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Gameloading 7/16/08 2:55:07 PM
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Elite Member
Joined: 2/27/04 |
So obviously putting an RTS on a console is no easy task, as RTS are some of the most complicated PC genres, and a controller's thumbsticks aren't as fast or precise as a mouse, and a controller doesn't have as many buttons. The developers of EndWar found a solution to that, and it's quite a smart move if you ask me. livewire.ign.com/2008/e3/index.html# Simply go to Live Wire Show Archive, Click tuesday,july 15 and then click on Tom Clancy's endwar to watch the video |
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Sarcazmo 7/16/08 3:50:23 PM
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Apprentice Member
Joined: 2/08/07 |
You typed all that but you couldn't type a couple extra sentences and just summarize the solution? |
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Gameloading 7/16/08 3:58:41 PM
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Elite Member
Joined: 2/27/04 |
Originally posted by Sarcazmo
actions speaks louder than words, and gameplay footage speaks louder than text :) |
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tvalentine 7/16/08 8:27:54 PM
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Hard Core Member
Joined: 4/01/06 |
i agree, and this is the only game ive seen that actually utilizes that feature. Maybe in a few years we will see more games with it. |
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-Jaguar- 7/16/08 9:49:28 PM
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Advanced Member
Joined: 3/07/04 |
It looks ike World in Conflict but controlled by voice commands. I hate World in Conflict. It's a dumb downed RTS. |
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CleffyII 7/17/08 3:32:39 AM
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Apprentice Member
Joined: 7/22/06 |
This game looks sweet and it is a good solution to console RTS. I really like how I can customize individual units. However, voice recognition is an iffy technology at the moment. |
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