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Cryptic's Jack Emmert has posted a new entry in the Cryptic dev blog detailing their new processes for ensuring a quality game experience, including shutting down development on Champions Online for two weeks to take an intensive look at a single zone.
Read more here. |
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7/07/08 1:08:53 PM#2
This is the way development should be handled by all teams, I feel. Make sure that the step you took is strong before trying to take another step. Good job Cryptic. |
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7/07/08 1:32:41 PM#3
I agree completely. Make progress, test it and see what needs to be fixed then... let alone see if on your own time if the game is even fun to play. Seems to be the right attitude, hopefully it can continue moving forward as such. |
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7/07/08 1:41:34 PM#4
Champions is looking good. I like that the devs are taking the time to make sure the zones are polished and fun to play as well as being functional.
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7/07/08 2:04:58 PM#5
Wait wait wait...you had your team, stop working, play a game for 2 weeks, then held a BBQ for them? PS - Are you hiring?? Keep up the good work. We're all out here hoping for a winner. |
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7/07/08 2:22:29 PM#6
This is one game I got my eye on. Good luck Cryptic.
The one wish I have is that PVP is more integrated into the game and not shoved in the corner like City of Heroes. Atleast a PVP server or something. Maybe a flagging system kinda like SWG used to have. Flag yourself as a hero/villian and open yourself to PVP from other flagged players. |
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7/07/08 2:26:08 PM#7
It would be nice to see if this done by more companys. |
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7/07/08 2:33:35 PM#8
Did they get the BBQ? And more importantly... was it REAL BBQ or just grilling? Mmm... BBQ... |
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7/07/08 3:54:31 PM#9
A first for Cryptic, and one of very few examples in the entire MMO genre, I would wager. Of all the MMOs I've played, I'd believe this had been done -- maybe -- for WoW. Most of the others were obviously NEVER played by the employees for "fun factor" prior to release. |
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Forcan
Apprentice Member
Joined: 1/08/07
Nov. 15th 2005 |
7/07/08 5:27:57 PM#10
Mmmm.... BBQ....
I really believe that the Cryptic team are doing great and that Champions Online will be a success when they use this methods of debugging and make all the developers on the projects play the game to see if it's fun and at the same time debug the issues.
This is why next year when I graduate (GSP major in DeVry University) I will be sending in my resume for a job there... Sounds like a great company to work for. Current MMO: Eden Eternal, Divina (TW Ver.), World of Tanks. Past MMO: Way too many (P2P and F2P) |
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7/08/08 12:59:47 AM#11
I've checked and Cryptic apparently are hiring. :-) Also, apparently the team tested a combined total of 800+ hours, so they got the barbeque. |
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7/08/08 10:19:26 PM#12
Targeting one "zone" leads me to think this is not a next generation MMO, right out of the gate. CoX game world is what blew the immersion factor (thus the game) for me... lots of little zones and much "zoning" is so last year. I will reserve final judgment until the MMO is released, but I did not get the bubbly frolicking feeling most of the rest of you seem to have garnered. I was expecting something totally new here... I guess that might be my fault.
And if I hear another developer use “polish” or “polished”(like they coined the term), I'm going to hurl… status quo for any MMO release, now-days.
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7/09/08 7:53:25 AM#13
The bubbly feeling is from Developers actually testing their game for the unprogramable - FUN. By the time a game makes it to beta, it's too late - it has to be released, fun or not. Nice to see a company that is taking a fun first [or second at least] approach. <p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/20.jpg></a></p> |
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7/12/08 12:46:11 PM#14
taking time to test is great but Mr. Cynical devils advocate observes: Why did they feel the need to bribe the developers to play their own game on their own time? Isn't it fun enough to play without the incentive of a BBQ? Will Cryptic include a BBQ certificate with the purchase of the game to motivate customers to play? And after the BBQ motivator what's next, a Hooters gift card? Free passes to the bunny ranch? (and yeah yeah i know they work 12-16 grueling hours/day on the thing and it's an incentive reward to spend personal time on playing, but still)
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