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bluealien1 6/26/08 3:43:04 AM
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Novice Member
Joined: 10/06/07 |
Originally posted by Delanor No, no, no.
TCOS 50K USA 450K EU 2M Asia 50K US 50K EU 150k Asia At best. |
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Delanor 6/26/08 6:16:12 AM
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Hard Core Member
Joined: 8/28/06 |
Originally posted by bluealien1 No, no, no.
TCOS 50K USA 450K EU 2M Asia 50K US 50K EU 150k Asia At best.
You better watch your heart then. |
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Chainspell 6/26/08 6:19:04 AM
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Novice Member
Joined: 6/25/08 |
wat exactly are u guys doing? i mean think about it. |
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Gameloading 6/26/08 7:31:44 AM
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Elite Member
Joined: 2/27/04 |
Originally posted by Delanor 50K US 50K EU 150k Asia At best.
You better watch your heart then. There is absolutely nothing indicating that TCOS will do well in asia, nothing at all. considering how many western mmorpg's have crashed and failed in Asia, TCOs has the odds against it and it's quite shocking how little hype there is. |
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bee52 6/26/08 7:35:42 AM
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Apprentice Member
Joined: 12/07/06 |
[quote]That's right, I believe that by two years Warhammer will more active US subscribers than WoW. The writing is on the wall. I have been following message boards for many months now, and currently Warhammer has a buzz that AoC and others never had. The US market is dying for something new Thoughts?[/b][/quote]Warhammer isn't revolutionary enough to steal the market share from WoW. And basing a forecast on forums? |
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xenogias 6/26/08 7:44:47 AM
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Novice Member
Joined: 9/13/07 |
Originally posted by brostyn
Then we are going to be sorely disappointed according to a lot of reports. I'm not saying WAR won't be a fun game. WoW is obviously a fun game. A little too generic, but obviously fun to millions of people. WAR has stated they are looking to copy WoW's hand holding and WoW's low computer requirements. Why would established WoW players quit their toons to start a very similar game? Maybe, just maybe WAR will be different enough from WoW to attract those of us who want a bit more depth in a game. I dunno, we shall see.
Why would established wow subs cancel for WAR? Its simple really. WoW has gotten a fairly large PvP crowd and when they hear how much better WAR's pvp is they will move. As to PvE thats yet to be seen. WAR has some neat PvE ideas (ToK and public quests) and if thoes are a sucsess they could easily pull some of the non raiding PvE crowd as well. |
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ProfRed 6/26/08 8:05:26 AM
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Novice Member
Joined: 10/29/03 |
Games like Darfkall, Spellborn, Ryzom, Mortal, Earthrise, and Fallen Earth will find some success with niche crowds, but nothing huge. They don't need to be huge to provide what the people who want to play them need. WoW will have a surge from WotLK, but then their subs will drop after the content is gone to around 7-8 million by 2010. WAR may get 1-2 million concurrent subs that last until 2010 due to the style of game play. (RvR to many players can become tedious and arcade like which eventually wears off...). Aion will also pull together 1-2 million concurrent subs that last until 2010 hurting WoW's asian market. Then Blizzard will release their new and upcoming MMO sometime around 2010-2011 and many low budget games will die, WoW numbers will drop drastically as will WAR's. Aion will remain strong due to the asian market. |
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rikilii 6/26/08 8:07:06 AM
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Advanced Member
Joined: 9/22/05 |
.... Long story short, there is no reliable way to predict which MMOs will succeed and which ones will not. Nobody reasonably believed that WoW would have 10 million subscribers by now. Nobody reasonably predicted that AoC would sell out from stores in a week and ship a million copies in its first month. Nobody reasonably predicted that SWG and Vanguard would be a complete and utter flop. |
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Adamantine 6/26/08 9:25:03 AM
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Novice Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
Warhammer looks solid so far, and I cant rule out that the OP will be right. Of course, such a massive success as WoW can only be reached and beaten if you have the advertisement for it. Does Warhammer have it ? AoC had the advertisement. Somehow EVERYONE talked about AoC before its release. If that game would have rocket, it would have actually been able to beat WoW. Not at release and not in the course of a year, but over the years. Of course it was always what it was and people where very delusional about its nature. Just reading the Wikipedia entry clearly showed its nature, and the final game was just exactly just that. So even if it would have rocket in every other aspect, which it never was intended to do - too high hardware requirements and too violent content where the killers for the idea of a WoW-like success of that game. Warhammer has none of these flaws. But its a very specialized game, for all I know. Do really that many people like this cross between strategy games and roleplaying games, called RvR ? Personally, I dont like strategy games, and I hate the idea of being part of one. I dont know the opinion of the general public in this respect, though. |
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charris1980 6/26/08 9:38:49 AM
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