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Rasputin 6/06/08 10:49:05 AM
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Hard Core Member
Joined: 7/07/03 |
Originally posted by Josher
Doesn't really matter, because Oblivion has good graphics and IS seamless, and it takes only one game to prove that good graphics and seamless is not mutually exclusive. |
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GreenChaos 6/06/08 11:17:02 AM
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Advanced Member
Joined: 10/21/06 |
Originally posted by Rasputin OK, that is just total bullsh*t. You have like 400k people on 22 servers. WoW had less than that on 80 servers (first week). Instancing is a way to get more people on one server with better graphics, end of f*cking story. I run around in a pvp server and fight many people in my instance you can't do that in a server list lobby. Imagine Blizzard grouping groups of 10 servers, and saying you can now move from server to server in this group any time you want, to increase interaction potential. That's all this is.
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AmazingAvery 6/06/08 11:38:31 AM
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Age of Conan Correspondent
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
Originally posted by Rasputin
Actually you very wrong yet again about Age of Conan. This is 3 times in this thread your argument has been proven worng. Leaving with you just the opinion Zoned games are bad. Its not even about AoC now. FYI the game engine is the Dreamwrold one a modified AO game engine and not a leased Unreal engine. Seriously, its been no secret Age of Conan would be zoned. Your back ground and credential dont really matter here, your just spewing hate for Age of Conan because it is zoned. Every other point about its gameplay has been thrown out the window, and no comparing an mmorpg to a single player game is pretty silly. FC were straight up with info on how their game will be the past few yrs. Its seems like you have been reading elsewhere and are so mis-informed its just too funny... You have never played AoC right? yep it shows... |
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GreenChaos 6/06/08 11:51:52 AM
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Advanced Member
Joined: 10/21/06 |
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solareus 6/06/08 11:55:04 AM
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Apprentice Member
Joined: 9/20/06
"Eye for an Eye" |
I agree,with the Op. The most part people who like games like AoC , aren't mmo players, they are more of a platform gamer. They like to pretend to be pc gamers cause they have a computer, but the end, they will shift back into something that is comfortable for them to play , easy and visually (not mentally) stimulating. The fact that games like these platform pc titles are becoming more popular is a sign more and more platform gamers are playing pc's . imo |
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nariusseldon 6/06/08 11:58:55 AM
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Hard Core Member
Joined: 12/21/07 |
Originally posted by Bladeinhand No game ever allows you to interact with hundreds of people at the same time. You never group with more than 5-6. You never fight more than a few at a time. It is an illusion that you interact with hundred of people. The only exception is an auction house, which can be easily implemented into any instance game. And this *is* the trend. And if you think MMO is going to die, just look at how WOW is expanding the market. WOW actually made the player requirement of some dungeon goes DOWN so that it is easier to coordinate. And look at how popular the 5-man heroics are. No one wants an open world dungeon where bunch of people are competing to camp the same boss. Instance is the future, whether you like it or not.
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GreenChaos 6/06/08 12:00:23 PM
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Advanced Member
Joined: 10/21/06 |
Originally posted by solareus Platform ish, perhaps. But to say no PC gamers are going to stay with it is false. I am a PC gamer only. I can’t even more around on a 360. |
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solareus 6/06/08 12:06:55 PM
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Apprentice Member
Joined: 9/20/06
"Eye for an Eye" |
Originally posted by nariusseldonLotrO Monster player Showbane Shangrilla Sieges of 2007 US/EU vs KR/China Both games I've participated in 200vs200 battles as the shadownbane battles reached 150 vs 400 (400 chinese players vs 150 NA/EU) So you are wrong in your "assumption"
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solareus 6/06/08 12:09:32 PM
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Apprentice Member
Joined: 9/20/06
"Eye for an Eye" |
Originally posted by GreenChaos | |