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6/03/08 11:17:50 AM#41
I was one of the very unsatisfied players in first days. Coming from WOW and despite it's »cartoon« like graphics (which I love) ... I was expecting more from a new game with my current hardware which runs very smooth WoW at max settings. Ok, with LOTRO I also had to set to medium to have acceptable gameplay. I have dual core, 2GB RAM, 3.3 processor, .... I met recommended requirement for hardware. Except for graphics. I had Ati Radeon HD 2400 PRO with 256MB RAM which I thought should suffice and exceed minimum requirement.
In all this weeks since start of game, I have experienced only maybe 3 (minor, non important) bugs!!! Majority NPC's evading. Pretty standard thing in Wow. I really do not know about which bugs are you people talking. At least not up to lv. 22. However I do not participate in raids, I prefer solo and join forces only casually. So I do not know if there are present some other bugs. And, yes, I think instancing is simply great. And no more waiting 1 or 2 hours to get some object because there are 99 players in queue ready to jump at first sight of respawn of that object or mob. Actually despite initial terrible impression (»thanks« to my graphics card), I now enjoy game, is well built, very stable, lag in high hours even in Old Tarantia is at acceptable level, I love destiny quests, near all others are also nice and interesting, response time from GM for the *start* was always in acceptable range of few hours (but also only 10 minutes), graphics at max are really joy for eyes, sound is decent, I simply love (unfort only to lv. 20) voice acting while accepting new quests, .... I have not noted any relevant bugs (ok, I will pretend problem with traders did not happen All in all, with GOOD hardware, start of AoC was by my opinion fluid above all expectations. At least in AoC have a lot of strong points and things I like a lot... but there are also many negatives (hopefully some will be fixed while others unfortunately are »by design«): - Funcom does not guarantee alts will be preserved if player discontinue subscription and renew after some time?! Are they kidding??? However note, they do not say something “will happen” to characters in case of cancellation of subscription, they only said (in booklet that comes with DVD), that they “despite best efforts and … blah … blah … blah … can not guarantee ….”. But even this is too much! So, if will happen after few months I will lose interest and will want to wait i.e. few next months to some upgrade ... I will have to PAY all that time if I want **guarantee** my characters will be still there when I continue to play? Even if they reach multiplied number wow base of players, this should not be problem from perspective of space on server, backing up data, … so this is cheap way to suck more money from players even after they will stop to play for some time (or more likely for ever). - Only 8 possible alts!? I like to experiment with all classes ... here I can try only part of combinations (or delete some which is not an option after some level as is even less an option to purchase another copy of game!) - all races have same(!) starting line of quests; however different classes have a little different versions of same destiny quest chain and this is lovely (i.e. warrior will free Arias from isle, rogue will run to help him after that event, priest will bring him potion after has been helped by rogue, …) - program do not have logoff(!); one must quit or wait 30 secs for camping ... and still has then to enter password - When selling to NPC’s player must explicitly click sell button! No double-click! No button “sell all”, lock items, .... - no option for automatically loot all (always must click confirmation button after clicking with mouse for loot; holding shift is not eq one-click loot) - one have to wait until lv. 40 for crafting and gathering?? Among other things I miss »ghost walking« to corpse (like in wow). Is REALY REALY boring to fight over and over same 999 mobs that have respawned in meantime (i.e. in caves with snakes and scorpions). And when Lich king comes I will again dedicate all my time to WoW. |
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Originally posted by arctarus Because, quite obviously, the Q&A wasn't about content. It's about CS and performance. Cheers, |
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6/03/08 1:59:00 PM#43
Originally posted by Xasapis CS. It sucked from day one in AO and barely rose above rubbish |
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6/04/08 3:19:29 AM#44
I have not found alot of bugs where I could not bare with since the game is fairly new. It's ok to give them time to fix it, you can't expect things to be perfect. However one thing that's been bugging me from day one is the class balance and even the level balance. I have never played a game where two Assasin can't even take on a char of any kind (same level and health condition). Some class are just way over power. And what the hell is up with a level 50 being gank by two level 30. They shouldnt' even be able to hit for you for hard enought to drop you that fast. I was a level 50 Assasin and a lvl 34 Ranger was able to kill me in 4 combos, between the stealth attack in suprise and the snare I was not able to move before dropping dead. That's 16 level different and I couldnt' even get near the guy let alone put up a fight. How can an assasin have no CC skill at all what so ever. Lol I guess it turned out to be more of a Fix my Assasin flame then anything. |
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6/04/08 3:54:58 AM#45
Originally posted by StraddenYep, becuase content is meaningless right? Who needs content! Pfft.. --- |
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6/04/08 4:18:58 AM#46
Originally posted by TorvacYes that is a Gaute Godager quote, he put out the buggy / incomplete POS that is the Shadowlands expansion. A sad atempt to change the direction to fantasy, as well as trying to add "WoW' like content, questing, rep grinding, zone atunements, most of wich was nerfed in 6 months due to player out-cry. It took them 2 years to patch its the biggest flaws. No coincidence he is the head Dev for Age of Conan. FunCom supposedly has one more MMO in the pipe, with supposedly 4+ years in development already. If Gaute is Lead Dev on that it'll be another giant mess as well. Gawd I am really starting to hate FC. |
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6/10/08 5:25:55 AM#47
Should have asked him when people can expect to play via buddy keys... because no way will I buy another MMO if I can't at least have a look at it before. |
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6/10/08 6:40:23 AM#48
I just love how he tries to day it has been one of the most solid launch, if not the most solid launch in MMO history. I hope AoC does well, the market needs it. But if FC truly feels they had one of the best, if not THE best launch ever then there really is no hope. |
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6/10/08 8:20:25 AM#49
IMO and experience FUNCOM has greatly improved the overall smoothness and gameplay in the game compared to the Beta event that i was in, but in the interview itself they managed to evade every single question with a vague statement, and as for good customer service.... |
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6/10/08 9:36:01 AM#50
Lack of prompt customer service due to volume of petitions? How does that explain being number one in queue and waiting for 5 hours with no response? |
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