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Originally posted by theguru22
Ya I couldn't agree more. WoW fanboi: "lolz 11.5 million customers, itz obviously da best" McDonald's: over 1 billion burgers served |
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Originally posted by Solude I agree with this. Blizzard's games are always polished, good quality, superior UIs, and overall fun to play. I just found WoW lacking in it's endgame and not what I wanted in an RPG game. It feels more like an fps with no risk and no rewards. WoW fanboi: "lolz 11.5 million customers, itz obviously da best" McDonald's: over 1 billion burgers served |
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7/12/08 4:31:22 AM#43
Originally posted by Pappy13
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7/12/08 5:43:33 AM#44
So what should it be? What should they be including? How should these changes be implemented to fit within the current framework? What should the 'endgame' consist of that would please you yet not alienate the majority of the comunity? Just on your little statement there is it that the game is not what you want in an MMO or an RPG, because those are two very different things and you haven't mentioned the lack of RP in your list unless that is what you meant about the world being a lie? It is all very well to come on to forums, piss and moan about how the game does not meet your needs, but unless you relay those issues to the proper people with some constructive and meaningful alternatives it is all just hot air! Just playing until you are bored, moaning that it isn't what you want any more and closing your account in a strop isn't going to make the changes you want magically appear is it? If you want to change a game you need to get involved with it's developers, take part in the testing so you can give the proper feedback, e-mail in your ideas with some details about how they would improve the game experience. Of course the majority of what anyone suggests will fall by the way side as Blizzard will have plans in place for a lot of stuff already and may see how some things fit a little differently, but if you don't get involved at all then you have no chance of influencing anything and really no right to complain! It must be Thursday, i never could get the hang of Thursdays. |
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7/12/08 5:48:53 AM#45
I don't care about your list. I still enjoy it. Have played alot of MMORPG's and I just found this one the most fun. So please, why are you trolling man? Because it is trolling. It game doens't suck, you only don't like it.
That's alot of difference.
Then again, I don't care about your list. |
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7/12/08 10:07:12 AM#46
Originally posted by AcidicTRG It's not like you CAN'T raid Orgrimmar or Stormwind, there is just no point in it.
There is a point in doing something in any video game: to have fun. What kind of player are you? do you want just to be the best of the best? I personally like to have fun in games. Originally posted by AcidicTRG
Well that's a problem most mmorpg developers don't tend to. I like in mmorpg's to feel like I'm a hero when I finish a task or get some new weapons/armor or kill some powerfull guy. However you rarely have a feeling like that in today's mmo's.
-Vladalf |
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buckstar0814
Novice Member
Joined: 10/17/06
Who cares what games I''ve played? On these forums your damned if you do and damned if you don''t |
7/12/08 10:30:38 AM#47
HAHA, I love it when people complain about grinding, thats all you ever do in any game you will ever play, it's the nature of gaming. Dress it up however you wish, wrestle with the semantics on the word grinding all you wish but the act of playing is the essence of grinding. When it comes down to it, enjoy a game or not. You have the right to your list and the well thought out points just as some have the right to refute your list with well thought out points. I for one keep going back to WOW because I still have fun there, it's a world i enjoy, and aside from the given tools that blanket global chat with assinine comments, there are some actual good people who make the social aspect worthwhile. If everyone on these boards spent as much time developing themselves to create games instead of just complaining/defending them then we might actually see some great games emerge in our lifetimes. I do have to ask though, what do you mean by the "world is a lie" comment? I am just not smart enough to figure that one out. _____________________________ |
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Ascension08
Novice Member
Joined: 3/12/08
"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!" |
7/12/08 10:34:28 AM#48
No matter what anyone says it has a high addiction factor and it's a good gateway into the MMO genre for new players. How many people who have never played an MMO know how important or useless "endgame" is? Huh? After playing WoW, they get an idea. It's fun for a while it's certainly not the best but I'm comfortable saying it's the McDonald's of MMOs. Popular, decent in it's own right, has certain health risk factors if you're not careful (AHHH THE SUN IT BURNS! 8 hours raiding AGHHHH) but overall it's not half bad. Until you're bored of it. -------------------------------------- Order of the White Border. |
Originally posted by jason_webb
Well for starters, how about a death penalty? No death penalty = fps. A death penalty could easily be implemented, but it's a soft MMO so it most likely won't happen. I don't see how an actual war as advertised would "alienate" the community. Blizzard has alienated a lot of its pvp with their controled instances and grabass ctf games. Where's the war? The developers do not care what people want. They want to optimize the game for banking. Not for pleasing the community. It's about keeping people addicted by tossing gear rewards in you have to grind for, not for having an enjoyable enviroment. When I realized this I left. When I realized the war wasn't happening outside of the minigames I realized what a joke WoW is.
WoW fanboi: "lolz 11.5 million customers, itz obviously da best" McDonald's: over 1 billion burgers served |
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7/12/08 6:05:36 PM#50
From a personal perspective, the only thing that a death penalty would do in this game is punish new players as you only tend to die a lot when you are just learning the game. If you are on your 2nd, 3rd, 10th toon it is very rare that you die in the normal course of play anyway, so i don;t see what it would add to the game, in fact the only people i can see it annoying would be the raiders & PvP'ers anyway??? True that there has never been a 'war' as such in the game, even though some attempts at showing one have been put in from time to time, but again we need to wait and see what they do with this new open PvP area because if that is done well it could restore the feeling of us and them again. I am a little annoyed about your last statement as you contradict yourself, as in another thread you complain that 'carebears' have ruined the game with their moaning and forcing Blizzard to make the changed that they way, which would mean that Blizzard do actually listen to their players and you can't have it both ways?? Again i would ask if you have ever actually taken part in any testing and supplied feedback or sent any suggestions in to the devs at any point because unless you are telling them what you want then they don't really have a chance to even consider it do they?? As for having an enjoyable environment, any MMO is what you make it and you will only get out of it what you put in for the most part. I enjoy the social aspects of the game far more than anything else and the 'perfect build' or 'tier kit' is a secondary consideration at best for me, but again it really depends on your gameplay perspective. It must be Thursday, i never could get the hang of Thursdays. |
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7/12/08 6:09:34 PM#51
I dont play WoW anymore. But coming from someone that does not play it anymore. Besides SWG a few months after launch WoW has been the best mmo period. SWG / Eve Online / WoW have been the three most original mmos that did not or bearly took any ideas from any other previous mmo and thats what made all three of them great. I have a feeling all the upcoming mmos are going to be blow outs. Warhammer looks like a WoW copy. AOC took to many ideas from wow and its filled with a bunch of 5 year olds that run around naked. Eve online is just to time consumeing for the average american. |
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Originally posted by jason_webb A death penalty adds some risk into going forth with pvp. No death penalty? Just a bunch of people suiciding into eachother much like an FPS. IMO it adds excitement and a risk and reward for pvp. Lol. The new "open PvP area" I'll tell you right now what that's going to be and mark my words here. We know how Blizzard does "world pvp" The new pvp area will be a worthless pit out in the middle of nowhere. It will be far from questers cause we wouldn't want the poor babies questing experience interfered with on "PvP" server during a supposed war. It will be secluded and hold no real weight in the world besides getting a couple pieces of gear. After 2 months it will be a ghost town just like Halaa, EPL, and the other failed Control PVP areas Blizzard has attempted. People want a war to interfere with other people. Not play in controled playgrounds. About my carebear statement. What I said was Blizzard listens to the bank, and most likely they bent over and softened the game cause carebears came to a pvp server, got owned, then canceled their account crying about being pvped on a pvp server. The only comments Blizzard is going to listen to are those on the account cancelation page. Agreed on your final statement. WoW fanboi: "lolz 11.5 million customers, itz obviously da best" McDonald's: over 1 billion burgers served |
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7/12/08 6:18:04 PM#53
Well i will mark your words, but in the same token it would be nice to drop back when it is in to reprise this convo. As for a for a worthless pit in the middle of nowhere, they have already said it is a whole area about the size of Westfall smack in the middle of the continent, so that pretty much covers your first thoughts i think. Again you contradict, because now you are saying that they only listen when people close their accounts and they lose money, yet you have closed your account along with countless others you would have us believe because of these changes yet you claim to have not been listened to???? Throw us a bone here! It must be Thursday, i never could get the hang of Thursdays. |
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7/12/08 10:38:12 PM#54
Originally posted by Zorndorf
Every game has flaws, to be a non-fanboi/hater you have to see objectively the good and bad of a game. It's always good to debate the deficiencies/proficiencies of a game without getting personal. If you haven't said anything good about a game or anything bad for that matter u probably fall into one of the above categories, because no game is perfect or all bad (although I'm sure there are ones that come close....) Personally, wow has been a milestone in MMORPG development for me but a step back in massive PvP development in an MMORPG vs DAOC. |
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7/12/08 10:41:01 PM#55
Originally posted by Lustmord More likely you're a Rogue.
I'm sick of WOW's craptastic pvp. I can't wait for the DAoC Server to open.
Wrong, I'm a druid AND I'm balance for PvP, resto for PvE. |
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Originally posted by jason_webb Sorry I don't understand what you're trying to say here? I never contradicted myself. What I said was the only thing the developers listen to is what's on the account cancelation page. I think you were trying to say otherwise. I'm just one person with an opinion on the game. Do I expect them to change the game around just for me? No. What I said was the reason the game became so soft is to help all the whiners that couldn't manage on a pvp server. Which we saw. DKs, Instanced pvp, endless spawning guards, no loot off city bosses, etc.. I don't expect them to change the game for me. I just left the game. WoW fanboi: "lolz 11.5 million customers, itz obviously da best" McDonald's: over 1 billion burgers served |
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7/13/08 12:10:39 AM#57
Well well well... another discussion of why WoW sucks...where do I begin?
Purpose in life is not to gain things, but experience. - Rover64dd |
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7/13/08 12:44:36 AM#58
Originally posted by Malvolentia Sorry I don't understand what you're trying to say here? I never contradicted myself. What I said was the only thing the developers listen to is what's on the account cancelation page. I think you were trying to say otherwise. I'm just one person with an opinion on the game. Do I expect them to change the game around just for me? No. What I said was the reason the game became so soft is to help all the whiners that couldn't manage on a pvp server. Which we saw. DKs, Instanced pvp, endless spawning guards, no loot off city bosses, etc.. I don't expect them to change the game for me. I just left the game.
The one thing I take exception too is that you say "whiners" or "carebears" dictate what happens with WOW because people can't make it on a pvp server. Do me a favor and count the number of full population pvp servers and the full population pve servers. PVP dictates nothing in WOW until WotLK because WAR is a threat for subscription numbers so Blizzard is beefing up their pvp. Whiners on pvp servers dictate nothing. |
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7/13/08 3:56:24 AM#59
On your first point, that was mine too, that it is the casuals who keep the game going and that is why the game has developed in the way it has in all areas like quick BG's for PvP, smaller raid numbers and so on.. On your second point, as you said it is what has made WoW such a success across the whole MMO community, in that it does not do one thing exceptionally at the expense of everything else but all things reasonably well. The only game on the market at the moment that does meet the demands of all players while still employing an open ended style with a good risk vs reward system is EVE, it is just a shame it employs such a restrictive character and training system (ie only able to train one character at a time) along with such massive travel times, otherwise it could give all other games a run for their money. It must be Thursday, i never could get the hang of Thursdays. |
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7/13/08 4:05:19 AM#60
There is one general reason: missing of general MMO concept. In most details WoW is great, but as game at all its too weak for me. |
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