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eq2js 6/07/08 9:25:00 PM
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Advanced Member
Joined: 4/20/08 |
Im sure Pre-CU was much better, skill based would have been awesome, but people cant expect SOE to fix it when it is MAKING THEM ALMOST NO MONEY. And they probably know about the new Star Wars MMO and know that it doesnt matter what they do wont make a difference. Or maybe LA and Bioware made an agreement with SOE so they wouldnt go Pre-CU to ensure the LA/Bioware MMO was a success. |
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pdxgeek 6/07/08 11:25:56 PM
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Novice Member
Joined: 6/02/08 |
Originally posted by eq2js
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GrandAm 6/08/08 7:22:39 AM
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Hard Core Member
Joined: 9/21/06 |
Originally posted by eq2js
Questions:
Do you have a source or is it an assumption on your part to justify in your mind why the NGE was necessary? Is the making almost no money idea compared to the money that WOW makes? If so it explains why the game was changed to imitate it. Or is the making almost no money based on SOE's profit versus cost of this specific game at the time. Also, do you believe the game is making money now, or almost making money now? If you do believe it is making money now, do you really believe it makes more now than precu did then? What is the actual quantitives do you personally use to judge making and almost making money? 6%, 10%, 25% profit over cost from revenue? If the game made $10mil a year at 6% percu and now makes $2mil a year at 10% NGE, is that really a higher profit? Sure the percentage margin is higher, but the true net profit is lower. (the numbers given are hypothetical, actually waiting for OP's source data, if there is any) Please don't think I'm flaming you, I'm being serious with these questions. Edit, disreguard if you mean the current game is making almost no money. I assumed you meant precu since it was mentioned in the same sentence. If you did mean precu, questions await...carry on. |
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Mathos 6/08/08 9:54:34 AM
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Novice Member
Joined: 6/01/07
CUNGE FREE And Om nom nom free |
Originally posted by eq2js
LOL 100% of them have thanked me and gone to some other game.......... I for one dont have to beat the game $OE is way beter at it them I ever could..........
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SioBabble 6/09/08 3:07:25 PM
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Hard Core Member
Joined: 6/10/07 |
Saying SWG is "better than WoW" ignores the fact that the SWG ripoff of WoW is inferior to WoW in several critical areas: Combat The UI And...network performance. The Vet trial ended last night (an week later than originally announced, perhaps to allow the vets to say farewell to Pex, the events manager, who is not being replaced) and during the Pex farewell tour, with no combat at all in progress, the lag at the two events on Ahazi was incredible...frame rates were down to 1 per second at time from 250+ players being at the same place. They were just standing around, mind you, not actually doing much of anything. Then, of course, there are still bugs in SWG that have been there since beta. There are quests in the game that have been there since launch that are still broken. The mentalitiy of the dev team is to push out new stuff (which may or may not be bug free) instead of fixing what is broken and has been broken for years. |
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| CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested. Once a denizen of Ahazi |
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SioBabble 6/09/08 3:16:13 PM
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Hard Core Member
Joined: 6/10/07 |
Originally posted by musicmann
While SOE did conceive, develop, and implement the NGE, they did so because Lucas Arts was not happy with SWG's performance as it was, LA saw WoW and said "copy that", and SOE did what they were told to do. Both the CU and the NGE were launched on a Lucas Empire timetable. RotW came out in concert with the theatrical release of Episode III, and ToOW came out in concert with the home video release of Episode III. The Lucas empire is every bit as responsible for the impetus to trash a potentially great came for a decidedly terrible one because their IP was getting its ass kicked by WoW, because SWG was released before it was ready, and WoW, on the other hand, was released by contrast far more bug free and far more polished than SWG was. Lucas wanted the game launched whether it was ready or not, so it launched, incomplete. Mounts, vehicles, and player cities all came out months after the launch and they were all supposed to be in at launch under the original plan. SWG was incomplete at launch. It's still incomplete. There are literally hundreds of POIs that were put on the worlds to be part of quests and other content that were never developed, and still have not been. |
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| CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested. Once a denizen of Ahazi |
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Hashbrick 6/09/08 3:18:11 PM
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Elite Member
Joined: 4/12/05
One thing comes to mind.. Suck it! |
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Darkfall comedy: The only real Darkfall Videos, Click Here! |
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tillamook 6/09/08 3:21:58 PM
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Apprentice Member
Joined: 9/14/05
Vanive |
Originally posted by HashBrick
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Obee 6/10/08 2:47:58 AM
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Advanced Member
Joined: 8/07/06 |
Something that has been lost, since the thread has drifted very far off the original topic, is that the game really is "that bad", very much so in fact.
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Obraik 6/10/08 7:28:16 | ||