Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,078
Members:1,591,953  Online:0
Guests:0  Posts:4,844,970
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Vanguard: Saga of Heroes

Vanguard: Saga of Heroes 

General Discussion  » How to vastly improve Vanguard's graphical beauty without losing performance- very easily.

2 Pages « 1 2 Search
32 posts found
  Nitros284

Novice Member

Joined: 2/05/07
Posts: 85

 
6/13/08 6:21:25 PM#21

It's definitely my pleasure! :)

Thanks everyone for your replies and thank you's!
I've been trying to pass around the word to everyone in-game, hope everyone is enjoying it!
It feels great to help the community and make a lot of people happy!

HURRAY!!!!!!!! :D

  Wootson

Novice Member

Joined: 12/07/07
Posts: 64

6/14/08 10:55:49 AM#22

Tried it myself. Looks absolutely great!

Think this should be enabled standard in VG.

  rando1

Apprentice Member

Joined: 2/22/07
Posts: 66

6/15/08 8:31:26 AM#23

I havent been able to try this command yet. But Im really wondering how it cant lower your performance? it just sounds really strange.

  User Deleted
6/15/08 2:34:23 PM#24
...
  User Deleted
6/27/08 10:43:19 AM#25
Originally posted by Nitros284

 

(that's six 9's)

 

This eliminates the fog completely, and allows you to view up to 8-10km.

The result is absolutely beautiful.

/setfog 999999.

 

 

Thank you so much.

  mike470

General Correspondent

Joined: 2/11/08
Posts: 2429

"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch

6/27/08 11:34:34 AM#26

In my opinion, this makes it look better:

/setfog 200000, 400000, 120, 120, 240

Just my opinion

__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  boojiboy

Novice Member

Joined: 10/28/06
Posts: 1517

6/27/08 12:03:56 PM#27
Originally posted by Nitros284

Ever since the beta of Vanguard, and every month after that in which I have played (From beta-GU2, a month in GU3, and now back after GU5) I have always had one major problem, perhaps IMO Vanguard's biggest flaw for my taste.

 

Drawdistance.

This game touted "8km viewable!" which was a lie. You could never see beyond 1.4km. EVER.
There is a fog set at around 1km, which fogs completely textureless at above 1.4km.
The slider in Settings that goes all the way up to 8km? Does nothing past 1.4km.
I'd see mountains far off in the distance of Khal- completely textureless, blank. HOW FRUSTRATING! Where is my massive viewdistance?

Then finally......one day..... I learned of a secret that, for some reason, Sony doesn't want you to know about.
If you know this secret, Vanguard becomes 100x more beautiful without the loss of any performance (unless you have a very low-end system, then performance will be lost most likely, just as if increasing viewdistance beyond what is probably 1km or less)

But I urge EVERYONE to try this secret, wonderful tweak.

 

/setfog 999999

(that's six 9's)

 

This eliminates the fog completely, and allows you to view up to 8-10km.
Make sure you also have your Far Clipping Plane to the max 819200 in SETTINGS.

The result is absolutely beautiful. Try it out for the first time in places where you can see a mountain, but a textureless fog is wrapped around it. Perhaps just outside Tursh, facing the mountains. In the desert of Khal, looking far across on a high slope. At the starless sky at nighttime.

 

Just know two things: It resets everytime you completely exit the game program, and so each time you start Vanguard and login, you have to /setfog 999999.

Having your tree detail range set to 100% will mean this might hurt more performance, as trees are see further away that you otherwise wouldnt see. I have a 8800 gt and keep my tree detail range at 40%, and it blends so well you can't really notice the "paper" 2d trees. The reason performance isnt lost by increasing viewdistance from 1km to 10km, is bc everything that is so far away is drawn in 2d like paper, but bc it's so far away it's near impossible to notice and it blends in beautifully.

 

 

I have NO IDEA why Vanguard doesn't tell people about this. It's amazing. It makes the game SO much more beautiful.


 

I don't like the setfog command at all.  It defeats what the designers had in mind for different environments throughout the game.  For example, Misthaven is suppose to be very spooky, misty with creatures making soons in the distance that you can't see.  If you use the /setfog command the zone becomes clear as day :(  There are other places, especially on Qalia where you can see for miles because of the arid enviroment. 

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5121

6/27/08 12:07:30 PM#28

while for panoramic views and scenaries, setting fog to unlimited looks nice, i like the "feel" of the fog and weather distortions for the most part.

  gurugeorge

Novice Member

Joined: 6/26/08
Posts: 423

6/27/08 12:18:54 PM#29

Yeah I just discovered this the other night, it's a really great tweak that has a huge quality impact on the graphics, and on modern machines, hardly any performance hit at all.

Another nice one is to do the Shader 3.0 tweak (in vgclient.ini - there's a thread about it in the Vanguard forums).  Basically, Vanguard does have some Shader 3.0 functionality (it always has had potentially, but it was enabled a while ago), so if you have a Shader 3.0 card, you can turn this on.  It doesn't make a massive difference, but if you have everything on max/ultra/super anyway  and release the 3.0 functionality, you can look close at your character you can see that the 3-d-ness of the armour detail and other little details is actually pretty darn good (almost as good as AoC), and the shading generally a bit smoother in places.

Once the new characters are done, and the animations smoothed out a bit and synced better with the combat, then Vanguard is pretty much finished imho (apart from the adding of more content), and definitely a top class, good looking modern game, with deep, rewarding, sandboxy gameplay.

  User Deleted
6/27/08 12:57:35 PM#30

Why do you guys keep rezzing this thing?

/setfog 999999 is going to remove ALL of the fog giving the game a very unreal look.

Don't use it unless you want the game to look like a Fisher Price playset.

Those numbers are distance units 999999 is one unit short of the 10km max view in game. 100000 is 1km.

 

there are 2 distance settings

/setfog 100000, 400000 for example, the rest are color commands. (you do have to change the colors if you like it. The settings i use 120,120, 240 deepen the colors quite a bit)

I use 75000, 300000. It looks really nice because you get the different layers of fog in the distance getting thicker as you go. (meaning the fog starts at three quarters of a Km and becomes its normal density at 3km)

You need to experiment with the distances until you find a setting you like.

If you like an area with the fog (like misthaven) leave it alone, don't use the command. (duh)

 

  Visceral

Novice Member

Joined: 5/19/08
Posts: 16

6/27/08 1:40:50 PM#31

I have to agree with the above post about doing the /setfog 9999999 thing. It totally destroys the way the game is supposed to look in some places. In others in can make things look better, but it's like taking a sledeghammer to a nail. In places where mist is important, in like Misthaven, it makes it look like crap.  Using a lower /setfog command works out better, or using the modified weatherdef file listed below works better as well...but you have to replace it everytime you reboot the game.

 

In anycase, there's room for imporvement using this command, certainly, but don't ruin the atmosphere of the game by using it the wrong way.

 If anyone has the default fog settings, I'd ideally like to create two macros, one for fog at 75000, 300000 as listed above for most wide open spaces, and one for the "default" setting for places like misthaven.

http://forums.station.sony.com/vg/posts/list.m?topic_id=33644

 

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

6/27/08 11:06:34 PM#32

It's insane how much better that makes it look.  What a beautiful World.

2 Pages « 1 2 Search