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Yamota  6/29/08 4:08:30 PM

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Originally posted by djariel1

ok dude rly now...read first before posting !!! if u read u would know that aion is not a grindfest.....u can either quest to lv or grind ur choice......ive postd this like 300 times -.-

 

What makes you think grindfest and questing are mutually exclusive? Just because a game makes you finish 1.000 quests instead of 10.000 mobs to reach max level doesnt make it less of a grind.

Not saying that is how Aion will be like, just saying that questing and grinding does not have to be mutually exclusive.

Ephimero  6/29/08 5:38:56 PM

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Originally posted by Yamota
Originally posted by djariel1

ok dude rly now...read first before posting !!! if u read u would know that aion is not a grindfest.....u can either quest to lv or grind ur choice......ive postd this like 300 times -.-

 

What makes you think grindfest and questing are mutually exclusive? Just because a game makes you finish 1.000 quests instead of 10.000 mobs to reach max level doesnt make it less of a grind.

Not saying that is how Aion will be like, just saying that questing and grinding does not have to be mutually exclusive.

Then again, what does grinding mean?

The post you're quoting states that aion gives you the choice to kill mobs or to quest in order to progress. That pretty much goes against what grinding means.


Stalkerous  6/29/08 10:04:14 PM

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Originally posted by Ephimero
Originally posted by Yamota
Originally posted by djariel1

ok dude rly now...read first before posting !!! if u read u would know that aion is not a grindfest.....u can either quest to lv or grind ur choice......ive postd this like 300 times -.-

 

What makes you think grindfest and questing are mutually exclusive? Just because a game makes you finish 1.000 quests instead of 10.000 mobs to reach max level doesnt make it less of a grind.

Not saying that is how Aion will be like, just saying that questing and grinding does not have to be mutually exclusive.

Then again, what does grinding mean?

The post you're quoting states that aion gives you the choice to kill mobs or to quest in order to progress. That pretty much goes against what grinding means.

 

 


 I'd have to agree and those that don't understand the meaning of griding, it means to spend  a lot of time just killing mobs none stop on the same spot for like 4 or 5 lvls and then moving on but AION is not about that it's more of a Choice as previously explained and so if you don't know what the game is about or how it runs don't go and asume something which is not true. 

Neyro  6/29/08 10:21:51 PM

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Well, when people talk about grinding, it's not usually all about the time it takes for one to level up by repeatedly bashing on enemies that give little to no exp for easy kills.

It's all about interest.

Thing is, the way I see it, grinding by means of quest gives the player a sense of reward, and if he notices a good reward from a quest, a sense that further quests will yield better and awesomer rewards. Thus, he continues to stay interested and deals with the grinding.

In another case, grinding can be painful, especially with crap quests. The player, after hours and hours of grinding and getting only one level, will just pack up and leave. Thus, he has lost interest and quits.

 

Please note that my "player" is a CASUAL gamer. Not a hardcore "Oh-my-god-I-Have-To-Win-This-MMO" gamer.

 

So, essentially, quests, in my mind, are needed, and don't count as "Grinding" in my mind. The quests better be damn good though, and not "Kill 100 enemies for this crappy pair of -5 STR shoes".

 

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sunlion69  7/01/08 11:34:03 PM

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Originally posted by Neyro

Well, when people talk about grinding, it's not usually all about the time it takes for one to level up by repeatedly bashing on enemies that give little to no exp for easy kills.

It's all about interest.

Thing is, the way I see it, grinding by means of quest gives the player a sense of reward, and if he notices a good reward from a quest, a sense that further quests will yield better and awesomer rewards. Thus, he continues to stay interested and deals with the grinding.

In another case, grinding can be painful, especially with crap quests. The player, after hours and hours of grinding and getting only one level, will just pack up and leave. Thus, he has lost interest and quits.

 

Please note that my "player" is a CASUAL gamer. Not a hardcore "Oh-my-god-I-Have-To-Win-This-MMO" gamer.

 

So, essentially, quests, in my mind, are needed, and don't count as "Grinding" in my mind. The quests better be damn good though, and not "Kill 100 enemies for this crappy pair of -5 STR shoes".

 


 

I agree. I am hoping that it takes some effort to reach top levels unlike many P2P games that have recently come out. It seems that many of them can have hard core players reach top level with minimal effort. As long as the quests are good and there are choices in quests. I don't want the only questline to be a very linear approach to questing that basically requires you to go from zone A to B to C etc.

If the game has alot of diversity in what you can choose to do with your playtime it looks like it can be successful.

 
tkreep  7/02/08 10:28:34 AM

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These threads are becoming a grind.

 
neosurfeur  7/08/08 11:18:24 PM

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http://videos.curse.com/details/1898/


Go see this movie and after let me heard its not grinding ???

Did you haed about Korean complain cu


IF YOU HAVE A PROBLEM WITH MY SPEACH OR MY OPINION OR MYSELF ! E-MAIL ME I WANT TO HEAR YOUR GREATNESS THAUGTS !

Ephimero  7/08/08 11:23:30 PM

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Originally posted by neosurfeur

http://videos.curse.com/details/1898/


Go see this movie and after let me heard its not grinding ???

Did you haed about Korean complain cu

 

Did you know the guy playing is the admin from Aionsource, who knows nothing about the korean language? lol

He said he would have leveled faster to 10 if he did quests, but he couldn't understand anything about them.


killer4hire  7/10/08 12:13:34 AM

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I, for one, hope this game requires more time than a few weeks to reach the max level and the character development is spaced out.  You get a much better sense of accomplishment when it takes some time and effort.  Not to mention, most quick-leveling, fast developing games end up having an immature community that ruins the game experience.  I'm not saying I want it to take years for an average player to cap, but progression of a character should take some time, and when things are earned, it is much more satisfying.

 
Samuraisword  7/10/08 7:56:37 AM

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