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 Thread (30 posts)
zethcarn  7/08/08 9:55:23 PM

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Hard Core Member

Joined: 7/18/04
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The class balance in WoW is a complete and utter joke.  Resilience + Overpowered healing makes for some 10 min boring-as-paint-drying fights. Infact I've noticed that if one team has more healers (even by 1) they win about 99% of time.  Spell pushback is also something incredibly stupid that is in WoW but I hope is not in WAR. 

This shouldn't really surprise anyone though.  WoW is first and foremost a raiding grind game.  The classes are balanced around raiding first,  PvP second.  Balancing them together is impossible. 

Anyway here's to crossing my fingers they don't ruin PvP like WoW pvp is ruined. 

 
Capn23  7/08/08 10:17:31 PM

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"O YEAH!"-Koolaid Guy

Originally posted by zethcarn

The class balance in WoW is a complete and utter joke.  Resilience + Overpowered healing makes for some 10 min boring-as-paint-drying fights. Infact I've noticed that if one team has more healers (even by 1) they win about 99% of time.  Spell pushback is also something incredibly stupid that is in WoW but I hope is not in WAR. 

This shouldn't really surprise anyone though.  WoW is first and foremost a raiding grind game.  The classes are balanced around raiding first,  PvP second.  Balancing them together is impossible. 

Anyway here's to crossing my fingers they don't ruin PvP like WoW pvp is ruined. 


 

I doubt that they will. They've worked too hard and have too many people counting on them. WoW PvP = failure.

 

I love that this game is based around tons vs tons of people. There's no one hit crits and a lvl 40 won't be able to take down 3 other lvl 40s because he has 'uberpwnagezomgifudonthaveufailatpvploln00bl2pvpscrub' armor. Yes...that was necessary

 

Edit: woooo...I need to go to sleep >.< typos

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Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

warror  7/08/08 10:23:18 PM

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Wow pvp does need work. When a lvl 70 casts an attack  spell on another lvl 70 it should not be fully resisted. But some guys do have 320+ resilience and are almost invincible.

 
kintrik  7/08/08 10:33:56 PM

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wow is 99.9% gear based, and had PvP taked on as an after thought.

WAR is claiming 60% gear based (meaning your gear should account for 60% of your characters power), and was developed with RvR as the true goal.

 
synn  7/08/08 10:34:08 PM

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the one thing mythic has going for them is that they already have a good idea about balancing classes around rvr and making it fun at the same time. They did an excellent job(for the most part) tweaking classes in daoc and are always coming out with patches and tweaks to balance gameplay.

I personally didn't like the way wow implemented pvp since it i didn't feel it was on par with the emphasis they put on raiding. I guess we can't blame them since raiding is the bread and butter of the  game.

 
SignusM  7/08/08 10:37:46 PM

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Don't worry, Mythic already has a great game with the best PvP on the market. DAoC, this will build on its success. Nothing like WoW's garbage.

 
fishytoothy  7/08/08 11:08:25 PM

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Luckily the classes are being balanced for pvp first and the monsters are being scaled for whatever that balance ends up being. Also DAOC pvp was fast and furious (cept for when mass CC was employed...) so I'd expect direct confrontations between a couple chars would end pretty quickly. Something like a siege can last forever though.

 
Jaga-TAO  7/08/08 11:13:05 PM

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There is no PvP in WAR, only RvR.

Chant it daily as your mantra, and you'll start looking forward to the launch more and more.

oakae  7/09/08 12:17:45 AM

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Well WAR from the start is balanced around PvP with PvE designed around it.

 
Silverthorn8  7/09/08 1:05:57 AM

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The only similarity to wow is the scenario's, which are essentially war's bg's.

However, these are timed events and have a definitive ending (unlike wsg). There are also 3-4 per tier as well so more variety.

It's the rvr battefronts/keeps which are the bread and butter of the system though.

I think the renown system coupled with the guild ranking system is where the game is going shine. Just wondering how they are going to come up with 80 rank titles though

 
Distaste  7/09/08 2:33:24 AM

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While I hate the 10 minute boring no one makes any headway until a healer is OOM fights. I also hate the Insta-gib fights where people drop like flies as soon as they reach the battlefront again. Mages back when Warriors arcanite reaper was one of the best weapons would EXPLODE when a warrior hit them. It got better when they balanced it but as soon as BWL was cleared or High warlord gear was bought it was back to being exploded.

That being said I believe that there will be a whole different dynamic to WAR PvP than there is in WoW PvP. Everytime you die you essentialy make your opponent stronger so I think people will be quite a bit more cautious about suicide runs and keep with the group.

 
zethcarn  7/09/08 5:34:03 AM