| Thread (16 posts) | ||
|---|---|---|
|
AOCtester 6/28/08 9:07:01 AM
|
||
|
Novice Member
Joined: 4/22/08 |
Lets see. Compare Diablo 3 and the work put into it to what AOC stands for. Not same genre - still both games. THere is only one side that does it professionally. The other is a con artist. And yes... that is the MMORPG game. Isn't it time we put a stop to such titles ? Watch the diablo 3 gameplay movie. See how the devs let the GAMEPLAY do the talking. Now... lets go back to games like AOC and now WAR. WHo is doing the talking ? The devs and PR crew telling us how cool this and that looks and feels... Seriously - Isn't it time to put a stop to it? MMORPG are nothing but hype and false promises atm. To many companies get away with it and while that is happening the whole genre is getting very negative reactions from real gamers who are looking for fun. Plz MMORPG gamers. Lets put an end to this. Its time to say stop to MMO Devs talk, false promises and lies. Its time we actually see quality and professional work beeing put into the genre. While we keep buying this junk that we call MMO games instead of demanding quality - then we will be stuck in this hellhole forever.
|
|
| |
||
|
gillvane1 6/28/08 9:18:38 AM
|
||
|
Novice Member
Joined: 3/15/05
Google "MMORPGMaker" if you want to make your own MMORPG. |
Originally posted by AOCtester
Diablo 3 isn't an MMORPG. It's not "massive", which is what the first "M" stands for in MMORPG. We could compare AoC to Battlefield 2142, or a Real Time Strategy game too. But Why? |
|
| |
||
|
AOCtester 6/28/08 9:24:58 AM
|
||
|
Novice Member
Joined: 4/22/08 |
Originally posted by gillvane1
Diablo 3 isn't an MMORPG. It's not "massive", which is what the first "M" stands for in MMORPG. We could compare AoC to Battlefield 2142, or a Real Time Strategy game too. But Why?
Cause its both games ? Or is MMO something diffrent ? Read my post again. Does MMO stand for junk ? Broken gameplay, Missing features, Bugs and content lacking ? Why shouldn't MMO gamers demand real quality ? Should we split games into MMORPG and then all other type of games ? MMORPG is more about frustration cause of broken gameplay rather than fun ? I dont think so. M stands for Massive - It doesn't stand for junk like has been thrown out past year of MMO new releases. |
|
| |
||
|
Waterlily 6/28/08 9:28:56 AM
|
||
|
Hard Core Member
Joined: 5/26/08
$oE , destroying MMO since 1999. |
MMO are probably a lot more difficult to produce. But overall I have to agree, I wish some more time was spend on gameplay and just fun in MMO and less on grind and items etc. |
|
| |
||
|
AOCtester 6/28/08 10:51:08 AM
|
||
|
Novice Member
Joined: 4/22/08 |
Originally posted by Waterlily
MMOs are not more difficult to produce. Its not harder to make 6 classes in MMO than in single player. We dont need 20 diffrent classes at start cause then we are making it hard to manage. Thats lesson number one. Number two would be to focus on the important part and then NOT make any tecnology prevent you from reaching that goal. Lets take an example. Before WOW came out - all MMOs had none funtioning aucthion houses. EQ2 even coming out few weeks before WOW had a AH where you had to stay ONLINE to sell stuff. Seriously .... MMO devs didn't know that AH that would be on 24/7 would be more populare ? THey did - they just didn't bother doing it. Another example of AH. AOC launched their Trading system and what do you know... It was not working and exploided from day one. They simply didn't have the tech to make it working. They didn't have the compitence to see the diffrent ways of how ppl would try to exploid it. ANd they defently did not have the patience to test it - or to put some quality mark on it. Now all will come out and say... But BLizzard has billion zillion dollars to spend ! Oh really ? And you wonder why ? Because they threw out ufinished and unpolished games? Or because they have repetation of producing quality and polish over quantity, promises and fast bucks ? Why is BLizzard the giant of Gaming atm ? Cause they dare to take it abit further - they dare to step back if things are not working. THey dare to make games for the gamers - not ONLY for the money. And you know what ... They make more money out of it. But hey - they also have the brains to change their ideas into workable and enjoyable game. Thats where games like AOC fail terribly. It all sounded good from the mouth of the dev but it doesn't when it all comes together. Does a quality and professional gaming company send out a game like AOC was on release ? Would Blizzard have done it ? YOu know the answer to it. And it has NOTHING to do with money. It has to do with quality production, Professinal work and last but not least its is all about gameplay and the gamers. Like it or hate it - WOW has put new standards into the MMORPG market. It is pushing other developers into making quality instead of promises and ideas. Some games have managed to do the quality part - like LOTRO online. But that game also totally failed in the gameplay. There we only had the technical side but absolutly no idea on what the gamers wanted. The question is - are we gonna allow the MMO devs to throw out games like this forever? Are the MMOs coming out today any more complicated than what WOW stands for ? And if they are ... Are they focusing on the key aspects of MMOs - that is fun, gameplay, longterm goals and longlasting appeal ? Answer is easy - they are not. They are going back to the junk that was thrown out 3-4 years ago where everything other than the gamers was more important in making of the game.
|
|
| |
||
|
UNATCOII 6/28/08 11:16:46 AM
|
||
|
Apprentice Member
Joined: 3/10/08
MMO doesn''t mean only Groups/Guilds/PvP gaming. |
Not in your dreams. BF2142 was coded darn well. One of the few AAA games I consider coded well enough to even get an old computer to play it decently (that's a compliment to efficent use of resources). And the play style of AoC is an insult, BF2142 is a true team based game -- MEMEME gets not only your squad killed, your side can lose due to it. The only loot is the flag/control point/blowing the reactor core. Nothing to mine for money and all that other jazz. Two different genres for two different playstyles. |
|
| |
||
|
Reklaw 6/28/08 2:00:02 PM
|
||
|
Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
Originally posted by AOCtester Now i understand why certain and some people complain with games in this genre, cause obviously they have no clue in seeing the HUGH difference when creating something with the focus on YOU one player or thousends of players playing similtaniously. I lol when i read some people say Oblivion runs flawless and they seem clueless to why some MMORPG might not run aswell or even should run better. |
|
| ------------------------------------------------------------ |
||
|
Master_Razor 6/28/08 2:21:06 PM
|
||
|
Novice Member
Joined: 2/17/08
I win. |
People who play the big fancy MMOs like WoW or AoC don't understand how difficult it is to maintain servers with millions of players. It requires a lot of man-power to do that on any large scale. MMO devs need to make the game work when millions of people are playing it at the same time. They also need to make sure it will work with a variety of connection speeds, not everyone has high speed internet. That's not to mention all of the new content that players will demand and that game devs will work on while constantly having to maintain the servers and fix bugs. |
|
|
saluk 6/28/08 2:28:20 PM
|
||