes I read them when I first get them, other times, I get the highlight and go start, while checking out the story at a later time if I feel like it. This games are too superficial not to read the quests. I get bored if the writing is bad, or if too many quests are "kill x thing", or if I stop reading the quests and start going for achievement (usually this will happen if the quests are badly designed or badly written). The rate of achievement can keep me going through the newbie areas, but after that it usually drops fast, following the story is one thing that can keep me interested in a game; as are any dynamicish things in a game, or interacting with people. |
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deviliscious
Novice Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
7/16/08 2:40:22 PM#22
if quests were more like mini games where you get a task that relates to the other players in the game with you, like low level quests would be "player a has to find player b and give them item x, and player b would have to find player a and collect item x" for higher level quests you would have to kill another player, protect another player, defend an area , but all the quests would involve actual real players and have risks and challenge and would be unpredictable. Quests where there can only be one winner , and the rest have to do the quest again until they finally get it done right. Those to me would be wayy better than the pre scripted over npc involved predictable ones they offer currently. * yawns* those are just boring, no matter how well written they are. |
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7/16/08 3:50:52 PM#23
Originally posted by Flyte27
Nope it is not. Legend of Zu will automatically run you to the spot too. And you can easily use a WOW addon to mark where the relevant mob is. BTW, i don't think it is the worse, i think it is a nice feature. If i just want to hack-n-slash, i don't want to waste time running everywhere searching for the right mob. |
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7/16/08 3:53:04 PM#24
When I receive the text from the giver, and when it's not Engrished. |
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kingbloop
Novice Member
Joined: 9/27/07
Oh, my God; I care so little, I almost passed out. |
7/16/08 3:53:43 PM#25
Originally posted by Duilyon
pretty much what i do |
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7/16/08 8:47:33 PM#26
Originally posted by nariusseldon
Nope it is not. Legend of Zu will automatically run you to the spot too. And you can easily use a WOW addon to mark where the relevant mob is. BTW, i don't think it is the worse, i think it is a nice feature. If i just want to hack-n-slash, i don't want to waste time running everywhere searching for the right mob.
If you like it thats OK with me, but for people who like to explore and have meaningful quests it kills all of that aspect of the game. If you just want to hack and slash perhaps and MMO|RPG| is not for you. Maybe you are looking for Diablo 2. |
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7/16/08 10:40:32 PM#27
I read the quest in lotro, but in wow thiers no point. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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7/16/08 11:36:00 PM#28
always when i'm going to do the quest, then i will read it..it will help me do the quest quickly and let me know something more about the game or its background |
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7/17/08 1:16:14 AM#29
When you read a quest like: Habuka is spotted north west of Kemer Farm recently, after killing Habuka report to Shiow. Question: 1. Where is Kemer Farm? It's not on map. 2. How far towards North West from Kemer Farm? 3. Who is Shiow and where? WOW is unplayable without thottbot. |
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7/17/08 5:09:08 AM#30
Originally posted by Larry2298
Players like you are ruining MMOGs. Try exploring a little. I am surprised Thottbot is enough for you. Don't you need someone to hold your hand and show you exactly where to go? |
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7/17/08 7:31:32 AM#31
Originally posted by RedwoodSap
Players like you are ruining MMOGs. Try exploring a little. I am surprised Thottbot is enough for you. Don't you need someone to hold your hand and show you exactly where to go? The objective of quest most time are either to kill a number of mobs or deliver something or find a NPC or collecting stuffs etc, and the story makeup mostly are broken because it is not based on a novel like LOTRO. And the quest maker try not to tell you directly so sometimes, the hint is not enough then it became a puzzle. As I know most players playing LOTRO have read the book so they enjoy the game more than others haven't read the book. It is an art to display the text in a better way than force people to enjoy to read the text. If I am going to enjoy reading, I will read a book. I recalled there was a chain quest in WOW leads you to a mountain. There was a small path, you need to walk on the ice and walk straight. I can tell you, no matter how clear Thottbot tells you how to do the quest, but without coord, you won't be able to find the spot. This chain quest must have someone to walk you through and tell you when to jump and how to use your keyboard + mouse. I think there are plenty quests like that. And the downside is you won't be able to review the quest you have completed.
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7/17/08 7:39:17 AM#32
WoW unplayable without Thottbot? How on earth did we manage the quests in the beta then? Oh that's right. We actually went exploring. That's just sad, man. On topic: Yes, I always read the questlines. I'm rather interested in the story, as to who, why and where. Makes the game an RPG, rather than an asian grindfest. Which brings me to the following: I don't read the questlogs in the asian games I've tried. They were always horribly spelled, and irritated me rather than interest me. "Skill has not cool downed!" |
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7/17/08 8:08:37 AM#33
Unfortunately there really isn't any point in reading 90% of quest out there in any game. Most just hand out a kill count or collection number and mark a spot on the map. Whats there really to read? We don't have "quest" in the traditional sense, what we have in MMO's are "to do list". Its not like the old days of EQ or AC when you had to figure it out yourself (locations and steps, who to talk to next) given back in the day sadist wrote most of those. They did a lot of crazy things like, while on the southern most tip of a landmass, say "to north of here look for my friend JoJo who can tell you the location of the...." with a full continent to guess where JoJo might be leaving the player little option but to go to online resources. What we have are two extremes, to hard in the past and now, to easy. Since most quest have zero dynamic impact you really have no motivation to get to involved with it in the first place, just kill your 10 rats and collect your copper pieces.
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Samuraisword
Novice Member
Joined: 2/15/06
Gamers who use RMT are like athletes who use steroids |
7/17/08 8:17:44 AM#34
Here is an example of a real quest in classic EQ, back before there were minimaps and arrows pointing the way, only a compass to guide you, back before there were stupid unrealistic floating icons above questgivers heads, back when NPC faction mattered to unlock or complete quests, back when exploration and effort was an expected and enjoyable part of playing and succeeding in MMOGs. This is the quest to obtain the Langseax or the Langseax of the Wolves. You need a very good faction to complete this quest (amiable at least). |
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7/17/08 8:36:49 AM#35
Most of the times I read the quest when I'm doing it, but if I'm in a hurry or a bit tired, I just look at the ''Kill X, get Y bla bla'' |
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7/17/08 8:44:15 AM#36
Honestly before I started lotro quest text was like instructions you get when you buy a new mp3 never read until something goes wrong with it. But in lotro i finally realised that quest texts were not only mean for the rp people. I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long. |
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7/17/08 8:51:01 AM#37
Originally posted by Samuraisword That is when a Game was a Game. /sigh. and Parties stuck tigeather for hours. Mind you things changed when items started to end up in Ebay. then the Game went to crime and Ninja looters. but it was still rather easy to find people that still played with Honor. "Now i do not know". Thank you for the Reminder of a Great game of the past. and will never see again. |
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7/17/08 8:51:21 AM#38
Never. Quests have been so boring in modern mmo's its not worth the time or effort. When i get a quest that needs some exploring i d much rather delete it. And the funny thing is i dont like it, but when 98% of quests is kill 10 dogs or gather 20 flowers why bother? |
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7/17/08 9:11:46 AM#39
Then go play Everquest with a bit of Honor in mind , say Hi to Sir Dark paw outside Qeynos for me. or Holly Wind walker, OH i wish it did not changes so much. "not the game" the people.. I played that game for 5 years and i bet i did not see half of it. 90% of my time was solo but i met some really nice people. MOST are still real life friends, some we have lost contact with because of moving and numbers get misplaced. The only friends i have ever made sense EQ were bad ones, the type that Lie about friendship and stab you in the back . Honor and PvP do not mix. that is why i dislike PvP so much. RvR i can handle. So i thank PvP for allowing me to not trust anyone in PvP games. It's really to bad because there are a LOT of good people out there. Have a Great Day.... |
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7/17/08 9:22:37 AM#40
I wish a game would differentiate between "lazy" quests and "worthwhile" quests. They could put all the "Kill 10 monsters" quests on a town crier and say, yes, we know it's lazy development, but we're calling it content and it's here if you want to do it. You'll get bonus XP and maybe some coin, but that's it. And then all the quests they actually put effort into could be out in the world on NPCs to be discovered. Maybe some have ? cues and maybe some don't. But all of them are story driven and require some reading. This won't stop the Thottbot phenomenon, but at least you'd know you're getting a bit of an RPG experience. |
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