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killion81 7/13/08 3:17:13 PM
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Apprentice Member
Joined: 8/31/06 |
Mark Jacobs made an unpopular decision recently in regards to WAR. I'm pretty sure everyone here knows that by now. What he also stated was the difficulty in coming to that decision and the reasoning the WAR team used to justify it. He presented everything in a clear manner and didn't try to hide anything. My question is why do people refuse to take this at face value? Why does there always have to be some ulterior motive behind every decision? I refuse to believe that Mythic is trying to pull a trick on it's WAR following. I also don't believe that this means WAR is somehow underdeveloped at this point. Mark stated that they don't have enough time to include everything they want to for release. They want to include a TON of stuff. Turns out they can only include a LOT of stuff in a reasonable time frame. A lot of fun stuff at that. If you take the decision and reasoning for it at face value, extending the simple courtesy of not questioning their moral integrity without having reason to do so, this doesn't look at all like something terrible. Yes, it's unfortunate. If anyone tells you they prefer having the classes and cities removed, they are most likely lying to you or themselves. We would all like to have everything in, but if the people who work on the game every single day of their lives say it will be better this way, it's very likely that it will be better this way. In conclusion, cut them some slack. They are just people making a cool game. They are not "out to get you" or "screw you out of money". They are taking advantage of capitalism by doing their best to create a product that brings value to the public (and cash commensurate to that value). |
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Lork 7/13/08 4:12:21 PM
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Novice Member
Joined: 2/09/08
Only the dead have seen the end of war- Plato |
The reason people don't take it a face value is the track record of MMO as of late. So when someone sees content and classes on hold the first thing that comes to mind is the MMOs that have done the same, came out unpolished and completely bugged( AoC, Vanguard). I do take this at face value due to the fact that we never had all 24 classes and all 6 cities. the game hasn't launched yet, its not like Mythic has pulled the rug from under us when the game is live. Instead they announced it a head of time to inform people, 'Hey we ran into some problems with some of our features we need to pull them from launch'. A lot of people will be mad, yeah im one of those but its not like they took away RvR or PvE.( Don't say the removal of 4 cities took away the end game because that is total nonsense).
We will know who is right, and who is wrong when the NDA is lifted and we can hear from the beta testers. Call me a fanboi call me a troll, we will know the trusth soon enough. |
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Tawn47 7/13/08 4:22:16 PM
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Elite Member
Joined: 7/27/07 |
Originally posted by Lork
Absolutely. The open beta will allow us to know whether the game is worth our money or not. This is a reason to trust what they say.. if they were trying to trick us, an open beta would be disastrous for them. |
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needalife214 7/13/08 4:25:19 PM
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Hard Core Member
Joined: 11/30/06
Big Bang happened. and life happened. then you trolls somehow got here? |
Originally posted by Tawn47
Absolutely. The open beta will allow us to know whether the game is worth our money or not. This is a reason to trust what they say.. if they were trying to trick us, an open beta would be disastrous for them. yeah i mean they could make us pay for an open beta (CE orders don't count they invite people anyway) or censor the forums...
its a hard but good move for mythic and the right move to tell us ahead of time |
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FreddyNoNose 7/13/08 4:28:11 PM
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Elite Member
Joined: 8/06/05 |
Originally posted by killion81
You asked about face value. Well, what about 24 hours before the announcement. Was everything they said a face value thing? See if what we knew 24 hours before the announcement wasn't good enough and subject to change, then why is this situation any different? It cuts both ways. |
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gator64 7/13/08 4:31:32 PM
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Advanced Member
Joined: 4/25/08 |
We live in a cynical world, were honesty is quite sparse, Governements and big conglomera have always been in bed together it only as of late that people come to realise it. Of course the gaming industry isnt exemp from this wave of distrust, and with a a recent half-baked attempt like Age of Conan people are getting a bit pissed of spending money and not getting back in value.
But people need to also realise that some people DO enjoy game like age of conan, and that failure is only personnal to the individual, what you may think suck another may not agree.
As for me? i live in a world of Superheroes, Orcs, Dwarfs, and of powerful alien entities that make you go mad by looking at them, all of that mixed in with some Heavy Metal music, mostly song by Ronnie James Dio.
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| "There no I in team but there a WE in weapon." -Thoragrin Oxenhide |
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killion81 7/13/08 4:41:33 PM
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Apprentice Member
Joined: 8/31/06 |
Originally posted by FreddyNoNose
You asked about face value. Well, what about 24 hours before the announcement. Was everything they said a face value thing? See if what we knew 24 hours before the announcement wasn't good enough and subject to change, then why is this situation any different? It cuts both ways.
I would say they've always been honest with the WAR following. They've told us much of what they want to do with the game, then they told us what they can't do within the time frame they are working within (at least they can't put it up the standards they want). Are you saying you think they've lied to the WAR following? |
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killion81 7/13/08 4:46:14 PM
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Apprentice Member
Joined: 8/31/06 |
Originally posted by gator64
It's unfortunate that so many people suck in the world we live in. So many, in fact, that people refuse to trust anyone without proof. There was a time when people were given trust until they lost it. (Yes, I understand that it's not exactly feasible to simply trust everyone now) Along that line, Mythic has a positive track record. Not only have they already designed a successful and fun MMORPG, they were honest with the player base while they did it. |
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gator64 7/13/08 4:51:27 PM
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