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 Thread (29 posts)
Vato26  7/16/08 1:46:26 PM

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Originally posted by markyturnip
Originally posted by Vato26
Originally posted by markyturnip
Originally posted by urbanmonkey

Do YOU trust Funcom? I surely don't and by the looks of it, they have no idea what they want or where they are going.

 

Trust is not the issue.

The issue is: are you enjoying yourself?

 

You are not part of the solution.  Trust in a company is key.  If a company hasn't shown the ability to actually listen to their customers or learn from their past mistakes (Funcom) then they don't deserve trust.  People, like you, are the reason why MMORPG companies attempt to walk all over the players.  Therefore, you are part of the problem.

 

What problem? I pay for what I enjoy, and pay more for things I enjoy more.

Right now I find that overall computer games are in a true golden era, with an extraordinary array of fantastic experiences on offer. And they are getting better.

The games on offer to me today are amazing. Some are more amazing than others.

There are many problems out there, and in my life. Gaming is not one of them. By contrast, it offers me great pleasure for relatively small financial outlay.

Funcom is not walking all over me - how ridiculous. It is offering me a service I can choose to pay for or not. In this case, currently, I see a service I am enjoying and therefore choosing pay for it. If you don't see a service you want to pay for, what's the problem? Do something else. Start your own company and make your own game. Whatever.

I take my hat off to the developers. They have done extraordinary things in recent years, and I have enjoyed them immensely.

I normally don't bash games as it really doesn't do anything.  However, you seem to be needing a refresher course on this subject.  It's great that you have found a game that you like.  However, despite your happiness, you are still letting Funcom walk over you.  Reasons being:

  1. They had oodles of features they promised at release.  They hyped the game multiple months beforehand using just these features.  Not even half of these features were actually ready at launch.  Were these in and functioning at launch:  City Housing (nope), working stat system (nope), 48 v. 48 raids (nope), and there's probably more that I'm forgetting.  Not to mention the game was a half-assed piece of crap at launch... heck, females were weaker than males (that's just sad).
  2. The focus of the game was totally on Tortage.  The devs basically made that portion of the game the best portion.  However, they ignored or quarter-assed the rest of the higher up content at launch.
  3. That's great that they've been patching furiously trying to fix stuff... except each patch they put out ends up breaking more than it actually fixes.  Also, the grand, sweeping changes to classes (necros especially) that shows the devs have no clue.  And, as other people have pointed out, the game is worse off now than it was at launch.
  4. You fail to recognize company history.  This is the same company that launched AO, heralded as being arguably the worst MMORPG launch in history.  And, that game floundered many months to a year before it became a semi-decent game.  But, by that time, the damage to the reputation of the game had already been done, so it was never a success.  Seems like Funcom hasn't learned their lesson.  Thus, history seems to be repeating itself.

These reasons alone (I've probably forgotten some) are key reasons why Funcom is a horrid company.  With the insane amount of hype that was spun for this game pre-launch (making the game sound close to finished) and the lack of a finished product, this game should just flounder and die so that other companies will use this as a reference for what NOT to do.  Yet, any support that they get ends up reinforcing the behavior of Funcom (and other companies) to release buggy, horrid MMORPGs that have missing features at launch.

Personally, I don't care if you agree with me or not.  I know that my belief is right in the end, and many others follow that same belief.  Again, it's great that you are enjoying the game.  However, to believe that trust in a company is useless just shows that you are part of the problem.

 
Rhoklaw  7/16/08 1:59:45 PM

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Don''t reply to me or quote me if you can''t do so without breaking Forum TOS cause I will report you!

Its actually pretty easy, I bought the game, despite not wanting to, but I blame my fellow Army Medic for that. I played the first 30 days and was horribly disappointed in the game, in terms of PvP. I canceled my account and could care less if it gets fixed at this point. I won't stop people from complaining about a games performance or track record, but if this turns into another SWG legacy of ex-veteran players whining for 3+ years straight, I'm just going to play the games I like and stop coming here.

rhoklaw Xfire Miniprofile
Vato26  7/16/08 2:09:15 PM

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Joined: 9/07/06
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Originally posted by Zhauric
Originally posted by Vato26
Originally posted by markyturnip
Originally posted by urbanmonkey

Do YOU trust Funcom? I surely don't and by the looks of it, they have no idea what they want or where they are going.

 

Trust is not the issue.

The issue is: are you enjoying yourself?

 

You are not part of the solution.  Trust in a company is key.  If a company hasn't shown the ability to actually listen to their customers or learn from their past mistakes (Funcom) then they don't deserve trust.  People, like you, are the reason why MMORPG companies attempt to walk all over the players.  Therefore, you are part of the problem.


 

He is part of the problem because he judges a video GAME by whether he enjoys it or not and not by a developer? Sorry...but that is the biggest piece of sh*t I have heard in some time. I don't know. Maybe some of you take this stuff way too seriously. Maybe you need to get laid. But it's a game folks. Either you enjoy it or you don't. You don't enjoy it, fine, not everyone will enjoy the same thing and its to be expected. You feel cheated then let it be known. But saying someone is wrong because they play a game on the simple fact they enjoy it is basically retarded.

So I can turn your statement around on you. People, like you, are the reason MMORPG communities get such a bad reputation and why some of these companies do not press themselves in listening to the customer base. There are various ways to communicate with a company but as of late the communities in these games use the negative approach to do so. Do I truly blame those like yourself? No, not really. But it makes about as much sense as you telling someone that they are part of the problem by judging a video game on whether they enjoy it or not.

 

I'm sorry you are unenlightened enough to actually grasp what I'm saying.  Personally, I could say that your opinion "is the biggest piece of sh*t I have heard in some time." but I won't (unlike you have).  Also, I could personally insult you as you have me.  Now, let me try and explain my opinion better as you apparently fail to grasp it fully.

Having fun in a game is fine.  However, to completely ignore what a company, that creates and manages the game, has done in the past or is doing currently, is flawed.  This is true with all computer games, as companies tend to repeat their actions, even if their past ones were horrible.  Example:  EA is putting SecuRom (DRM) in Spore regardless of all the issues it caused in Bioshock and Mass Effect (including the 3-install limit.)

Now, trust in a company is especially true for an MMORPG as they require both initial investment and a continual investment for as long as you want to play that game, the genre's continually shifting nature (continual updates), and an issue with the game's going concern (you can only play it if the servers are still up).   A company that has shown poor judgment and programming in the past (Funcom with AO) is bad, unless they learn from their failures in the past.  Funcom didn't do that with AoC, therefore AoC is shaping up to be arguably a worse launch than AO was.  That doesn't speak a lot about continuing confidence in a company.

Anyways, your attempt at turning my own argument against me is utter failure.  The reason why MMORPG communities are as bad as they are is due to:

  1. WoW's influx of non MMORPG'ers into the MMORPG market.  Thus, more console kiddies speech and behaviors into MMORPGs (which is why WoW's community is arguably the worst in all MMORPGs).
  2. Companies who produce flawed, unfinished games without actually including all the features that were promised before launch (hyped)... just like Funcom with AoC.
  3. And the individuals who blindly ignore the real issues with the game and fly off on insultive tangents when someone legitimately criticizes their game.

Anyways, I really couldn't care less if you agree with my position or not.  I, and many others have this same opinion, which is good enough for me.

 
markyturnip  7/16/08 4:35:01 PM

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Joined: 11/03/05
Posts: 528

Some people here really need a little perspective in their life.

 

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