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fyerwall 6/09/08 5:35:02 AM
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Novice Member
Joined: 6/01/04 |
Originally posted by impulsebooksJust a coincidence. The server you play on (which can be many servers) will have a max capacity, like Zorn stated. If the capacity of players is set at 5000 online at a time, you can still have say 20k players on the server. Thats when ques come in. If the server is maxed at 5000, you have to wait in line to get in. Adding more servers to the cluster can allow you to up the limit that was set and also add more horsepower to the server (help with the overall server lag). Again, Zorn is pretty spot on as to the way it works in most games today. |
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Vortigon 6/09/08 11:56:04 AM
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Novice Member
Joined: 2/12/06
Warhammer |
The only instances in WAR are the ones that you choose to be in, unlike AoC which forces them on you almost every minute of your characters life.
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Consensus 6/09/08 12:18:52 PM
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Apprentice Member
Joined: 3/22/07 |
Originally posted by markoraos Hope you realise AoC had some very big zones too. FC said virtually the same things you are saying. zones larger than wow, more much detail. what they failed to mention that they weren;t all same size, some are very small. areas like border kingdom are HUGE and filled with tons of detail, little villages of cracked buildings, many waterfalls and flowing rivers. they make wow terrain look like that age of empires, but unfortunatly we assumed all zones would be huge because they said the same things as you ar being told about WAR. so basically WAR could be the same. unless they have stated all the zones are larger than barrens, seriously don't expect very many of them to be. WAR won't be as bad as AoC for definate as it won't have the duplicating zones thing, but I epxect the zoning to be about the same. |
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| Global Agenda - Ace looking video of MMO Shooter in alpha. |
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elvenangel 6/09/08 12:39:05 PM
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Apprentice Member
Joined: 10/03/04
Why So Serious? |
It won't be the same...and the dev's mentioned that the areas get 'bigger' the higher the Tier. AoC has smaller & larger zones along with Clone'd instances of each zone if they get full. WAR is not implementing this and techincally there's far fewer 'zones' as well each Tier is essentially a single Zone that contains both Racial Pairings. The zones are filled up with Areas and the Zones are "open world" which they've stated numerous times. The Dev's have actually stated that the Tier's are infinately larger than any zone you'll find on WoW (the biggest being the Barrens I believe). So that pretty much covers All the Tiers. WAR's gameplay mechanics pretty much require the areas to be completely openw orld and not split off. AoC's on the other hand does not. There's no reason that the zones & areas can't be instanced in AoC nothing depends on those areas. WAR's gameplay mechanics rely on the control over the Tier..it'd be impossible to properly calculate Tier control if the areas were all split off and cloneable. Its really getting silly to continue to compare AoC & WAR their core designs are fundamentally different. It'd be like trying to compare UO to WoW or Lord of the Rings to DDO.
if im being incoherant I blame it on the pain killers for my back lol |
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| Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED! |
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ManiaCCC 6/09/08 12:44:20 PM
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Apprentice Member
Joined: 5/25/08 |
Originally posted by ConsensusOriginally posted by markoraos Zoning works different in WAR.. first..except pairings, scenarios and maybe dungeons, there are no loading screens.. even between tiers (which are zoned).. tiers are seamless.. and design of zones in WAR is very different from AoC.. it's very important that every zone in WAR is large.. there is nothing like minor leveling zone or something.. every zone must be major.. Of course.. it's possible here and there will be SEAMLESS zones with own map which will be little and can be marked like "minor zone", but fact is that every important zone (2 zones per tier 1-3, 5 zones per tier tier 4 including capitals for all thre parings = 33 major zones) is big..because it's just must be big .. otherwise it would be pretty bad desing flaw. |
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Consensus 6/09/08 12:58:57 PM
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Apprentice Member
Joined: 3/22/07 |
Originally posted by elvenangeltresting. I seen from one of videos (postcast I believe) the map of the whole game posting up on a wall (coloured and black and white depending on wether its done). tier 4 is like 6ish times larger than tier 1. are you certain each tier is one instance? if so apart from instanced battlegrounds (scenarios :P) etc. there'd be 12 zones at launch (3 times 4). tier 4 might be alrger than any wow zone, but because the tiers are so different in size tier 1 could easily be much smaller than barrens, something you have to consider. |
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| Global Agenda - Ace looking video of MMO Shooter in alpha. |
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SundersGhost 6/09/08 1:07:27 PM
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Novice Member
Joined: 1/10/08 |
Originally posted by elvenangel And THIS is the difference in making an informed/educated response as opposed to a majority of people who want to see certain things, or are accustomed to things from other games so simply state that is how things will be in this game also.
Hrrm... and here I always thought I am more coherent and thought provoking from the pain killers!
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RedwoodSap 6/09/08 1:12:44 PM
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