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 Thread (11 posts)
matthewf978  7/04/08 9:14:27 AM

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If your mmorpg developer is developing more than one game I would be suspicious.

Don't you think that most of these game developers should fix the issues in the games they already have? Why wouldn't they do so? Of course, because they want us to fork over cash for their other game. I for one will not be caught up in this money-making scam.

When I began playing mmorpgs was right before the release of EQ2, and I was enjoying the atmosphere of EQ. Immediately after the release everything went down hill. The player base splintered. Live events plummetted and later became non-existent. It became nearly impossible to find grouping opportunities.

However, I am certain that Sony was able to collect nicely on all of the EQ2 sales. As a result, many of  the other top developers applied the same marketing strategy. Now we sense the consequences of that scheme when we search for a truely enriched gaming experience.

I will not be purchasing more than one game from any one developer, and I find it highly unlikely I will purchase any one game from any developer of many games. Anytime a developer releases multiple games in the same genre they are inevitably competing with themself.

I have no doubt that companies will continue to utilize this marketing scheme because it is more profitable for them. However, the gaming experience provided is sub-par at the least.

Where do you stand? Have you any solutions to the plight of the gaming environment? Can you trust that your favorite gaming developer is making the optimal gaming solution for you, or are you just another pile of cash?

 
bobfish  7/04/08 9:53:34 AM

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Developers produce multiple games to target multiple markets. SOE may have more cross over than other companies but they also have more MMOs, and the station access system.

If Blizzard made World of Starcraft or World of Diablo, do you think it would grow their subscriber base or just spread out the existing WoW players across three games?

It's not like single player games where you do sequel after sequel, the logic is different, it's all about branching out and diversifying.

CleffyII  7/04/08 10:02:49 AM

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I agree, I would rather have 1 mmo with twice the development then 2 mmos with half the development.  I think its pretty unanymous that people want to play something good.

tarkin1980  7/04/08 10:11:06 AM

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Actually, I don't agree. I would much rather see Blizzard, for example, release a GOOD game rather than continue working on WoW, which IMHO is a pretty crappy game. If they released a World of Diablo, I would most certainly buy it, but I wouldn't even poke at WoW with a ridiculously long stick. I think that is true for most developers and most players. MMO players and gamers in general are hungry. We constantly want new stuff. The latest patch for our current game is just never gonna be as exciting as a new game.

 
Sovrath  7/04/08 10:17:14 AM

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Originally posted by bobfish

Developers produce multiple games to target multiple markets. SOE may have more cross over than other companies but they also have more MMOs, and the station access system.

If Blizzard made World of Starcraft or World of Diablo, do you think it would grow their subscriber base or just spread out the existing WoW players across three games?

It's not like single player games where you do sequel after sequel, the logic is different, it's all about branching out and diversifying.


 

There is a lot of truth to this.

Guys, seriously, do you actually work? I mean, do you work at companies? Do you have benefits, job security, etc?

Companies have to make money. They need to support their workers and in many cases need to support investors. And as I keep saying on these forums, YOU are investors. Your 401K, Roth IRA Mutual Fund, Retirement funds, etc  are all investments that YOU want and need to make a decent return on.

So if the company you are working for is not making money then you will not be able to make a living. And if the companies that you are investing in are not making any money then you will not have a retirement.

 
talismen351  7/04/08 10:35:57 AM

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Celebrating my tenth year of online gaming...gawd I need a life...=P

Originally posted by Sovrath
Originally posted by bobfish

Developers produce multiple games to target multiple markets. SOE may have more cross over than other companies but they also have more MMOs, and the station access system.

If Blizzard made World of Starcraft or World of Diablo, do you think it would grow their subscriber base or just spread out the existing WoW players across three games?

It's not like single player games where you do sequel after sequel, the logic is different, it's all about branching out and diversifying.


 

There is a lot of truth to this.

Guys, seriously, do you actually work? I mean, do you work at companies? Do you have benefits, job security, etc?

Companies have to make money. They need to support their workers and in many cases need to support investors. And as I keep saying on these forums, YOU are investors. Your 401K, Roth IRA Mutual Fund, Retirement funds, etc  are all investments that YOU want and need to make a decent return on.

So if the company you are working for is not making money then you will not be able to make a living. And if the companies that you are investing in are not making any money then you will not have a retirement.

 

May as well say Movie companies should not make more than one movie at a time. That way the one movie will be perfectly done! Or perhaps should we go so far as to say car companies should only make one car? That way making only one vehical they can concentrate everything to make the perfect car that will never have issues?

We are no longer in the early days of EQ or UO...back then there was only a few companies n only a few games to compete with. Now every company wants to take a shot at the MMO industry. So as with all companies they will need to appeal to a wide range of players. To do so they must constantly be creating something new/different.

 
matthewf978  7/04/08 10:42:23 AM

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Originally posted by Sovrath
Originally posted by bobfish

Developers produce multiple games to target multiple markets. SOE may have more cross over than other companies but they also have more MMOs, and the station access system.

If Blizzard made World of Starcraft or World of Diablo, do you think it would grow their subscriber base or just spread out the existing WoW players across three games?

It's not like single player games where you do sequel after sequel, the logic is different, it's all about branching out and diversifying.


 

There is a lot of truth to this.

Guys, seriously, do you actually work? I mean, do you work at companies? Do you have benefits, job security, etc?

Companies have to make money. They need to support their workers and in many cases need to support investors. And as I keep saying on these forums, YOU are investors. Your 401K, Roth IRA Mutual Fund, Retirement funds, etc  are all investments that YOU want and need to make a decent return on.

So if the company you are working for is not making money then you will not be able to make a living. And if the companies that you are investing in are not making any money then you will not have a retirement.


 

I work for a living. Why would I want to spend my money on ten different sub-par games with less than adequate player bases because the game developer has divided and conquered itself.

Furthermore, if any one of these elite game developing companies devoted all of its resources into a single game then they could provide sufficient new content(raids, zones, quests) and live events(imo the most substantial contribution to a game) to increase their monthly subscription fee. If I spend $50 for the box and $30 per month I am better off than spending $15 per month on 3 different sub-par games in the long run. And, both the gamers and game developers are satisfied.

If you can point to a game developer with more than one active game which each have 2 live events per week(consistently) then I will stand down and congratulate that developer.

 
bobfish  7/04/08 11:15:27 AM

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You're assuming that every MMO player wants the same things from an MMO. I know people who love WoW and hate SWG, I know people conversely who hate WoW and love SWG, then those who loved EQ but don't like EQ2, and those who love UO and think all 3d MMOs suck.

You can't please everyone, so you produce a different product for each group of people.

It shouldn't be that they make one perfect game, they should make as many games as they like and they should all be perfect. There is no excuse for a buggy poorly supported unfinished game, REGARDLESS OF HOW MANY OTHER GAMES THEY MAKE!

Sovrath  7/04/08 11:50:07 AM

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Originally posted by matthewf978
Originally posted by Sovrath
Originally posted by bobfish

Developers produce multiple games to target multiple markets. SOE may have more cross over than other companies but they also have more MMOs, and the station access system.

If Blizzard made World of Starcraft or World of Diablo, do you think it would grow their subscriber base or just spread out the existing WoW players across three games?

It's not like single player games where you do sequel after sequel, the logic is different, it's all about branching out and diversifying.


 

There is a lot of truth to this.

Guys, seriously, do you actually work? I mean, do you work at companies? Do you have benefits, job security, etc?

Companies have to make money. They need to support their workers and in many cases need to support investors. And as I keep saying on these forums, YOU are investors. Your 401K, Roth IRA Mutual Fund, Retirement funds, etc  are all investments that YOU want and need to make a decent return on.

So if the company you are working for is not making money then you will not be able to make a living. And if the companies that you are investing in are not making any money then you will not have a retirement.


 

I work for a living. Why would I want to spend my money on ten different sub-par games with less than adequate player bases because the game developer has divided and conquered itself.

Furthermore, if any one of these elite game developing companies devoted all of its resources into a single game then they could provide sufficient new content(raids, zones, quests) and live events(imo the most substantial contribution to a game) to increase their monthly subscription fee. If I spend $50 for the box and $30 per month I am better off than spending $15 per month on 3 different sub-par games in the long run. And, both the gamers and game developers are satisfied.

If you can point to a game developer with more than one active game which each have 2 live events per week(consistently) then I will stand down and congratulate that developer.


 

you wouldn't. But you do understand the idea of making money and using it. And game companies make what will "work". They are not going to please everybody and especially with people who are very fickle and who want "it all".

Not everyone is looking for the "perfect living world", events every week, etc. Some just want to log on, play and log off and get on with their lives.

Since gamers are extremely fickle it doesn't make sense to cater to them becasue they are never satisfied and will easily move on. so who do you cater to? Those who are less serious about it all and just want to play for a bit. Those people are the better audience because they want less, are happy with just "having fun" and probab