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 Thread (55 posts)
Guillermo197  7/14/08 1:42:24 PM

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Joined: 2/21/06
Posts: 310

Originally posted by Hexxeity

Frankly, I expected to see the damage control start a little sooner.

When you see the developers start begging you to "hang in there" or "give it another chance," you know it's time to move on.


 

It did. He send two letters before you know. One in May and one in June  

Not that it really helped. That's something entirely different

 
Antarious  7/14/08 1:42:37 PM

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Joined: 10/14/05
Posts: 1154

For people who still play and enjoy the game I'm happy for them.

I sold myself on this game.. When I got in beta I wasn't really impressed.  However, I bought the game because I thought I might regret not buying it.

Just to give an insight.. I thought the beta was run in a fairly non professional manner.  Very little if any developer interaction/feedback.

As opposed to.. If you ever read any of my posts about Mythic, DAoC, WAR or Mark Jacobs.  You know I am not a fan of any of it.  However, their beta is being run VERY profesionally... with a lot of interaction.  (hopefully saying that doesn't break some "they run it well" NDA clause).  I mean I don't intend to buy WAR but this just gives a relative view point..

Anyway I had hit cancel during the first 5 days.  Even then I'd normally just leave the game on my hard drive.. but I uninstalled totally.  It would take some minor miracle to get me to re-install.

And DX10 this fall?   How many screen shots, in game videos and public demonstrations did they give with the DX10 client? (just one of the minor things that I find odd).

Biggest reason I quit..

The game launches and obviously had a ton of issues (they all do).  But rather than focusing on fixing, enabling and/or making sure things work correctly.

They start nerfing classes..

How the fark can you nerf classes when things don't work at all, don't work properly or aren't even in the game.  When all these things WORK then you can try to screw with balance..

I was playing a necro (on a care bear server) early on.  One of the few people at the time who probably enjoyed the class.

(yes this leads into another and final view point).

Sure there was no reason to use higher tier spells (double power cost.. almost no extra dmg).

So they decide to fix power costs (ok cool that's all I wanted).

Then they up damage.. um ok this has to be a bad idea.. (when they fixed power  cost they had also basicly fixed dmg increase to next tier).  So now I had even more powerful spells than I started with... that all used much less power.  I think anyone with a clue can see where the is going..

Next move? give me more pets .. nerf their damage which was laughable to begin with.. nerf my highest spell (I was in the 70's at this point) to the point that the tier 1's I used to use.. had hit harder.

^^ that chain of events.. has no logical path and just shows how randomly they change things and don't even look at the effect.

I'm not mad at funcom or anything like that.

I just wish that people who have no clue about games.. would stop trying to get hired as developers.

 

"We already have two operating MMOs. We launched a game called Ultima Online in 1997. It's still got hundreds of thousands of subscribers. Then there's Dark Age of Camelot, we also have a situation where we have well over 100,000 subscribers."

-Frank Gibeau of Electronic Arts.

Does it seem odd that UO has more subscribers than the best RvR game on the market?

Gorilla  7/14/08 4:07:18 PM

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Posts: 296

Trouble is old Gaulte Gonard has proved himself time and again to be an inveterant liar. I do hope they deliver for those that are still sticking with AoC....just don't hold your breath.

I'll try again in a year or 18 months maybe.

 
vingvega  7/14/08 4:17:15 PM

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Joined: 2/09/07
Posts: 588

I would trust Charles Manson and Osama Bin Ladin with butcher knives with my back turned before I would believe a word from anyone from Funcom.   Funcom are liars...and so...I will not ever trust them again....and I wil never give their company a cent ever again.

 
todeswulf  7/14/08 6:08:40 PM

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Joined: 10/23/07
Posts: 363

Originally posted by Aguitha

Everything is fine.  We losing players by thousands each weeks.  Our patching system introduce more new bugs then fixing them.  Game stability since launch has been constantly decreasing.  Everything is fine.


 

Now if they never had Thousands of players how can they lose them?

Man I wish the shills would get their scripts right.

 
LordDraekon  7/14/08 6:12:31 PM

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Elite Member

Joined: 10/24/03
Posts: 242

Do the math. Funcom posted another "Developers' Letter" just a few days before the first players would be coming around for their first subscription renewals. In it, they promised all the stuff that Gaute's now saying he's sorry that they haven't implemented yet. Now, it's coming up on the second month's subscription charges and they're doing it again. And isn't their Test Server on Double-Secret NDA lockdown? So no one really knows what they're working on!

Hope you understanding types like forking over money to Funcom so you can get one of these "we're working on it" letters every month.   Remember, though, this charity isn't tax-deductible. Enjoy.

 
Galahad_KoA  7/14/08 6:27:56 PM

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Joined: 12/28/05
Posts: 8

This game had a lot of potential. We went into it as a guild and were impressed with the stable launch and early content, but its only gone downhill since then. A lot of what is in the game is very generic or broken, and theres way too much not in the game that should be.

We recruited pretty heavily and almost nobody stayed past the free thirty days and half the people that made it to level 80 stopped playing out of boredom because there really is no end game at all.

AoC can be a very solid game maybe 9 months from now, but I shouldnt have to wait 9 months or pay for it so theres no reason for me to ever go back to playing regardless of how good the game gets down the road. they had their chance and decided to go down something similar to the Vanguard route.

I dont expect any MMO coming out to be perfect. Im pretty patient with bugs and changes after many years of playing MMO's, but AoC was released in a sad state and the patches and comments from Funcom really dont do much to inspire any confidence. All I saw was less people playing and more people quitting the game over time.

Warhammer isnt the holy grail, but if that game can release more polished and finished than AoC, then AoC will be in trouble, if Funcom hasent already found a way to bury themselves by then. Warhammer and the WoW expansion are two big monsters coming that AoC isnt prepared to take on. Only the strongest AoC fans are going to stick it out in the end making AoC a failure or a niche game, and thats only if the game doesnt fall apart completely which is kind of where things are heading now.

I cancelled my account as of yesterday along with most of the guild and I was happy to do so.

 
Arcken  7/14/08 6:30:28 PM

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Joined: 8/14/04
Posts: 1107

Lets hope we dont get burned by WAR...

 
Drakonus  7/14/08 6:39:12 PM

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Joined: 1/30/05
Posts: 79

Originally posted by vingvega

I would trust Charles Manson and Osama Bin Ladin with butcher knives with my back turned before I would believe a word from anyone from Funcom.   Funcom are liars...and so...I will not ever trust them again....and I wil never give their company a cent ever again.


 

You're not bitter are you???...LOL!!!

drakonus777 Xfire Miniprofile
phluux  7/14/08 6:39:22 PM

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