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Opticaleye 6/25/08 3:43:37 PM
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Hard Core Member
Joined: 11/22/06
Ambition and hope are just a noose around my F#$%ing neck. |
Originally posted by andreibaru
2 @ 80 already? Geez man what did you do play for 10 hours at a time? I get 2 hours if im lucky on a good day. Wow so Ao is a disaster?Is that why its free to play and STILL MAKES A PROFIT!!!! A year after launch AO won game of the year.I predict the same accolades for AoC. Lemme save you some time in the future.When Warhammer comes out say after a month just remove all references in the above statement and insert Warhammer and EA/MYTHIC where needed. Cause ya know what?MMO"S change a lot.The classes even change over time.Guess you didnt know that though. |
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WiccanCircle 6/25/08 3:58:43 PM
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Novice Member
Joined: 6/04/04 |
Originally posted by DragonShark lol that was my exact thought. OP - get a life. Two level 80 characters? Yep AoC is way too easy to level... bring back Asheron's Call speed of leveling where it takes a year to even get 'high-level' and the concept of max level doesn't even exist. Guild issues ruined your whole day? Sounds like your life is more garbage than AoC. And if you are heading to Shadowturd to find the perfect game... good luck
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| "The reality of the poor in America isn't the difference between The Haves and The Have Nots, it is the difference between The Haves and The Have Lots." |
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Buccaneer 6/25/08 3:58:50 PM
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Novice Member
Joined: 10/31/07 |
Originally posted by andreibaru I 100% agree with the highlighted part of the quote. This is the reason I played AoC, to PvP. When I played AoC there was no fear of what is around the next corner, no motivation to attack other players. Once the freshness of the combat system/new game waned I couldn't be bothered to attack other players unless I was attacked myself. Hell the only time I attacked someone was because i wanted to get to the other side of the instance and used PvP death as a quick means of travel. The funny thing is a full loot penalty would work wonders in AoC due to the poor itemisation. |
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jatobi 6/25/08 4:00:54 PM
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Novice Member
Joined: 10/25/06
Currently playing : WoW - WotLK Beta - LOTRO | Will be playing : WAR - WotLK |
You know, I recall just about any game "adding more bugs with each patch." Any game. Dev teams try to fix something, break another.
Its life. |
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andreibaru 6/25/08 4:04:30 PM
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Novice Member
Joined: 9/05/06 |
umm actually 10 hours in one day isnt that much if im not working. Classes do change. The changes we're seeing here are drastic changes that affect an entire definition of a class. Now that kind of shit should be in Beta.. unfortunately we are in beta atm so 2 times a week we have to hold our breath and see what kind of crack FC is smoking this week.
As for the greifing comment. Since when does a risk/reward system have anything to do with greifing. In UO when you came near me.. i killed you and your horse. Yea sucked.. you had to pay what 700 gold for a new horse.. oh noes. No gameplay impediment.. nothing but a risk. In SB when i rolled your group.. you lost your inventory, some durability, and spawned by at your city. That gave me at least 15 mins of not having to worry about you. In DAoC , when you died and didn't get ressed you had quite a wait/run to get back to the fight, unless your home keep was being camped. In RFo, you lost chip wars you lost control of the Crag which was used to afk mine for 8 hours whilst sleeping. Risk/reward is not the same as game impediment. In fact i view you spawning over and over as more detrimental to gameplay than anything. Instances in AOC were created for ONE PURPOSE. Server stability. They did not create them for any other reason than they wanted to ease the loads on their servers. I dont spawn camp. I dont grief. I kill you if you are near me. If you are 60 lvls below me, have some respect and avoid me. If i see you near me you die. I want that death to suck enough to make it so next time you choose rather to avoid me than risk it. RISK REWARD.. hmm getting the picture yet? Read any of the LORE? Read any of the the Devs blogs on their "ideas" of the Conan world. What started out as a brutal harsh world has turned into carebear fest where hardcore equates to nothing more than extra blood on fatalities and some tits.
As for exploiting. Maybe you cant read. No exploiting was done for lvling. The game is just plain EASY to lvl up in. All sploits were done for crap gear once i was already 80. Not trying to hide it.. shit everyone was doing it.. everynight there was huge group of people lined up at the Oasis zone entrance in PLS. Heres some good advice. Just b/c someone lvls faster than you, dont cry Sploit or Hax, learn to accept that some people have A. more time B. more experience C. more dedication and D. less of a life than you.
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Ferretrodeo 6/25/08 4:07:28 PM
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Novice Member
Joined: 4/24/05
That which does not kill us makes us stronger, that which does kill us makes us dinner. |
I really wanted to play this game but when I found out Funcom was involved I decided to wait a year before buying it. I bought AO when it first came out and that was a total mess. I figure in a year or so I MIGHT take a chance....depending if Stargate isn't out by then. |
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saduce 6/25/08 4:47:15 PM
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Apprentice Member
Joined: 10/12/04 |
I like this game, i havent had any of the problems with crashes or anything else preformance wise. I can understand how people can feel like they were cheated by Funcom and i hope you find a game that suites you and makes you happy. The only problem i have is that everyone that has a problem with this game has the need to make there own post about this so we have 1000 threads all about the same problem. I just think you guys should all get together and make one thread about why or how the game sucks. It almost makes me feel sorry for WAR coming out cause if something goes wrong then its like an atomic bomb of treads all about the same problems. |
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hobo9766 6/25/08 4:48:37 PM
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Advanced Member
Joined: 6/13/08 |
A bit of nostalgia. AOC has been a surprise too it seems.
Here is a review from when ao came out. You can replace ao with aoc to see the meaning.
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ProfRed 6/25/08 5:16:06 PM
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