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Laviathen 7/03/08 4:08:52 PM
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Novice Member
Joined: 2/05/07 |
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CreepingDoom 7/03/08 4:17:00 PM
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Apprentice Member
Joined: 6/30/08 |
Great design idea. Instance an area that has been asked about for years, instead of making it an adventure planet like it rightfully should be. Typical SOE garbage, learning from prior mistakes has never been there strong suit. |
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vet-in-exile 7/03/08 4:40:08 PM
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Novice Member
Joined: 4/29/08 |
Wow...yet another cookie-cutter instance. Woohoo? |
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Gutboy 7/03/08 4:42:44 PM
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Advanced Member
Joined: 7/03/07 |
Wow another cookie cutter answer from a unhappy person. These instances are NOT the same thing different skin as you would lead people to think. |
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CreepingDoom 7/03/08 4:52:34 PM
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Apprentice Member
Joined: 6/30/08 |
Originally posted by Gutboy
Same skin or not, its a piss poor, lazy way of implementing Hoth into the game. Are you actually trying to defend making it an instance as opposed to a Planet? this is content that has been requested for YEARS, and they have chosen to half-ass it like everything else, instead of giving the players what they have asked for. They claim to be listening to the customers, then make decisions like this? hello contradictory statement # 1,344,934. There was no cookie cutter answer given, and I am a current subscriber/pre-cu veteran who is not happy with this implementation, seeing as the majority dislikes this as well, it would seem you are the one with the cookie cutter answer.
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vet-in-exile 7/04/08 1:27:55 AM
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Novice Member
Joined: 4/29/08 |
Originally posted by Gutboy Actually that's exactly what they are. Same instances, different skins. Yawn... It's just cruel, though, for them to do it to Hoth...something the players have been asking for (as an actual planet) since the game launched. It's too bad that SOE *still* hasn't learned to listen to their players. |
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japhez 7/04/08 5:21:59 AM
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Novice Member
Joined: 6/22/07
Today you have a choice to be happy or sad, positive or negative. |
Actually (and don't confuse me with a naysayer), I don't think that the current development team has the resources to create an entire new planet. Think about it; when the NGE was released, many developers were hired part time in order to "throw it together" so to speak. I'm not sure SWG has ever had a large permanent development core, but rather, SOE hires temporary employees when releasing expansions. Assuming the longevity of SWG, I could see another expansion pack after a graphical upgrade along the line. I know SWG is notorious for having a preoccupied art team, but I think fixing some issues the game has now along with smaller patches of content is a better idea than embarking on a grand expansion pack. It allows the team to fix issues as they come up, and solve some longstanding ones. They don't have to abandon general gameplay improvement to devote all efforts toward an expansion pack. |
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efefia 7/04/08 7:31:52 AM
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Hard Core Member
Joined: 1/08/07 |
Originally posted by Gutboy
I think the one thing everyone can agree on with regards to Hoth is that it's been asked for as an addition from very early on in the games life, right up and through the NGE. Pre-cu vets, CU vets, NGE'ers have all asked for Hoth and they've all asked for it to be the first fully functional PvP battleground. Now whether it turns out to be the best pve experience in the history of mmo gaming (yeah I know, the thought gave me a giggle too) or not the point is the fanbase, the paying customers through 3 different iterations of this game have all asked for the same thing and SOE yet again have proved that they either don't listen or don't care what their paying customers want..........yet again, and despite claiming to have learned lessons from past mistakes. |
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Suvroc 7/04/08 8:16:58 AM
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Elite Member
Joined: 1/09/07
Between the velvet lies |
Originally posted by efefia
I think the one thing everyone can agree on with regards to Hoth is that it's been asked for as an addition from very early on in the games life, right up and through the NGE. Pre-cu vets, CU vets, NGE'ers have all asked for Hoth and they've all asked for it to be the first fully functional PvP battleground. Now whether it turns out to be the best pve experience in the history of mmo gaming (yeah I know, the thought gave me a giggle too) or not the point is the fanbase, the paying customers through 3 different iterations of this game have all asked for the same thing and SOE yet again have proved that they either don't listen or don't care what their paying customers want..........yet again, and despite claiming to have learned lessons from past mistakes.
I agree. But not just because of a PvP battleground, but rather for the new areas of exploration. If I remember correctly the results I've seen from some Bartle tests (http://en.wikipedia.org/wiki/Bartle_Test) showed that exploration was the number one player attribute. Having an instanced area to explore might be ok for a little while, but I think having an entirely new world to explore would be much more conducive to any MMO community - particularily SWG. |
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Mathos 7/04/08 8:21:44 AM
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Apprentice Member
Joined: 6/01/07
CUNGE FREE And Om nom nom free |
Originally posted by Suvroc | |