Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,112  Online:0
Guests:0  Posts:4,845,178
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » Warhammer Online : Age of Reckoning: Behind the Career System - Part Two

2 Pages « 1 2 Search
29 posts found
  Gorilla

Old School

Joined: 6/07/04
Posts: 1733

7/02/08 3:51:11 AM#21

Of course one great way to have complete balance is a skills based system where charcters can pick there skills freely. Of course some builds will become popular and you would have to balance (nerf) certain skills but as stuff is available to all characters that isn't so much of a problem. Rock paper scissor only works if each player has access to all 3 pieces. Less than that makes for a much more one dimensional game.

  Omnachine

Novice Member

Joined: 11/15/05
Posts: 2

7/02/08 11:01:51 AM#22

That list doesn't look balanced.

Tanks:                    Strong vs 6 classes, weak vs 10 classes

Melee dps:            Strong vs 10 classes, weak vs 8 classes

Ranged dps:         Strong vs 6 classes, weak vs 6 classes

Melee healers:     Strong vs 6 classes, weak vs 6 classes

Ranged healers:  Strong vs 6 classes, weak vs 6 classes

 

 

  Spinocus

Novice Member

Joined: 3/13/07
Posts: 17

7/02/08 4:17:42 PM#23

People seem to forget the one thing that separates DAOC era Mythic from WAR era Mythic... the acquisition by EA.

Putting aside the usual but well deserved "EA = Evil Empire" rhetoric one of the many things that Mythic's producers and designers have cited as having a massively positive impact on their ability to produce WAR since the buyout is their access to EA's Q&A dept. and its powerful software tools and metrics applications.  With EA's software and metrics the daunting task of getting a handle on WAR's classes (and any other content) has gotten much easier for Mythic.

Thanks to EA (did I just write that?) class balance in WAR is now far less problematic for Mythic.  It is reasonable to say that EA's Q&A assets will certainly allow for greater turnaround time when addressing critical issues.

  Wizardry

Advanced Member

Joined: 8/27/04
Posts: 4141

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

7/02/08 7:55:08 PM#24

is my math wrong? i saw WEAK to range dps twice and same goes for melee dps.IN contrast i only saw WEAK to once for the other classes.Looks to me like range dps and melee dps have more advantages than the other classes.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Nightbringe1

Novice Member

Joined: 12/23/07
Posts: 686

7/02/08 9:38:23 PM#25
Originally posted by Omnachine

That list doesn't look balanced.

Tanks:                    Strong vs 6 classes, weak vs 10 classes

Melee dps:            Strong vs 10 classes, weak vs 8 classes

Ranged dps:         Strong vs 6 classes, weak vs 6 classes

Melee healers:     Strong vs 6 classes, weak vs 6 classes

Ranged healers:  Strong vs 6 classes, weak vs 6 classes

 

 


 

There were 3 classifications, not two, and the balancing was consistant between the general types. The only imbalance being that there are more ranged healers than melee healers.

Also, you will only be opposed to 12 classes, not the 18 you are claiming for melee dps. 4 of those fall under the even catagory, 3 under strong vs, 5 under weak vs.

Those numbers are reversed for melee dps, with the effect that people taking ranged are still making the trade off of being strong vs one archtype at the expense of being weak vs another. Those taking melee dps so they can take advantage of the fact that there are more ranged healers than melee healers are probably going to the same ones that scream when they get owned by tanks.

In either case, a well constructed and played group is going to own.

Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin

  Flummoxed

Apprentice Member

Joined: 2/24/07
Posts: 592

Make a WORLD,
Not a Game.

7/04/08 9:26:30 AM#26

Outstanding.  As with DAoC this system lends itself to Elite play, meaning players will HAVE to Know how to run their (and others) race/class if they hope to succeed at the high level "metagame".

Hard to explain if you haven't experienced it personally but there truly is a dramatic synergy that takes place in a party who knows their chars. 

I lucked out and was part of such a guild in DAoC and was genuinely amazed sometimes at what a party could accomplish, it was like this well oiled killing machine that effortlessly blew through opponents far above the party's level.  Contrast that with -identical- random pickup groups who struggled just to defeat evens and mostly ended up getting everyone killed.

  _Seeker

Novice Member

Joined: 7/28/04
Posts: 178

What? Me worry?

7/05/08 3:50:23 AM#27

I like the way these developers think. Especially the way they make taunt useful in PvP.

Im not usually a fan of class based games. But i might actually give this one a try.

  Bluezeer

Novice Member

Joined: 6/11/08
Posts: 30

7/06/08 1:53:17 AM#28

All that sound so good to me . I believe the classe will be very close to balance and .. healer are not weak againts ranged dps !

Bluezeer Xfire Miniprofile
  Gorilla

Old School

Joined: 6/07/04
Posts: 1733

7/06/08 5:12:06 PM#29
Originally posted by Flummoxed

Outstanding.  As with DAoC this system lends itself to Elite play, meaning players will HAVE to Know how to run their (and others) race/class if they hope to succeed at the high level "metagame".

Hard to explain if you haven't experienced it personally but there truly is a dramatic synergy that takes place in a party who knows their chars. 

I lucked out and was part of such a guild in DAoC and was genuinely amazed sometimes at what a party could accomplish, it was like this well oiled killing machine that effortlessly blew through opponents far above the party's level.  Contrast that with -identical- random pickup groups who struggled just to defeat evens and mostly ended up getting everyone killed.

 

Yes it was quite something. Early in the games life the exp grind towards the end was horrendous though with a tight knit group tackling tough encounters you could partly mitigate that. Puts you in good stead for the RvR. Happy days.

2 Pages « 1 2 Search