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Gishgeron  6/10/08 7:01:15 PM

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Originally posted by Aragon100

 

Originally posted by StyleMonkey

It's not my fault DF's gameplay style caters to the lowest common denominator.

All hardcore PvP games with little rules and regulations do. It attracts all the losers like flies to shit.


Darkfall is for the mature veteran players where for example Age of Conan PvP with no consequences, no rules and no regulations caters for the lowest of the lowest players. Just look at the spawncamping going on in Age of Conan, thats where you find the wannabee PvP:ers, the lamers and the worst griefers.

 

Darkfall have consequences, rules and a very good alignement system which will punish you for behaving like a moron. Thats how a PvP game should be. Building the game arround PvP and not add it as some cool features like in Age of Conan with no consequences, no rules and no alignement system.

The real PvP:ers is gonna play Darkfall.

  Thats terribly bold, assumptive, and ignorant a thing to say all at once.

  First, what is a 'rea' PvP'er?  Is this a title left only to those who deal in equal and fair competitive PvP?   That player would be better off in either WoW Tourneys (which equally gear all players) or Guild Wars (which is a thousand times better on a competitive level than anything suggested by DF)

  Perhaps its left to ONLY those who want substantial and meaningful battles over locations.  Those whom wish to have towns and capitals to destroy.  But...then would it not be best to play EVE, or even AoC?  Both of those games already have years worth of time spent on them, and EVE has already been through so much and added so much you'd be backpedalling to do anything else.

  What IS a real PvP'er?  I cannot say, but I can say this:  Any PvP'er worth his salt wants to be where the most players are.  That leaves you with very little to choose from, I'm afraid...and its the most honest thing a person can say.  Why do you THINK so many PvP'ers are still with WoW when it obviously offers sub-standard PvP compared to others?  I can tell you, its numbers.  More people to play against, more battles to be had.  That means DF would have a LONG, HARD road to get to be what you claim it will.

  Last, DF is at this moment the biggest joke in the gaming industry.  Based on every logical comparison a person can make...its not even real.  Every last excuse used by fans and devs alike to explain the lack of any actual showcased work have so many holes in them it isn't funny.  By any stretch of the imagination...we aren't comparing apples to oranges here, we are comparing Santa Claus to Samuel Jackson.  Maybe Sammy isn't your favorite man alive, but by god....you can go shake his hand and at least confirm his own existence.

mike470  6/10/08 7:37:21 PM

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"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch

Originally posted by Aragon100

 

Originally posted by StyleMonkey

It's not my fault DF's gameplay style caters to the lowest common denominator.

All hardcore PvP games with little rules and regulations do. It attracts all the losers like flies to shit.


Darkfall is for the mature veteran players where for example Age of Conan PvP with no consequences, no rules and no regulations caters for the lowest of the lowest players. Just look at the spawncamping going on in Age of Conan, thats where you find the wannabee PvP:ers, the lamers and the worst griefers.

 Hmm, Aragon's back, I thought we scared you away...

Also, "mature veteran players?"  What the hell is that supposed to mean, people who played back in the UO days?  How does that make them mature, just because they played UO?  That makes no sense.

Also, how do you know DF won't turn out like AoC.  The community looks no better than the communiy over at AoC before the gam,e released.

Darkfall have consequences, rules and a very good alignement system which will punish you for behaving like a moron. Thats how a PvP game should be. Building the game arround PvP and not add it as some cool features like in Age of Conan with no consequences, no rules and no alignement system.

How do consequences help?  Say I make a "ganking" party, what is to stop me from attacking pathetic people [like yourself] whenn I come by them?  ABSOLUTELY NOTHING!  The fact that I will win your items is actually even MORE of a reason for people to gank you.

You will find the real PvP:ers with skills and honor in Darkfall.

A "real PVP:ers?"  What is that supposed to mean?  Skill and honor, ROFL.  I have a bigger team, I'm gonna kick your ass, that's really full of honor there...?  You know that's what will happen, 3-5 guilds will just take over. 

Even if this game does release, what's to stop it from becoming a SB?

 

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Aragon100  6/11/08 7:19:29 AM

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Originally posted by Gishgeron

 

Originally posted by Aragon100

 

Originally posted by StyleMonkey

It's not my fault DF's gameplay style caters to the lowest common denominator.

All hardcore PvP games with little rules and regulations do. It attracts all the losers like flies to shit.


Darkfall is for the mature veteran players where for example Age of Conan PvP with no consequences, no rules and no regulations caters for the lowest of the lowest players. Just look at the spawncamping going on in Age of Conan, thats where you find the wannabee PvP:ers, the lamers and the worst griefers.

 

Darkfall have consequences, rules and a very good alignement system which will punish you for behaving like a moron. Thats how a PvP game should be. Building the game arround PvP and not add it as some cool features like in Age of Conan with no consequences, no rules and no alignement system.

The real PvP:ers is gonna play Darkfall.

 

  Thats terribly bold, assumptive, and ignorant a thing to say all at once.

I dont think so. My long experience of different games and different PvP and alignement systems, rules and consequences make me draw this conclusion.

  First, what is a 'rea' PvP'er?  Is this a title left only to those who deal in equal and fair competitive PvP?   That player would be better off in either WoW Tourneys (which equally gear all players) or Guild Wars (which is a thousand times better on a competitive level than anything suggested by DF)

A real PvP:er is a skilled one, not skilled by items as in most MMORPG games of today. Not skilled by a higher level which proven to be a very poor system concerning competing for the lower level characters. A level 80 in WoW kills 50 newbies by ease, in Darkfall same hi end skilled character dies to 4 newbies- see the difference? A skill system is superior a level based one concerning PvP. WoW is never balanced truly skillful PvP, items differs that give some guys advantages over others. Darkfall have no uberweapons nor armor. Game is based arround skills which is to everyone to find out the best options for themself. No levels which balance out the veteran players to the new one.

  Perhaps its left to ONLY those who want substantial and meaningful battles over locations.  Those whom wish to have towns and capitals to destroy.  But...then would it not be best to play EVE, or even AoC?  Both of those games already have years worth of time spent on them, and EVE has already been through so much and added so much you'd be backpedalling to do anything else.

EVE is a space game which isnt everyones melody, definetly not mine. AoC is a terrible game concerning PvP, im really surpriced you even mention AoC when PvP is the topic?

  What IS a real PvP'er?  I cannot say, but I can say this:  Any PvP'er worth his salt wants to be where the most players are.  That leaves you with very little to choose from, I'm afraid...and its the most honest thing a person can say.  Why do you THINK so many PvP'ers are still with WoW when it obviously offers sub-standard PvP compared to others?  I can tell you, its numbers.  More people to play against, more battles to be had.  That means DF would have a LONG, HARD road to get to be what you claim it will.

People play WoW in numbers cause there is no good option for it. Its as easy as that. Darkfall WILL bring ALOT of WoW players to the game cause they is just so fedup with the poor PvP a game like WoW offers. Remember that most WoW players never played UO. UO still bring the best and most skillful PvP of any MMORPG ever created so far on there freeshards. Darkfall have alot of UO in it and for many WoW players it will be nothing but a revolution concerning how PvP in a MMORPG can be. Darkfall will have more then enough numbers to fill at least 5-10 servers fully. Why do you think there is such hype arround Darkfall? Remember its not the Devs that started the Darkfall hype, its the followers. And Darkfall will never be as big as WoW but it will on a good deliverance not have any problem having more then enough players to fulfill us hardcore PvP:ers wet dream.

  Last, DF is at this moment the biggest joke in the gaming industry.  Based on every logical comparison a person can make...its not even real.  Every last excuse used by fans and devs alike to explain the lack of any actual showcased work have so many holes in them it isn't funny.  By any stretch of the imagination...we aren't comparing apples to oranges here, we are comparing Santa Claus to Samuel Jackson.  Maybe Sammy isn't your favorite man alive, but by god....you can go shake his hand and at least confirm his own existence.

Sorry but youre just plain wrong. Darkfall devs dont have the mainstream game company approach to PR and such things. They is making the game as good as they can. If it will deliver is to be seen. And my personal opinion about the joke of the game industry is that guys like you is the ones responsible of this. The guys that cant accept a different approach in game developing and PR. Just cause they dont act like the average game company dont make them failures. Rather the opposite. They put there funds where it really counts, on developing the game. I rather have less eyecandy videos and more of a good released game. Thats what will count when Darkfall is released later this year, and only that. The game will sell itself if its as good as most of us hope it is. If you lack faith in the game dont matter the slightest to me. And did you really think id change my mind on DF as a game and the good Devs of DF cause you have a low opinion on them? =)

 

Aragon - Member of B@D guild

Aragon100  6/11/08 7:40:53 AM

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Originally posted by mike470
Originally posted by Aragon100

 

Originally posted by StyleMonkey

It's not my fault DF's gameplay style caters to the lowest common denominator.

All hardcore PvP games with little rules and regulations do. It attracts all the losers like flies to shit.


Darkfall is for the mature veteran players where for example Age of Conan PvP with no consequences, no rules and no regulations caters for the lowest of the lowest players. Just look at the spawncamping going on in Age of Conan, thats where you find the wannabee PvP:ers, the lamers and the worst griefers.

 Hmm, Aragon's back, I thought we scared you away...

Also, "mature veteran players?"  What the hell is that supposed to mean, people who played back in the UO days?  How does that make them mature, just because they played UO?  That makes no sense.

Also, how do you know DF won't turn out like AoC.  The community looks no better than the communiy over at AoC before the gam,e released.

You just dont get it do you? Have you ever played a sandbox with rules, consequences and a good alignement system? Its necessary if you gonna have any possibility to make players behave. Without this a game becomes as AoC, a gankfeast where griefers removes the fun for many other players. Why do you think AoC GM:s have long discussions with the worst cases ingame? Its because Age of Conan dont have consequences and a good alignement system. Thats why games like Age of Conan will have alot more griefing and lamers then a game like Darkfall. I suggest you read up on Darkfall alignement cause you seem to lack alot of info. And no i didnt get scared away, just got fedup by  carebears like you jumping on the only game in development worth following.

Darkfall have consequences, rules and a very good alignement system which will punish you for behaving like a moron. Thats how a PvP game should be. Building the game arround PvP and not add it as some cool features like in Age of Conan with no consequences, no rules and no alignement system.

How do consequences help?  Say I make a "ganking" party, what is to stop me from attacking pathetic people [like yourself] whenn I come by them?  ABSOLUTELY NOTHING!  The fact that I will win your items is actually even MORE of a reason for people to gank you.

LOL. Darkfall is about PvP. Of course you can "make" a ganking party, thing is that the other guys have already made another ganking party, called clans- same as guilds, game is about competition if you didnt know, so youre ganking party will meet another ganking party. People will be organized in clans. My clan will be one of the bigger ones and feel free to come visit us when were live.  All old UO vets, will be a laugh make you face-down, ass-up. =) But remember, if youre same race as i am, i will become a red (murderer) if i kill you and others like you. Thats no walk in the park. Murderers cant enter towns, cant buy from NPC-vendors intown. Theyre KOS for the NPC guards intown. Thats a consequence if you behave like that. Its rules. If you attack a friend race youll go grey and is KOS for anuone. Rules like this is necessary if a PvP-game will succeed.

You will find the real PvP:ers with skills and honor in Darkfall.

A "real PVP:ers?"  What is that supposed to mean?  Skill and honor, ROFL.  I have a bigger team, I'm gonna kick your ass, that's really full of honor there...?  You know that's what will happen, 3-5 guilds will just take over. 

Even if this game does release, what's to stop it from becoming a SB?

A real PvP:er isnt dependant on better items, its his skills compared to the other guy. He is bounded bu rules and consequences. He get punished if he acts like an asshole. Many people in UO didnt like the negativities by being red. They couldnt enter towns and were KOS for anyone. Thats what other MMORPG games of today lack. Zergs will always be in any game nomatter if its WoW, Aoc or Darkfall. Good diplomocy skills, yes its a skill, can make your small clan become alot bigger by making friends and have good communication if youre being zerged. Its all about skill in Darkfall. Skill on many different levels. Diplomocy, logistic, warfare, economy, crafting and even politics.

 

 

Aragon - Member of B@D guild

DrakeAir  6/11/08 7:48:47 AM

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Hey i heard someone saying the strongest guild would take over the game maybe that problem would be solved by limiting amount of members joining the guild?

 
Shannia  6/11/08 8:01:31 AM

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Originally posted by DrakeAir

Hey i heard someone saying the strongest guild would take over the game maybe that problem would be solved by limiting amount of members joining the guild?

Good point.  If I was LOD, I would consider a guild name change before the launch of DFO.  Every guild out there is gonna be gunning for them since they were the only guild deemed worthy enough to have at least one person in beta.  There is a lot of hate for that guild on the official forums.

 

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What MMO release in 2008 lost half its player base in the first month after massive hype of non existent features?" ed2099

"What is Age of Conan? ... Correct, for $50, Ed!"

Kyleran  6/11/08 8:13:51 AM

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"In EVE, no one gives a damn about a fair fight." - chafin

Not sure if DF has it "right", but it does appear they are going back to the early days of MMORPG's and bringing back sandbox type worlds.  Less dependency on quest driven story lines, harsher PVP rules and consequences, and player ability to have impact on the game world.

How the market will receive it is another matter, soon as they release it we'll get a chance to find out.

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

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