<
>

Page 5 of 10

First

2

3

4

5

6

7

8

Last

 Thread (242 posts)
wjrasmussen  7/11/08 5:19:08 PM

Rank: 84/100 Rank: 84/100 Rank: 84/100 Rank: 84/100 Rank: 84/100

Elite Member

Joined: 4/16/05
Posts: 1375

Originally posted by ShrubHead

 

It's amazing that as gamers for the last decade we've been fed nothing but low quality games with a few gems mixed in with the slop. And as soon as someone starts doing something for quality control some of us start to cry fowl.

If anything this interview makes me respect Mythic -and- EA.

Mythic for having standards and realizing that some content wasn't ready or up to said bar.

EA for what seems to be a genuine attempt at pulling their heads out of their collective arse, though that could quickly change.

For now I'll stick with their words and wait patiently for the NDA to be lifted; If they don't pull a Funcom that is.


 

Did they say not to long ago that they just needed to polish things up a bit and the game state was amazing and awesome?

 
Kenageru  7/11/08 5:29:30 PM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 12/06/06
Posts: 8

"Ford, You''re turning into a penguin... stop it! "

I agree that some of the classes might not have been as iconic as some of the others (althoug I dare say that Hammerers are very iconic!), but they were still there to make sure that all aspects of combat were represented with each race.

I've hear time and time again how the developers of WAR have been talking about wanting a great launch of the game; how many potential players will be lost after this announcement? I fear it will be a lot, as a large amount of those players are die-hard fans of the warhammer universe and when you make such important parts of the universe unavailable to them, they won't come. Having everyone fighting for control of Altdorf and the Inevitable City will kill the race pride, which so many of the fans love. Not all dwarves and elves wants to fight to save the empire and not their own capital cities, same goes for the greenskins and the dark elves.

If we assume that all 750.000+ beta applicants are going to buy the game when it comes out, then we won't be lacking players at all... "focused" does not equal "better". Having too many players concentrated in one place will most likely create lag-spike upon lag-spike and also make it all the more confusing.

I just can't see why this is suddenly being announced?! It goes against everything Mythic has been preaching all the time! Take your time and get the thing right from the start, not go all EA on us and release a game which isn't done. (I'm not saying it's EA making Mythic get the game out before it's finished, as Mark said EA didn't know anything about it before the announcement was made.)

Lastly, I'll end this post with a citation of our very own Mark Jacobs (from the autumn-delay-announcement, I believe. :
 

"One of the lessons from developers like BioWare and Blizzard is that you can’t rush a great game to market. By taking the necessary time to make WAR a great game, we feel it will be able to stand out in any season. We would rather release a great game in the fall then a good one any other time."
 
mecher  7/11/08 5:31:50 PM

Rank: 31/100 Rank: 31/100 Rank: 31/100 Rank: 31/100 Rank: 31/100

Apprentice Member

Joined: 8/15/05
Posts: 26

Originally posted by wjrasmussen
Originally posted by ShrubHead

 

It's amazing that as gamers for the last decade we've been fed nothing but low quality games with a few gems mixed in with the slop. And as soon as someone starts doing something for quality control some of us start to cry fowl.

If anything this interview makes me respect Mythic -and- EA.

Mythic for having standards and realizing that some content wasn't ready or up to said bar.

EA for what seems to be a genuine attempt at pulling their heads out of their collective arse, though that could quickly change.

For now I'll stick with their words and wait patiently for the NDA to be lifted; If they don't pull a Funcom that is.


 

Did they say not to long ago that they just needed to polish things up a bit and the game state was amazing and awesome?


 

And? They could of noticed during the polishing that those classes are were they want them to be. Deh deh deh.

 
svzurich  7/11/08 5:44:22 PM

Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100

Novice Member

Joined: 11/28/06
Posts: 12

Mythic, thank you for your honesty in letting us know this before we have commited our dollars.  Unlike Funcom with Age of Conan, you have given us the facts and ample time to decide if we will cancel or keep our pre-orders.  Your candor has made me very glad that I have the CE on pre-order, and I for one look forward to adventuring in your lands.

Based on what I have read about WAR and seeing DAoC mentioned, I have recently purchased DAoC and am enjoying it.  Seeing y'all learn from your mistakes and successes gives me a positive feeling.  Thank you.

I was very much looking forward to playing a Hammerer first; I will be making a White Lion instead.  My Blackguard character will be replaced with a Chosen.  I look forward to playing the missing classes when and if you can fix them and add them back to the game.  I prefer melee over casting, but can adapt.  I will view this as having something to look forward to.

It was not easy for you to admit you will have to leave promised content out of this game, but you found the courage to do just that.  Thank you.  I for one prefer to have a more polished exerience on release for I prefer Quality over Quantity.  Age of Conan's broken quests, lack of promised DX10, stealth removal of mature content (DX10, nudity, and sexual themes are on the box), major class "rebalancing", lack of endgame content, and female melee attack speed bugs have all left a sour taste in my mouth.  Your honesty and preference for quality ensure you will get my money instead of Funcom.

Someday my Hammerer will make those greenskins pay.  I trust you to make that happen in time.  I can wait.

 
brostyn  7/11/08 6:15:33 PM

Rank: 87/100 Rank: 87/100 Rank: 87/100 Rank: 87/100 Rank: 87/100

Elite Member

Joined: 1/29/04
Posts: 1802

Cynical? Me? Never.

Its better to have a great game, then a game that could have been great. I think AoC and VG has proven that. I'm glad they are taking things out that they just couldn't fix instead of just throwing in broken classes and ideas like every other game.

DAoC has so many classes, but most of them are pretty worthless. There are constant complaints about classes being gimp, but they are ignored. I think they learned a valuable lesson from that. I hope they did, anyways. There is no sense in having classes that are going to be a drain on everyone.

 
butters88  7/11/08 6:17:56 PM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 6/09/07
Posts: 383

I actually think I would have rather seen them delay the game once more than remove all that they have. However, as long as I have the satisfaction of knowing that these things will see further treatment and will reappear in the game is good enough I guess. I'm still bummed out though.

Alienovrlord  7/11/08 6:30:45 PM

Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100

Advanced Member

Joined: 2/28/07
Posts: 1083

This was very surprising and I'd be lying if I didn't say also disappointing news.   I have to think Mythic did not make this decision without a great deal of struggle to avoid it.  

But as others have pointed out, Mythic is sticking to what they said they wouild do.  They have been making a game the way they want, even if that means losing players.    They've said they're not trying to "Kill WoW", they're trying to make a solid game.     The rationale for their decisions is logical, even they are disappointing.

On the other hand, it's practically a tradition in MMORPGs to release garbage content before it's ready then patching the bugs.   I wonder if we should really be that upset at a company that is trying not to that even though they know it might cost them some sales.   Maybe MMORPGs might be better off if this was this business model was used more often.

And now that I think about it, it would take a lot worse news than this to make me pre-order WotLK and go back to WoW. 

 
Dirty_Fish  7/11/08 6:35:55 PM

Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100

Apprentice Member

Joined: 12/14/03
Posts: 15

Drink and be merry.

With all EA's money and resources and years under development, Mythic should have more than 2 capital cities in WAR. That is just BORING !! I dont care how good the cities are (I am side A and you are side B, yeah right).

In addition, Mythic had plenty of time to balance those 4 cut classes. What a cop out.

I can't see WAR ending up as anything but a simplistic cookie cutter WOW clone.

I was sitting on the fence about this game, but probably would have bought it. Certainly won't now.

 
Sortran  7/11/08 6:48:14 PM

Rank: 58/100 Rank: 58/100 Rank: 58/100 Rank: 58/100 Rank: 58/100

Advanced Member

Joined: 5/30/07
Posts: 84

Originally posted by Draccan
Originally posted by Sortran

Though this news is sad, I tend to think that they cities were not up to what they wanted, and may be same way for the players. As for the class cuts these will hurt as alot of people wanted to play those 4 classes. One thing for certain that i am glad to see, is Mythic dumping EA. EA has done very little in terms of being a good publisher and their methods tend to annoy alot of gamers due to the fact they force companies to put products out for a quick buck.

I think that mythic will add the cities and lost classes down the road when they believe they have them ready, and I know most of the players will miss both cities and classes until that time. Maybe, just maybe we will get a quality product instead of a shoddy crappy MMO which seems to be the main drive these days.

 

Where have we heard all this before... "oh it will not make launch, but will be added later"

I am so sick off mmos today!

 


Unfortunately th