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Force_Fire 6/12/08 7:13:24 PM
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Advanced Member
Joined: 5/18/08 |
Only Raph Koster can save this industry! Say what you will, but the man knows his sh!t when it comes to mmorpgs. This is a guy who got it right on at least two projects (UO and SWG) only to have the powers tha be p!ss all over his works....Dumb them down to "chimp speed"...and then blame him when it fails. I can only hope he is working on another project. I grow tired of the same old sh!t day after day! It's time to bring this guy back and give him about $400 million to build a real game. Everything out there sucksballz right now. Come on Raph! step to the plate one last time my brotha! Everything you touch turns to gold my friend! It's time to work the magic one more time! |
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TheDoughboy 6/12/08 7:40:13 PM
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Novice Member
Joined: 7/08/07 |
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ladyattis 6/12/08 7:54:42 PM
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Advanced Member
Joined: 10/22/04
mov ax, FUN |
I hate to burst the bubble here, but Koster's Metaplace is the next logical step for MMOs. The walled garden is coming down, enjoy it. -- Brede |
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tillamook 6/12/08 8:04:22 PM
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Advanced Member
Joined: 9/14/05
Vanive |
Originally posted by ladyattis Yep, at any given time there are 60, 000 people logged into SL, There must be at least an equal amount of SL accounts to WoW from all over the world. Most players being those within the 30 something range. It's not all bad sim sh!t and he's gonna take it to the next level by allowing people to really build their own virtual world the way you really want to build it. And it's gonna be free as long as you your traffic isn't beyond a the point of super heavy. There really is a age divide among what people wanna do in online worlds, and he knows this. |
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| I gotz a 300,000 BTU WTFBBQ! |
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RogueSeven 6/12/08 8:14:58 PM
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Advanced Member
Joined: 10/21/06 |
i thought koster was working on the new lucas arts/bioware mmo =S |
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ladyattis 6/12/08 8:15:24 PM
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Advanced Member
Joined: 10/22/04
mov ax, FUN |
I'll give you an example of an open garden since you seem not to know: the Internet. Yes, the very thing you are using right now is an open garden and why? Because you are not restricted in where you go on it or the protocols of interaction that you wish to use beyond the base protocol. You can be here, elsewhere, and anything in-between, that's the open garden. If you want to do this or that or something entirely different online you are free to do so. Even social networks are becoming open gardens where the framework is the same for all of them so you only have one login, but multiple identities between them. MMOs are following suit through things like Metaplace. Secondlife by comparison is hardly an open garden since the API is majoratively obscured by Linden Lab. In fact, it's often their normal mode of operation to lock out certain clients based on the source they released if they fancy it (btw, it's happened twice to my knowledge, the first/second time to a friend-of-mine's own recompilation of the client...). And they deliberately avoid releasing any source code that gives a hint on how the grid system works, so others have had to "clean room" reverse engineer it from scratch. So, no Secondlife never has and never will be an open garden; period and end of story. And the fact you seem to magically think that the open garden is a craze is a hoot. Seriously, your sort of spiel is what was spouted on CNET in the 1990s against the whole idea of ISPs dominating over Content Providers like AOL. Here's the reality of the situation: open gardens work and for cheap. You just setup a basic protocol/framework everyone can use and put on their own servers. By design, each little 'network' that's based on the protocol/framework can automatically link up seamlessly without issue. MMOs will be built similarly in the future. And I don't mean flying car future, I mean ten years or less future, the sort of future that blindsides you faster than you can take it in. So, just accept the fate of MMOs and anything that sits on top of the Internet as product/service. It's by design that they're becoming open gardens. -- Brede |
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paulscott 6/12/08 8:59:01 PM
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Elite Member
Joined: 12/04/05
why do humans build, because it isn''t there |
admittably something as or more so than second life can be a lot of fun. but it's an extremely difficult balance between allowing a lot of openness, and not having that openness get in the way. You pretty much end up with something like metaplace where everything for an area ends up controlled by a few people, or something like second life where even the most organized RP areas end up a ker-jumbled-borked-chaotic mess when someone/group makes a mistake or tries to. |
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| Many would be cowards if they had courage enough. |
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Exar_Kun 6/13/08 3:40:22 AM
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Novice Member
Joined: 10/28/07 |
Agree! Raph if you can hear us, PLEASE build a new game. Come on man you know you want to. You are the best DEV that ever lived!!!! BUILD IT AND THEY WILL COME...EVERYONE! |
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skeaser 6/13/08 3:48:34 AM
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Elite Member
Joined: 6/13/07 |
Not saying Ralph wouldn't do a good job, but come on. Do you seriously think that there is no one at all out there other than him that has the ability to break the mold? You think that only one man in the billions of people on this blue marble has the ability to be creative? There are games in development right now that have so much potential to break the mold, we can only hope that their investors don't rush them to push out crap and that they stick to their intentions and vision regardless of pressure from the whiny ass flamers. Darkfall has potential, but I fear that it will, indeed, fail in the end. It's been way to long and too little information is to be had. I think I would actually catagorize them as vaporware at the moment, I only hope they prove me wrong. In the other corner we have Mortal online. This is from some old school UO fanboys who want to bring back full loot, FFA PvP and a non level, non gear based sandbox system. They have a whole truck load of potential, but I've never heard of the company and I don't know if they have the resources or know how to pull it off. So there, I've shown you two other projects that Ralph isn't working on that have potential to break the theme park grindfest that's out there right now. |
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Exar_Kun 6/13/08 3:54:27 AM
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