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Lineage 2

Lineage II 

Giran (General)  » When will the Empire of WoW fall?

16 posts found
  Lordlow

Apprentice Member

Joined: 4/20/06
Posts: 13

 
7/06/08 9:29:41 AM#1

Just wanted to put this out there and see what everyone thought. I've played WoW for way to long and now it seems like I'm going through the motions every time I log on these day's. AoC was a rumored beast from the east, and well we're seeing another let down. WoW's a great game but for this guy, I'm ready to move on for my next MMO life sucking adventure.

  Lordlow

Apprentice Member

Joined: 4/20/06
Posts: 13

 
7/06/08 9:31:55 AM#2
Originally posted by Lordlow

Just wanted to put this out there and see what everyone thought. I've played WoW for way to long and now it seems like I'm going through the motions every time I log on these day's. AoC was a rumored beast from the east, and well we're seeing another let down. WoW's a great game but for this guy, I'm ready to move on for my next MMO life sucking adventure.


 

See can't even post this right*

  xephonics

Novice Member

Joined: 9/13/05
Posts: 681

7/06/08 9:33:48 AM#3

Then just move on :)

Why does it need to fall for you to move on?

And IMHO I doubt WoW will fall for a very long time.  It is focused on casual players with any type of pc (low grade to high grade).  That forumla alone will keep it going for a VERY long time.

Most people in the world think games should be fun.  WoW is for them.  A small percentage of the world thinks games should be like a second job, for those people eve and l2 and most f2p games suit them.

My god has horns.... nah, I don't think he is real either.

  Raztor

Novice Member

Joined: 12/19/06
Posts: 683

EQ-WoW raider
EvE Trader

7/06/08 9:34:39 AM#4

Thread title has nothing to do with what you posted :P

  Tayah

Elite Member

Joined: 1/02/08
Posts: 407

"Always borrow money from a pessimist. They won't expect it back."

7/06/08 2:53:06 PM#5

I have never made predictions of a game crushing another. But...I do think when Warhammer comes out  WoW will lose alot of it's PvP'ers. Mythic made pvp fun, sure they had balance issues in DAOC but I think they've learned from past mistakes.  I use to hate games with pvp, but when I tried DAOC years ago I was hooked on pvp.  I eventually went to play WoW  as DAOC got older and dwindled in player numbers, hardly anyone to pvp with.

Wow has got pve down, hands down the best pve game. When it comes to pvp though they fail miserably.  The battlegrounds were miserably done and the arenas too. WoW has a grindfest game. The thing with Mythic is when you're playing Daoc or Warhammer there's complete fun with out anything seeming repetative or mind numbing. It's just PvP non stop action, and I love that. I think Warhammer will give WoW a good run for #1. Alot of people love PvP and Mythic knows how to make PvP FUN! :)

  godpuppet

Novice Member

Joined: 12/06/05
Posts: 1363

7/06/08 2:56:03 PM#6

And this is in the L2 forum why?


---

  Lordlow

Apprentice Member

Joined: 4/20/06
Posts: 13

 
7/06/08 3:49:43 PM#7
Originally posted by godpuppet

And this is in the L2 forum why?

Lol...did you even bother reading the 2nd post?? Good talk!

 

And no I don't need WoW to fall to move on just  I havent found anything worth moving on too. The mech's are great in this game, Blizz has a good idea of what their doing though imo they sell out a little to much. Any rec's out there that maybe has the same feel as WoW?

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12524

7/07/08 10:26:56 AM#8
Originally posted by Lordlow
Originally posted by godpuppet

And this is in the L2 forum why?

Lol...did you even bother reading the 2nd post?? Good talk!

 

And no I don't need WoW to fall to move on just  I havent found anything worth moving on too. The mech's are great in this game, Blizz has a good idea of what their doing though imo they sell out a little to much. Any rec's out there that maybe has the same feel as WoW?


 

Well, LOTRO is similar to WoW.

Lineage 2 is as far from WoW as you are going to get.

High grind, utilitarian quests (not a quest game) open pvp, exp loss on death, separate (and hard) money grind.

Not everyone is high lvl and some will never be.

  rasgrix

Novice Member

Joined: 7/04/08
Posts: 176

7/07/08 10:32:59 AM#9

are you inferring that you think lineage2 will push WoW off its throne??  

and anyways that wouldn't happen since lineage2 is so? different from WoW

  Kalay

Novice Member

Joined: 12/03/04
Posts: 149

7/14/08 10:15:00 AM#10

WOW Falling?  Doubt it.  WOW will be there.  And I think someday 10 years from now you may see a WOW 2.

Anyways, Lineage 2 is more geared to the RPGer.  It is very traditional in that sense.  WOW I give credit to for their "Aggro" of creeps.  Real nice design.

Which do I like better?  I like 'em both really.  Though once you max level keeping interest is where the real trouble lies.  (If you like to spend $15.00 a month to go to a new island and grind, that is your choice).

My prediction.  Interest in L2 is going to pick up.  The game is still young.  And so is AOC for that matter.  (I would have played it, but was never a great Conan fan)(Am waiting for a trial to try).

What does the next guy have in his MMO?  (Keep that in mind.  It's this markets competitiveness).

 

GlassEye

  User Deleted
7/14/08 10:23:59 AM#11

What is going to happen to WoW is the same thing that has happened to L2 but at a much slower rate.

L2 is slowly dissipating away in Asia. It peaked at 2.4 million and declined to under 1 million over the last couple of years.

The same will happen to WoW as it ages and newer / better games show up. (lol, if that ever happens, I'm still waiting for these mythical "AAA" superior western designed games)

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12524

7/14/08 12:28:09 PM#12
Originally posted by Torak

I'm still waiting for these mythical "AAA" superior western designed games)


 

lol, so am I.

Seems to be that no one can get their act together. Given what it takes to make these games maybe it just can't happen the way people think it should.

  Kalay

Novice Member

Joined: 12/03/04
Posts: 149

7/14/08 12:45:31 PM#13
Originally posted by Torak

What is going to happen to WoW is the same thing that has happened to L2 but at a much slower rate.

L2 is slowly dissipating away in Asia. It peaked at 2.4 million and declined to under 1 million over the last couple of years.

The same will happen to WoW as it ages and newer / better games show up. (lol, if that ever happens, I'm still waiting for these mythical "AAA" superior western designed games)


 

A Wild West MMO, now that would be sometin'.  Oh you mean as in location.  Opps.

GlassEye

  User Deleted
7/14/08 2:50:46 PM#14
Originally posted by Sovrath
Originally posted by Torak

I'm still waiting for these mythical "AAA" superior western designed games)


 

lol, so am I.

Seems to be that no one can get their act together. Given what it takes to make these games maybe it just can't happen the way people think it should.

Well I'm no expert but IMHO its pretty obvious games like Tabula Rasa, AoC and the like are not necessarily the ticket.

Vanguard was close technical issues aside, it has the problem of not being very compelling to play.

I mean people hammer on L2 for grind, and it deserves it but man, picking up an endless flow of "kill 10 rats" isn't much better I'm here to tell. Ever wonder why EQ2 isn't more popular as a "king" of PvE games? Its frickin boring. Getting dragged from zone to zone on an endless rat exterminator quest is entertaining for about a week or less.

I think these guys need to step back and see what originally made these games so appealing.

  • Large Virtual worlds
  • The ability to have some sort of impact by the play. ( a dynamic element)

Since WoW MMOs have went away from that unfortunately. Whether its PvP, crafting or dynamic quest ...if the player can't impact the world and all he can do is kill more rats...well there is a finite amount of time you can keep a player interested.

L2's main issue was its over done grind. Its a shame too because it has everything it needs to be a decent game. A large virtual world and player impact.

 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12524

7/14/08 2:57:53 PM#15
Originally posted by Torak
Originally posted by Sovrath
Originally posted by Torak

I'm still waiting for these mythical "AAA" superior western designed games)


 

lol, so am I.

Seems to be that no one can get their act together. Given what it takes to make these games maybe it just can't happen the way people think it should.

Well I'm no expert but IMHO its pretty obvious games like Tabula Rasa, AoC and the like are not necessarily the ticket.

Vanguard was close technical issues aside, it has the problem of not being very compelling to play.

I mean people hammer on L2 for grind, and it deserves it but man, picking up an endless flow of "kill 10 rats" isn't much better I'm here to tell. Ever wonder why EQ2 isn't more popular as a "king" of PvE games? Its frickin boring. Getting dragged from zone to zone on an endless rat exterminator quest is entertaining for about a week or less.

I think these guys need to step back and see what originally made these games so appealing.

  • Large Virtual worlds
  • The ability to have some sort of impact by the play. ( a dynamic element)

Since WoW MMOs have went away from that unfortunately. Whether its PvP, crafting or dynamic quest ...if the player can't impact the world and all he can do is kill more rats...well there is a finite amount of time you can keep a player interested.

L2's main issue was its over done grind. Its a shame too because it has everything it needs to be a decent game. A large virtual world and player impact.

 


 

To that point, last night we had some members of a more powerful clan/alliance attack our fort. They only brought a party and probably thought we wouldn't defend, but we did. There was one particular archer that must have been extremely high (I'm 78 so he had to be higher) and who kept decimating our group. But we were able to fight them off thanks to the defenses of the fort.

It was a bit of spontaneous fun which is what I think forts and of course, L2, is about.

I do have to say that I am actually for the grind because I like the idea that not everyone is high level. What I am not for is that they don't make the game interesting or compelling unless you are higher lvl. That is the problem I see.

  User Deleted
7/14/08 10:46:48 PM#16
Originally posted by Sovrath
Originally posted by Torak
Originally posted by Sovrath
Originally posted by Torak

I'm still waiting for these mythical "AAA" superior western designed games)


 

lol, so am I.

Seems to be that no one can get their act together. Given what it takes to make these games maybe it just can't happen the way people think it should.

Well I'm no expert but IMHO its pretty obvious games like Tabula Rasa, AoC and the like are not necessarily the ticket.

Vanguard was close technical issues aside, it has the problem of not being very compelling to play.

I mean people hammer on L2 for grind, and it deserves it but man, picking up an endless flow of "kill 10 rats" isn't much better I'm here to tell. Ever wonder why EQ2 isn't more popular as a "king" of PvE games? Its frickin boring. Getting dragged from zone to zone on an endless rat exterminator quest is entertaining for about a week or less.

I think these guys need to step back and see what originally made these games so appealing.

  • Large Virtual worlds
  • The ability to have some sort of impact by the play. ( a dynamic element)

Since WoW MMOs have went away from that unfortunately. Whether its PvP, crafting or dynamic quest ...if the player can't impact the world and all he can do is kill more rats...well there is a finite amount of time you can keep a player interested.

L2's main issue was its over done grind. Its a shame too because it has everything it needs to be a decent game. A large virtual world and player impact.

 


 

To that point, last night we had some members of a more powerful clan/alliance attack our fort. They only brought a party and probably thought we wouldn't defend, but we did. There was one particular archer that must have been extremely high (I'm 78 so he had to be higher) and who kept decimating our group. But we were able to fight them off thanks to the defenses of the fort.

It was a bit of spontaneous fun which is what I think forts and of course, L2, is about.

I do have to say that I am actually for the grind because I like the idea that not everyone is high level. What I am not for is that they don't make the game interesting or compelling unless you are higher lvl. That is the problem I see.

 

And that is the problem with just about every game that releases these days. They are mindless kill task to level cap THEN they let you do something in a special little way...Raids, battlegrounds, faction grinds, collections...all of that junk is what MMO devs have convinced players is the "driving standard" for an MMO....and its all garbage. WoW made compartmentalized "endgame" an objective rather then the entire game.

I think me and you said all of this years ago when I played L2. Its such an old horse, isn't it? And nothing has changed after all of these years.

I only see a few actual MMO's out there and on the way. The rest....all kill task dispensers.